Indonesian Journal of Educational Development (IJED)
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Students' perceptions of Android-based digital textbooks in higher education
The urgency of this research is that the development of Android-based digital textbooks for Electronic Records Management courses is urgently needed to support the OBE curriculum, improve 21st-century skills, and facilitate interactive and accessible learning. This research aimed to measure students' perceptions to develop an Android-based digital textbook for the Electronic Records Management course to support the implementation of Outcome-Based Education (OBE) in higher education. Utilising the 4D development model, Define, Design, Develop, and Disseminate, the study involved 60 students from the Office Administration Education program at a state university in East Java. Validation by experts in content, media, and language resulted in scores of 92.83%, 95.65%, and 86%, respectively, indicating a high feasibility level. Student responses were overwhelmingly positive, with mean scores exceeding 4.21 across categories such as format, relevance, engagement, satisfaction, and confidence. The findings confirm the digital textbook's effectiveness in enhancing 21st-century skills and meeting learning outcomes aligned with OBE standards. Recommendations include refining visual elements and adding interactive features to maintain engagement. This research contributes significantly to digital textbook development, emphasising accessibility and adaptability to meet the demands of modern education and professional readiness
Modelling user acceptance of personalised learning apps in high schools using the SEM approach
This research addresses the urgent need to understand user acceptance of personalised mobile learning applications in higher education, especially as digital learning becomes increasingly essential in post-pandemic education. The study employs a quantitative research design, utilising the Technology Acceptance Model 3 (TAM3) as the theoretical framework and Structural Equation Modelling (SEM) for analysis. The population comprises undergraduate students from various departments at STIKOM Uyelindo Kupang, selected using stratified random sampling to ensure representation across faculties. Data was collected through a validated questionnaire based on TAM3 constructs, and the instrument's validity and reliability were confirmed using Cronbach's Alpha, Composite Reliability (CR), and Average Variance Extracted (AVE). The results show that Perceived Usefulness (PU) and Perceived Ease of Use (PEOU) significantly influence Behavioural Intention (BI), while Social Influence (SI) and Facilitating Conditions (FC) also play important roles. Perceived Enjoyment (PE) enhances engagement, and Computer Anxiety negatively affects ease of use. The study concludes that TAM3 effectively models user acceptance in this context. Recommendations include improving app usability, providing institutional support, and designing engaging learning experiences to enhance the adoption and continued use of mobile learning technologies
Integration of 3D animation flipbook to enhance spatial visualization in molecular geometry learning
Students’ limited spatial visualization skills pose challenges in understanding abstract chemical concepts such as molecular geometry. This study aimed to develop an interactive flipbook assisted by 3D animations to enhance students’ spatial visualization and comprehension of molecular geometry. This research employed a Research and Development (R&D) approach using the ADDIE model and involved 32 purposively selected eleventh-grade students at SMA Negeri 7 Surabaya. Data were collected using validation sheets, student response questionnaires, pre-test and post-tests, and observation sheets, with instrument reliability confirmed by expert judgment and Cronbach’s Alpha. Validation results showed that the flipbook was highly valid in both content and construct. Students’ responses indicated a high level of practicality (92.9%). Effectiveness testing revealed significant improvement in learning outcomes, with an average N-Gain of 0.75 for competence and 0.80 for spatial ability, both categorized as high. These results suggest that the 3D-assisted flipbook enables students to visualize and manipulate molecular structures, thereby reducing reliance on imagination and strengthening conceptual understanding. Teachers are recommended to adopt 3D-assisted flipbooks as a low-cost and effective instructional medium to foster students’ spatial reasoning and improve chemistry learning outcomes
DEVELOPMENT OF DIGITAL MEDIA SILIR (SIKLUS AIR) TO INCREASE LEARNING INTEREST OF GRADE IV STUDENTS OF SDN 5 CENDONO
