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    1219 research outputs found

    Exploring the Role of Art in Stimulating Creative Thinking and Problem-Solving within Interdisciplinary STEM-Dominated Student Groups: Insights from Art-Related Activities at CERN IdeaSquare

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    Art as a form of creative expression is increasingly recognized as a tool to break through creative barriers in the innovation process. However, there has been little research on the impact of artistic endeavours on the creative thinking and problem-solving abilities of groups comprised mostly of STEM students working on an innovation project, and how art influences the development of novel ideas and solutions. This study explores the impact of four art-related activities - creating visuals, dancing ice-breakers, listening to background music and working within the uniquely designed CERN IdeaSquare environment - on creativity and the innovation process of members in different interdisciplinary teams. A survey was conducted to assess the activities’ effects on motivation, focus, imagination and divergent thinking.  The study specifically examines how students from predominantly STEM fields perceived the role of art in innovation and creativity. These activities took place during a two-week course. The paper highlights visual art as a primary driver of creative thinking, whereas other artistic activities that did not directly contribute to the end goal are considered hindrances in the creative process

    Attracting Serendipity: the Impact of Investment at the Science/Technology Interface in Fundamental Physics Research Infrastructures

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    A socio-economic study, the Comparative Analysis of Socio-Economic Impact (CASEIA), developed an analytical framework and methodology for better understanding the socio-economic impact of ATTRACT. Case study analysis aimed to better understand how the support offered through ATTRACT phase 1 has led to impacts such as strengthened innovation ecosystems, commercial applications of innovation, skills development, and broader social goods. The analysis of socio-economic impact leads to conclusions and recommendations in three broad areas. The first area is that of routes to impact, including the roles of RIs and businesses, the role of open innovation, and impacts that fall beyond innovation. The second area is that of technological serendipity, and the efforts of ATTRACT to systematise mechanisms that may support it. Finally, we reflect on CASEIA as a pilot study, and consider its potential contribution to research at the science/technology interface, and make methodological recommendations for ATTRACT’s monitoring, evaluation, and learning efforts

    Personalised Creativity Development through Design Thinking

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    Developing creativity in higher education can be challenging because of the differences in students’ personality- and cognitive traits, creative competence and learning preferences. This pilot study presents a novel prototype of a pedagogical model that integrates principles of design thinking and personalised learning to cultivate creative confidence within a pedagogical setting in higher education. The model is based on a multi-level theoretical framework comprising pedagogy of creativity from micro- and macro level consisting of literature on creativity, creative confidence, how creativity can be practiced, creative diversity, personalised learning as well as design thinking and its educational applications. A quasi-experiment of the pedagogical intervention explores how the students experienced and perceived the outcomes of each step of the design thinking process when applied to their personal creative development. It also investigates what ways the empirical data collected from the intervention align with the core constructs of the proposed model for personalised creativity development. The data is analysed through directed content analysis. The results suggest that design thinking offers a structured approach for supporting cognitive processes of creativity as well as interaction with the surrounding system to increase creative confidence. The main contribution of the experiment is the new hypotheses for further research around the topical issues of design thinking’s pedagogical applications and personalised creativity development

    The Importance of an Inclusive Technology Transfer Office Culture in Linking University and Industry

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    Cultural differences among the stakeholders in the university-industry collaboration space are highlighted as one of the most important barriers in the technology transfer (TT) process. The Technology Transfer Office (TTO) emerges as an important institution to deal with them.  Based on a systematic literature review, this study identifies research addressing both topics: TTO and culture. It analyses, through a case study, the main characteristics of the organizational culture of a well-established and successful TTO using the Competing Values Framework. Results show that only limited scientific work emphasizes the nature of organizational culture of the TTO. In addition, the empirical findings show that the culture of the TTO should be an inclusive one comprising an interrelated and ambiguous set of cultural characteristics that embrace the culture of its various stakeholders in a pragmatic, professional, and service-oriented manner. In doing so the TTO bridges information and interpretation asymmetries among them

    Beam-beam collisions with an arbitrary crossing angle: analytical tune shifts, tracking algorithm without Lorentz boost, crab-crossing

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    The beam-beam collision with a finite crossing angle has become a reality since the DAΦNE and KEKB colliders were put in operation. Nowadays, designs or/and upgrade options for a number of colliders and particle factories are based on lattices having a crossing angle. Recently new innovative schemes were proposed, such as crab-crossing for KEKB and very large crossing angle for DAΦNE-II. Hence it is clear that the beam physics related to the crossing angle has become critically important. In this paper we would like to continue discussing these questions, already raised in ICFA Beam Dynamics Letter 34 by Y. Cai

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    The Quiet Erosion

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    The manuscript herein, catalogued under Archive Reference #PD-107-Beta (colloquially referred to as The Quiet Erosion), was discovered during the third stratification sweep of the Deep Memory Domes beneath the former educational district of what was once IdeaSquare Sector. Radiocarbon approximations place its origin within the twilight years of the Cognitive Sovereignty Epoch, therefore prior to the Event Cascade that obliterated analog self-reasoning capacities in Homo sapiens sapiens

    How Expert Consultation Affects Creativity: The Role of Expert Input in Early Stage Innovation

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    Whether contact with domain experts enhances or constrains creativity at the start of innovation projects is widely debated. Guidance in many innovation programmes advises teams to avoid experts during initial ideation to limit anchoring and conformity, yet empirical evidence at the team level is limited. This exploratory study investigates how early exposure to experts influences idea generation in multidisciplinary teams participating in the CERN IdeaSquare Summer School. Drawing on qualitative reflections from 15 of 25 participants, the study examines how expert guidance affected the novelty, feasibility, and evolution of team ideas. Findings suggest that expert input can both enhance creativity, by providing technical knowledge that clarifies opportunities and constraints, and introduce bias by anchoring ideas to familiar solutions. Teams with diverse disciplinary backgrounds appeared better able to integrate expert insights without losing originality, suggesting that team composition moderates the impact of early guidance. Although limited by sample size, the findings provide preliminary insights into designing collaborative ideation processes and inform future research on optimizing expert engagement in early-stage innovation

    Key Technology Transfer Office Functions in the Mexican Context: A Comparative Analysis

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    This study focuses on the investigation of the key functions played by Technology Transfer Offices (TTOs) in public higher education institutions in Mexico. To address this issue, a comprehensive review of the literature at the global level, as well as specific studies for Mexico, was conducted. Semi-structured interviews were also conducted with 24 TTO directors.  As a result, 18 essential functions performed by Mexican TTOs were identified using Atlas.ti software as an analysis tool. Each of these functions is detailed thoroughly to facilitate their understanding and study. In addition, these functions were contrasted with those performed by TTOs at the international level, which allowed us to identify coincidences and discrepancies. The results obtained are a valuable tool for both TTO directors and public decision-makers

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