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    Review of Data Bias in Healthcare Applications

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    In the area of medical artificial intelligence (AI), data bias is a major difficulty that affects several phases of data collection, processing, and model building. The many forms of data bias that are common in AI in healthcare are thoroughly examined in this review study, encompassing biases related to socioeconomic status, race, and ethnicity as well as biases in machine learning models and datasets. We examine how data bias affects the provision of healthcare, emphasizing how it might worsen health inequalities and jeopardize the accuracy of AI-driven clinical tools. We address methods for reducing data bias in AI and focus on different methods used for creating synthetic data. This paper explores several mitigating algorithms like SMOTE, AdaSyn, Fair-SMOTE, and BayesBoost. The optimized Bayesboost algorithm has been discussed. This approach showed more accuracy and addressed the error handling mechanism

    Augmented Reality for the Development and Reinforcement of Spatial Skills: A Case Applied to Civil Engineering Students

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    The architecture, engineering, construction, and operation (AECO) industry has brought transformations within the field. Despite the changes, traditional teaching methods such as analyzing two-dimensional plans and models are still being used in training processes, which do not effectively promote the development of spatial skills. In this context, augmented reality (AR) can be used as a tool to translate two-dimensional information into three-dimensional space. Thus, the present study explores the use of the VT-Platform AR tool to develop and reinforce spatial skills among undergraduate civil engineering students. The study follows a quantitative approach with a descriptive scope and an experimental design. Students in the sanitary engineering subject were divided into two groups: an experimental group and a control group. A short-term teaching-learning methodology was proposed for the experimental group using the VT-Platform AR tool. Both groups took the differential aptitude test (DAT) to measure their spatial skills. The experimental group showed a higher average score compared to the control group, with a difference of 29.8%. Furthermore, the use of the VT-Platform AR tool helped standardize the level of spatial skills within the experimental group. It was concluded that using the VT-Platform AR tool can effectively develop and reinforce spatial skills among students

    5G Technology for Innovation Education (Sustainable Development Goals 4): A Systematic Review

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    Access to quality education remains a significant global challenge today. In line with the goals outlined by the World Health Organization (WHO) in its 2030 agenda, ensuring access to education is a fundamental objective. Consequently, it is imperative to undertake an investigation into the influence of technological innovation on educational practices. This study examines the impact of incorporating the 5G network into educational settings to improve learning experiences. The analysis covered 134 articles, 62 of which were deemed relevant, classifying the research as ongoing projects or pilot studies for future exploration. The main digital tools identified were artificial intelligence, the Internet of Things, virtual reality, and machine learning. The use of the 5G network appears to have a more significant impact on higher education and universities. Research in this field is mainly concentrated in Europe, America, and Asia. In addition, it is clear that the adoption of 5G technology is influencing pedagogical methods, emphasising immersive learning, e-learning platforms, and flipped classrooms. This study argues for further research into the integration of technology in education, advocating a careful examination of the implementation of 5G infrastructure and its potential to improve access to high-quality education

    The Influence of E-Assessment on Students’ Cognitive Engagement in Higher Education

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    The electronic assessment, or e-assessment, is one of the most important topics to address, especially considering the transformations that higher education is undergoing in the digital age. In this study, we examine the effect of e-assessment on students’ cognitive engagement. By employing a quantitative approach, we conducted a survey using questionnaires to gather data from 41 students in the Faculty of Arts and Humanities at Hassan II University in Casablanca and 105 students’ teachers from the El Jadida regional center for education and training. The main aim of this study is to demonstrate the influence of e-assessment on students’ cognitive engagement. The participants were divided into two groups: the first group included 41 students from the Faculty of Arts and Humanities, with 20 students participating in the traditional paper-based assessment and 21 students undergoing e-assessment through the Kahoot platform. The second group comprises 105 trainee teacher students from the regional center for education and training professions in El Jadida, with 65 students undergoing paper assessment and 40 students undergoing e-assessments. Our questionnaire assessed the impact of e-assessment on participants’ cognitive engagement. The Cronbach’s alpha value was 0.959 for the first group and 0.982 for the second group. According to the results of the study, e-assessment influences cognitive engagement. However, students subjected to traditional paper-based evaluations show less commitment and involvement in courses

    Graduate Students' ChatGPT Experience and Perspectives during Thesis Writing

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    The artificial intelligence (AI) language model ChatGPT, created by OpenAI, can assist students with academic writing assignments in innovative and distinctive ways. Several studies have investigated how postgraduate students perceive various aspects and how gender could affect their perspectives. This study analyzes the perspectives of 80 male and female postgraduate students in various academic fields at Jadara University regarding the use of ChatGPT in writing their theses. This investigation adopts a quantitative approach and extensively utilizes a questionnaire as the primary tool for data collection. The survey aims to determine how students perceive ChatGPT in terms of its usefulness, ease of use, impact on writing quality, and challenges related to dependability and academic integrity. Descriptive statistics examine gender differences in these perceptions, shedding light on postgraduate students’ usage of ChatGPT and gender-related roles. This information could enhance academic writing through the use of AI technology and inform future studies and practices

