E-Jurnal Universitas Swadaya Gunung Jati
Not a member yet
3467 research outputs found
Sort by
Analisis Rantai Pasokan pada Industri Furnitur Rotan Berbasis Ekspor di Kabupaten Cirebon
The rattan industry in Cirebon Regency is known and liked by local consumers and foreign consumers. As an export-based industry that has abundant sources of raw materials, Indonesian rattan furniture industry has only been able to meet a small share of the world market. To be able to reach this potential, this industry must have excellence in carrying out its operational activities, especially in terms of supply chain management. The purpose of this study is to analyze how the implementation of an effective supply chain management model in one exportbased rattan furniture company in Cirebon Regency. This research was conducted using a qualitative method by interviews 10 respondents from internal and external sources who have roles in supply chain management activities in this company. Researchers can conclude that the implementation of supply chain management in the sample company has been systematic and strategic at every stage of its operations. The ERP system is recommended to be used by company to avoid problems that may arise from manual systems, as well as to make operational implementation more efficient. The development of human resources and craftsmen needs to be carried out continuously considering this industry is a labor-intensive industry. Cooperation with external parties such as the government and associations also need to be continuously forged to achieve stability in the availability of human resources of this industry.Keyword: Supply Chain Management and Rattan IndustryIndustri kerajinan rotan di Kabupaten Cirebon dikenal dan disukai oleh konsumen lokal hingga konsumen internasional. Sebagai industri berbasis ekspor yang memiliki sumber bahan baku yang melimpah, industri furnitur rotan Indonesia baru mampu sedikit memenuhi pangsa pasar dunia. Untuk mampu mendapatkan potensi tersebut, industri ini harus memiliki keunggulan dalam melaksanakan kegiatan operasionalnya, khususnya dalam hal manajemen rantai pasokan. Tujuan dari penelitian ini yaitu untuk menganalisa bagaimana pelaksanaan model manajemen rantai pasokan yang efektif pada salah satu perusahaan furnitur rotan berbasis ekspor di Kabupaten Cirebon. Penelitian ini dilakukan dengan menggunakan metode kualitatif dengan wawancara kepada 10 responden yang berasal dari internal dan eksternal, yang memiliki peran dalam kegiatan manajemen rantai pasokan di perusahaan ini. Penelitian ini menemukan bahwa pelaksanaan manajemen rantai pasokan yang ada di perusahaan sampel industri furnitur rotan berbasis ekspor ini sudah sistematis dan strategis pada setiap tahapan operasionalnya. SistemEnterprise Resource Planning (ERP) disarankan digunakan perusahaan untuk menghindari kendala yang mungkin timbul dari sistem manual, serta agar pelaksanaan operasional menjadi lebih efisien. Pengembangan sumber daya manusia/ pengrajin perlu dilakukan terus-menerus dan berkesinambungan mengingat industri ini adalah industri padat karya. Kerja sama dengan pihak luar seperti pemerintah dan himpunan juga perlu terus dijalin untuk tercapainya kestabilan dalam ketersediaan sumber daya manusia industri ini.Kata Kunci: Manajemen Rantai Pasokan, Industri Rota
Analisis SWOT Dalam Strategi Pengembangan UMKM SKJ DI Tasikmalaya
SKJ MSMEs is a household industry that produces Singkong Chichpeas as its main raw material. SKJ MSMEs is active in the field of food and processed cuisine. The purpose of this research is to determine the business development strategy for SKJ MSMEs and explain the internal and external conditions of SKJ MSMEs. Primary data becomes the main material in completing the research. The data analysis was carried out using SWOT analysis and using IFAS and EFAS Matrix. The results of the research stated that SKJ MSMEs received an internal score of 0.86 and an external score of 1.4 which indicated that the SKJ MSMEs was in Quadrant I and had superior strengths and opportunities. So SKJ MSMEs can use aggressive strategies and SO (Strengths-Opportunities) for business development.UMKM SKJ merupakan sebuah industri rumah tangga yang memproduksi singkong sebagai bahan baku utamanya. UMKM SKJ bergerak di bidang makanan dan masakan olahan. Tujuan dari penelitian ini adalah untuk menentukan strategi pengembangan bisnis untuk UMKM SKJ dan menjelaskan kondisi internal dan eksternal UMKM SKJ. Data primer menjadi bahan utama dalam menyelesaikan penelitian. Analisis data dilakukan menggunakan analisis SWOT dan menggunakan Matriks IFAS dan EFAS. Hasil penelitian menyebutkan bahwa UMKM SKJ mendapat nilai skor internal 0.86 dan nilai skor eksternal 1.4, nilai tersebut menunjukkan bahwa UMKM SKJ berada di Kuadran I dan memiliki kekuatan dan peluang yang lebih unggul. Jadi UMKM SKJ dapat menggunakan strategi agresif dan SO (Strengths-Opportunities) untuk pengembangan bisnisnya.
