Pasundan University Journal
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TANTANGAN DAN STRATEGI GURU DALAM MENYEIMBANGKAN TUGAS MENGAJAR DAN PEMBINAAN EKSTRAKURIKULER DI SEKOLAH DASAR
This study aims to systematically explore the fundamental challenges and effective strategies implemented by elementary school teachers in achieving an optimal balance between their primary teaching duties in the classroom and their responsibilities in fostering extracurricular activities. This study employed a qualitative approach with a case study method to analyze the teachers' lived experiences. Data were collected through observation, in-depth interviews, and document analysis related to time management and curriculum. The results revealed several key challenges, such as tight time management, high administrative burden, physical and mental exhaustion, and limited resources. Schedule conflicts between core lessons and extracurricular activities often posed a significant obstacle. To address these challenges, teachers implemented several effective strategies. These strategies included: (1) careful planning and scheduling; (2) delegation of tasks and collaboration with fellow teachers or parents; (3) utilization of technology to improve administrative efficiency; and (4) development of stress management skills. In conclusion, although balancing teaching duties and fostering extracurricular activities is a complex challenge, teachers can manage it effectively with well-planned strategies and support from the school. This study recommends more flexible school policies and adequate resource allocation to support teachers' dual role
PENERAPAN STRATEGI PEMBELAJARAN CRITICAL INCIDENT BERBANTUAN MEDIA GAMBAR SERIUNTUK MENINGKATKAN KEMAMPUAN MENULIS KARANGAN NARASI SISWA SEKOLAH DASAR
This research was motivated by the low narrative writing skills of students in Indonesian language lessons in Grade III of SDN 006 Pasir Sialang. One solution to overcome this problem is the implementation of the Critical Incident learning approach assisted by serial picture media. The purpose of this study was to improve students’ narrative writing skills in Indonesian language lessons. The research method used was Classroom Action Research (CAR), conducted in two cycles. Each cycle consisted of two meetings and four stages: planning, implementation, observation, and reflection. The research was carried out in August 2025. The subjects of this study were 15 third-grade students, consisting of 6 boys and 9 girls. Data collection techniques included observation, written test questions, and documentation. Prior to the implementation of the action, students’ narrative writing ability was 26.6%. In Cycle I Meeting I, it increased to 46.6%, and in Cycle I Meeting II it increased to 66.6%. Furthermore, in Cycle II Meeting I it increased to 80%, and in Cycle II Meeting II it increased to 93.3%. Thus, it can be concluded that the use of the Critical Incident learning strategy assisted by serial picture media can improve students’ narrative writing skills in Indonesian language subjects at SD 006 Pasir Sialang
ANALISIS PEMANFAATAN KECERDASAN BUATAN ARTIFICIAL INTELLIGENCE (AI) SEBAGAI MEDIA PEMBELAJARAN DALAM MENINGKATKAN MOTIVASI BELAJAR SISWA
The development of digital technology in the era of Society 5.0 has encouraged the education sector to adapt through the utilization of technology-based learning media, one of which is Artificial Intelligence (AI). However, the shift in learning paradigms from conventional to digital approaches often results in decreased student learning motivation if it is not accompanied by appropriate instructional strategies. This study aims to analyze the utilization of Artificial Intelligence as a learning medium in enhancing students’ learning motivation. The research method employed is a library research approach, examining various scientific journals, research articles, and academic sources relevant to the topics of AI and learning motivation. The data were analyzed using descriptive qualitative techniques through the stages of data collection, data reduction, data presentation, and conclusion drawing. The findings indicate that the use of AI as a learning medium such as chatbots, educational games, instructional videos, interactive quizzes, and AI-based adaptive media positively contributes to improving students’ learning motivation across various educational levels. AI is able to create learning experiences that are more engaging, interactive, personalized, and aligned with learners’ needs, thereby increasing interest, active participation, and learning persistence. Therefore, Artificial Intelligence can be regarded as a relevant and effective innovation in learning media to support the enhancement of students’ learning motivation in the digital era
