Journal of Innovative Technology Convergence
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    111 research outputs found

    A Study on the Development of Antique School Needs Management System (ASNMS)

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    This study deals with the development of an online Antique School Needs Management System (ASNMS), a system in the Department of Education (DepEd), Division of Antique, Office of Social Mobilization and Networking (SOCMOB), that can monitor the needs of every school in the province of Antique. It is a web-based system developed using an iterative model. The system was designed to have two (2) user types, which are the Administrator and the Head of every school. Each user has their own functions in every module. The Administrator authorizes the registration of new user accounts, while the head of every school can only request what the school needs. The system will be helpful to provide a faster assessment, monitoring, and procurement of the needs of every school under the supervision of DepEd, province of Antique

    Web Service Performance Analysis using the GTMetrix Web Monitoring Tool

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    In this paper, delivering a high-level Quality of Service (QoS) has emerged as one of the top priorities for any web service provider as a result of the increasing use of the Internet. With the support of a performance monitoring tool, many factors affecting the performance of web services are examined. Different web services are routinely monitored to determine the different factors that affect their ability to provide services to an enormous number of users. The performance evaluation parameter used is the web service\u27s load time. When the same web service is monitored at various times, the variation in load times is carefully analyzed to determine the factors that lead to this variation and how they affect the performance of any web service

    Wireless Sensor Networks: A Descriptive Study on its Types, Topologies and Applications

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    The rapidly increasing demand for the applications of Wireless Sensor Networks (WSNs) has attracted researchers from various fields to explore the opportunities that this technology can offer. This paper aims to provide a descriptive study on the overview of WSNs, to discuss their types, the common topologies for structured networks, and their application in various fields. WSNs can be generally classified into five types, namely, terrestrial, underground, underwater, multimedia, and mobile. The WSNs topological structure is classified into point-to-point, star, tree, mesh, and hybrid. Among the WSN applications to be discussed are in the environment, medical and healthcare, home, military, disaster relief operations, transportation, logistics, industrial control, security, education, and entertainment

    Design of a Mobile Game App in Information System Documentation to Improve ICT Learning of Business Students

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    Information system (IS) documentation education belongs under the topics of information and communications technology (ICT) is considered an important part of business education studies. Business students gain knowledge in this field in order to fully understand the things happening in different business processes, however, most of the time, this topic is often being neglected by students due to their lack of interest. Thus, in order to make this ICT learning more comprehensible, simple, and more enjoyable for business students, this paper proposes that IS documentation education would be integrated into a mobile game application

    Analysis and Design of a Smart Meter Reader for Electricity Billing Systems

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    Electrical energy companies and consumers increasingly demand an accurate electrical meter which has been a continuous concern in the past. The traditional electricity meter reading is faced with inaccuracies and a number of disadvantages that need to be addressed to guarantee the consumer’s satisfaction as well as to provide convenience into electric billing systems. This paper deals with the analysis of the design of a smart meter reader for electricity billing systems that utilizes the features of RFID and GSM technologies. RFID technology is used in communicating the meter readings while GSM technology is used to convey the preprocessed meter reading to the electricity billing system application installed in the electric company’s central station

    A Study on the Development of E-Learning System for Java Programming

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    Learning Java programming can be tedious and difficult for beginners. In addition, traditional teaching methods can be insufficient in acquiring an understanding of the entire Java programming concepts, enhanced coding abilities, and improved problem-solving skills. Lack of resources, files being easily deleted in computers, and poor academic performance were some of the identified problems that led to students’ very low competence in Java programming. This paper aims to develop an E-Learning system that would help solve or at least minimize the problems of students in learning Java programming. The expected users of the developed system are the students learning Java programming, the Instructors who will be managing the lessons, and the designated Administrator who will be in-charge in managing the accounts of students and instructors. The proposed E-Learning system for Java programming was evaluated by both the Information Technology (IT) experts and the students as the end-users. The evaluation results in general revealed that the developed E-learning for Java Programming is acceptable among IT experts and end-users

    Digital Gaming: Implication to Undergraduate Students’ Study habits, Academic Achievement and Time Management

