Journal On Education (Faculty of Education University of Pahlawan Tuanku Tambusai)
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    Penerapan Model Pembelajaran Student Teams Achievement Division (STAD) Untuk Meningkatkan Hasil Belajar Matematika Siswa Kelas Iii Berbantuan Media Human Clock

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    This research aims to overcome the problems that exist in class 3B of SDN 02 Mojorejo, Madiun City, namely the low student learning outcomes in mathematics subjects measuring units of time. This research design uses the Kemmis and Mc Taggart model with stages of planning, implementation, observation and reflection carried out through two cycles. Data analysis techniques were carried out descriptively and qualitatively. The research results show that mathematics learning using the Student Team Achievement Division (STAD) model assisted by human clock media can be carried out in accordance with the steps in the Learning Implementation Plan (RPP), students become more orderly and organised, active and enthusiastic in the learning process. The learning outcomes obtained by students also increased, namely from 25 students the average score for pre-action learning outcomes was 67.6%, then in cycle 1 it became 74% and cycle 2 increased to 92%, so it can be concluded that the use of the STAD model with the help of human clock media, it can improve the mathematics learning outcomes of class 3B students in time unit measurement material at SDN 02 Mojorejo, Madiun City

    Hubungan Antara Kepercayaan Diri Dengan Perilaku Menyontek Siswa Kelas VIII SMP Negeri 12 Semarang

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    Penelitian ini dilatarbelakangi oleh kurangnya keyakinan siswa terhadap kemampuan mereka sendiri. Dalam situasi seperti ini, siswa cenderung mencari cara cepat untuk mengurangi tekanan akademik, seperti menyontek. Perilaku menyontek dilakukan dengan melirik jawaban teman dan berbicara berbisik. Tujuan studi ini ialah menyimpulkan adakah hubungan antara kepercayaan diri dengan perilaku menyontek siswa kelas VIII SMP Negeri 12 Semarang. Penelitian ini menerapkan metode kuantitatif yang berfokus pada analisis korelasional, dengan populasi 238 siswa. Penelitian ini menggunakan 127 sampel, dengan teknik sampling proportional random sampling. Hasil uji hipotesis memakai korelasi Product Moment ditemukan pada angka sig. (2-tailed) sebesar 0,000 < 0,05 yang menunjukkan ada hubungan yang signifikan antara kepercayaan diri dan perilaku menyontek siswa. Ditemukan bahwa angka koefisien korelasi (r) sebesar -0,613, yang menunjukkan taraf negatif. Itu berarti dengan kepercayaan diri yang lebih tinggi maka lebih sedikit perilaku menyontek. Selanjutnya tingkat kontribusi kepercayaan diri dan perilaku menyontek sebesar 37,57%. Berlandaskan hasil penelitian ini, masukan yang bisa diberikan untuk merendahkan perilaku menyontek siswa adalah dengan cara pemberian layanan oleh konselor sekolah guna membangkitkan kepercayaan diri

    Meningkatkan Keterampilan Membaca Permulaan Pada Mata Pelajaran Bahasa Indonesia dengan Model Pembelajaran Make A Match Berbantuan Flash Card di Kelas 2B SD Negeri 1 Sumbang

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    This research is based on the low early reading skills of students in Grade 2B of SD Negeri 1 Sumbang Banyumas. A solution to minimize this problem is to apply the make-a-match learning model assisted by flash cards. This study aims to improve students' early reading skills in Indonesian language subject, particularly for students in Grade 2B, using the make-a-match learning model assisted by flash cards. Classroom Action Research (CAR) was chosen for this research, consisting of 2 cycles. Each cycle includes two meetings and four stages: planning, implementation, observation, and reflection. This study selected Grade 2B as the research subject, with 31 students. Data collection techniques included tests, observation, and documentation. The results of this study showed that the early reading skills of students in cycle I were less effective, with a completeness percentage of 74.20%. There was a significant improvement in cycle II, with a completion percentage of 83.88%. Thus, it can be concluded that using the make-a-match learning model assisted by flashcards can improve the early reading skills of students in Grade 2B of SD Negeri 1 Sumbang

    Pengaruh Media Yuk Kita Belajar Membaca (Yukica) terhadap Kemampuan Membaca Siswa SD Inpres Moncong-Moncong Kabupaten Gowa