KESIAPAN PEDAGOGIS DIGITAL GURU DALAM OPTIMALISASI GAMIFIKASI UNTUK PEMBELAJARAN MENDALAM: SYSTEMATIC LITERATURE REVIEW PADA TRANSFORMASI PENDIDIKAN DASAR DI INDONESIA
The digital transformation of Indonesian education post-pandemic has accelerated the integration of gamification as an innovative learning strategy in elementary schools. However, a critical gap persists between gamification implementation and teachers' digital pedagogical readiness, hindering deep learning optimization. This systematic literature review aims to analyze the role of digital pedagogical readiness in optimizing gamification for deep learning within Indonesian elementary education context. Using PRISMA framework, 28 peer-reviewed articles from Google Scholar, SINTA, DOAJ, ERIC, and ScienceDirect (2018-2025) were systematically analyzed through thematic analysis and CASP quality assessment. Findings reveal that Indonesian elementary school teachers' digital pedagogical readiness remains varied, with technological competence being the dominant factor affecting gamification effectiveness. A significant positive correlation exists between teachers' digital pedagogical readiness and gamification success in enhancing student engagement and learning outcomes. Cultural-contextual gamification strategies integrating local values show superior effectiveness compared to generic approaches. The study recommends a TPACK-based teacher training model integrated with Merdeka Mengajar Platform and phased implementation strategies considering infrastructure disparities. These findings provide practical implications for policymakers, school leaders, and teachers to optimize digital transformation in Indonesian elementary education through holistic readiness enhancement and culturally-responsive gamification design
LITERASI DIGITAL DAN PEMANFAATAN TEKNOLOGI
Several factors underlie digital literacy and the use of technology, including globalization and connectivity, education and self-development, as well as challenges related to cyber threats. This study employs a qualitative research method by collecting data through observation and journal article sources. Digital literacy and the use of technology can be defined as an individual’s ability to access and utilize technology effectively, particularly for purposes such as social interaction through digital media. The benefits of Information and Communication Technology(ICT) in developing life skills include financial management skills, communication and collaboration skills, personal skills and self-development, health and well-being, as well as career and employment skills. Practical ways to improve digital literacy in everyday life include regularly learning basic technological skills, critically evaluating information, practicing ethical behavior in digital spaces, and actively engaging and collaborating through technology
PERANG SIBER di ERA KONEKTIVITAS TINGGI: KONVERGENSI JARINGAN KOMUNIKASI DATA dan KONFLIK DIGITAL
This study analyzes the relationship between data communication network convergence and the escalation of global cyber warfare in the high-connectivity era. The integration of Internet of Things (IoT), cloud computing, edge computing, and 5G networks has created efficient yet vulnerable communication ecosystems. Using a qualitative comparative case study on SolarWinds (2020), Colonial Pipeline (2021), and Ukraine’s energy cyberattacks (2022–2024), the study finds that technological convergence expands cross-domain vulnerabilities (IT–OT–Cloud–Edge), triggers cascading impacts on critical systems, and accelerates the shift toward integrated digital warfare. The research introduces the Strategic Convergence Theory, emphasizing the need for zero-trust architectures, cross-sector cyber deterrence policies, and adaptive resilience-based governance to strengthen global cybersecurity
EFEKTIVITAS PEMBELAJARAN BERBASIS AUDIOVISUAL DALAM MENINGKATKAN KETERAMPILAN MENYIMAK BAHASA INDONESIA SISWA KELAS V SD NEGERI LAYANG IV KOTA MAKASSAR
Penelitian ini bertujuan untuk mengetahui tingkat efektivitas penggunaan media
audiovisual dalam pembelajaran menyimak bahasa Siswa Kelas V SD Negeri
Layang IV Kota Makassar. Penelitian ini termasuk jenis penelitian pre-
eksperimental designs dengan metode one group pre-test-post-test design. Subjek
penelitian ini adalah Siswa Kelas V SD Negeri Layang IV Kota Makassar yang
