Lembaga Jurnal Fakultas Keguruan dan Ilmu Pendidikan Universitas Bosowa Makassa
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    INTERTEXTUAL ANALYSIS OF “SANG ALKEMIS†BY PAULO COELHO AND “SANG PEMIMPI†BY ANDREA HIRATA

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    This study aims to reveal the intertextuality in Sang Alchemist by Paulo Coelho and Sang Pemimpi by Andrea Hirata. Narrative structure analysis is related to intertextuality and describes the novel Sang Pemimpi as a transformation from the novel Sang Alchemist by Paulo Coelho as its hypnogram. Using descriptive qualitative methods and theoretical concepts related to narrative structure and transformation, this study concludes that Sang Alchemist is a program of Sang Pemimpi regarding plot, characters, and themes. In the plot appears the intertextual that can be seen at the story's beginning, trying to pursue dreams, parents' attitudes, despair, and the completion stage.This study aims to reveal the intertextuality in Sang Alchemist by Paulo Coelho and Sang Pemimpi by Andrea Hirata. Narrative structure analysis is related to intertextuality and describes the novel Sang Pemimpi as a transformation from the novel Sang Alchemist by Paulo Coelho as its hypnogram. Using descriptive qualitative methods and theoretical concepts related to narrative structure and transformation, this study concludes that Sang Alchemist is a program of Sang Pemimpi regarding plot, characters, and themes. In the plot appears the intertextual that can be seen at the story's beginning, trying to pursue dreams, parents' attitudes, despair, and the completion stage

    DEVELOPMENT OF LEARNING DEVICES AND ITS IMPLEMENTATION THROUGH THE STAD TYPE OF COOPERATIVE LEARNING MODEL IN INCREASING LEARNING MOTIVATION ELEMENTARY SCHOOL STUDENTS

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    This study aims to determine the increase in motivation, student learning with the development of learning tools and their implementation through the 2013 curriculum and the independent curriculum with the application of the STAD Type Cooperative Learning model. critical of a learning plan by the teacher, teacher interaction with students, and how students interact in class Improvement of the implementation of the learning process in class from cycle I with an average score of 31.57% with the category not achieving the predetermined success criteria and in cycle II with a value reaching 52.63% This means that the research indicators have been achieved and there is no need to continue in the next cycleThis study aims to determine the increase in motivation, student learning with the development of learning tools and their implementation through the 2013 curriculum and the independent curriculum with the application of the STAD Type Cooperative Learning model. critical of a learning plan by the teacher, teacher interaction with students, and how students interact in class Improvement of the implementation of the learning process in class from cycle I with an average score of 31.57% with the category not achieving the predetermined success criteria and in cycle II with a value reaching 52.63% This means that the research indicators have been achieved and there is no need to continue in the next cycl

    INCREASING STUDENTS’ VOCABULARY MASTERY THROUGH “MOBILE LEGENDS†GAME ONLINE APPLICATION AT SMA NEGERI 4 MAKASSAR

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    The objective of the research was to know the students' vocabulary mastery through Mobile Legends game online application and to find out the affect of Mobile Legends Game online application on students' vocabulary mastery. This research uses the pre-experimental research method. The population of this research were the students of the second-grade of SMA Negeri 4 Makassar in 2022/2023 academic year, with sample were 30 students. The researcher collected the data by giving pre-test and post-test. The data of this research was analyzed by SPSS 24 Version. Based on the results of data analysis, the researcher concluded that the use of Mobile Legends Game online application can increase students' vocabulary mastery, it's proved by the mean score of the students in pretest and post-test. The result of the research shows that Mobile Legends Game online application was significantly increased students' vocabulary mastery. The mean score in pre-test was 52.83, while in post-test was 81.83. It indicated that the one hypothesis (H1) was accepted and the null hypothesis (H0) was rejected. It means that Mobile Legends Game online application could increase the students' vocabulary mastery in learning English at SMA Negeri 4 Makassar. The objective of the research was to know the students' vocabulary mastery through Mobile Legends game online application and to find out the affect of Mobile Legends Game online application on students' vocabulary mastery. This research uses the pre-experimental research method. The population of this research were the students of the second-grade of SMA Negeri 4 Makassar in 2022/2023 academic year, with sample were 30 students. The researcher collected the data by giving pre-test and post-test. The data of this research was analyzed by SPSS 24 Version. Based on the results of data analysis, the researcher concluded that the use of Mobile Legends Game online application can increase students' vocabulary mastery, it's proved by the mean score of the students in pretest and post-test. The result of the research shows that Mobile Legends Game online application was significantly increased students' vocabulary mastery. The mean score in pre-test was 52.83, while in post-test was 81.83. It indicated that the one hypothesis (H1) was accepted and the null hypothesis (H0) was rejected. It means that Mobile Legends Game online application could increase the students' vocabulary mastery in learning English at SMA Negeri 4 Makassar