    A Gender Role Perspective on Women’s Leadership in Chinese Higher Education

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    This study investigated the relationship between women’s gender roles and their leadership in the context of Chinese higher education. Based on a questionnaire survey of 438 female leaders at various levels in Chinese higher education institutions, the research results show that gender-related factors such as family-role orientation and gender self-confidence have a close correlation with leadership aspiration and leadership self-efficacy. The results show that women’s family-role orientation has a negative effect on women’s leadership aspirations and leadership self-efficacy, while women’s gender self-confidence does not have a positive effect on leadership aspirations and leadership self-efficacy as hypothesized. Both family-role orientation and gender self-confidence have a close correlation with leadership aspirations. Leadership aspiration significantly mediated the effects between family-role orientation and leadership self-efficacy. These findings revealed the characteristics and changes in the relationship between gender and leadership among women leaders in Chinese higher education

    Building Consistent Characters through Open-Source Generative AI

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    This paper presents a pipeline for creating consistent characters using open-source generative AI tools, aimed at enhancing educational content. Through the use of XTTS, Fooocus, and FaceFusion, a talking avatar of the marine biologist Raffaele Issel was developed, accurately replicating his facial and vocal features. This study demonstrates how these tools can generate high-quality, engaging educational materials with minimal technical expertise and resources. The methodology facilitates the creation of interactive avatars for use in graphic novels and comic books, enriching museum and educational experiences

    Engaging Teens in History through a Mobile Game Utilizing the Fisher-Yates Shuffle Algorithm and Honeycomb UX Design

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    This study uses the Fisher-Yates shuffle (FYS) algorithm and the Honeycomb UX method to create a smartphone game to engage teens in history learning. Gaming technology has improved rapidly, creating more compelling educational techniques. Educational games are designed to boost students’ computation and cognition. Few studies have merged FYS and Honeycomb in mobile history instructional games. This study uses an innovative technique to instruct young people about history. Smartphones are developed and evaluated using the FYS for randomization and the Honeycomb UX for user experience. Few studies have integrated these two aspects into mobile educational and historical games. According to a survey, this game improves teen historical knowledge and interest. Honeycomb UX testing yielded an average score of 3.75, suggesting user approval. In conclusion, algorithms and UX in educational games can increase local history knowledge

    Enhancing the Quality of Educational Sciences Programs in Jordanian Universities According to CAEP Standards

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    This study aimed to evaluate the quality of educational sciences programs in Jordanian universities according to the Council for the Accreditation of Educator Preparation (CAEP) standards. The study included academic leaders and faculty members from all public and private educational sciences colleges in Jordanian universities, totaling 817 participants. A random sample was selected, comprising two public and two private universities from each region. A questionnaire based on CAEP standards was developed, containing 46 items across five standards, and distributed to 508 participants. The study used a developmental survey methodology, revealing that the quality of educational sciences programs was moderate across all standards, with an average score of 3.07 and a standard deviation of 0.39. The quality assessment varied by region, gender, academic rank, and type of university, with significant differences favoring the central region for college quality and continuous improvement, females, associate professors for program impact, and public universities

    Blockchain Technology in Mobile Payments: A Systematic Review of Security Enhancements in Mobile Commerce

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    This systematic review aims to examine how blockchain technology enhances security and trust in mobile commerce transactions, focusing on its application in mobile payments. The study employs a comprehensive methodology, utilizing the Scopus database to gather relevant literature published between 2018 and 2024. Using carefully selected keywords related to blockchain, mobile payments, and security, the initial search yielded 229 records, which were subsequently filtered using the PRISMA framework. After thorough screening, 86 studies were selected for in-depth analysis. The study utilizes VOS viewer software for bibliometric analysis, revealing a significant annual growth rate of 49.13% in publications, indicating rapidly increasing interest in this field. The results highlight four main thematic clusters: wallets, financial, blockchain, and mobile, with the blockchain cluster showing the highest centrality and frequency. Key findings demonstrate that blockchain technology addresses critical issues in mobile payments, such as high storage costs and processing latency, while significantly improving transaction throughput and security. Blockchain-based self-sovereign identity (SSI) systems are revolutionizing identity management and know your customer (KYC) processes, enhancing both efficiency and privacy. The development of secure lightweight wallets and the implementation of advanced cryptographic techniques have markedly improved the security and speed of mobile transactions. Furthermore, blockchain technology shows promise in combating financial crimes and enabling offline transactions in areas with poor connectivity. The study concludes that blockchain technology is transforming mobile commerce security, but also identifies areas for future research, including scalability solutions, regulatory frameworks, and user-friendly interfaces to encourage wider adoption

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