berjumlah 23 siswa. Instrumen dalam penelitian ini berupa tes awal (pre-test) dan
tes akhir (pos-test). Hasil penelitian ini menunjukkan bahwa terdapat tingkat
efektivitas yang signifikan penggunaan media audiovisual terhadap efektivitas
pembelajaran bahasa Indonesia dengan keterampilan menyimak cerita Siswa Kelas
V SD Negeri Layang IV Kota Makassar. Hal ini ditunjukkan dengan terjadi
peningkatan nilai yang dapat dilihat dari hasil posttest siswa setelah diberi
perlakuan. Hal ini ditunjukkan dengan nilai rata-rata dari posttest siswamen
unjukkan bahwa persentase siswa yang memperhatikan penjelasan guru sebesar
95,65%, persentase siswa yang menyimak saat guru menjelaskan sebesar 95,65%,
persentase murid yang aktif dalam melakukan pengamatan sebesar 100%,
persentase siswa yang berani bertanya pada saat proses pembelajaran sebesar
82,60%, persentase siswa yang menulis laporan pengamatan dengan baik dan benar
sebesar 86,95%, dan persentase siswa yang menjelaskan kesimpulan hasil
pengamatan sebesar 82,60%, sehingga pembelajaran dengan menerapkan media
audio visual dinyatakan berhasil karena jumlah murid yang mendapatkan nilai di
atas KKM di atas 90%
ANALISIS LITERATUR TENTANG PERBEDAAN ONE-WAY, TWO-WAY, DAN MULTIVARIATE ANALYSIS OF VARIANCE (MANOVA)
This study aims to analyze the differences between three types of Analysis of Variance (ANOVA), namely One-Way ANOVA, Two-Way ANOVA, and Multivariate Analysis of Variance (MANOVA) in research. The method in this study is a literature study by analyzing scientific sources relevant to the topic of study. The results of the analysis show that the fundamental difference between the three analyses lies in the number of independent variables and dependent variables used. One-Way ANOVA is applied to analyze the effect of one independent variable on one dependent variable. Two-Way ANOVA is used to test the effect of two independent variables on one dependent variable, including the possibility of interaction between independent variables. Meanwhile, MANOVA is used in research involving more than one dependent variable that is analyzed simultaneously based on one or more independent variable
MEDIA PODCAST DALAM KETERAMPILAN MENYIMAK BAHASA MANDARIN SISWA KELAS VIII SMP IT CHENG HOO
This type of research is a Pre-Experimental design study using a one group pre-test post-test design. The population in this study were all eighth grade students of SMP IT CHENG HOO consisting of 1 class consisting of 9 students. So the sample in this study was taken from the entire population of 9 students using a total sampling technique. The results of data analysis showed that the pre-test score of eighth grade students was 8, increasing to 8.78 in the post-test score of eighth grade students. After the use of podcast media, there was a difference between before and after treatment on the listening skills of eighth grade students of SMP IT CHENG HOO. Based on the results of the hypothesis test using the Wilcoxon signed-rank test, which showed that the significance value was smaller than the significance level (0.014 <0.05) then H_0 was rejected and H_1 was accepted. So it can be concluded that there are similarities in the pre-test and post-test values, which means that the use of podcast media is effective in the listening skills of eighth grade students of SMP IT CHENG HOO
PENGARUH KECEMASAN TERHADAP PROBLEM SOLVING MAHASISWA AKHIR BIMBINGAN DAN KONSELING UNIVERSITAS ISLAM NEGERI SJECH M. DJAMIL DJAMBEK BUKITTINGGI
This research is motivated by the phenomenon that occurs in students who experience high levels of anxiety, which tends to reduce the effectiveness of problem solving, because individuals have difficulty concentrating, experience memory decline, and tend to avoid problems. This study aims to determine the extent of anxiety’s influence on the problem solving of final year guidance and counseling students. The research method used in this study is a quantitative descriptive method, with a stratified random sampling technique. The study pupulation consisted of 327 students, with a sample size of 126 students. The instruments used in this study were anxiety and problem solving quetionnaires developed by the research. Data analysis used to test the research hypothesis included simple linear regression, the f test, and the coefficient of determination. The results of the data analysis showed a significant effect of anxiety on student problem solving, wut a significance value of 11.6%. this indicates that anxiety contributes to the problem solving abilities of final year students, albeit in the weak category