3030 research outputs found
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Youth violence: Questions for a broader perspective
This project will focus on creating an article that will recognize the gaps within research surrounding solutions for youth violence in America. This project will take the stance of the sociological perspective and focus on how society has created a culture that influences youth violence even though we often over-look these influences. I plan to speak to specific issues such as the person versus the situation, society and regulations, and culture and youth violence. It will also include possible solutions to the problems within society and culture and what steps are needed to be taken in order to reduce the amount of youth violence in our nation. These specific solutions will help me better understand how to work with violent youth being that I am interested in working with youth after graduation. (Author abstract)Byas, E.J. (2014). Gaps with research surrounding solutions for youth violence in America. Retrieved from http://academicarchive.snhu.ed
Tablet technology learning outcomes in elementary education
With the implementation of Common Core Standards in 48 of the 50 United States classroom technology has become increasingly important. As early as first grade students are asked to, “…use a variety of digital tools to produce and publish writing, including in collaboration with peers"(National Governors Association Center for Best Practices, Council of Chief State School Officers, 2010, pp. CCSS.ELA-Literacy.W.1.6). The use of tablet technology in the classroom meets this need. For the purposes of this research tablet technology will be defined as “A general-purpose computer contained in a single panel. Its distinguishing characteristic is the use of a touch screen as the input device” (The Computer Language Company, 2013). This paper will examine the learning outcomes achieved through using tablet technology in elementary school classrooms. Learning outcomes will be measured through qualitative teacher interviews and quantitative student assessment data. (Author abstract)Rea, J. (2014). Tablet technology learning outcomes in elementary education. Retrieved from http://academicarchive.snhu.ed
Draft now, lose later: evaluating NFL prospects' draft stock based on character concerns
In recent years, social scientists have shown an increased interest in researching the relationship between a person with a criminal record and their subsequent success in the labor market. This research paper will look at all 1,016 players who were drafted into the labor market of the National Football League between 2010-2013 to determine what affects character concerns, specifically arrest records and team conflicts, have on draft status. This paper will determine if college football players who have a history of non-criminal related suspensions will negatively affect their NFL draft stock more than those who have an encounter with law enforcement. To prove this, data must be collected from every player who was drafted in 2010-2013 and determine whether the player had a formal criminal charge or was suspended for team or university violations, or both. We then must collect data from expert NFL draft analysts to see the correlation of the player’s pre-draft ranking (where they are projected to be drafted) and where the player was actually drafted. Then a beta regression model will be conducted to determine the correlation, if any, between the player’s incident and where they were drafted compared to their pre-draft ranking. (Author abstract)Daly, J. (2014). Draft now, lose later: evaluating NFL prospects’ draft stock based on character concerns. Retrieved from http://academicarchive.snhu.ed
Raise your hands: a reaction to Lean In
After reading Sheryl Sandberg’s Lean In: Women, Work and the Will to Lead, a non-fiction book discussing women’s current roles in the workplace, I have become enlightened of the challenges that women continue to face. I was under the impression that the United States was continuing to progress towards gender equality, but in reality, it remains at an awkward standstill. My research will include a personal reconstruction of Harvard’s Heidi/Howard study, a study in which participants were given the story of a successful female and asked to provide their perceptions of her, while a separate group of participants were given the same story with just the gender of the protagonist changed and asked to give their perceptions. This study tested the perceptions of successful females in the business environment. The difference with my experiment is that the story of the successful female will be of a female student in higher education instead of a woman already far into her professional career. In addition, I will observe some classes at Southern New Hampshire University and record the participation of both male and female students to if there is male dominance in the classrooms. This study will also utilize a literature review of current research on gender equality in the United States of America. (Author abstract)Friese, M. (2014). Raise your hands: a reaction to Lean In. Retrieved from http://academicarchive.snhu.ed
2014-2015 UC catalog
The SNHU University College catalog includes the academic calendar, admission and financial aid information, an overview of tuition and expenses, different types of academic support services, academic program descriptions, standards and regulations, and information about non-academic on-campus features such as athletics and residence life
The moon, the creature, and the creator
Throughout history the story of the werewolf has been iconic and represented by the full moon. When the phase of the moon is full, typically normal people grow fangs and hair similar to a dog. Thus the symbol of the full moon has been associated with insanity. In most stories the full moon means that people turn into monsters that roam around and instill terror in people. This symbol has been a part of society for a long time and can even be seen in older works, not just modern ones. Because of this association of being crazy the term lunatic was coined, meaning “affected with the kind of insanity that was supposed to have recurring periods dependent on the changes of the moon” (OED). In Frankenstein by Mary Shelley the moon is used to help make the creature into a monster. The creature’s violence increases whenever the moon is out, and this violence leads to Victor’s downfall. Whenever the creature does something evil the moon is described depicting the insanity that is slowly consuming Victor. There is the relationship of the moon, which affects the monster who then affects Victor, so the moon is indirectly causing Victor to be consumed by insanity. There is a close association of Victor and the moon because nature is showing the violence of something unnatural like the monster. The moon is showing Victor the unnatural horror of the creature he has created as his punishment for being the creator. The notorious symbol of the moon illustrating insanity is used throughout the novel to show how the creature is slowly making Victor insane and the moon is very much demotic in character because it reveals the creature to Victor. (Author abstract)Worth, E. (2014). The moon, the creature, and the creator. Retrieved from http://academicarchive.snhu.ed
The roles of media, language, and practice on solving the Tower of Hanoi problem
The current study presents findings of a study conducted on the Tower of Hanoi problem. The Tower of Hanoi problem is a logical puzzle involving recursion in which there are three pegs with discs stacked in ascending order on the left peg. The object is to restack the discs on the right peg in ascending order, moving one disc at a time and never having a larger disc placed on top of a smaller one. The fewer the moves to accomplish this, the more successful the trial is judged to be. Subjects were randomized into one of eight cells and all were measured on their ability to solve the 4-disc version of the Tower of Hanoi in terms of three dependent variables: total number of moves, total moves-to-optimal moves ratio, and completion time. In a 2 X 2 X 2 between subjects factorial design, subjects were assigned to three different conditions with two levels each. Subjects performed either a computerized or physical version of the TOH; verbalized their strategies while doing so or were instructed to remain silent; and were allowed to practice on easier two-disc and three-disc versions or were not given the benefit of doing so. Main effects were found in that subjects completing the physical TOH did so more efficiently than those completing it on the computer. Subjects also benefitted from verbalizing their strategies over remaining silent. Interaction effects were also found for practice and verbalization. (Author abstract)Worth, E., Mercieri, A., and Douglas, A. (2014). The roles of media, language, and practice on solving the Tower of Hanoi problem. Retrieved from http://academicarchive.snhu.ed
College for America academic catalog January 1, 2014
The SNHU College for America catalog features information on CfA programs, the format of those programs, policies, academic support services, costs, and related information