Multi hosted jurnal Universitas PGRI Adi Buana Surabaya
Not a member yet
5314 research outputs found
Sort by
OPTIMALISASI PENILAIAN AFEKTIF DALAM PEMBELEJARAN SEJARAH KEBUDAYAAN ISLAM
Educational assessment covers three main domains, namely cognitive, affective, and psychomotor, which are interrelated and inseparable. Affective assessment, which focuses on students\u27 attitudes, interests, self-concepts, values, and morals, uses a Likert-based attitude scale method consisting of 22 questions. In learning Islamic Cultural History (ISH), the main challenge lies in students\u27 understanding of the material and low interest in the subject. This study uses a qualitative approach with literature studies to explore the affective concept and the objectives of its assessment, as well as the importance of students\u27 understanding of Islamic history and culture. Affective assessment aims to measure the development of students\u27 attitudes and values, which are expected to support the success of the learning process and identify factors that influence learning, in accordance with the demands of the 2013 Curriculum. In learning Islamic Cultural History, there is often a view that this subject is considered less relevant and only focuses on cognitive aspects. Monotonous teaching methods and lack of creativity from teachers are obstacles in attracting students\u27 interest. This study aims to find a solution by implementing affective assessment, which can help teachers understand students\u27 psychological conditions and carry out appropriate interventions. By introducing affective values such as honesty, integrity, and justice, educators can be more effective in supporting the development of students\u27 character. Through an innovative approach to affective assessment, it is hoped that students can be inspired to emulate successful figures in Islamic history, and be able to connect learning with current social and cultural phenomena. The results of this study are expected to provide a significant contribution to the implementation of the Merdeka Curriculum and improve the quality of education in the field of Islamic Cultural History.Penilaian pendidikan mencakup tiga ranah utama, yaitu kognitif, afektif, dan psikomotorik, yang saling berhubungan dan tidak dapat dipisahkan. Penilaian afektif, yang berfokus pada sikap, minat, konsep diri, nilai, dan moral peserta didik, menggunakan metode skala sikap berbasis Likert yang terdiri dari 22 butir pertanyaan. Dalam pembelajaran Sejarah Kebudayaan Islam (SKI), tantangan utama terletak pada pemahaman materi dan rendahnya minat siswa terhadap mata pelajaran tersebut. Penelitian ini menggunakan pendekatan kualitatif dengan studi literatur untuk menggali konsep afektif dan tujuan penilaiannya, serta pentingnya pemahaman siswa tentang sejarah dan budaya Islam. Penilaian afektif bertujuan untuk mengukur perkembangan sikap dan nilai peserta didik, yang diharapkan dapat mendukung keberhasilan proses pembelajaran serta mengidentifikasi faktor-faktor yang memengaruhi pembelajaran, sesuai dengan tuntutan Kurikulum 2013. Dalam pembelajaran Sejarah Kebudayaan Islam, seringkali terdapat pandangan bahwa mata pelajaran ini dianggap kurang relevan dan hanya berfokus pada aspek kognitif. Metode pengajaran yang monoton dan kurangnya kreativitas dari guru menjadi kendala dalam menarik minat siswa. Penelitian ini bertujuan untuk menemukan solusi dengan menerapkan penilaian afektif, yang dapat membantu guru memahami kondisi psikologis siswa dan melakukan intervensi yang sesuai. Dengan memperkenalkan nilai-nilai afektif seperti kejujuran, integritas, dan keadilan, pendidik dapat lebih efektif dalam mendukung perkembangan karakter siswa. Melalui pendekatan inovatif dalam penilaian afektif, diharapkan siswa dapat terinspirasi untuk meneladani tokoh-tokoh berprestasi dalam sejarah Islam, serta mampu menghubungkan pembelajaran dengan fenomena sosial dan budaya yang ada saat ini. Hasil dari penelitian ini diharapkan dapat memberikan kontribusi signifikan terhadap pelaksanaan Kurikulum merdeka serta meningkatkan kualitas pendidikan di bidang Sejarah Kebudayaan Islam
PENGGUNAAN APE “ TOWER KEY ” UNTUK MENSTIMULASI KEMAMPUAN PROBLEM SOLVING ANAK USIA DINI: IMPLEMENTATION OF APE “TOWER KEY” TO STIMULATE ABILITY
This research was conducted for three weeks with three stages of activities. The world of children is the world of play. The objects of this research are all children in class B. The children who are the objects of this research have different cognitive abilities and are still in the developmental stage. The learning activities we carry out are to introduce cognitive aspects by creating appropriate media. The media that we use to apply to children is TOWER KEY media. Through this media, the aim of the process of understanding geometric concepts is directed in stages, namely, by holding 3 meetings at school, where each game is played with a different level of difficulty. The type of research used is qualitative research. Qualitative research is descriptive research that tends to use analysis. Qualitative research is exploratory in nature. The use of the "tower key" game media can influence the problem solving abilities of young children
