Jurnal FKIP Universitas Mulawarman (Fakultas Keguruan dan Ilmu Pendidikan)
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    ANALISIS IKLAN KENDARAAN MOBIL OLDSMOBIL, FORD, CHEVROLET, DAN ESSEX MOTORS DI KORAN BINTANG BORNEO TAHUN 1929

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    Car-type vehicles entered the Dutch East Indies in 1905 and expanded with advertising through local newspapers and one of them was the Bintang Borneo Newspaper. In the newspaper there are several car manufacturers who advertise their products, such as Essex Motors, Ford, Chevrolet and so on. This research discusses car advertising in the Bintang Borneo Newspaper. In general, this research aims to increase insight into the history, especially of car advertising in Indonesia, especially in the Bintang Borneo Newspaper in this research. In particular, this research aims to increase insight into the history of advertising by looking at the design language of various manufacturers who advertise their products in the Bintang Borneo Newspaper

    Berita Kriminalitas di Kalimantan Dalam Koran Bintang Borneo Analisis Bulan Februari 1929

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    News about criminal acts published in newspapers or the Bintang Borneo Newspaper which focuses on the year 1929 from february to find out the content of the news and how many times the criminal acts occurred. This research uses a descriptive qualitative method with the approach used in analyzing namely using a historical analysis approach. Historycal analysis is an analysis that aims to reconstruct events that occurred in the past objectively and systematically. The primary source for this research uses archives from newspapers or newspapers, while secondary sources are obtained from books, jurnals, and websites that contain explanations about crime. After analysis, crime news in the Bintang Borneo newspaper occurred four times in a period of one months (february). The forms of criminal acts range from theft, robbery, fights, assault, to murde

    Upaya Peningkatan Kemampuan Literasi Peserta Didik Dengan Menggunakan Adaptasi Model Project Base Learning (PjBL), Problem Based Learning (PBL), Kooperatif, Dan Soal Hots Pada Materi Virus

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    Penelitian ini bertujuan untuk meningkatkan kemampuan literasi terkait konsep virus  kelas X SMA Negeri Khusus Olahragawan (SKOI) Kaltim. Sampel penelitian ini adalah peserta didik kelas X SMA Negeri Khusus Olahragawan yang berjumlah 21 peserta didik. Pengumpulan data menggunakan asesmen formatif proses lembar observasi untuk penilain dalam proses pembelajaran terkait literasi. Penilaian hasil menggunakan assemen formatif essay yang berisi soal HOTS yang terkait dengan kemampuan literasi. Pada siklus ke-1 peserta didik sudah mencapai nilai rata-rata 83 dengan ketuntasan belajar 86,7 % dari hasil asesmen yang berbasis literasi, sedangkan pada pembelajaran yang dilakukan pada siklus ke-2 peserta didik mengalami peningkatan dari siklus ke-1 dimana pencapaian yang diperoleh pada siklus ke-2 yaitu rata-rata nilai 88 dengan ketuntasan belajar 100 %  sesuai dengan yang pendidik harapkan. Pembelajaran yang dilakukan dengan menggunakan model adaptasi PjBL, PBL,Kooperatif dengan soal HOTS dalam kemampuan literasi peserta didik sangat berpengaruh dalam proses pembelajaran dimana peserta didik diharapkan dapat menyelesaikan permasalahan yang ada pada LKPD yang diberikan

    Analisis Level Kemampuan Argumentasi Secara Tertulis Siswa SMP Negeri 11 Samarinda Pada Materi Pencemaran Lingkungan

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    Penelitian ini bertujuan untuk mengetahui level kemampuan siswa dalam beragumentasi secara tertulis pada materi pencemaran lingkungan. Penelitian ini dilakukan di SMP Negeri 11 Samarinda. Penelitian menggunakan metode deskriptif kualitatif, responden yang digunakan adalah siswa kelas VII dan VIII sebanyak 180 siswa. Instrumen penelitian yang digunakan berupa soal tes kemampuan argumentasi dengan materi pencemaran lingkungan. Soal tersebut berjumlah 5 soal dalam bentuk uraian yang kemudian jawaban dari soal tersebut dianalisis menggunakan Toulmin Argumentastion Pattern (TAP). Teknik analisis data menggunakan analisis deskriptif dari interpretasi data kualitas level argumentasi. Berdasarkan hasil analisis data menunjukan prosentase level kemampuan argumentasi siswa 100% sudah mampu memberi claim, 90,5% data, 24,4% warrant, 10% backing, 3,8% rebuttal  hal ini menunjukan bahwa kemampuan argumentasi siswa secara tertulis dengan kriteria sangat baik berada di level 1 dan 2, untuk level lebih tinggi perlu ditingkatkan lagi pengalaman belajar, kemampuan kebahasaan dan pemahaman konsep siswa pada meteri pencemaran lingkungan. Kemampuan argumentasi dapat ditingkatkan dengan menambah pengalaman siswa untuk berlatih berargumen melalui pembelajaran yang lebih memfasilitasi siswa mengemukakan pendapat

