Online-Journals.org (International Association of Online Engineering)
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Students’ Voices on Online Learning: Constraints, Dissatisfactions, and Expectations
There is no longer an emergency situation that requires full online learning in education, as COVID-19 has subsided. However, now that digital learning has become firmly established, its integration seems inevitable. Therefore, students’ feedback on their experiences with full virtual learning is crucial. It allows us to anticipate and create a well-prepared post-pandemic learning environment that integrates online classrooms effectively. The investigation of students’ experiences during the shift to online learning induced by the pandemic remains relatively scarce in West Kalimantan, a province in Indonesia. This research aims to fill this knowledge gap. The study employed a descriptive quantitative method to collect the participants’ experiences during online learning, aiming to describe the limitations, discontent, and expectations associated with online education. The survey collected responses from 769 undergraduate students at the university under study. The findings suggest that, despite the significant challenges of online learning, such as stable Internet connections and data quotas, Indonesian students consider themselves digitally literate and anticipate continuing to engage in online learning to supplement the traditional face-to-face classrooms they strongly desire. The lack of interviews in this study warrants further investigation to improve the findings
A New WRR Algorithm for an Efficient Load Balancing System in IoT Networks under SDN
The Internet of Things (IoT) connects various smart objects and manages a vast network using diverse technologies, which present numerous challenges. Software-defined networking (SDN) is a system that addresses the challenges of traditional networks and ensures the centralized configuration of network entities to manage network integrity. Furthermore, the uneven distribution of IoT network load results in the depletion of IoT device resources. To address this issue, traffic must be distributed equally, requiring efficient load balancing to be ensured. This requires the development of an efficient architecture for IoT networks. The main goal of this paper is to propose a novel architecture that leverages the potential of SDN, the clustering technique, and a new weighted round-robin (N-WRR) protocol. The objective of this architecture is to achieve load balancing, which is a crucial aspect in the development of IoT networks as it ensures the network’s efficiency. Furthermore, to prevent network congestion and ensure efficient data flow by redistributing traffic from overloaded paths to less burdened ones. The simulation results demonstrate that our N-WRR algorithm achieves highly efficient load balancing compared to the simple weighted round-robin (WRR), and without the application of any load balancing method. Furthermore, our proposed approach enhances throughput, data transfer, and bandwidth availability. This results in an increase in processed requests
Reluctance of Students to Utilize Virtual Educational Environments in Public Schools: Real World Experiences
This study aimed to explore the perspectives of public-school students who were hesitant to use the Darsak Educational Platform (DEP) during the COVID-19 pandemic in order to understand their real-life experiences. To achieve the aim of the study, the researchers employed a qualitative approach in its phenomenological form. The study sample consisted of 12 male and female students from various public schools in Jordan. The participants were chosen using an intentional method. Semi-structured interviews were used to collect the data. The study’s findings revealed a variety of causes that contributed to students’ resistance to using DEP. These causes include the students’ lack of readiness to learn through DEP, the DEP’s failure to comply with international design standards, the inadequate physical and technical teaching environment, and the limited digital competencies of teachers needed in the virtual learning environment. Given the findings of this research, the researchers advise that additional consideration should be given to the design of DEP. They also advise providing students with appropriate guidance in the usage of educational platforms
Chat GPT for Professional English Course Development
Digitalization of all life spheres is the reality of modern world development. The global digitization creates a powerful information environment. Its navigation requires serious tools for structuring, systematizing and processing information. Digital processes, as the most progressive, are in constant development. Artificial Intelligence (AI) is gaining popularity. The latest product that has created a lot of discussion is СhatGPT (Generative Pre-trained Transformer) from OpenAI, which is an artificial intelligence chatbot that demonstrates the ability of digital devices to perform the tasks inherent to intelligent beings. The paper shows some issues of using ChatGPT for making a new course of Law English, a curriculum, a syllabus at the tertiary level removing concerns related to its application and utilization. The purpose of the manuscript is to describe a real case of working out a professional English course for university students applying ChatGPT. The methods of analysis, synthesis, case study, expert assessment were used. The results are as follows: a new course for Law English training, a curriculum, a syllabus and a textbook using content created by ChatGPT were readied. The conclusion is that, nowadays, everything can be taught by a teacher partly with an AI. ChatGPT can be used for a wide variety of educational purposes, including providing information, generating necessary texts, tasks, tests, and answering many questions. Most of the mentioned ChatGPT services are important educational elements in language teaching and learning, they can be used for professional English course development
Exploring Campus through Web-Based Immersive Adventures Using Virtual Reality Photography: A Low-Cost Virtual Tour Experience
This study aims to assess the incorporation of virtual reality (VR) photography into the web-based immersive application “virtual interactive campus tour (VICT).” This application offers users an immersive experience, allowing them to virtually explore university campuses and access information about the facilities and services available. The VICT application offers a cost-effective, attractive, and sustainable alternative for universities to display their resources and interact with potential students. Through black box testing, we conducted user acceptance testing (UAT) and functionality testing, confirming the application’s readiness for deployment and its capability to meet institutional and end-user requirements. This study also examined the potential for universities to use VR to meet the expectations of prospective students. The application is compatible with both desktop and mobile devices. The results indicated that the overall average validity score was 0.88, suggesting that the measure is valid. The validation results were thoroughly tested and reliable. This study emphasizes the potential of immersive web-based tours in higher education and aims to bridge the divide between virtual exploration and physical visits. By offering an immersive virtual campus experience, this innovative tool has the potential to revolutionize university marketing strategies, increase student engagement, and transform campus visit approaches
Information and Communication Technology and its Impact on Improving the Quality of Engineering Education Systems