 
Analisis Pendapatan Usaha Kopra (Studi Kasus: Desa Pematang Panjang dan Desa Kartika Bhakti)
Penelitian ini bertujuan untuk menganalisis pendapatan dari usaha kopra di Desa Pematang Panjang dan Desa Kartika Bhakti. Sebanyak 25 responden dilibatkan, dengan 23 responden berasal dari Desa Pematang Panjang dan 2 responden dari Desa Kartika Bhakti. Data diperoleh melalui wawancara dan observasi langsung yang dilakukan dari Maret hingga Agustus 2024. Berdasarkan hasil penelitian, rata-rata penerimaan per produksi usaha kopra adalah Rp 5.324.928, sementara pendapatan bersih per produksi mencapai Rp 421.380. Hasil ini menunjukkan bahwa usaha kopra di kedua desa memiliki tingkat efisiensi dan profitabilitas yang cukup baik. Temuan ini memberikan gambaran tentang potensi usaha kopra sebagai salah satu sumber pendapatan yang berkelanjutan di daerah pedesaan. Penelitian ini diharapkan dapat memberikan kontribusi positif bagi pengembangan usaha kopra serta meningkatkan kesejahteraan masyarakat di wilayah pedesaan melalui optimalisasi sumber daya lokal.
Kata kunci : Biaya produksi, Pendapatan petani, dan Usaha kopr
Efektivitas Penggunaan Media Sosial Dalam Pelaksanaan Penyuluhan Pertanian Di Desa Tengku Lese
Media sosial memungkinkan penyuluh pertanian untuk menyampaikan informasi dan berinteraksi dengan petani untuk mendukung peningkatan pengetahuan dan praktik pertanian. Penelitian ini menggunakan metode sampling random sederhana. Data primer dan sekunder digunakan dalam penelitian ini. Data primer dikumpulkan melalui observasi langsung dan wawancara dengan petani di lokasi penelitian. Penelitian menemukan bahwa petani harus dilatih untuk menggunakan media sosial dengan lebih baik; memanfaatkan peran penyuluh untuk mendorong penggunaan media sosial; meningkatkan akses internet; dan menyediakan perangkat yang cukup, sehingga mempermudahkan petani untuk mengakses informasi pertanian. Dengan memanfaatkan media sosial secara efektif, penyuluhan pertanian bisa menjadi lebih dinamis, responsif, dan relevan dengan kebutuhan petani saat ini. Secara umum, penggunaan media sosial dalam penyuluhan pertanian dapat bermanfaat, asalkan disertai dengan dukungan dan pelatihan yang tepat.