    Pemantapan Aplikasi Game Wordwall Dalam Meningkatkan Motivasi Belajar Peserta Didik Kelas VII-2 di SMP Negeri 4 Samarinda

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    Minat belajar merupakan salah satu hal yang perlu dibangun dalam diri peserta didik untuk keberhasilan pembelajaran.. Faktanya minat belajar peserta didik kelas VII-2 SMP Negeri 4 Samarinda masih perlu ditingkatkan. Peneliti melakukan Penelitian Tindakan Kelas (PTK) sebagai upaya untuk menciptakan suatu pembelajaran yang aktif, kreatif dan inovatif yang dapat meningkatkan minat belajar  melalui pemanfaatan media wordwall dalam pembelajaran. PTK dilakukan dalam tiga siklus. Tiap siklus terdiri dari kegiatan perencanaan, tindakan, pegamatan, dan refleksi. Hasil penelitian menunjukkan pemanfaatan media games edukasi wordwall dapat meningkatkan minat belajar peserta didik kelas  VII-2 SMP Negeri 4 Samarinda ditunjukkan dengan peningkatan presentase pemenuhan indikator minat belajar peserta didik. Peningkatan minat belajar peserta didik dapat dilihat berdasarkan hasil analisis lembar observasi yang memperoleh presentase 78% masuk dalam kategori baik pada siklus I, 83,6% pada siklus II masuk kategori sangat baik, dan 91% pada siklus III masuk dalam kategori sangat baik

    Peningkatan Hasil Belajar PKN Tentang Penerapan Nilai-Nilai Pancasila Melalui Adaptasi Model PjBL dan Cooperative Teams Games Tournament

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    Penelitian ini bertujuan untuk meningkatkan hasil belajar pada siswa kelas 2 SDN 025 Samboja Barat menggunakan Model Teams Games Tournament. Jenis dalam penelitian ini adalah penelitian tindakan kelas dengan subjek penelitian siswa kelas II SDN 025 Samboja Barat tahun ajaran 2023/2024 yang berjumlah 18 peserta didik. Terdiri dari 2 siklus yang terdiri atas beberapa  tahap yaitu tahap perencanaan, pelaksanaan, pengamatan dan refleksi. Teknik pengumpulan data melalui metode dokumentasi dengan mengambil dokumen atau data-data yang mendukung penelitian Metode tes dipergunakan untuk mengukur hasil belajar siswa yang diajar dengan model teams games tournament.  Metode lembar pengamatan untuk mengetahui mengenai kemampuan segi afektif dan psikomotorik siswa dilakukan dengan membuat lembar pengamatan. Teknik Analisis data yang digunakan dalam penelitian ini adalah analisis diskriptif prosentase. Data penelitian diperoleh dari penilaian  siklus 1 dan siklus 2 dilakukan dengan implementasi penggunaan model Teams Games Tournament dalam pembelajaran. Rendahnya daya serap atau prestasi belajar, serta terwujudnya keterampilan proses dan pembelajaran yang menekankan pada peran aktif peserta didik, inti persoalannya adalah bagaimana guru menyampaikan materi secara menarik, sehingga siswa secara perorangan mendapatkan nilai yang maksimal. Keterampilan mengajar guru ini berpengaruh terhadap nilai siswa sehingga sebesar 100% siswa mendapatkan nilai di atas 70