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    Penelitian ini bertujuan untuk mengetahui pengaruh media yuk kita belajar membaca (Yukica) terhadap kemampuan membaca siswa SD Inpres Moncong-moncong kabupaten Gowa. Penelitian ini merupakan penelitian kuantitatif dengan jenis penelitian eksperimen dengan bentuk pre-ekspeimen desain one group pretest-posttest. Sampel dalam penelitian ini adalah siswa kelas I A sebanyak 35 orang yang terdiri dari 18 laki-laki dan 17 perempuan. Adapun teknik pengambilan sampel dalam penelitian ini adalah dengan purposive sampling. Instrumen penelitian yang digunakan adalah lembar observasi, lembar penilaian kemampuan membaca, tes membaca dan dokumentasi. Data analisis menggunakan analisis deskriptif dan analisik statistik inferensial dengan bantuan program komputer SPSS. Hasil penelitian ini menunjukkan bahwa nilai rata-rata aktivitas guru 3,5 yang berarti terlaksana dengan sangat baik, nilai rata-rata aktivitas siswa 3,4 dengan kategori baik. Adapun hasil tes kemampuan membaca siswa kelas I A digambarkan dari hasil uji prasyarat yang terdiri dari hasil uji normalitas pretest 0,010 ≥ 0,05 dan posttest 0,061 ≥ 0,05 berdistribusi normal, hasil uji homogenitas 0,557 ≥ 0,05 yang berarti homogenitas terpenuhi dan hasil dari uji hipotesis 0,001 < 0,05. Sehingga hasil dari penelitian ini menunjukkan bahwa terdapat pengaruh media yuk kita belajar membaca (Yukica) terhadap kemampuan membaca siswa SD Inpres Moncong-moncong Kabupaten Gowa

    Enhancing The Professionalism Of Vocational High School Teacher Candidates Through The Reflective Learning Model Based On The Unity Of Sciences

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    The Educational Personnel Training Agency has the responsibility of preparing vocational high school teachers who possess reflective learning skills. Reflective learning involves the practice of engaging in reflective thinking, where individuals delve into their experiences in order to gain fresh insights and appreciations. This study is motivated by the recognition of the importance of Micro Teaching in shaping aspiring vocational high school teachers. To address this concern, it is essential to develop a reflective learning model that is rooted in the Unity of Sciences, which will aid in the preparation of these candidates. The aim of this study is to establish a reflective learning model, grounded in the Unity of Sciences, that will contribute to the growth of professional vocational high school teachers. The research methodology employs a development model design, which encompasses various stages including initial investigation, design, implementation, testing, evaluation, revision, and widespread implementation. The findings of this study indicate that the developed reflective learning model, based on the Unity of Sciences, is valid, practical, and effective in enhancing the competitiveness of vocational high school teacher candidates in the era of digital revolution

    Pengaruh Model Games Based Learning Berbantuan Alat Peraga Jerapah Tompina terhadap Minat Belajar Siswa Kelas III Sekolah Dasar

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    This research aims to determine the differences between the GBL learning model assisted by tompina giraffe props on learning interest and also to determine the effect of using the GBL learning model assisted by tompina giraffe props on the learning interest of class III students at Cahaya Ummat Elementary School. The subjects in this research were students in classes III A and III B at SDIT Cahaya Ummat. The type of data in this research is quantitative using quaci experimental design in the form of nonequivalent control group design. Data collection techniques in this research used tests (pretest and posttest) and non-tests (observation, interviews and documentation). The data analysis techniques in this research are normality test, homogeneity test, hypothesis test in the form of independent sample t-test and simple linear regression test. The results of the research show that: (1) There is a difference in the use of the GBL model assisted by tompina giraffe props on student learning interest. This can be proven by the results of the Independent Sample T-Test with a value of less than 0.05, namely 0.003 < 0.05. So it can be concluded that there is a significant difference between the experimental class and the control class, where the experimental class has an average of 77% greater than the average of the control class, namely 66%. (2) There is an influence of using the GBL model assisted by tompina giraffe props on students' learning interest. This can be proven from the results of the Simple Linear Regression Test with a sig value of less than 0.05, namely 0.000 < 0.05. So, regarding the learning interest variable, it can be concluded that there is an influence of the GBL model assisted by tompina giraffe props on students' learning interest of (R Square value 0.722 or 72.2%)

    Analisis Dampak Kecanduan Aplikasi Mobile Legend Dikalangan Mahasiswa Pendidikan Bahasa Sastra Semester 6

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    The purpose of the study was to describe the impact of addiction to the Mobile Legend application among Semester Vi Literature Language Education students The method used in this research is a qualitative method. The data collection stage is that data can be used in various ways. The data collected is in the form of collecting primary data. For the main literature study in the data collection method is to use the documentation method. After collecting data, the next step is the data analysis stage, namely inductive qualitative data analysis, data presentation, and conclusions. Then the data is reviewed descriptively and the presentation of the results of data analysis is presented in the form of interview results by explaining the impact of addiction to the Mobile Legend application among 6th semester literature language education students. Aspects of Motivational Value Namely Game Addicts What is Motivated Namely Filling Free Time and Entertainment, Interesting Features and Social Environments that Encourage Playing, Building Relationships and Social Interaction with Friends; (2) Advantages with Yourself Namely Recognition in the Game and Potential Income from Content, Making New Friends and Opportunities to Participate in Tournaments, Training Communication in Teams and Entertainment; (3) Negative Impacts Difficulty Managing Time, Irregular Eating and Sleeping Patterns, and Increased Emotions, Wasting Time, Health Problems, and Decreased Academic Achievement, Health Problems, Lack of Sleep, and Spending Money. As a result, playing Mobile Legends provides some positive impacts such as entertainment, skill enhancement, and income opportunities