Kata Kunci. Efektivitas, Penyuluhan Peratanain, Media Sosia
INTEGRATING SUSTAINABLE DEVELOPMENT INTO EDUCATION: STRATEGIES FOR TRANSFORMING CURRICULUM AND PRACTICE
This paper explores the pivotal role of education in fostering sustainable development. Education is defined not only as the acquisition of knowledge but as a process of self-development that enhances understanding, consciousness, and capabilities. Given the unsustainable trends of current advancements, the paper emphasizes the need for education to address and integrate sustainability principles. It argues that education should provide the necessary awareness and training to shape the minds of youth towards sustainability. The paper highlights how educators and educational institutions can evolve into essential tools for achieving sustainability by incorporating sustainable development practices into their curricula. It offers practical solutions for how institutions can integrate waste management and sustainable practices into their operations, thereby setting a tangible example for students and inspiring a broader cultural shift towards sustainability
THE INFLUENCE OF REWARD AND PUNISHMENT ON EMPLOYEE PERFORMANCE
The purpose of this research is to investigate the impact of various forms of motivation on employee performance in the spiritus & alcohol factory setting. In particular, this study will examine the following questions: (1) the effect of reward on employee performance in spiritus & alcohol factory (2) the effect of punishment on employee performance in spiritus & alcohol factory (3) the simultaneous effect of reward and punishment on employee performance in spiritus & alcohol factory. This study employs an associative research approach, employing quantitative methods. The population of this study comprised all employees of the spiritus & alcohol factory, with a sample size of 75 respondents. Sampling was conducted using saturated samples as the sampling technique. A questionnaire was employed as the data collection technique. The Assumption Test employs normality testing and multicollinearity testing. The Regression Test utilizes multiple regression testing. The coefficient of determination test is utilized to ascertain the percentage of dependent change (Y) attributed to the independent variable (X). Hypothesis testing is conducted using the T and F test. The results of this study concluded that: (1) reward had a significant effect on the performance of employees which indicated the value of tcount <ttable ie 3,212 > 1.993. (2) punishment has a significant effect on employee performance which is indicated by tcount <ttable, namely 4,605 > 1.993. (3) reward and punishment simultaneously effects on employee performance which is indicated by the value of Fcount> Ftablethat is 22,238 >3.12
THE INFLUENCE OF ORGANIZATIONAL CITIZENSHIP BEHAVIOR (OCB) AND COMPENSATION ON EMPLOYEE PERFORMANCE FURNITURE MANUFACTURING INDUSTRY
This study investigates the impact of organizational citizenship behavior (OCB) and partial or full compensation on employee performance in the furniture manufacturing industry. The research population comprised employees of furniture manufacturing companies in Cirebon. A simple random sampling technique was employed, yielding a total of 57 respondents. Data was collected using questionnaires. Researchers employ normality and multicollinearity tests to verify that the data meets the assumptions for the chosen statistical models. The analysis employed multiple linear regression, a statistical technique that allows researchers to examine how multiple independent variables (X) influence a single dependent variable (Y). The study used statistical tests (coefficient of determination, t-tests, and F-tests) to measure how much employee performance (Y) can be explained by factors like organizational citizenship behavior (OCB) and compensation. Results showed a positive and significant impact (t-count > t-table: OCB = 7.214 > 2.004, Compensation = 6.608 > 2.004) from both factors (F-count > F-table: 33.297 > 3.17). All tests (partial and simultaneous) confirmed significance (sig value < 0.05)
THE EFFECT OF SATISFACTION AND TRUST ON THE LOYALTY OF CAR WASH CUSTOMERS OF LAMCINDO SURYA MAKMUR HYDRAULIC AUTOMOBILE COMPANY IN CIREBON CITY
This study aims to determine the effect of satisfaction and trust on customer loyalty in Lamcindo Surya Makmur Hydraulic Automobile Company in Wells Ribbon City. By employing a random sampling procedure, a sample of 100 respondents was chosen, and IBM SPSS 24 was used to analyze the data for validity, reliability, classical hypothesis testing, regression analysis, t-tests, and F-tests. The analysis\u27 findings demonstrated a strong positive association between customer loyalty, trust, and satisfaction. Based on statistical research, customer loyalty is influenced by happiness and trust together in 20.9% of cases, with other factors not included in this study accounting for the remaining 79.1%. This indicates that retaining and raising customer satisfaction levels will be essential to bolstering patronage of Lamcindo Surya Makmur Hydraulic Automobile Company in Cirebon City