    CONTINUOUS PROFESSIONAL DEVELOPMENT BASED ON INTERNAL COACHING IN SCHOOL INSTITUTIONS

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    Continuous professional development is a program carried out to improve teacher competencein carrying out their duties. The fact shows that implementing continuous professionaldevelopment has not significantly improved teacher professionalism. This program has notbeen running consistently, due to a lack of internal motivation from teachers who tend not toplay an active role in the culture of independent learning, because they still position themselveswaiting for professional development activities from external parties to improve theircompetence. This study aims to develop a model of continuous professional developmentthrough school institutions based on internal coaching. Internal coaching is the basic capital forteachers to become lifelong learners and self-directed for increasing competency. The researchwas conducted through a development method using the Smith and Ragan model implementedin an integrated Islamic elementary school that has implemented continuous professionaldevelopment programs for almost two years, since 2019. The constructed hypothetical model isa continuous professional development model based on internal coaching through thestimulation of reflective, participatory, innovative, and collaborative abilities integrated into theschool system to form a culture of independent learning for teachers. The implication ofresearch for further development of teacher empowerment at the school level

    ANALYSIS DETERMINANTS THE VELOCITY OF MONEY IN INDONESIA

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    This study aims to analyze the effect of gross domestic product, inflation, and interest rates on the velocity of money in Indonesia for the period 2011 quarter I to 2020 quarter IV. This type of research is descriptive research with a quantitative approach. Research data was obtained from publications by the Central Bureau of Statistics (BPS) and Bank Indonesia. The data analysis technique used Multiple Linear Regression using Eviews 12. The results stated that the gross dometic product variable partially had a negative and significant effect on velocity of money, this was indicated by the value of t count > t table, which is -4.002220 > 2.021075, while the inflation variable has no effect on velocity of money with the value of t calculate < t table, which is -0.084848 < 2.021075 and the variable interest rate has a positive effect on velocity of money with the value of t calculate > t table, which is 3.200801 > 2.021075. Simultaneously (together) gross domestic product, inflation, and interest rates have a significant effect on the velocity of money in Indonesia with f calculated > f table which is 27.04354 > 2.838745

    PENGARUH MODEL EXPERIENTIAL LEARNING BERBANTUAN MEDIA PEMBELAJARAN YOUTUBE TERHADAP HASIL BELAJAR SISWA KELAS X SMA NEGERI 3 BALIKPAPAN

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    This research aims to determine the effect of the experiential learning model assisted by YouTube learning media on the learning outcomes of class X students at SMA Negeri 3 Balikpapan. This research uses a quasi-experimental method with a nonequivalent control group design. The subjects of this research were students in class X-3, totaling 36 students, as the experimental class and X-6, totaling 36 students, as the control class. The data collection technique used in this research is a test, namely pretest and posttest, then supported by other data in the form of documentation with data analysis using the sample t-test. The research results show that the sig. (2-tailed) t-test for Equality of means is 0.001 so that the significance value is 0.001 < 0.05, which means H0 is rejected and Ha is accepted. So, it can be concluded that there is a significant influence of the experiential learning learning model assisted by YouTube learning media on the economic learning outcomes of class X SMA Negeri 3 Balikpapan students

    The Effect of Shopee E-Commerce on the Consumptive Behavior of Students of the Department of Social Science Education, Faculty of Teacher Training and Education, Mulawarman University

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    The emergence of E-commerce Shopee can cause changes in student consumption behavior. The massive promos offered by E-commerce Shopee will encourage students to shop and tend to behave consumptively. The purpose of this research is to determine the effect of Shopee E-commerce on student consumptive behavior.  This type of research uses quantitative research methods with a population of 258 students majoring in social science education, Faculty of Teacher Training and Education, Mulawarman University, and a sample size of 72 students where the sample is obtained by using the Slovin formula. The data collection technique was carried out by distributing questionnaires to respondents. This study uses classical assumption test data analysis techniques in the form of normality tests, heteroscedasticity tests, simple linear regression tests and coefficient of determination tests, and uses the t test to test hypotheses. The results showed that Shopee E-commerce had a significant effect on the consumptive behavior of students majoring in social science education, Faculty of Teacher Training and Education, Mulawarman University. This can be seen from the results of the t test, where t_hitung is greater than t_table (2.072> 1.994), with a significant level smaller than 0.05 (0.042 <0.05). Based on statistical data testing through the analysis of the coefficient of determination, it can be seen that the coefficient of determination (R^2) is 0.058 or 5.8%, which means that variable X (Shopee E-commerce) affects variable Y (consumptive behavior) 5.8%. Another 94.2% is influenced by other variables not explained in this study. Based on the research results it can be concluded: E-commerce Shopee affects the consumptive behavior of students of the Social Science Education Department, Faculty of Teacher Training and Education, Mulawarman University

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    Jurnal FKIP Universitas Mulawarman (Fakultas Keguruan dan Ilmu Pendidikan)
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