STKIP Muhammadiyah Sampit: Journal Manajement System
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    PENGARUH GAME ONLINE TERHADAP MOTIVASI DAN PRESTASI BELAJAR SISWA KELAS VIII DI MTs PPKP SAMPIT

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    This research was conducted to determine the effect of online games on motivation and learning achievement in the class VIII social studies subject at MTs PPKP Sampit. The subjects in this study were students of class VIII MTs PPKP for the academic year 2020/2021  which consisted of 5 rooms totaling 163 students. The technique used in collecting research subjects is saturated sampling technique. The data collection technique used a questionnaire. The data analysis technique used is Path Analysis with the help of the SPSS 15 for windows program.The results of the study partially showed that the significance value was 0.023 <0.05, so HO was rejected and Ha was accepted, which means that the relationship between X and Z and Y as the control variable is significant (real). Based on the discussion in the partial correlation test above, it is known that the presence of the motivation variable as a control variable has an effect on the online game variable and student learning achievement. The coefficient of determination (R2) was obtained by the R Square value of 0.386 or 38.6% which indicated that the percentage of the contribution of the influence from the variables (online games and learning achievement) to the control variable (learning motivation) was 38.6%. The variation of the X and Z variables used is able to explain 38.6% of the variation in the control variable. While the remaining 61.4% was influenced by other factors

    IMPLEMENTATION OF THE PROJECT TO STRENGTHEN THE PROFILE OF PANCASILA STUDENTS THROUGHTHE ASSISTANCE OF PEER TUTOR TEACHERS AT SMP NEGERI 1 SAMPIT

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    This study aims to determine the learning planning process of the Pancasila Student Profile Strengthening Project at SMP Negeri 1 Sampit based on peer tutors; and to find out the results of its implementation in terms of the activities of teachers and students. This research uses a School Action Research approach which is carried out in two cycles and uses qualitative descriptive methods. The results of this study are: First, the learning planning process of the project to strengthen the profile of Pancasila students at SMP Negeri 1 Sampit based on peer tutors begins with the identification of problems, readiness, planning, implementation, and evaluation of P5 learning. Second, the implementation of the learning project to strengthen the profile of Pancasila students at SMP Negeri 1 Sampit in terms of teacher and student activities shows that the results of the assessment of indicators of four teacher competencies have achieved the creteria of achievement. Pedagogic competence is at 75% - 80%, personality competence at 76% - 81%, social competence at 77% - 83% and professional competence at 83% - 87%. Meanwhile, the level of student activity in the P5 learning process is included in the good category where 95% of students can interact between students, 88% carry out literacy in the context of problem solving and as many as 92% of students are actively monitored in learning activities.Keywords

    MANAGEMENT OF ONLINE DISTANCE LEARNING DURING THE COVID-19 PANDEMIC AT SMPN 1 SAMPIT

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    The Covid-19 pandemic that was so fierce some time ago caused disruption and even stopped the learning process in the classroom. So that learning is carried out remotely, both online and offline. This situation led the principals to creatively make good practice breakthroughs to keep learning going, even through long distances in the network, as was done at SMPN 1 Sampit The objectives of this good practice focus on: First; How are the efforts to manage distance learning during Covid-19 using diverse applications? Secondly, What are the apps used by teachers during distance learning? The methods used are pre-observation, observation, reflection, action, supervision, and final reflection. The results of this study show that the COVID-19 pandemic has brought good changes in learning management. The management, which was originally in the form of face-to-face meetings, became remote meetings in the network using various applications such as Whatsaap, Si Bajakah, Google Classroom, Edmodo, Zoom Meeting, and Google meet, as well as other applications. The use of this application is quite easy because it has been given training by the school, and the learning process can be achieved according to the goals

    Pengembangan Media Pembelajaran Interaktif pada Mata Pelajaran IPA di Sekolah Dasar

