Journal Online ISI Padangpanjang
Not a member yet
1530 research outputs found
Sort by
MASYARAKAT SUKU NIAS AFDELING JULIET DALAM FOTOGRAFI DOKUMENTER
Tugas akhir ini berjudul Masyarakat Suku Nias Afdeling Juliet. Tugas akhir ini bertujuan untuk memperkenalkan sebuah Suku Nias yang ada di daerah Kenagarian Tiku V Jorong, Kecematan Tanjung Mutiara Agam Dalam Fotografi Dokumenter. Penciptaan karya tugas akhir ini dibuat dengan memvisualkan ke dalam bentuk photo story. Fotografi dokumenter merupakan cabang dari fotografi jurnalistik dimana foto bersifat fakta dan bukan dari hasil rekayasa. Fotografi dokumenter sering digunakan untuk mendorong perubahan budaya, politik, dan sosial karena kemampuan untuk menangkap kebenaran dari sebuah gambaran atau lokasi. Fotografi ini menggunakan gambar sebagai bukti terdokumentasi situasi tertentu. Penyajian foto dokumenter dengan photo story yang menceritakan suatu kejadian dengan susunan awal penjelasan, cerita dan penutup. Konsep penciptaan karya ini berorientasi terhadap bagaimana pengkarya dapat menyalurkan esensi dari fotografi dokumenter terhadap objek secara estesis dengan metode EDFAT. Hasil yang didapat dalam penciptaan karya ini adalah mengetahui sisi lain dari Masyarakat Suku Nias Afdeling Juliet dalam kehidupan rutinitas dan kegiatan sehari-hari masyarakat suku nias afdeling Juliet sebagi buruh kelapa sawit, pengasuh anak, sosial dan cara beribadah (religi)
PERANCANGAN GRAFIS LINGKUNGAN PASAR KAMIS KILANGAN SINGKIL
ABSTRAKPentingnya media informasi pada suatu lingkungan dalam bentuk identitas dan sign system, dapat digunakan sebagai salah satu sebagai alat bantu publik dalam berinteraksi dengan ruang. Kemajuan teknologi sekarang sangat memudahkan pengguna dalam berkegiatan, dengan adanya perkembangan zaman yang canggih sitem informasi dalam media digital yaitu Perancangan Grafis Lingkungan Pasar Kamis Kilangan Singkil target audiens yaitu masyarakat singkil, khususnya pembeli atau pengunjung pasar kamis kilangan singkil. Dimulai dengan observasi langsung ke pasar kamis kilangan singkil dan wawancara online melalui kuesioner kepada masyarakat yang tiap minggunya berbelanja di Pasar Kamis Kilangan Singkil. Kemudian dianalisa menggunakan metode yang digunakan dalam menganalisis data yaitu dengan menggunakan metode analisis SWOT dan Target Audience. Grafis Lingkungan berperan sebagai menginformasikan, mengarahkan, dan mengidentifikasi tetapi juga berfungsi untuk meningkatkan kualitas estetika dan psikologis dari suatu lingkungan. Dan berfungsi sebagai penunjuk yang berbentuk landmark dan sign sytem. Aplikasi pembuatan grafis lingkungan menggunakan procreate dan Adobe Photoshop. Proses terlebih dahulu dilakukan membuat sketsa landmark dan sketsa sign system, kemudian diolah kedalam bentuk digitalisasi, pewarnaan, layouting. Dengan menyajian diambil dari bentuk-bentuk elemen yang berkaitan dengan lingkungan Pasar Kamis Kilangan Singkil, yaitu bentuk bangunan dan jenis dari setiap pedagang sehingga membentuk suatu alur yang menyatu. Perancangan juga memperindah tampilan pasar dan memiliki nilai daya Tarik. Adapun karya-karya pendukung dari perancangan grafis lingkungan Pasar Kamis Kilangan Singkil ini berupa karya digital, baju, pin, dan apron.ABSTRACKThe importance of media information in an environment in the form of identity and sign systems, can be used as one of the public tools in interacting with space. Advances in technology now make it very easy for users to carry out their activities, with the development of a sophisticated information system in digital media, namely Graphic Design for the Thursday Singkil Market Environment, the target audience is the Singkil community, especially buyers or visitors to the Singkil Thursday market. Starting with direct observations at the Thursday Kilangan Singkil market and online interviews via questionnaires to the public who shop at the Thursday Kilangan Singkil Market every week. Then analyzed using the method used in analyzing the data, namely by using the SWOT and Target Audience analysis methods. Environmental graphics serve to inform, direct, and identify but also serve to enhance the aesthetic and psychological qualities of an environment. And serves as a pointer in the form of landmarks and sign systems. Environmental graphic creation application using procreate and Adobe Photoshop. The first process is to make landmark sketches and sign system sketches, then process them in the form of digitization, coloring, layouting. By presenting it taken from the forms of elements related to the Thursday Kilangan Singkil Market environment, namely the shape of the building and the type of each trader so as to form a unified path. The design also beautifies the appearance of the market and has an attractive value. The supporting works of the environmental graphic design of the Singkil Kilangan Thursday Market are in the form of digital works, clothes, pins and aprons.