    Pengaruh Penggunaan Model Pembelajaran Mind Mapping Berbantu Media Konkret Terhadap Hasil Belajar IPA Siswa Kelas V di UPT SPF SD Inpres Galangan Kapal II Kota Makassar

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    Mersy Angriani, 2023. Pengaruh Penggunaan Model Pembelajaran  Mind Mapping Berbantu Media Konkret Terhadap Hasil Belajar IPA  Siswa Kelas V  di SD Inp Galangan Kapal II Kota Makassar. Skripsi, Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Ilmu Pendidikan dann Sastra, Universitas Bosowa. Dibimbing oleh Dr. Sundaru Hamid, S.Pd.,M.Si dan St. Muriati, S.Pd., M.Pd.             Penelitian ini adalah penelitian yang  bertujuan untuk mengetahui apakah terdapat pengaruh model pembelajaran Mind Mapping berbantu media konkret terhadap hasil belajar IPA siswa kelas V di UPT SPF SD Inpres Galangan Kapal II Kota Makassar. Jenis penelitian ini adalah quasi experiment dengan desain penelitian posttest-only Control Group Design. Sampel penelitian ini adalah siswa kelas V-A sebagai kelas kontrol dan Kelas V-B senagai kelas eksperimen. Teknik analisis data yang digunakan dalam penelitian ini adalah Pegujian Prasyarat Analisis, Uji Analisis Deskriptif dan Uji Hipotesis. Data yang diperoleh menggunakan SPSS versi 25 for windows.  Hasil penelitian menunjukkan bahwa model pembelajaran Mind Mapping berbantu media konkret menunjukkan peningkatan dalam hasil belajar IPA pada siswa, karena pada proses pembelajaran siswa lebih semangat dengan model pembelajaran yang berbeda dari biasanya. Berdasarkan penelitian uji hipotesis menggunakan uji -t (Independent sampel t test) didapatkan nilai untuk –thitung > ttabel yaitu -2,560 < 2,000 maka dapat dikatakan bahwa H0 ditolak dan Ha diterima. Dengan demikian dapat disimpulkan bahwa terdapat pengaruh model pembelajaran Mind Mapping berbantu media konkret terhadap hasil belajar IPA siswa kelas V di UPT SP SD Inp Galangan Kapal II Kota Makassar

    Pengaruh Game Petualangan Dragon Dalam Menumbuhkan Motivasi Belajar Peserta Didik di Kelas IV UPT SPF SDN Lariang Bangi I Kota Makassar

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    Penelitian ini dilakukan dengan tujuan untuk mengetahui pengaruh game petualangan dragon dalam menumbuhkan motivasi belajar peserta didik di kelas IV UPT SPF SDN Lariang Bangi I Kota Makassar. Jenis penelitian ini ialah penelitian eksperimen dengan pendekatan kuantitatif dengan desain penelitian Nonequivalent Control Qroup Desaign, yaitu penelitian ini dilakukan dengan memberikan perlakuan dengan memberikan game edukasi kepada kelompok eksperimen dan menyediakan kelompok kontrol sebagai pembanding. Sampel penelitian ini adalah peserta didik di kelas IV A dan IV C sebanyak 42 Orang. Teknik pengumpulan data yang digunakan dalam penelitian ini adalah angket yang dianalisis dengan statistik deskriptif. Hasil penelitian menunjukkan bahwa ada pengaruh penggunaan media game petualangan dragon dalam pembelajaran terhadap motivasi belajar peserta didik. Hal ini dapat dilihat berdasarkan hasil analisis bahwa nilai tHitumg sebesar 3,761 dan ttabel untuk 21 responden sebesar 1,734 maka 3,761 > 1,734 dapat disimpulkan bahwa terdapat pengaruh yang signifikan pada penggunaan game edukasi terhadap motivasi belajar siswa kelas IV UPT SPF SDN Lariang Bangi I Kota Makassar