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    Penelitian ini bertujuan untuk mengembangkan media pembelajaran interaktif dan menguji kelayakan media pembelajaran interaktif pada mata pelajaran IPA bertema penjelajahan luar angkasa. Penelitian ini menggunakan metode Research and Development dengan metode ADDIE yang meliputi tahapan Analisis, Perancangan, Pengembangan, Implementasi, dan Evaluasi. Subjek penelitian ini adalah kelayakan media pembelajaran interaktif dan objek penelitian ini adalah siswa. Uji kelayakan dilakukan dengan cara uji individu (One to One) terhadap 3 orang ahli yaitu ahli materi, ahli pembelajaran, dan ahli media, serta 3 orang siswa. Selain itu, uji kelompok kecil juga dilakukan terhadap 9 siswa yang dipilih berdasarkan kemampuan baik, sedang, dan buruk pada mata pelajaran IPA. Teknik pengumpulan data dilakukan dengan kuesioner menggunakan skala Likert. Analisis data dilakukan dengan deskriptif kuantitatif. Hasil penelitian menunjukkan bahwa: media pembelajaran interaktif mampu memfasilitasi pembelajaran IPA dengan hasil penilaian ahli materi senilai 90,91%, ahli pembelajaran senilai 92,50%, ahli media senilai 78,75%, 3 siswa mendapat nilai 86,81%, dan Kecil kelompok bernilai 87,38%, dan media pembelajaran interaktif ini layak digunakan berdasarkan hasil uji coba media oleh ahli dan siswa

    INDIVIDUAL COUNSELING SERVICE USING CYBERCOUNSELING DURING THE COVID-19 PANDEMIC IN MAN KOTAWARINGIN TIUR

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    The development of the times has resulted in changes both in aspects of industrial life and all aspects of life in society, with these changes it is triggered by industrial activities that have combined the sophistication of automation technology with cyber. Cybercounseling services are very important in providing individual counseling services during a pandemic. The focus of this study is to determine the implementation of individual counseling services using cybercounseling at Madrasah Aliyah Negeri (MAN) Kotawaringin Timur during the pandemic. The methodology used in this study was descriptive qualitative, with the subject of the study being a Guidance and Counseling teacher at MAN Kotawaringin east. Data collection method using interview method, and data analysis using qualitative descriptive method. Individual counseling services are also services organized by a Guidance and Counseling teacher (counselor) to counsellors (students) in the context of alleviating personal problems of counsellors, with cybercounseling very helpful for Guidance and Counseling teachers and students during the current pandemic. Cybercuncounseling can help BK teachers to carry out their duties easily, as well as facilitate students, and so that students can make behavior changes, can also make meaningful decisions for themselves during the current pandemic

    OF THE LEARNING ENVIRONMENT AND LEARNING DISCIPLINE ON LEARNING OUTCOMES IN SOCIAL STUDIES SUBJECTS CLASS VIII AT SMP MUHAMMADIYAH SAMPIT

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    The purpose of the study is to determine the influence of the learning environment and learning discipline on learning outcomes in social studies class VIII subjects at SMP Muhammadiyah Sampit for the 2022/2023 academic year. The subjects in this study were class VIII students from R1-R3, which had a population of 82 students, and the sample that the researchers used was 82 students, and the techniques used Nonprobability. The research instruments used are questionnaires, and documentation, as well as the analysis techniques used are with multiple Linear Regression. The results of the ex-post facto research analysis show that; (1) there is no influence of the learning environment on learning outcomes in social studies class VIII subjects at Muhammadiyah Sampit Junior High School, as can be seen from the tcount of < ttable, which is -0.371 < 1.990. (2) There is no influence of learning discipline on learning outcomes in social studies class VIII subjects at Muhammadiyah Sampit Junior High School, as can be seen from the t count of < ttable, which is 0.365 < 1.990. (3) There is no influence of the learning environment and learning discipline on learning outcomes in social studies class VIII subjects at Muhammadiyah Sampit Junior High School, as can be seen from Fcount (0.083) < Ftable (3.11)

    KEPUASAN SISWA TERHADAP FASILITAS LABORATORIUM KOMPUTER DI SEKOLAH

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    Kepuasan siswa ditentukan dari  fasilitas yang disediakan pihak sekolah.Penelitian ini dilakukan untuk mengetahui tingkat kepuasaan siswa terhadap fasilitas disekolah. Subjek dalam penelitian ini adalah seluruh siswa kelas XII SMK Muhammadiyah Sampit yang berjumlah 36 orang. Teknik analisis data yang digunakan adalah Deskriptif kuantitatif  yang dibantu dengan SPSS 15.Hasil analisis menunjukan bahwa tingkat kepuasan siswa berada dikategori puas. Berdasarkan hasil analisis dan perhitungan deskriptif kuantitatif melalui program SPSS versi 15 diperoleh nilai kepuasan siswa jurusan teknik komunikasi jaringan Kelas XII terhadap fasilitas laboratorium komputer di  SMK Muhammadiyah Sampit Tahun Pelajaran2017/2018 berada pada kategori puas sebanyak 26 siswa atau 72,22 %, dan nilai mean tertinggi yaitu pada Aspek keyakinan sebesar 3,34, dan nilai mean terendah pada aspek keandalan 3,31