TensorFlow Based AI Training for Translating Indonesian Sign Language (BISINDO)
Communication is an important aspect of social life, including for deaf people who rely on sign language as their primary means of interaction. However, the limited understanding of sign language in society, especially BISINDO (Bahasa Isyarat Indonesia), is often a barrier to effective communication. This study aims to develop a simple sign language translator system using TensorFlow and Keras-based machine learning technology, as well as image processing support from OpenCV. The system is trained to recognize six basic signs in BISINDO, namely “Halo”, “Nama”, “Saya, “A”, “D”, and “I”, using hand images as training data. Each word is represented by 20 images with variations in horizontal position. The test results show that the system is able to recognize signs with fairly good accuracy under certain conditions, but still has difficulty when faced with variations in hand positions that are different from the training data. This study shows the potential of sign language recognition technology in supporting inclusive communication, as well as the importance of data enrichment and variation in viewpoints in the model training process so that the system can function more optimally in various real conditions
Implementation of Decision Tree and Item Response Theory (IRT) in SIMPATIF (Sistem Penilaian Adaptif)
This study discusses how to accurately determine the level of ability of students using Computer Adaptive Testing (CAT). In the implementation of CAT, test participants are given question items according to their abilities. This shows the difference from existing testing systems such as Computer Based Testing (CBT). ADAPTIVE in this system is an automated exam system that is carried out adaptively, adjusting the difficulty level of the questions to the ability of each examinee. The questions given depend on the answer to the previous question: true or false. If the answer is correct, then the next question item has a higher level of difficulty, while if it is wrong, the difficulty level of the next question decreases. CAT in this study is also called the term SIMPATIF (Adaptive Assessment System). The difference between CAT and SIMPATIF is from the selection of question items, in the test using the SIMPATIF application, the selection of question items using the C4.5 algorithm and IRT 3 Parameter Logistics Model (3PL). The 3 parameters are the difficulty level of the question, differentiation, and deceit. In the development of this SIMPATIF. The input attributes from the decision tree have 4 attributes, namely difficulty level, differentiation, deceiver and IRT, while the target attributes are 2, namely YES and NO. The questions used are productive subjects majoring in Multimedia at SMK PGRI 2 Sidoarjo. The study was conducted with 10 students, SIMPATIF only succeeded in 67,901% for the adaptive status of the questions. Meanwhile, if correlated with CBT 76.58%
The Effectiveness Of Push-Up Exercises Using Push-Up Boards To Improve Lower Service Ability in Women\u27s Extra Volleyball
This research is motivated by the lack of lower service ability of ITP Surabaya High School students. That will be the team\u27s weakness in the match, so with this research the goal that will be achieved is to improve the lower service ability to be better. In order for the lower serve to increase, there must be additional training methods given during training. Efforts to improve the lower service capability can be done by various methods. One of them is with push-up board exercises. This study uses the one group pretest posttest design experiment method. There are two variables, namely push-up board exercises as the free variable and lower service ability as a bound variable. This study used a sample of 30 students who participated in extra women\u27s volleyball at SMA ITP Surabaya. From the results of statistical analysis, it shows that the value of the descriptive test, normality test, homogeneity test, and t. test shows that the normality value of sig is 0.54 > 0.05. The homogeneity value of sig was 0.884>0.05 and the value of the t-test was sig (2-tailed) 0.000 < 0.05. So it can be concluded that there is an effectiveness of push-up exercises using push-up boards to improve the ability of lower serve in extra women\u27s volleyball.