Pengaruh Model Outbound Terhadap Kemampuan Menggambar Bentuk Siswa SMP Pahlawan Swasta Medan
ABSTRAKThis research aimed to investigate the effect model of outbound on shape art in the subject of culture art in the first semester of grade VIII Junir High School (SMP) Swasta Pahlawan Nasional Medan T.P. 2023/2024. This research is a quasi experimental population of all class VIII SMP Swasta Pahlawan Nasional Medan , which consists of nine classes. Samples were taken one class determined by simple random sampling technique, VIII 1 as the experimental class and class VIII 1 as the control class. The results were obtained value – average pretest experimental class and the control class 67 at83. After the study was completed, given the posttest and average values obtained 83. It can be concluded thatt there is a significant influence othe model n the model of problem based outbound skills of students in the sbuject shape art in grade VIII SMP Swasta Pahlawan Nasional Medan T.P. 2023/2024.Keywords: outbound, shape art ability, culture art.ABSTRAK Model outbound dapat membantu siswa mengembangkan kemampuan visualisasi dan pengetahuan tentang bentuk secara interaktif dan menyenangkan. Dengan demikian, penelitian ini dapat memberikan informasi tentang sejauh mana model outbound dapat meningkatkan kemampuan menggambar bentuk siswa. Penelitian ini bertujuan untuk mengetahui adanya pengaruh model outbound terhadap kemampuan menggambar bentuk siswa pada mata pelajaran seni budaya di kelas VIII semester I Sekolah Menengah Pertama (SMP) Pahlawan Swasta Medan T.P. 2023/2024. Tujuan lainnya yaitu menganalisis pengaruh model outbound terhadap kemampuan menggambar bentuk siswa pada mata pelajaran seni budaya di kelas VIII semester I Sekolah Menengah Pertama (SMP) Pahlawan Swasta Medan T.P. 2023/2024. Jenis penelitian ini adalah quasi eksperimen dengan populasi seluruh siswa kelas VIII SMP Swasta Pahlawan Medan yang terdiri dari 9 kelas. Sampel penelitian diambil 1 kelas yang ditentukan dengan teknik simple random sampling. Kelas VIII 1 sebagai kelas eksperimen dan kelas VIII 1 sebagai kelas kontrol. Hasil penelitian diperoleh nilai rata-rata pre test kelas eksperimen 67 dan pada kelas kontrol sebesar 83. Dapat disimpulkan bahwa ada pengaruh yang signifikan model outbound terhadap kemampuan menggambar bentuk pada mata pelajaran seni budaya di kelas VIII SMP Swasta Pahlawan Nasional Medan T.P. 2023/2024. Kata Kunci: outbound, kemampuan menggambar bentuk, seni budaya
Bentuk Dan Fungsi Batee Ranup Bagi Masyarakat Aceh
ABSTRACT Batee ranup has a variety of shapes and motifs, such as round or round oval shapes that have legs and there are also square shapes in general. Batee ranup has five kinds of forms, namely: Puan, ceurana, karaih, ceureupa, and keurandam. In this study, it used a descriptive qualitative method to describe the shape and function of the batee ranup in the Aceh museumFrom these problems the researcher examines the object of research using descriptive qualitative methods Analysis in data collection was carried out by means of data reduction, data presentation and verification conclusions. Researchers use the theory of from according to Jakob Sumardjo, which is to see the physical from of an object based on the value of artistc materials. The next theory uses Feldman’s theory in the translation of Sp. Gustami, namely the theory of physical function, social function theory, physical function is the creation of an object that can function as a container for placing ranup or other ramp materials.The social function is the function that is created by objects,namely in the form of a bare ramp container to be used in the traditional life of the Acehnese people in carrying out a tradition. The motifs contained in the batee ranup are: pucok rebong motif (bamboo shoots) boh meuria scale motif (Aceh salak) buya scale motif (crocodile), bungong meulu motif (jasmine flower) bungong tabue motif, (sow flower) puta taloe motif (suluran) , bungong camplie motif, (chili flower) pucok oen paku motif (pucuk aun paku), motif oen paku (nail leaves), bungong jeumpa (cempaka flower), bungong keupula (cape flower), Bungong gigoe daruet (leaf flower) gayo openwork motif, oen ranup motif (betel leaf).Keywords: batee ranup, shape and functionABSTRAK Batee ranup adalah wadah yang berbentuk bulat oval maupun persegi pada umumnya yang terbuat dari bahan perak dengan sepuhan emas maupun kuningan dan mempunyai motif Aceh pada bagian sisi. Batee ranup mempunyai lima macam bentuk yaitu puan, ceurana, karaih, ceureupa, dan keurandam. Gedung museum Aceh terletak di wilayah pusat Kota Banda Aceh yang di mana gedung museum Aceh tersebut menyimpan berbagai macam koleksi benda Aceh zaman dahulu yang hampir punah di kalangan masyarakat zaman sekarang. Museum Aceh tersebut menjadi objek dalam penelitian ini untuk mengkaji bentuk dan fungsi batee ranup. Metode penelitian yang digunakan adalah metode kualitatif dengan jenis penelitian deskriptif. Analisis dalam pengumpulan data dilakukan dengan cara reduksi data, penyajian data dan penarikan kesimpulan/verifikasi. Peneliti menggunakan teori bentuk menurut Jakob Sumardjo yaitu melihat bentuk fisik sebuah objek dari bentuk batee ranup. Teori selanjutnya menggunakan teori Feldman dalam terjemahan Sp. Gustami yaitu teori fungsi fisik, teori fungsi sosial. Fungsi fisik merupakan ciptaan suatu objek yang dapat berfungsi sebagai wadah untuk meletakkan ranup (sirih) maupun bahan Ranup lainnya. Fungsi sosial yaitu fungsi yang diciptakan benda yaitu berupa wadah batee ranup untuk digunakan dalam kehidupan adat masyarakat Aceh dalam melakukan sebuah tradisi. Motif-motif yang terdapat pada batee ranup yaitu: motif pucok rebong ( pucuk rebung) motif sisik boh meuria (salak Aceh) motif sisik buya (buaya), motif bungong meulu (bunga melati) motif bungong tabue, (bunga tabur) motif puta taloe (suluran), motif bungong camplie, (bunga cabe) motif pucok oen paku (pucuk daun paku), motif oen paku (daun paku), bungong jeumpa (bunga cempaka), bungong keupula (bunga tanjung), bungong gigoe daruet (bunga daun) motif kerawang gayo, motif oen ranup (daun sirih). Kata kunci: batee ranup, bentuk dan fungs
Interpretation of Balinese Goddess Saraswati Worship Ritual Into Illustrative Musical Composition in Multimedia Music
ABSTRAKArtikel ini memuat tentang karya musik ilustrasi yang berangkat dari prosesi Ritual Pemujaan Dewi Saraswati yang dilaksaanakan di Bali pada setiap tahunnya yang dilakukan pada pagi hari. Pengkarya menghadirkan suasana sesuai alur cerita dari tahap persiapan hingga tahan prosesi ritual,. Tujuan dari penulisan artikel ini adalah untuk mewujudkan komposisi musik ilustrasi dalam bentuk garapan multimedia dengan mengambil ide musical dari mantra pemujaan terhadap Dewi Saraswati. Metode pencitaan yang digunakan dalam penggarapan karya ini adalah metode penciptaan A.M. Hawkins yang terdiri atas tiga tahap yaitu ; (2) Tahap explorasi , (2) tahap eksperimen, (3) perwujudan. Penggarapan komposisi musik ilustrasi ini menghasilkan komposisi musik multimedia yang berjudul “ Ilustrasi of Music “Ritual Pemujaan Saraswati dalam bentuk free formKata Kunci:Ritual Pemujaan Dewi Saraswati; Musik Ilustrasi; Musik MultimediaABSTRACTThis article contains an illustrated piece of music that departs from the procession of the Ritual Worship of Dewi Saraswati which is held in Bali every year which is done in the morning. The creators present the atmosphere according to the storyline from the preparation stage to the ritual procession. The purpose of writing this article is to create an illustrated musical composition in the form of a multimedia work by taking the musical idea from the mantra of worship of Dewi Saraswati. The creation method used in the creation of this work is A.M. Hawkins which consists of three stages namely; (2) Exploration stage, (2) experimental stage, (3) embodiment. The cultivation of this illustration music composition resulted in a multimedia music composition entitled "Illustration of Music" Saraswati Worship Ritual in free form Keywords: Goddess Saraswati Worship Rituals; Illustrated Music; Multimedia Music.