    The Problem Based Learning Model And Learning Motivation On Results Study Word Woll Material At Slb-B Karya Mulia Surabaya

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    The aim of this research is to test the influence of the Problem Based Learning (PBL) model and learning motivation on results Studying Word Woll Material. This research used a True Experimental Design with a pretest-posttest control group design. The number of samples obtained was 90 students divided into 4 research classes, namely 45 students in Class 4 A and B SDLB-B as experimental samples and 45 students in Class 4 C and D SDLB-B as control samples. In carrying out statistical tests to test the hypothesis, in this case it will be carried out using the 2-way Anova analysis technique. Based on the data presentation and discussion above, several things can be concluded, as follows: (1) There are differences in results Learning Word Woll material between those taught using the Problem Based Learning (PBL) model, (2) There are differences in results Learning Word Woll material between those who have high learning motivation and those who have low learning motivation, and (3) There is an interaction between the learning model ( Problem Based Learning (PBL) model) and learning motivation on the results Studying Word Woll Material

    Analisis Kurikulum Pendidikan Agam Islam pada kelas VIII (Delapan) MTS N 1 Kota Bengkulu

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    The curriculum currently implemented in schools at both primary and secondary levels is a transitional curriculum, namely the independent learning curriculum. The independent curriculum has its own special features, one of which is an effort to form national character, in the form of the Rahmatan Lil Alamin Student Profile which is expected to provide opportunities or chances in forming madrasas and teaching staff in developing an independent curriculum through the Rahmatan Lil Alamin Student Profile Curriculum as an effort to achieve the goal which has been determined in accordance with the existing curriculum, where this curriculum has material content that is more humanistic in strengthening tolerance and moderation. The research uses qualitative research techniques with a descriptive approach. This research was conducted at MTS Negeri 01 Bengkulu City. The Islamic religious education curriculum based on character education is an important object to continue to develop in educational institutions.   Character education ultimately has a direct impact in shaping the character of students so that they comply with the commandments of the Islamic religion and become guidelines for actions and behavior in life.  P5-PPRA which is implemented at MTSN 1 Bengkulu City plays a very important role, of course in relation to subjects, training and extracurricular activities. The strategies for implementing Character Education in the independent curriculum with P5-PPRA at MTS N 1 Bengkulu City are: identification of Islamic religious values, development of teaching materials, teacher example, active learning and participation, and character training through extracurricular activitie

    The Arabic Language Learning System at the Center for Foreign Language Studies, Zainul Hasan Islamic University Genggong

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    This article aims to discuss the Arabic language learning system at the Center for Foreign Language Studies (PSBA) of Zainul Hasan Islamic University (UNZAH) Genggong Probolinggo. Currently, there is a growing public interest in learning Arabic due to its significance in addressing various complex issues in the contemporary world. Numerous educational institutions are actively involved in the development and implementation of Arabic language education, both formally and informally. One such institution is Zainul Hasan Islamic University (UNZAH) Genggong Probolinggo, which has established the Center for Foreign Language Studies (PSBA) on its campus. This research is a qualitative field study utilizing a multidisciplinary approach, encompassing pedagogical, normative theological, juridical, sociological, and psychological aspects. The study results indicate that PSBA UNZAH Genggong offers courses in seven languages: English, Arabic, Chinese, Japanese, Korean, French, and German, for students who wish to deepen and develop their skills through an institution specifically established for the development of foreign languages, particularly Arabic. The learning system at PSBA UNZAH Genggong is a non-credit program managed by the Language Development Institute, aimed at students interested in advancing their Arabic language proficiency. PSBA UNZAH Genggong currently lacks a standardized curriculum, syllabus, or guidebook; its teaching materials are tentative and subject to change annually based on management policies. The learning model involves simultaneous classes held on the same day and time for each group, without any shifts in teaching hours or days by lecturers. This course program also does not confine learning strictly to the classroom. PSBA UNZAH Genggong has successfully enhanced the Arabic language skills of its students and produced competent Arabic language experts. The increase in achievements in Arabic language competitions, such as speeches, debates, and taqdimul qisshoh, at both district and national levels, demonstrates the improvement in students' Arabic language proficiency

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    Journal On Education (Faculty of Education University of Pahlawan Tuanku Tambusai)
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