    THE EFFECTIVENESS OF USING GOOGLE SITES IN TEACHING WRITING FOR SENIOR HIGH SCHOOL AT SMAN 21 GOWA

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    This research aims to find out the effectiveness of using Google Sites in teaching writing for senior high school at SMAN 21 Gowa. This research applied a true-experimental method using quantitative approach with a pre-test post-test control group design. There were 40 students of SMAN 21 Gowa involved in this research. The test was a writing test which consisted pre-test and post-test. The findings of this research shows that the use of Google Sites is effective in teaching writing. This is evidenced by the mean pre-test and post-test scores between the experimental group before and after treatment (68.00 became 91.20) and in the control group before and after treatment (67.60 became 85.80) with an increase in the percentage of the experimental group (34%) and control group (26%). It means there is a significant difference before and after using Google Sites in teaching writing. Based on the findings, it concludes that the use of Google Sites is effective in teaching writing for senior high school at SMAN 21 Gowa

    AN ANALYSIS OF STUDENTS’ BARRIERS IN READING SKILL AT SMPN 35 MAKASSAR

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    The objective of the research was to find out what barriers students’ experience in reading skill of second grade students’ of SMPN 35 Makassar. This research method was a descriptive quantitative with a likert scale design. This research conducted in two steps, namely observation and giving questionnaire. There were 15 statements with used percentage of data frequency to calculated the questionnaire. This research was conducted on second grade students of SMPN 35 Makassar. The samples of this research consisted of 20 students of class VIII-5 for the 2023/2024 academic year. Researcher analyzing data from questionnaires distributed to students. The result of the research can be seen that barriers experienced by students in reading skill consist of self-confidence, students' interest and environment

    MANAJEMEN GURU DALAM PENGELOLAAN PEMBELAJARAN IPAS SISWA SD NEGERI 25 PARENRENG KECAMATAN SEGERI KABUPATEN PANGKEP

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    Penelitian ini dilakukan dengan tujuan untuk mengetahui manajemen guru dalam pengelolaan pembelajaran IPAS di SD Negeri 25 Parenreng.  Jenis penelitian yang digunakan adalah jenis penelitian kualitatif. Subjek penelitian adalah guru wali kelas yang menerapkan kurikulum merdeka dengan pembelajaran IPAS yaitu kelas IV dan kelas V. Hasil dari penelitian ini menunjukkan bahwa manajemen guru di SD Negeri 25 Parenreng dalam pembelajaran IPAS sudah menerapkan 4 indikator manajemen guru yaitu perencanaan, pengorganisasian, pelaksanaan, dan pengawasan. Perencanaan pembelajaran IPAS masih kurang baik karena perangkat pembelajaran masih belum lengkap yaitu pada kelas V guru wali kelas belum membuat Program Tahunan (Prota), Program Semester (Promes), Alur Tujuan Pembelajaran (ATP), dan Modul Ajar IPAS. Pengorganisasian pembelajaran IPAS terlaksana cukup baik karena guru dapat mengelompokkan semua tahap-tahap pembelajaran mulai dari kegiatan pembuka, inti, dan penutup, namun organisasi dalam kelas berupa pemilihan ketua kelas, wakil ketua kelas, sekretasi, dan bendahara belum diperbarui. Pelaksanaan pembelajaran IPAS cukup berjalan baik dilihat dari pemaparan materi guru yang sesuai dengan pedoman modul ajar dan buku yang dipakai hingga guru membimbing siswa yang mengalami kesulitan dalam pembelajaran. Sedangkan pengawasan pembelajaran IPAS sudah berjalan baik dilihat dari guru mengawasi keaktifan siswa dalam belajar, pengerjaan tugas siswa, hingga pemberian nilai

    Peningkatan Keterampilan Membaca Puisi Menggunakan Media Audiovisual pada Siswa Kelas IV UPT SPF SD Negeri Pampang Kota Makassar

