Journal of Design for Resilience in Architecture and Planning

Journal of Design for Resilience in Architecture and Planning
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    176 research outputs found

    Digital game-based learning in architecture education: Consolidating visual design principles in freshmen

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    Using games as educational tools has been a captivating subject in the academic domain. There is an increasing number of digital games designed to support architectural education. This paper introduces a serious game aimed at enhancing basic design knowledge for first-year architecture students. The game focuses on teaching and testing visual design principles such as emphasis, balance, and rhythm. Based on these principles, it allows students to create 2D compositions on a grid pattern by placing and manipulating simple shapes in terms of color, shape, and size. The final composition is evaluated by an artificial intelligence (AI) tool integrated into the game. This AI tool predicts the design principles present in the composition, providing three possible outcomes with associated percentages. The game, currently in the testing phase, has been played by 126 first-year students, and user experience has been assessed through questionnaires, surveys, and basic game metrics. The use of this game to teach visual design principles has proven to be an effective method for engaging students in active learning and enhancing their understanding and application of design concepts. The innovative use of AI to provide real-time feedback and the interactive nature of the game have fostered a deeper, experiential learning process. Additionally, students have proposed various innovative ideas to improve the gaming experience, suggesting potential enhancements that could lead to a more refined and enjoyable gameplay. These insights highlight the potential of digital game-based learning (DGBL) and AI-enhanced tools in creating an engaging and effective educational environment

    Capturing the social values of a mix-used university campus outdoor: An assessment of the Agricultural University of Tirana

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    Although mixed-use campuses are recognized by designers, little attention is paid to the social values that their outdoor environment generates for the wider community. Aiming to identify social values, the methodology used in this study includes a survey that is applied via an online questionnaire (N=156) to explore users’ perceptions about the values the campus produces to translate into indicators of wellbeing. This study’s aim is to identify indicators of wellbeing that can capture campus social value, referring to a continuously changing campus (Agricultural University of Tirana). The results indicate that the social and cultural benefits that come from a mixed-use campus are related to the adequacy of physical outdoor environments and social activities. However, compared to mixed-use spaces, outdoor spaces that preserve the functions of agricultural backgrounds (as originally designed) have higher social values. We suggest that both physical and non-physical determinants play a basic role in enhancing social interaction (this is a strong indicator), so they must be included in the policies and strategies of the higher education systems

    Methodological framework of the emotional dimension in the built space for an architectural quality

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    Architecture quality is complex due to a number of factors. Some of these factors implicitly engage in deep reflection on architectural space, then they end up having a significant impact on the user’s architectural experience. For the purposes of this paper, experience is considered as any contact between the user and the built environment through the architectural space, where the impact will be the result of both objective and subjective factors. Among these subjective aspects, we focus on the emotional dimension of the user\u27s experience. This theoretical article will address this issue using an inductive approach. The main purpose is to examine the role of each of the following elements: firstly, the architect\u27s perception of architectural space, in particular in relation to the traditional duel between form/space or geometry/architecture; secondly, the impact of emotion which is thought to be most closely related to human nature in promoting architectural quality; and finally, we will attempt to define the methodology that will enable the architect to address this emotional dimension in such a technical practice. The desired and appropriate methodological frame is intended to provide a scientific solution to the potential conflict between subjective and objective factors from the disciplines and participants involved. To do so, it should represent the first level (level-0 methodological framework) where the user-centered approach takes precedence and coordinates between architects, environmental psychologists and neuroscientists to prepare the quantitative and qualitative data needed to support the next level (level-1: architectural design), which is primarily the responsibility of the architect

    A theoretical framework on embodiment in digital design

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    This article presents a theoretical discussion on the need for developing digital design environments that can strengthen our relations with the tangible, tacit, and implicit dimensions of design cognition. It synthesizes relevant concepts and theories in the field of phenomenology, addressing creative design thinking. It suggests that designer\u27s tacit ways of knowing can be accommodated in digital design practices by developing tools that allow intuitive and embodied interactions. To this end, it points out specific concepts, methods, and theories within Human-Computer Interaction (HCI) research, arguing that they can enable the development of better digital design tools that can cope with complex human perceptual mechanisms, including touch, as an extension of both body and mind, and that can encompass the implicit areas inherent in design knowledge. Therefore, concerning the creative design disciplines, it highlights the importance of closely following the findings of research within HCI that are relevant to design knowledge and its implementation