Pengembangan Model Latihan Visualisasi Dalam Meningkatkan Teknik Jatuhan Dengan Guntingan Dan Tarikan Pada Atlet Pencak Silat Di Sko Flobamorata Kupang
Tujuan dari penelitian dan pengembangan ini adalah untuk menghasilkan produk berbasis video interaktif tentang model latihan visualisasi dalam peningkatan teknik cut and pull pada atlet pencak silat SKO Flobamorata Kupang. Penelitian ini menggunakan metode penelitian Research and Development (R&D), dengan langkah-langkah pengembangan model ADDIE (Analysis, Design, Development, Implementation, dan Evaluation). Teknik pengumpulan data dalam penelitian ini menggunakan angket (kuesioner) yang dianalisis menggunakan teknik analisis data kualitatif dan kuantitatif statistik deskriptif. Hasil analisis dalam penelitian menunjukkan bahwa: 1) Secara keseluruhan rata-rata presentase hasil validasi baik oleh ahli konten maupun oleh ahli media dan desain sebesar 92% (Sangat Layak); 2) Pada tahap uji coba kelompok kecil, rata-rata presentase penilaian pelatih sebesar 89% (Sangat Layak), sedangkan rata-rata presentase penilaian atlet sebesar 87% (Sangat Layak); 3) Pada tahap uji coba kelompok besar, rata-rata persentase penilaian pelatih sebesar 95% (Sangat Layak), sedangkan rata-rata persentase penilaian atlet sebesar 91% (Sangat Layak); 4) Pada tahap uji coba lapangan, rata-rata persentase penilaian pelatih sebesar 98% (Sangat Layak), sedangkan rata-rata persentase penilaian atlet sebesar 92% (Sangat Layak). Setelah melalui tahap revisi akhir, penelitian ini telah menghasilkan sebuah video interaktif yang layak digunakan dalam proses latihan karena sangat efektif untuk mempelajari teknik-teknik baru
Analisis Kesulitan Guru dalam Menerapkan Kurikulum Merdeka pada Mata Pelajaran Pendidikan Pancasila di SMA Negeri 17 Tebo
Penelitian ini dilatarbelakangi oleh masalah yang masih dihadapi oleh beberapa guru terutama guru Pendidikan Pancasila, yakni belum sepenuhnya memahami dan mengimplementasikan Kurikulum Merdeka dalam proses pembelajarannya. Penelitian ini yang bertujuan untuk mampu menganalisis dan menemukan solusi dalam mengatasi kesulitan yang dialami oleh guru tersebut dalam menerapkan Kurikulum Merdeka pada mata pelajaran Pendidikan Pancasila di SMA Negeri 17 Tebo. Penelitian ini dilakukan di SMA Negeri 17 Tebo dengan berfokus pada mata pelajaran Pendidikan Pancasila. Metode yang digunakan adalah deskriptif kualitatif, dengan pengumpulan data melalui observasi, wawancara, dan dokumentasi. Hasil penelitian yang menunjukkan bahwa para guru masih menghadapi berbagai hambatan, seperti kesulitan dalam memahami keragaman karakter peserta didik, menyesuaikan materi pembelajaran, dan mengelola metode asesmen yang cenderung rumit. Selain itu, guru juga mengalami kendala dalam menyusun perangkat ajar yang sesuai dengan Kurikulum Merdeka itu sendiri, serta kesulitan dalam mengimplementasikan profil pelajar Pancasila, khususnya dalam menentukan tema proyek yang tepat. Pemanfaatan platform Merdeka Mengajar juga masih belum optimal karena keterbatasan waktu. Solusi yang dapat dilakukan yaitu mencakup penyelenggaraan pelatihan dan pendampingan bagi para guru, pemberian dukungan dari pihak sekolah, serta penguatan kerja sama melalui komunitas guru untuk saling berbagi pengalaman dan mendukung implementasi kurikulum yang lebih baik dan optimal
Seminar Bahaya Gadget dan Artificial Intelligence pada Era Digital Bagi Siswa-Siswi SMK Pawiyatan Surabaya
Many students are less able to utilize technology including gadgets and artificial intelligence (AI) in the digital era, so they fall into negative impacts but have not been able to utilize the positive impacts of their use, that it is necessary to provide knowledge about the positive and negative impacts of the use of gadgets and AI to students, especially students of SMK Pawiyatan Surabaya. As an effort, a seminar was held entitled The Dangers of Gadgets and AI in the Digital Era: Being Wasted or Being Able to Take Opportunities. The seminar was presented on November 7, 2024, attended by 50 students of XII degree from the Visual Communication Design (DKV) department, and the Accounting and Institutional Finance (AKL) department