    PENGARUH PEMANFAATAN TEKNOLOGI INFORMASI INTERNET TERHADAP MOTIVASI BELAJAR DAN HASIL BELAJAR

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    The aimed of this study were:(1) To determine the effect of using internet technology on learning motivation of Social Studies Subjects in Class VIII students at SMP Negeri 3 Sampit in the Academic Year 2020/2021(2) To determine the effect of using internet technology on student learning outcomes of Social Studies subjects in. VIII at Class Students SMP Negeri 3 Sampit in the Academic Year 2020/2021.The population in this study were Class VIII students of SMP Negeri 3 Sampit in the Academic Year 2020/2021, totaling 322 students and taken as a sample of 20%, namely 70 students with the Proportional Random Sampling technique. The data analysis technique used a simple linear regression analysis technique.Based on the results of simple linear regression analysis, they ware:(1) There was a significant effect between the use of Internet Information Technology and Learning Motivation in Class VIII Students in Room 1 to 9 at SMP Negeri 3 Sampit in the Academic Year 2020/2021. With the value of tcount> from ttable, which was 12,728>1,995.(2) There was  no significant effect between the use of internet information technology on learning outcomes in Class VIII Students from Room 1 to 9 at SMP Negeri 3 Sampit for the Academic Year 2020/2021. With the value of tcount> from ttable, that was 1.019<1.995

    SHALAT DHUHA DAN PENGUATAN KARAKTER PESERTA DIDIK

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    There is an interesting phenomenon in mushalla Al-Kautsar MAN Kotawaringin Timur, Central Kalimantan at each first break. Not a few students and students come to the mushalla to perform Dhuha prayer, which is one of the sunnah prayers performed around the sun begins to rise until the time of Dhuhr. The students came one by one to the mushalla, took ablution water and performed Dhuha prayers between two and eight rak'ahs. This phenomenon shows the growth and development of students' spiritual attitudes, which at the next level grow and develop also the social attitudes of students. So that the strength of character of the students of MAN Kotawaringin Timur. The issues raised in this study are: first; what is the motivation of students to perform Dhuha prayers. Second; what character strengths appear in students after diligently performing Dhuha prayers? The methodology used in this study relies on the paradigm of social definition, with verstehen (interpretative understanding) method. While the approach used is phenomenological approach. The results of this study showed that the motivation of students to perform Dhuha prayers include: to draw closer to God, to feel calm, to refresh the body. The strength of character that arises include: courage, integrity, hope, vitality, and spirituality

    Pengembangan Media Video di Era Covid-19 untuk SMA Mata Pelajaran Matematika

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    Tujuan dari penelitian ini adalah untuk mengetahui proses pengembangan media video pembelajaran Matematika SMA pada mata pelajaran Persamaan Lingkaran, dan untuk mengetahui penilaian ahli materi, ahli pembelajaran, ahli media dan siswa pada media video pembelajaran Matematika. Subyek, dan untuk menentukan kelayakan media. video pembelajaran untuk mata pelajaran matematika. Jenis penelitian ini adalah penelitian pengembangan atau Research and Development (R&D). Dengan menggunakan model pengembangan Dick & Carrey. Hasil penelitian menunjukkan bahwa secara keseluruhan, hasil penilaian kelayakan uji coba ahli desain pembelajaran media video sebesar 76,19% (layak). Kemudian hasil penilaian kelayakan uji ahli media pada media video adalah 74,66% (Layak). Selanjutnya hasil penilaian kelayakan uji coba ahli materi pada media video adalah 82,5% (Sangat Layak). Kemudian hasil penilaian kelayakan uji coba individu media video sebesar 81,428% (layak) dan hasil penilaian kelayakan uji coba individu media video sebesar 85,71%. (Sangat Berharga)

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