    Investigation of the relationship between physical activity and park for some parks by SOPARC method in the case of Konya city (Karatay), Türkiye

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    In a rapidly evolving world, technological advancements have brought significant convenience to individuals. However, these developments have increasingly led to a sedentary lifestyle. The need for individuals to regain their natural right to move freely has become more pronounced. Parks, as the largest urban areas facilitating physical activity, play a critical role in addressing this need. This study examines the physical activity levels of park users in three parks in Konya, Türkiye. It also evaluates the park areas and features that enable physical activity. The research identifies the factors that either deter or encourage individuals from utilizing parks and recreational areas for physical activity. In addition, the aim was to calculate how much energy was expended by physical activity in these parks. According to the research findings, the parks have a large number of visitors. The majority of park users are female and the adult age group, while the senior age group prefers parks less. Despite the presence of visitors, inactivity is prevalent in these parks. There are large differences between the number of people in the target areas. While picnic areas are usually densely used, few people who used were observed in sports fields and walking paths. Pearson Chi-Square analysis was used to examine the differences between parks, target areas and periods, park users, and activity levels. The results indicated that among all target areas, picnic areas exhibited the lowest levels of physical activity. Based on these findings, the study offers design recommendations aimed at promoting higher levels of physical activity in parks

    The evolving landscape of Istanbul\u27s coffee shops: Navigating disruption in a changing urban environment

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    During the final quarter of the last century, Istanbul experienced rapid population growth with increases in income, an expanded free trade economy, and the influence of greater globalization. Together, these stimulated an increase in the demands for new services. One of these demands was answered by an influx of coffee shop chains, and this effected both the growth patterns of traditional coffee houses and introduced a new lifestyle. Despite the closure of many businesses due to economic crises, coffee shops are increasing in number. This paper investigates the spatial distribution of coffee shops with respect to the socio-economic and demographic characteristics of several selected districts by using regression analysis. The number of coffee shops is taken as the dependent variable and the social life index and the proportion of the population aged over 65 are used as independent variables. These were chosen through an evaluation of several characteristics of the districts under discussion. According to the results, the location of coffee shops in Istanbul is affected more by a district’s social life index and by the proportion of its population which is aged over 65 than the other characteristics of the districts. The impact of the multi-center development on the distribution of coffee shops is explained. the balanced distribution of coffee shops with respect to other small businesses is suggested for further research

    From commerce to art: Transformation of intervention through the interactions of virtual and urban space in Karaköy

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    Having been subject to various spatial interferences amid rapid urbanization, Karaköy is one of Istanbul’s central neighbourhoods whose identity has significantly transformed in the last years. This paper focuses on Karaköy’s streets which were once the centre of trade, have now been replaced by artistic collective constructs. The study aims to document this transformation, considering various physical and social aspects of urban space, while highlighting a new form of “urban intervention” through virtual spaces. It questions how virtual environments can be considered as a mode of intervention in urban space and delves into the transitions from ordinary commerce places to artistic urban spaces. Validating user-space interaction, the technological interference of social networks with physical space creates virtual centres of attraction, improving the popularity of places. The field research focuses on the environs of Tersane Avenue, Mumhane Avenue and Ali Paşa Değirmeni Street in Karaköy, attending to spaces where commerce once took place –now replaced by artistic collective constructs and articulations. Captured virtual-spatial interventions are operationalized in three stages: First, functional transformations are analysed at the street-scale. This is followed by analyzing images and quantitative data extracted from social network databases. Finally, the up-to-date spatial analyses are constructed, and the intersections of virtual and urban spaces are evaluated. Findings show that the user experience and pleasure-based design elements bear the interaction between virtual and urban space, additionally, the virtual-spatial intervention encompasses the transformation of urban space beyond conventional practices aimed at structural and functional change

    Towards sustainable cities: Evaluating the distribution and functionality of green spaces in Atakum