RITUAL BABURU BABI DALAM FOTOGRAFI DOKUMENTER
The creation of a final project entitled "Baburu Pig Rituals in Documentary Photography" The object of this final project is to discuss the tradition of the Baburu Pig, which is a wild boar hunting activity carried out by a group of Minangkabau people, precisely in Patamuan District, Padang Pariaman Regency, West Sumatra. Baburu pigs are hunting activities to catch wild boars using dogs that have been trained to hunt. This activity can be found in every nagari in Minangkabau, and is usually followed by all people who like hunting. In the Babu Babi activity, male hunters from various regions in West Sumatra are involved. Baburu pig in the Patamuan District community is a ritual that is carried out in a gradual customary process. The pig hunting rite becomes a sign that involves various social aspects of the Patamuan District community, including customs and culture. This is the background for the creation of this final project because of the importance of maintaining a tradition or custom that has been passed down from generation to generation. To achieve this goal, observation, exploration and experimentation methods are needed. The observation method aims to dig deeper into the idea of creation by going directly into the field of creation objects. Next is the exploratory method, which is the process of building closeness to the object of creation. The next method is experimentation which aims to formulate techniques from the execution of photos to the creation of works. To visualize it, the photo story theory is used as the basis for creation by applying a narrative photo story to the pig hunting activities of the people of Patamuan District. Photo stories are believed to be able to retell the reality seen by the eye which will be conveyed to the general public, so that besides adding insight this final project can become an archive and be useful at present and in the future
ANALISA FILM ANIMASI FROZEN DENGAN PENDEKATAN SEMIOTIKA
Disney lifted the fairy tale entitled The Snow Queen by Hans Christian Andersen into a film called Frozen in 2013. In the Frozen film, Disney keeps several moral messages in the film. After observing the film, the focus of the message is the message of brotherhood, namely sibling rivalry in this case is the relationship between siblings. Disney conveys the message through the main characters Anna and Elsa. Therefore, this study was conducted to find out how the characters in the Frozen film narrative can describe this sibling rivalry that is told in the Frozen film. The research uses the semiotics of Saussure and the semiotics of Charles Sanders Pierce. So it is known that the characters and their narratives affect each other how the message is delivered in the film. Narrative and characters are one unit that builds the story. The characters of Anna and Elsa appear as representations of siblings in human life where as a form of human relations with other humans in the social sphere, it is not uncommon for siblings to experience this sibling rivalry
MENINGKATKAN KREATIVITAS SISWA KELAS XI SMK NEGERI 4 PADANG DALAM BERKARYA BATIK TULIS
This study uses a qualitative method which aims to determine the form of student creativity in hand-drawn batik before and after the research, the supporting and inhibiting factors of students' creativity in writing batik, and the form of student creativity in learning batik. The researcher acts as an instrument that goes directly to the field with data collection methods in the form of observation, interviews and documentation. The results of this study indicate that the creativity of students in making written batik before the research did not achieve maximum results in terms of shapes, motifs, colors and attachments and students only used shapes, motifs and colors determined by the teacher based on the tasks according to the Learning Implementation Plan (RPP). due to limited learning time during the covid-19 pandemic. The results of learning batik after research, students' creativity has increased. Students have been able to develop the form of batik work, give birth to their own creative motifs, use various colors and the attachments look neat and unbroken. Efforts are made to increase student creativity, namely; utilizing facilities and infrastructure in the form of theoretical rooms, corridors, chairs and tables as an alternative to the limited practice space and batik equipment and preparing various learning media in the form of pictures, videos of the batik process and batik products that have been produced
The Playing Of Vasilli Svietlovidoff's Character In Anton P. Chekhov's Swan Song Translation Of Djohan A Nasution With Method Of Acting The Stanislavski System
Playing the character Vasilli Svietlovidoff in the script "Nyanyian Angsa" by Anton P. Chekhov, translated by Djohan A Nasution, is an effort to bring the character to life for performance. The formulation presented in this context is how to analyze the character of Vasilli Svietlovidoff and how to portray the character using Stanislavski's The System method. This conceptual framework employs a representational approach to realize a performance in a realistic style. The correlation between realism and The System method accommodates the actor to bring the character Vasilli Svietlovidoff to life realistically
TARI PIRING DALAM PERTUNJUKAN RANDAI DI SANGGAR PALITO NYALO KOTO PANJANG KECAMATAN PAUH PADANG SUMATERA BARAT
The purpose of this study was to determine the form of the Plate Dance in the Randai Performance at the Palito Nyalo Studio, Koto Panjang District, Pauh District, Padang City, West Sumatra. This study uses a descriptive qualitative method, which is to describe and describe the data that is seen in the real field. How to get data by literature study and field study. Theories and opinions used in studying the Forms of the Plate Dance in the Randai performance consist of form theory by Y. Sumandiyo Hadi. Performance theory by Sal Murgianto. The form of the Piring Dance in the Randai performance at the Palito Nyalo Studio is related to dance elements, namely motion, music, costumes, props, and the venue. Furthermore, the Plate Dance in the Randai show has a unique way of breaking plates using four ways, namely: Forehead, elbows, knees, and soles of the feet which are located at the end of the show. This Piring dance performance prioritizes a form of entertainment which essentially eliminates boredom or changes the atmosphere in a randai show