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    Digital technology had a huge impact on the lives of the younger generation, particularly the students. Mobile and internet involvement are used to facilitate their socialization process. Time spent on a digital device is an important component of their lives. Their attraction to the digital world prevents them from concentrating on their studies. The main aim of this study was to examine whether undergraduate students are engaged in digital gaming and its effect on their study habits and academic achievement with time management as a mediating variable. It employed a descriptive-correlational research design, utilizing questionnaires as an instrument in obtaining relevant data. The statistical treatment used were frequency, means, and Pearson r. Results showed that majority of the students spent high in digital gaming; had very good time management skills; good study habits and academic achievement. That is, frequency and length of time in digital gaming had no effect on students and academic achievement. Contributory of which is the students’ good time management, hence their academic achievement was significantly not affected. These results led the researchers to conclude the importance of time management among students. Generally, digital gaming cannot significantly affect the study habits and academic achievement of students especially those who possess good time management skills, this study can be investigated further to strengthen the findings

    Cross-Crypto Algorithm: Leveraging the Features of the ROT13 and Vigenere Ciphers

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    Nowadays, the Internet has become the primary option for conducting business transactions, accessing various services, and communicating. Being online also brings cybersecurity threats that have been rapidly increasing. Various security techniques and cryptography schemes have been employed to safeguard our systems and online transactions; however, some of these techniques might be unreliable or insufficient. This paper deals with the integration of features of the ROT13 algorithm and Vigenère ciphers to form a cross-crypto algorithm for encrypting and decrypting the files or information that we intend to transmit online. The proposed technique employs a two-stage encryption process, leveraging the features of both the ROT13 and Vigenère cipher algorithms.

    Internet Diffusion Rate among ASEAN Countries

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    This paper examines the rate of Internet diffusion among the Association of Southeast Asian Nations (ASEAN) countries during the period 2001-2018. The Bass diffusion model was used to estimate the total number of potential adopters, the coefficient of innovation, and the coefficient of imitation. This paper uses the International Telecommunication Union (ITU) 2001-2018 dataset to study the rate of Internet diffusion. The results show that Internet diffusion among ASEAN countries was characterized by different S-shaped curves of the diffusion process. The estimated diffusion curves provide evidence that high-income countries in the ASEAN have higher diffusion rate as compared to the lower-income countries. Further, the study found that the country that has the highest rate in the point of inflection is also the country that has the lowest rate of Internet diffusion. The results also indicate that among the 10 members of the ASEAN countries, four of which have reached their peak of adoption before 2018, and two of which have reached the saturation point of the diffusion process, and one of which is continuously dominating since the launch of Internet up to the present while the rests are closely following the path made by high-income countries

    Automation of Information Technology System Infrastructure: An Improved Management Information System Productivity in the Higher Education Institutions

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    Information Technology (IT) automation is key to IT modernization. Higher education such as colleges and universities nowadays are facing a lot of challenges, specifically, in their operational processes. Aiming to advance in order to cope up and overcome these challenges with paper forms, E-mails, and spreadsheets or anything that is not automated may cause significant slowdowns and delays. In line with this, IT automation can help reduce human errors, make things run smoothly in the higher education institutions, and with the help of their Management Information System (MIS) workforce it can be achieved. With IT automation MIS workforce must become even more productive, innovative, and involved in more complex activities in order to help cope with the increasing global competition and meet consumer demands. The main objective of the study was to determine if automation of IT system infrastructure can improve MIS productivity in the Higher Education Institutions (HEIs). The current productivity and performance of the MIS workforce were evaluated based on the current level of automation that has been implemented in the academe. An assessment was made to determine if there is an increase in productivity with the automation implemented in the IT system infrastructure. In order to find a solution to the problem stated, the data gathered was processed statistically using the following descriptive and inferential statistics: percentage, frequency distribution, mean, standard deviation, and lastly, Pearson correlation with Cramer’s V analysis. The gathered data were processed using SPSS at the CEU Center for Data Processing. Findings showed the analysis of the relationship of IT system infrastructure management and MIS productivity in meeting the demands of the service level requirements and minimizing pressure on operational processes and routine administrative tasks. It can be concluded that the automation of IT system infrastructure can improve and increase the productivity of the MIS workforce of the HEIs. This paper recommends that other researchers along the field can look into the conduct of similar studies that would highlight the automation of IT system infrastructure in improving the MIS productivity in the HEIs involving the whole Region 3 and throughout the country but with a bigger sample size. Moreover, HEIs can discuss and review the development program needed for the MIS workforce such as more seminars and training to keep them abreast with the latest technology and trends to increase performance and output in their daily tasks

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