This study aims to (1) determine the feasibility of SILIR learning media, and (2) the effectiveness of SILIR learning media on learning interest. This research uses the ADDIE model, with stages of analysis, design, development, implementation, and evaluation. The research subjects were 20 fourth grade students of SDN 5 Cendono, Dawe District, Kudus Regency. Data were collected through observation, interview, validation questionnaire, teacher and student response questionnaire, and learning interest questionnaire. The data were analyzed qualitatively and quantitatively to assess the feasibility of the product. The results showed that the needs analysis of students preferred visual and game-shaped media. SILIR media received a high feasibility score of 99% from media experts and 89% from material experts. Teacher and student responses were also positive, with scores of 90% and 91% respectively. In addition, students' interest in learning increased from 44% in the pre-test to 91% in the post-test, or an increase of 47%. Thus, SILIR media is effective in increasing learning interest
EFFECTIVENESS OF THE MONOPOLY MEDIA INDONESIAN CULTURE (MOBUSAN) ON THE UNDERSTANDING SOCIAL STUDIES CONCEPTS IN GRADE IV STUDENTS
This research is based on students' lack of understanding of Indonesian culture. This is because along with the development of modern times and the influx of foreign culture which can be accessed easily via gadgets with an internet network, it makes students feel more interesting than their own national culture. Based on this, this research aims to determine the effectiveness of using Indonesian cultural monopoly media (MOBUSAN) on the ability to understand cultural concepts of class IV students at SD 5 Kandangmas. This research used a quantitative method with a pre-experimental design, one group pretest-posttest and the sample used was 17 students in class IV of SD 5 Kandangmas. The data collection techniques used consisted of interviews, observation, documentation, tests and questionnaires. The data analysis used is descriptive data analysis which includes the normality test and the paired sample t-test. The results obtained show an increase in students' understanding of cultural concepts. This can be seen from the paired sample t-test with a sig value. (2-tailed) = 0.000 < 0.05 then H0 is rejected and Ha is accepted. The conclusion is that there is an increase in the use of Indonesian cultural monopoly media (MOBUSAN) in understanding cultural concepts in class IV students at SD 5 Kandangmas
Effectiveness of hybrid project-based learning with digital portfolios in enhancing mathematics pedagogical content knowledge
This study investigates the effect of the Hybrid Project-Based Learning (PjBL) model integrated with digital portfolios on the enhancement of Mathematics Pedagogical Content Knowledge (MPCK) among primary teacher education students. The urgency of this research stems from the persistent gap in teacher education, where traditional methods inadequately develop MPCK in prospective teachers. The main objective was to examine whether the hybrid PjBL model, which combines project-based learning and digital tools, can significantly improve MPCK in primary teacher education students. The research uses a quasi-experimental design with a posttest-only control group. The population consists of primary teacher education students, with a purposive sampling technique used to select two regular classes, each comprising 32 students. The experimental group was exposed to hybrid PjBL, while the control group followed conventional teaching methods. Data were collected using the MPCK scale, a 40-item instrument designed to assess students' mathematical pedagogical competencies. Data analysis was conducted using an independent sample t-test after ensuring normality and homogeneity of variance. The results indicated that the experimental group achieved significantly higher MPCK scores, demonstrating the effectiveness of the hybrid PjBL model in enhancing MPCK. Based on these findings, it is recommended that teacher education programs integrate hybrid PjBL models with digital portfolios to improve MPCK development among prospective teachers
AI-powered e-modules for mathematics learning: Impact on elementary school students' mathematical disposition
Mathematical disposition is an essential affective aspect that influences students' success in understanding and enjoying mathematics, but it is often neglected in conventional learning approaches. Students' lack of motivation, confidence, and perseverance in mathematics is a fundamental problem in elementary schools. This study aims to analyze the effect of implementing an Artificial Intelligence (AI)-based E-Module on improving the mathematical disposition of elementary school students. A quantitative approach with a quasi-experimental design was used. The sample consisted of 70 fifth-grade students in Pekanbaru who were randomly divided into experimental and control groups. The instrument used was a mathematical disposition test developed based on five leading indicators validated for validity and reliability. The t-test results showed a significant difference between the post-test scores of the experimental and control groups (p < 0.05), with higher mathematical dispositions in the group using AI-based E-Modules. These findings indicate that AI-based learning systems are effective in cognitive aspects and capable of fostering positive attitudes and motivation toward learning among students. The novelty of this study lies in its focus on measuring affective elements within the context of adaptive technology in elementary education. The implications of these findings encourage the integration of AI-based learning that is not only oriented toward academic outcomes but also toward strengthening students' character and mental readiness to face the challenges of 21st-century education