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    Penelitian ini dilakukan dengan tujuan untuk mengetahui peningkatan keterampilan membaca puisi dengan menggunakan media audiovisual pada siswa. Jenis penelitian ini adalah Penelitian Tindakan Kelas (Classroom Action Research) yang dilaksanakan di kelas IV UPT SPF SD Negeri Pampang berjumlah 30 siswa dengan menggunakan dua siklus terdiri dari dua kali pertemuan. Teknik pengumpulan data yang digunakan dalam penelitian ini adalah observasi, tes, dan dokumentasi. Hasil penelitian menunjukkan pada siklus I diperoleh nilai rata-rata hasil peningkatan keterampilan membaca puisi ialah 70,1. Pada siklus II nilai rata-rata hasil peningkatan keterampilan membaca puisi 82,1. Ketuntasan kemampuan keterampilan membaca puisi siswa kelas IV UPT SPF SD Negeri Pampang Kota Makassar mengalami peningkatan. Pada siklus I, dari 14 (46,6%) siswa mencapai ketuntasan belajar, sedangkan pada siklus II sebanyak 24 (80%) siswa mencapai ketuntasan belajar dan ketuntasan belajar klasikal tercapai. Hal ini berarti ketuntasan belajar pada siklus II tercapai secara klasikal karena jumlah siswa yang tuntas mencapai 80%. Berdasarkan hasil penelitian, dapat disimpulkan bahwa pembelajaran peningkatan keterampilan membaca puisi menggunakan media audiovisual pada siswa kelas IV UPT SPF SD Negeri Pampang Kota Makassar mengalami peningkatan

    MEANING OF RAMBU SOLO RITE SYMBOLS AND ITS IMPLICATIONS FOR MEMBERS OF THE TORAJA CHURCH PALAWA CONGREGATION: " AN INTERDISCIPLINARY APPROACH WITH SOCIO-DISCOURSE ANALYSIS STUDIESâ€

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    Aluk is a system of life that occurs in all areas of human life that includes customs and culture. The aluk  that was already in the sky, and Puang Matua and the gods were brought the provisions of the aluk. So that the relationship between in heaven and on earth is bound together. So it appears in Aluk Rambu Solo'. One of them that is still being done today is the installation of Rambu Solo rite symbols. In making and installing the Rambu Solo' symbol, there are certain conditions that must be met. The symbols of Rambu Solo' rites are rituals to remember and honor ancestors who have died and can bless and protect the family. So this is the background so that the author wants to explore the meaning of the symbols of Rambu Solo' Rite and theological studies. In this study, the author uses “socio-discourse analysis" which is an interdisciplinary approach that combines elements of social analysis and discourse analysis. This method aims to understand how language is used in a particular social context and how it reflects, creates, or reproduces social structures, powers, identities, and social relations. Here are the general steps in conducting research using the socio-discourse analysis method.The results showed that the making and installation of Rambu Solo' rite symbols is  still within the understanding  of Aluk Todolo and is seen as a legacy from ancestors. In the making and installation of the symbols of the Rambu Solo rite , the Gospel Crystal has actually been seen, but it is still in the understanding of Aluk Todolo. Therefore, through the creation and installation of Rambu Solo rite symbols, it  is necessary to accompany and direct the Torajan people in understanding the meaning  of Rambu Solo rite symbols so that they can enjoy the gospel of Christ through cultureAluk is a system of life that occurs in all areas of human life that includes customs and culture. The aluk  that was already in the sky, and Puang Matua and the gods were brought the provisions of the aluk. So that the relationship between in heaven and on earth is bound together. So it appears in Aluk Rambu Solo'. One of them that is still being done today is the installation of Rambu Solo rite symbols. In making and installing the Rambu Solo' symbol, there are certain conditions that must be met. The symbols of Rambu Solo' rites are rituals to remember and honor ancestors who have died and can bless and protect the family. So this is the background so that the author wants to explore the meaning of the symbols of Rambu Solo' Rite and theological studies. In this study, the author uses “socio-discourse analysis" which is an interdisciplinary approach that combines elements of social analysis and discourse analysis. This method aims to understand how language is used in a particular social context and how it reflects, creates, or reproduces social structures, powers, identities, and social relations. Here are the general steps in conducting research using the socio-discourse analysis method.The results showed that the making and installation of Rambu Solo' rite symbols is  still within the understanding  of Aluk Todolo and is seen as a legacy from ancestors. In the making and installation of the symbols of the Rambu Solo rite , the Gospel Crystal has actually been seen, but it is still in the understanding of Aluk Todolo. Therefore, through the creation and installation of Rambu Solo rite symbols, it  is necessary to accompany and direct the Torajan people in understanding the meaning  of Rambu Solo rite symbols so that they can enjoy the gospel of Christ through cultur

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