Discourse of Physical Education
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Variasi dan Kombinasi Permainan Gerak Dasar Atletik Lompat dalam Pembelajaran PJOK Siswa Sekolah Dasar
Penelitian ini bertujuan untuk mengembangkan variasi dan kombinasi permainan gerak dasar atletik lompat pada pembelajaran PJOK berdasarkan Kurikulum 2013. Jenis penelitian yang digunakan dalam penelitian ini adalah pengembangan, menggunakan 1-7 langkah dari 10 langkah pengembangan. Teknik analisis data yang digunakan adalah teknik analisis deskriptif kuantitatif dengan persentase. Langkah-langkah dari proses ini disebut sebagai siklus Research & Development. Hasil penelitian meliputi evaluasi ahli, serta uji coba kelompok kecil dan besar di mana (1) hasil evaluasi 3 ahli permainan diperoleh hasil 79,99%, sedangkan evaluasi 2 ahli pembelajaran diperoleh hasil 84,78% dengan kriteria baik; (2) hasil uji coba kelompok kecil diperoleh hasil 88,74% dan untuk guru diperoleh hasil 98% dengan kriteria baik, sedangkan hasil uji coba kelompok besar diperoleh hasil 88,71% dan untuk guru diperoleh hasil 95,5% dengan kriteria baik, sehingga dapat digunakan model permainan peserta didik kelas V di Kecamatan Bareng Kabupaten Jombang. Kesimpulan penelitian ini menekankan pada model pembelajaran atletik lompat yang sesuai dengan pendekatan tematik melalui permainan, peserta didik dapat belajar secara efektif, efisien, dan menyenangkan.
Variations and Combinations of Jumping Athletics Basic Motion Games in PJOK Learning in Elementary Schools
Abstract
The aim of this research is to develop variations and combinations of basic motion games in jumping athletics in PJOK learning based on the 2013 Curriculum. The type of research used in this research is development, using 1-7 steps of 10 steps of development. The data analysis technique used is a quantitative descriptive analysis technique with a percentage. The steps of this process are usually referred to as the Research & Development cycle. The results of the study include expert evaluations, as well as small and large group trials wheres, (2) the results of the evaluation of 3 game experts, the results obtained 79.99%, while the evaluation of 2 learning experts obtained the results of 84.78% with a good criteria; (2) the results of small group trials, the results obtained 88.74% and for teachers the results obtained 98% with good information, while the results of large group trials obtained 88.71% results and for teachers the results obtained 95.5% with good information, so The game model for fifth grade students in Bareng District, Jombang Regency can be used. The conclusion of this study emphasizes the jumping athletic learning model that is in accordance with the thematic approach through games, students can learn effectively, efficiently, and fun
Efektivitas Pembelajaran Daring pada Mata Pelajaran Pendidikan Jasmani di Madrasah Tsanawiyah Nahdlatul Mujahidin NW
Tujuan dari penelitian ini adalah untuk menganalisis efektivitas pembelajaran daring pada mata pelajaran pendidikan jasmani di Madrasah Tsanawiyah Nahladatul Mujahidin NW Jempong. Penelitian ini menggunakan desain penelitian deskriptif kuantitatif. Sampel yang digunakan yaitu seluruh siswa kelas 7 dan 8 yang berjumlah 130 siswa. Instrumen penelitian disusun berdasarkan indikator dari variabel penelitian yang dijabarkan menjadi beberapa pertanyaan. Pada penelitian ini, peneliti menggunakan instrumen yang berisi tentang pertanyaan yang meliputi 3 indikator, yaitu: respon siswa, sarana dan prasarana, dan aktivitas siswa. Dalam penelitian ini, peneliti mengemukakan hasil analisis data penelitian berupa data kuantitatif yang dihitung dengan teknik deskriptif persentase. Hasil penelitian tentang efektivitas pembelajaran daring pada mata pelajaran pendidikan jasmani, sebagai berikut; (1) kategori sangat baik sebanyak 2 orang dengan persentase 1,54%; (2) kategori baik sebanyak 34 orang dengan persentase 26,15%; (3) kategori cukup baik sebanyak 68 orang dengan persentase 52,31%; (4) kategori kurang baik sebanyak 15 orang dengan persentase 11,54%; dan (5) kategori sangat kurang baik sebanyak 11 orang dengan persentase 8,46%.
Effectiveness of Online Learning on Physical Education Subjects at Nahdlatul Mujahidin Junior High School
Abstract
The purpose of this study was to analyze the effectiveness of online learning in physical education subjects at Nahladatul Mujahidin Jempong Junior High School. This study uses a quantitative descriptive research design. The sample used is all students in grades 7 and 8, totaling 130 students. The research instrument was arranged based on indicators from research variables which were translated into several questions. In this study, researchers used an instrument containing questions that included 3 indicators, namely: student responses, facilities and infrastructure, and student activities. In this study, the researcher presented the results of the analysis of research data in the form of quantitative data which was calculated using a percentage descriptive technique. The results of research on the effectiveness of online learning in physical education subjects, show that (1) the very good category is 2 people with a percentage of 1.54%; (2) good category as many as 34 people with a percentage of 26.15%; (3) good enough category as many as 68 people with a percentage of 52.31%; (4) unfavorable category as many as 15 people with a percentage of 11.54%; and (5) very poor category as many as 11 people with a percentage of 8.46%