Edunesia - Jurnal Ilmiah Pendidikan
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    481 research outputs found

    Strategies of the Indonesian Embassy in Kuala Lumpur in Resolving Education Problems for Undocumented Children of Indonesian Migrant Workers in Malaysia

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    This article aims to highlight the strategies used by the Indonesian Embassy in Kuala Lumpur to address the educational challenges faced by the children of undocumented Indonesian migrant workers in Malaysia. The research focus on the concept of national interest also aims to provide further understanding of how diplomacy and foreign policy can be used to protect children\u27s rights and improve their access to education. The research methodology used is a descriptive qualitative method, focusing on the concept of national interest to answer the research questions posed in this journal article. The research findings reveal that the Indonesian Embassy in Kuala Lumpur has implemented several strategies to address the educational challenges for children of undocumented Indonesian migrant workers in Malaysia. The findings may encourage cooperation between countries to exchange information and best practices in addressing similar education issues at the international level. In addition, the focus on the concept of national interest shows the potential to integrate education aspects in foreign policy plans to ensure the protection of national interests. This includes the establishment of guidance and assistance centers in the registration process to obtain the National Student Identification Number (NISN). The ethical implications of this research include attention to children\u27s right to education, especially children in vulnerable situations. The results can also serve as a basis for further research, by evaluating the effectiveness of the strategies that have been implemented and identifying other areas that require further attention

    School Principals\u27 Strategies for Improving the Professional Competence of Teachers

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    This research aims to determine the strategies, obstacles, and solutions carried out by the Principal of SD Negeri 07 Sembawa to improve teachers\u27 professional competence. This research is fundamental because, based on the initial observations, two main problems were found: the quality of learning and the need for more technology and communication in learning activities. This research uses descriptive qualitative research methods, with five sources: the school principal, three teachers, and one student. Based on data obtained in the field from observation, interviews, and documentation, the research results show that the strategy implemented by the Principal of SD Negeri 07 Sembawa to increase teacher competency, namely by carrying out routine supervision once a semester, including and involving teachers to be active in seminars and training activities to improve the quality of learning and use of ICT. The obstacles faced by the Principal of SD Negeri 07 Sembawa are insufficient adequate facilities and infrastructure, lack of teacher motivation, and the majority of teachers entering retirement. The solution taken by the Principal of SD Negeri 07 to overcome these obstacles is by taking an individual approach, facilitating teachers to be active in self-development activities, and evaluating teacher performance with supervision activities

    Literacy Movement in Increasing Reading Interest of Elementary School Students

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    The literacy movement and increasing interest in reading among students are essential educational challenges because literacy has a role in practice and social relations related to knowledge, Language, and culture. However, the problem of low literacy for Indonesian students still needs to be found. This study investigates the literacy movement in increasing the reading interest of students in elementary schools. The participants of this study are the students and the teachers at SDI PB Soedirman. The method used in this study is qualitative descriptive, namely, conducting direct observations and interviews with several selected students and teachers. The study results show that library visits, watching educational films, and holding literacy competitions have increased students\u27 interest in reading, especially in grade IV. This activity can increase students\u27 interest in reading and train students\u27 courage in writing stories, speaking in public, or channelling their ideas. Thus, the literacy movement at SDI PB Soedirman should continuously be supported by adequate facilities and support from teachers so that the literacy movement can be channelled appropriately to students

    The Influence of Principals\u27 Leadership and Work Motivation on Teacher Performance in Middle Schools

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    This study aims to identify and describe (1) the influence of the principal\u27s leadership on teacher performance in junior high schools in Muara Telang District, Banyuasin Regency; (2) the influence of work motivation on teacher performance in junior high schools in Muara Telang District, Banyuasin Regency; (3) the influence of the principal\u27s leadership and work motivation together on teacher performance at SMP Muara Telang District, Banyuasin Regency. This research is quantitative. This research was conducted at Muara Telang District Middle School, Banyuasin Regency, with 53 teachers as respondents. The data in this research was collected by distributing questionnaires to respondents. Data collection techniques use questionnaires and documentation. Test the prerequisites for analysis using the normality test, linearity test, and multicollinearity test, as well as the simple linear regression technique t-test and multiple linear tests using the F test with the help of the Product and Service Solution (SPSS) Statistics Program version 25. The results of this research show that (1) there is an influence of the principal\u27s leadership on teacher performance at SMP Muara Telang District, Banyuasin Regency; (2) there is an influence of work motivation on teacher performance in junior high schools in Muara Telang District, Banyuasin Regency; (3) there is an influence of the principal\u27s leadership and work motivation together on teacher performance at SMP Muara Telang District, Banyuasin Regency