Toward global scientific literacy: Evaluating primary science education in Indonesia’s Merdeka and Cambridge curricula
In response to global demands for 21st-century competencies, Indonesia has implemented the Merdeka Curriculum, while many internationalised schools adopt the Cambridge Curriculum. Both aim to foster scientific literacy but differ in philosophical foundations, curriculum structure, and pedagogical design. This study aims to compare the implementation of science education in these two curricula at SD Tunjung Sari, an SPK (Satuan Pendidikan Kerjasama) school in Bali, to identify their respective strengths and inform future curriculum integration. Employing a qualitative design, data were collected through document analysis, semi-structured interviews, and classroom observations. The study focused on four key components: learning objectives, content, instruction, and assessment, using Miles and Huberman’s interactive model. Findings indicate that the Merdeka Curriculum emphasises holistic development and contextual learning through project-based and Science–Technology–Society (STS) approaches. At the same time, the Cambridge Curriculum promotes inquiry-based learning with a structured, internationally benchmarked sequence. Although both curricula align with PISA’s scientific literacy domains, they differ in content scope and delivery. The study recommends a hybrid model that integrates global standards with local values to enhance science education in diverse contexts. This can support policymakers and educators in designing future-ready curricula that are both globally competitive and culturally rooted
IMPLEMENTATION OF STEM-BASED VOICED INTERACTIVE TORSO (TOBI) IN IPAS LEARNING AT MIN KUDUS
The lack of understanding of MIN Kudus students towards human digestive system IPAS learning is due to the media used that has not been able to present a concrete and detailed picture. This study aims to describe the implementation of STEM-based Voiced Interactive Torso (TOBI) in IPAS learning at MIN Kudus along with the responses of teachers and students. This research is included in descriptive qualitative research where the type of research is field research. Data will be obtained through observation, questionnaires, interviews, and documentation. Data analysis that will be carried out includes data reduction, data presentation, and conclusion drawing. The results of this study indicate that the implementation of STEM-based Voiced Interactive Torso (TOBI) in IPAS learning at MIN Kudus can improve students' understanding of human digestive system material. This is evident in the activities of teachers with a percentage of 91% in the very good category and students with a percentage of 75% in the good category. While the results of teacher and student responses to design, relevance, attention, satisfaction, and confidence get a percentage of 85% and 81% including in the very good category.
Factors influencing low motivation of PKWU teachers and organizational climate in the participation of MGMP
This study aimed to analyze the factors contributing to the low motivation and organizational climate of the Subject Teacher Consultation Forum (MGMP) for Handicrafts and Entrepreneurship (PKWu) regarding teacher participation in activities within the DKI Jakarta area. Using a descriptive qualitative method, data were collected through both in-person and online interviews. The primary respondents consisted of five teachers from five regions in DKI Jakarta, whose motivation levels were assessed. The selection of these teachers as respondents was based on their teaching experience and their role as core administrators of the MGMP. Research result, showed that teachers' motivation to participate in MGMP activities was largely influenced by the achievement motive and the expectation of recognition. Most teachers were willing to forgo incentives but expected acknowledgment for their contributions. On the other hand, the organizational climate was assessed as relatively positive, as the management was willing to take risks regarding work programs without significant conflicts, although differences of opinion could be effectively resolved. However, several weaknesses were identified, particularly within the structural elements of the organization. The MGMP lacked formal statutes and bylaws, the administrators demonstrated limited accountability, there was no incentive system in place, and only one region had a work program serving as the organization's standard operating procedure. These factors served as major obstacles to develop a more effective organizational climate. The need for policy involvement from stakeholders to establish regulations requiring teachers to be assigned to the PKWu subject for a minimum of two years. This aligned with the study's findings that external factors, particularly from superiors, influenced individuals' willingness to engage in self-development, especially in MGMP activities