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    The rapid increase in urbanization has led to a concentration of population and buildings, resulting in reduced green spaces and disrupted ecological balance. This trend negatively affects the well-being and quality of life in cities. Designing green spaces according to planning standards and protecting these areas is crucial for the sustainability of urban environments and the preservation of livable spaces for future generations. In light of these challenges, it is vital to preserve and expand green spaces for both environmental and social reasons. This study aims to evaluate the spatial distribution, size, and adequacy of existing green spaces in 16 neighborhoods of Atakum, a district in Samsun that has recently undergone intense urbanization. It also assesses the accessibility of these spaces using Geographic Information Systems (GIS). The analysis of urban green spaces in Atakum was conducted through spatial and buffer zone analyses using the Spatial Analyst tool in ARCGIS 10.7, revealing the current situation of these vital areas. The findings highlight the significance of green spaces in ensuring livable and sustainable urban development, especially in rapidly urbanizing areas. The research identifies substantial disparities in the distribution and accessibility of open and green spaces in Atakum, indicating an urgent need for improved urban planning. Using GIS analysis, the study compares the availability of green spaces against the World Health Organization’s recommended standard of 10 m² per person. Results show that many neighborhoods fall short of this benchmark, a situation exacerbated by rapid urbanization and population growth. This deficit adversely impacts residents\u27 physical and mental well-being, as adequate green space is essential for public health, social cohesion, and environmental sustainability. Additionally, the analysis reveals that existing green spaces primarily serve recreational purposes and lack multifunctionality, limiting their usability for diverse community needs. To address these deficiencies, the study recommends a multi-faceted urban planning approach, emphasizing the equitable distribution of green spaces, the design of multifunctional areas, and robust community engagement in the planning process. It also stresses the need for stronger legal frameworks to preserve and create green spaces, advocating for the integration of research and data analysis to inform evidence-based policies. In conclusion, this research contributes to understanding how urban green spaces can enhance livability, particularly in the context of climate resilience. The findings underscore the importance of strategic planning in fostering sustainable and inclusive urban environments in Atakum, offering valuable insights for future urban studies in similar contexts

    Field study on determining the impact of design decisions on energy efficiency at settlement scale

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    Urban settlement patterns are a major factor affecting regional energy consumption and are also one of the causes of energy consumption from buildings on a global scale. For this reason, it is an important and necessary approach to ensure energy efficiency in settlement and structural scales, especially in large-scale projects designed in dense urban fabric, considering the various effects they will cause. Within the scope of this study, the effects of buildings on their surroundings at the settlement and structural scales are analyzed through a group of buildings that contain many functions within the urban fabric and spread over a large area. It is planned to determine the effects of the buildings within the scope of a multi-unit project consisting of a total of 10 blocks in Sakarya Serdivan and opened in 2021, which is clearly separated from the surrounding settlement, on the dense residential, commercial and educational units around them, considering environmental factors in the context of energy efficiency. With this study, it is aimed to reveal the importance of the decisions taken at the design stages for sustainable settlement planning within the urban texture. For this purpose, firstly, a literature review was conducted on the contribution of decisions taken at the settlement and structural form scales in preventing/reducing energy consumption and energy efficient design criteria for the geographical location of the building group under consideration. In this direction, it is aimed to determine the compliance of the buildings in the existing design with these criteria and the effects of the buildings on the built environment at close scale and on the built environment with Autodesk Forma software, which can perform solar analysis, microclimate and comfort analysis with artificial intelligence support by enabling environmental analysis at these scales. Thus, the environmental impacts caused by the building group within itself and within the urban fabric and their relations with settlement geometries such as building layout types, building orientation and forms of buildings were evaluated

    The effects of COVID-19 on the agglomeration of high-tech knowledge-intensive business services: Ankara, İstanbul, İzmir

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    This study investigates the effect of COVID-19 on the concentration and agglomeration of jobs related to high-tech knowledge-intensive services (HKIS). The main objective of the study is to determine how COVID-19 measures have changed the HKIS agglomeration in three major metropolitan cities of Turkey—Ankara, Istanbul, and Izmir. Data from 2019 were used as the pre-COVID-19 period, from 2020 as the COVID-19 period, and from 2021 as the post-COVID-19 period, and the agglomeration was calculated using the location quotient. Of the number of HKIS employees in Turkey, 71.65% worked in Ankara, Istanbul, and Izmir in 2019, but during the COVID-19 period (2020) when the pandemic measures were implemented, the proportion increased to 79%. During the post-COVID-19 period (2021), the percentage of HKIS workers in Turkey was 78.68%. The observations suggest that the agglomeration of HKIS activities in these three cities continued to increase after the COVID-19 pandemic measures were implemented and removed

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    Journal of Design for Resilience in Architecture and Planning
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