The emergence of the remarkable phenomenon of information and communication technology (ICT) in the last two decades of the twentieth century, and its integration into the formal education systems of leading countries, has expanded learning opportunities and facilitated easy access to educational resources. Due to the vast amount of information available, there is a growing emphasis on information management. This approach allows students to enhance their learning by utilizing various tools and visual aids. These tools help in teaching and training by engaging students’ different senses, making learning more realistic, practical, and enjoyable. The quality of education and the effectiveness of educational systems are among the most important concerns for educational developers, and decision-makers in any country. The areas of education is one of the fields that has undergone fundamental changes with the emergence of information technology. Information technology has been recognized as an effective tool in the learning and teaching process. In this research, we will discuss the role of ICT and its impact on enhancing the quality of education systems. The results demonstrate that ICT plays an effective role in the design, planning, implementation, learning, educational evaluation, and structure of education. This includes aspects such as timing, suitability, accuracy, adequacy, realism, speed of transmission, learning accuracy cost reduction, and educational effectiveness. Based on the aforementioned points, educational institutions must offer a suitable framework for integrating ICT into education through thorough planning
E-learning in the Cloud Computing Environment: Features, Architecture, Challenges and Solutions
The need to constantly and consistently improve the quality and quantity of the educational system is essential. E-learning has emerged from the rapid cycle of change and the expansion of new technologies. Advances in information technology have increased network bandwidth, data access speed, and reduced data storage costs. In recent years, the implementation of cloud computing in educational settings has garnered the interest of major companies, leading to substantial investments in this area. Cloud computing improves engineering education by providing an environment that can be accessed from anywhere and allowing access to educational resources on demand. Cloud computing is a term used to describe the provision of hosting services on the Internet. It is predicted to be the next generation of information technology architecture and offers great potential to enhance productivity and reduce costs. Cloud service providers offer their processing and memory resources to users. By paying for the use of these resources, users can access them for their calculations and processing anytime and anywhere. Cloud computing provides the ability to increase productivity, save information technology resources, and enhance computing power, converting processing power into a tool with constant access capabilities. The use of cloud computing in a system that supports remote education has its own set of characteristics and requires a unique strategy. Students can access a wide variety of instructional engineering materials at any time and from any location, thanks to cloud computing. Additionally, they can share their materials with other community members. The use of cloud computing in e-learning offers several advantages, such as unlimited computing resources, high scalability, and reduced costs associated with e-learning. An improvement in the quality of teaching and learning is achieved through the use of flexible cloud computing, which offers a variety of resources for educators and students. In light of this, the current research presents cloud computing technology as a suitable and superior option for e-learning systems
A Proposed Perspective for the Successful Deployment of Internet of Things in a Smart Home Environment
The Internet of Things (IoT) technology is used in smart homes to enhance comfort, security, and energy efficiency. This study outlines a theoretical framework for the deployment and dissemination of IoT technologies in intelligent residential environments. The framework of this study highlights the significance of many components that cater to people’s individual needs. The study offers a systematic explanation of IoT principles, tangible devices, services, data creation, software, applications, and logistical needs. Furthermore, it contains an extensive table that assists users in choosing the most appropriate resources and components. The study points to smart home systems based on IoT, which utilize sensors, controllers, and cloud solutions to manage data and provide user control while ensuring privacy and confidentiality. The study addresses various needs of users by utilizing a semantic vision framework for smart house design that guarantees economic advantages, enhanced security, and user contentment, ultimately leading to enhanced community interactions and the overall welfare of residents
The Relation among Vocational Teachers’ Use of Digital and Mobile Tools and Socio-Demographic Factors
Education is increasingly influenced by digitalization and intergenerational differences. With the coming of the Alpha generation and its future entry into secondary education, there is a need to continuously improve and adapt educational strategies, teaching methods, and pedagogical and digital competences of teachers to these changes. The aim of the study is to find out which digital and mobile tools are used in teaching by Czech teachers in secondary vocational education and which factors influence teachers’ attitude towards the reasons for not including these tools in teaching. Data were collected using a questionnaire survey method. The data were analyzed at 95% confidence level using Chi-square test in SPSS software. Phicoefficient, Odds ratio, and Cramer’s V method were used to find out the degree of relation between the variables. The research showed a significant effect of gender, age, and subject area taught on teachers’ use of digital tools. The use of mobile tools in teaching decreases as teachers, age. Women are more likely to not use LMS Moodle compared to men. Women perceive teachers’ digital competences as more deficient and believe that they may be the reason for not using digital tools in teaching. The study extends theoretical knowledge and provides recommendations on how to prepare secondary education actors in the context of digital pedagogy for the arrival of the Alpha generation
Collaborative Virtual Learning Environments: A Structure for Designing Digital Educational Materials
Collaborative learning (CL) is primarily conducted in-person meetings these days. It is explained in more detail by identifying key aspects and benefits. Furthermore, social dimensions of learning are discussed, with an emphasis on communication and interaction. Therefore, the theoretical underpinning of educational environments is shared learning. An overview of virtual learning communities and prerequisites for participation are provided. This paper’s goal is to offer a few pieces of research on students and cooperative learning in virtual environments. Educations on cooperative learners in virtual environments are beginning to appear and will become more important, especially in online and remote learning contexts. It will be argued that virtual worlds’ layout and functioning offer a collaborative platform, especially for students who may have grown accustomed to and even prefer digitalized learning environments. Additionally presented is the environment’s design. This environment has been assessed using a hybrid evaluation methodology to identify usability challenges, gather additional requirements for new functionality to facilitate collaborative virtual learning environments, and assess the suitability of various learning scenarios