RHYTHM SYLLABLE BASED ON 3N KI HADJAR DEWANTARA IN LEARNING RHYTHMICS FOR PRIMARY SCHOOL TEACHERS
This research develops a rhythmic learning method based on Rhythm Syllable with the 3N(Niteni, Nirokke, Nambahi) approach from Ki Hadjar Dewantara, using Design-BasedResearch (DBR). This method aims to improve elementary school teachers\u27 rhythmic skillsthrough rhythmic syllables that are easy to remember and apply. The research was conductedusing a qualitative approach in an elementary school teacher education program, collectingdata through observation, interviews and documentation. The results show that 3N-basedSyllable Rhythm is effective in improving rhythmic understanding and skills. The use ofrhythmic syllables helps teachers better recognize and reproduce rhythmic patterns, whilethe 3N concept encourages active participation in learning. Rhythmic learning has variousbenefits, including improving motor skills, concentration and creativity. This approachprovides significant benefits in rhythmic teaching and can be applied in music education toimprove elementary school teachers\u27 rhythmic skills, in accordance with Ki HadjarDewantara\u27s educational philosophy which emphasizes freedom and creativity in learning
Pengembangan multimedia interaktif berbantu wordwall pada materi suku kata untuk meningkatkan literasi membaca dan motivasi belajar siswa sekolah dasar
The problem currently being faced by schools in Indonesia is the minimal availability of software for learning in the form of interactive multimedia. In learning activities, educators still use a lot of printed media such as textbooks, modules, LKPD. In addition, educators have not been able to create and develop interactive multimedia learning software that can make students not only pay attention to the media or objects, but are also required to interact during learning. .The aim of this interactive multimedia is to make it easier for teachers to deliver easy and interactive teaching materials. Meanwhile for students it can increase reading literacy and learning motivation. The development method with ADDIE consists of stages: 1) Analysis, 2) Design, 3) Development, 4 ) Implementation, 5) Evaluation. The data collection process was carried out through interviews, observations and questionnaires. Research results from media tests were 88.5% in the "very high" category, material expert tests were 89.3% in the "very high" category, test small group trial, student response to interactive multimedia 97.5%, large group trial student response to interactive multimedia 90%, small group learning motivation trial 90%, large group learning motivation trial 87%. Small group reading pretest percentage 13, 53% and posttest 87.92%, there was an increase of 74.38%. The percentage of small group reading pretest was 15.05% and posttest was 89.44%, there was an increase of 74.39%. So it can be concluded that the development of interactive multimedia with the help of wordwall is very feasible, so that reading literacy and student learning motivation increases.
Permasalahan yang saat ini dihadapi oleh sekolah-sekolah di Indonesia adalah minimnya ketersediaan perangkat lunak untuk pembelajaran berupa multimedia interaktif. Dalam kegiatan pembelajaran, pendidik masih banyak menggunakan media cetak seperti buku teks, modul, LKPD. Selain itu, pendidik belum mampu membuat dan mengembangkan perangkat lunak pembelajaran multimedia interaktif yang dapat membuat siswa tidak hanya memperhatikan media atau benda saja, tetapi juga dituntut untuk berinteraksi selama pembelajaran. Tujuan dari multimedia interaktif ini adalah untuk memudahkan guru dalam menyampaikan bahan ajar yang mudah dan interaktif. Sedangkan bagi siswa dapat meningkatkan literasi membaca dan motivasi belajar. Metode pengembangan dengan ADDIE terdiri dari tahapan: 1) Analisis, 2) Desain, 3) Pengembangan, 4) Implementasi, 5) Evaluasi. Proses pengumpulan data dilakukan melalui wawancara, observasi dan angket. Hasil penelitian dari tes media sebesar 88,5% dengan kategori “sangat tinggi”, tes ahli materi sebesar 89,3% dengan kategori “sangat tinggi”, tes uji coba kelompok kecil, respon siswa terhadap multimedia interaktif 97,5%, uji coba kelompok besar respon siswa terhadap interaktif multimedia 90%, uji motivasi belajar kelompok kecil 90%, uji motivasi belajar kelompok besar 87%. Membaca kelompok kecil persentase pretest 13,53% dan posttest 87,92%, terjadi peningkatan sebesar 74,38%. Persentase pretest membaca kelompok kecil sebesar 15,05% dan posttest sebesar 89,44%, terjadi peningkatan sebesar 74,39%. Jadi dapat disimpulkan bahwa pengembangan multimedia interaktif dengan bantuan wordwall sangat layak dilakukan, sehingga literasi membaca dan motivasi belajar siswa meningkat