at AK 2 Classromm in the 2nd floor classroom of SMK Pawiyatan Surabaya Jl. Tangkis Turi No.4-6, Simomulyo, Kecamatan Sukomanunggal, Surabaya, East Java. Seminar participants were representatives of all students at SMK Pawiyatan Surabaya. The method used in the seminar was the lecture method, which contained case study material inserted in the form of video screenings, then time was given for a question and answer session. There are questions from students asking about the causes of the case study, as well as the phenomenon of gadget and AI use from seminar participants. Evaluation of the effectiveness of the seminar results is using a questionnaire with a linkert scale of 1-4, which compares the pre-test and post-test, with the results of the seminar, namely that there has been an increase in ability with a score of 3.508571429, meaning that there is a significant increase in knowledge by seminar participants
Strategi Pengembangan Inovasi dalam Digitalisasi Untuk Keberlanjutan UMKM di Kelurahan Taman Kecamatan Taman Sidoarjo
The current development of digitalization for Micro, Small, and Medium Enterprises (MSMEs) faces increasingly complex challenges in increasing and maintaining competitiveness. Optimization of marketing strategies is very crucial, to ensure that MSMEs can survive, but have an advantage in business competition in the digital era. This study aims to develop innovation in digitalization for the sustainability of MSMEs. The methodology of this study uses qualitative and quantitative analysis through case studies of MSMEs from various industrial sectors. Data was obtained from interviews with MSME survey actors, and analyzing documentation internally.
The findings show that MSMEs have succeeded in implementing marketing strategies by innovating from the products they make, managing human resources effectively, utilizing digital technology that continues to develop, and implementing marketing strategies in a targeted manner. This study can be concluded that MSMEs are able to implement digital-based marketing strategies to the development of the business environment and the use of modern technology which are key factors in achieving competitive advantage. MSME recommendations are practically a development in market analysis capabilities, improving digital skills, and implementing structured management practices. The implementation of recommendations for MSMEs is expected to increase competitiveness and contribute more to economic growth locally and nationally
Pengaruh Etnosentrisme Konsumen, Citra Merek, dan Kualitas Produk TerhadapKeputusan Pembelian Skincare Scarlett Whitening
Kemajuan di zaman modern yang pesat memberikan dampak besar terhadap gaya hidup. Banyak perusahaan berupaya memenuhi keinginan konsumen, khususnya pada produk kecantikan. Melihat fenomena itu, merek lokal di Indonesia sekarang sangat banyak, dengan puluhan merek lokal yang diminati oleh konsumen, seperti skincare Scarlett Whitening. Kajian ini mempunyai maksud untuk memahami pengaruh etnosentrisme konsumen, citra merek, serta kualitas produk pada keputusan pembelian skincare Scarlett Whitening. Populasi pada kajian ini ialah mahasiswa Fakultas Ekonomi serta Bisnis Universitas PGRI Adi Buana Surabaya. Teknik pengambilan sampel memakai probability sampling dengan proportionate stratified random sampling, yang dihasilkan sampel sejumlah 160 responden. Pengumpulan data memakai kuesioner yang disebarkan kepada responden serta hasil data diolah memakai program SPSS versi 26. Teknik analisa pada kajian ini dijalankan dengan analisa regresi linear berganda. Hasil kajian memperlihatkan jika variabel etnosentrisme konsumen, citra merek, serta kualitas produk secara parsial mempunyai dampak positif serta signifikan pada keputusan pembelian skincare Scarlett Whitening pada mahasiswa Fakultas Ekonomi serta Bisnis Universitas PGRI Adi Buana Surabaya. Kemudian secara simultan variabel etnosentrisme konsumen, citra merek, serta kualitas produk memberi dampak positif serta signifikan pada keputusan pembelian skincare Scarlett Whitening pada mahasiswa Fakultas EKonomi serta Bisnis Universitas PGRI Adi Buana Surabaya