    Breaking Barriers: Research and Development of Infinity Vocabulary Game App to Improve English Vocabulary of Fifth Graders

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    Learning English at the primary school level holds significant relevance in preparing students to face global challenges in the future. Appropriate technology can support English language Learning, allowing students to experience maximum development. This research elaborates on developing and utilizing the Infinity Vocabulary Game App, which is tailored to meet the needs and enhance the English vocabulary of grade 5 students in Tangerang. The study utilized the ADDIE model, which covered analysis, design, development, implementation, and evaluation, along with a quantitative experimental approach. A pretest-posttest design was applied involving 66 participants of grade 5 students from SDN Sewan Kebon, divided into an experimental group (28 students), a control group (28 students), and a small-scale test group (10 students). Data collection tools, including observations, interviews, rubrics, questionnaires, and the Infinity game application, have been validated by experts. The N-Gain test showed a high effectiveness score of 0.72. The Mann-Whitney test revealed significant differences in average scores between the experimental and control groups. The research indicated that the Infinity game application was efficient and significantly improved students\u27 English vocabulary. Furthermore, the students experienced high satisfaction and motivation when using the Infinity game application

    The Influence of the Talking Stick Cooperative Learning Model in Science Subjects on the Activeness of Elementary School Students

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    There are several students who, when answering questions, especially in the subject of science given by the teacher, still feel embarrassed and fearful. Moreover, it is not only the fear of answering; some students also lack the willingness to express their opinions. Consequently, the teaching and learning activities predominantly employ lecture methods, which may not always align with the subject matter being taught. The objective of this research is to examine the influence of the cooperative learning model, specifically the Talking Stick, on the science learning activities of fifth-grade students. The research design is experimental with a pre-test and post-test group design. The researcher included the entire population of fifth-grade students, totaling 30 students, comprising 15 male and 15 female students, at SDN 1 Krembung. In this study, the researcher used a saturated sampling technique with a sample size of 30 respondents. Data were collected through questionnaires and analyzed using a one-sample t-test. The results of the one-sample t-test indicated a ρ value of 0.00 for both pre-test and post-test results, signifying ρ < α, with α = 0.05. This indicates a difference in students\u27 activity in solving science problems before and after utilizing the Talking Stick model. Based on the group averages, the pre-test average was 56.8, and the post-test group average was 71. Cooperative learning models are developed to achieve student performance, including academic achievement, tolerance, acceptance of diversity, and the enhancement of social skills. The primary goal of cooperative learning is to maximize student performance to improve academic achievement and understanding, both individually and as a group

    Teacher\u27s Self-Efficacy of Prospective Mathematics Teacher Students in Micro Teaching

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    A teacher\u27s self-efficacy is a teacher\u27s belief regarding the ability to plan and implement learning successfully in a situation. As prospective teachers, students must have skills in teaching, therefore students usually do micro-teaching before implementing learning in the school environment. Microteaching is carried out to train and improve teaching skills on a micro-scale. Besides that, teaching is also carried out in an effort to develop and improve the teaching profession. The purpose of this research is to identify Teachers\u27 self-efficacy of mathematics education study program students in conducting micro-teaching as an excellent study program that produces quality graduates. The data collection techniques used in this study were surveys, interviews, and observations. This research used descriptive qualitative research, which was conducted on mathematics education students in the class of 2020 at Satya Wacana Christian University. Data analysis was conducted by combining the results of questionnaires and interviews with the results of the analysis of observations of teaching mathematics conducted by the subject based on the dimensions of teacher\u27s self-efficacy. The dimensions measured were the teacher\u27s self-efficacy toward student engagement, the teacher\u27s self-efficacy toward classroom mastery, and the teacher\u27s self-efficacy toward instructional strategies. This study used several additional instruments, namely questionnaires, observation sheets, interview guidelines, and documentation. The implementation of this research was carried out from April to January of the 2023/2024 academic year, with the result that students, as prospective teachers, fulfilled the three dimensions of teacher self-efficacy

    Development of E-Flashcard Vocabulary on I Like Fruits as a Learning Media Assisted by Heyzine Flipbook

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    This study aims to determine the needs of teachers in the process of implementing learning in 1st-grade elementary school and to develop e-flashcard vocabulary on I Like Fruits material as a learning media assisted by Heyzine flipbook. This level 1 development research design refers to the development research design described by Sugiyono, which includes research and information gathering, planning, developing the initial form of the product, initial field trials, and revising the main product. The subject of this research is a first-grade English teacher. The object of development is vocabulary e-flashcards for first-grade students of SD Negeri 2 Mas. The validation was conducted by an expert who is a lecturer at the Institute of Technology and Education, Markandeya Bali, and an English teacher at SD Negeri 2 Mas. The validation level of vocabulary e-flashcards was analyzed with descriptive statistics using a Likert scale. The results obtained on the e-flashcard vocabulary material I Like Fruits grade one elementary school obtained very valid results with an average score of 4.91. The results of the first expert assessment amounted to 4.85, the results of the second expert assessment amounted to 4.96, and the results of the third expert assessment amounted to 4.96 from the predetermined interval scale. The implications of this study focus on the use of e-flashcard learning media to improve efficiency and adaptability, thus increasing the effectiveness of the e-flashcard learning method

    Development of Multimedia Learning Android on Basic Network Engineering Orientation Material Computer and Telecommunication Vocational Schools

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    The era of digitalization of education requires effective learning methods, especially in Informatics subjects. This research develops Android-based learning multimedia for Basic Orientation material for Computer Networks and Telecommunications in Vocational Schools. Multimedia development using the ADDIE model includes Analysis, Design, Development, Implementation, and Evaluation and involves class X TKJ SMKN 1 Sepulu students as research subjects. Data was collected through observation, interviews, and tests. Data analysis was carried out using descriptive and qualitative methods. Two expert validators, material experts and media experts, carried out the validation. The data collection technique uses a questionnaire. Validation results from material experts meet the requirements of 92.5%, which means they are very valid; the media expert results meet the requirements of 92.3%, which means they are valid. At the implementation stage, a trial was carried out. The results of field trials on 30 grade 10 TKJ students obtained an average score of 92.6% with excellent qualifications, which means this medium is accessible for students to learn. The results of testing Android-based multimedia learning show that the media is very suitable as a learning medium for making patterns and helping students\u27 teaching and learning process

    Implementation of Interactive PowerPoint Media on Collaborative Skills in Madrasah Ibtidaiyah

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    This study aims to analyze whether this interactive PowerPoint presentation can improve students\u27 ability to collaborate with their friends in class. Data collection techniques used were observation, interviews, and documentation. Data analysis used in this research is the Miles & Hiberman model, which consists of stages 1) data reduction, 2) data presentation, and 3) conclusion drawing and classification. This study found that there are still some teachers who rarely apply technology-based learning media, such as interactive PowerPoint media, in the learning process in the classroom, causing boredom and a lack of enthusiasm for learning. However, with the application of interactive PowerPoint media, students are increasingly excited and interested in the learning process, so it has a good impact on learning activities, which is characterized by an increased sense of student responsibility for the tasks assigned and fluency in communication. The application of interactive PowerPoint media by the homeroom teacher of grade 4 SDN Simoketawang in the learning process is able to improve the collaborative attitude of students in the classroom in accordance with collaborative indicators. The achievement of collaborative indicators in students has implications for the increase in student scores, which were originally below the minimum completeness criteria (KKM) to an average above the minimum completeness criteria (KKM)

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