Online Journal System-Kumpulan Jurnal STKIP Singkawang ((Sekolah Tinggi Keguruan Dan Ilmu Pendidikan Singkawang)
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The Effect of Human Resources Management Practice on School Productivity in Private School
This paper examines the factors that contribute towards enhancing Labor productivity. The research method employed was quantitative, with it employing a survey-based methodology. The study’s population comprised 78 participants including principal, teachers, and staffs in Catholic private schools under Sibolga diocese. Proportional random sampling was used to select a sample of people. A questionnaire was designed in order to collect data, with this passing the validity and reliability tests and meeting the necessary characteristics for a good instrument. Smart PLS 3.0 was employed to evaluate the gathered data. Four components to consider to be human resources management practices including human resources planning, job analysis, recruitment, and selection. The study found a positive relationship between human resources management and school productivity
Gaining Qualitative Insights Into Learners' Experiences And Perceptions Of Digital Activities For English Language Learning
The integration of digital activities into language learning has transformed traditional instructional methods, increasing engagement and interactivity. This study explores the experiences and perceptions of fourth-semester students in the English Education program at State Islamic University Fatmawati Sukarno Bengkulu regarding the use of digital tools for language acquisition. Employing a qualitative research design, the study investigates students’ evaluations of digital resources, their perceived benefits, and the challenges they encounter. Findings reveal that students frequently utilize digital tools such as educational videos, online reading platforms, and social media to enhance vocabulary acquisition, listening comprehension, and interactive language practice. Digital activities, particularly those incorporating gamification, are perceived as engaging and motivating. However, students also identify key challenges, including a lack of structured guidance, limited feedback, and technological barriers such as poor internet connectivity. While digital tools effectively support receptive skills (listening and reading), their impact on productive skills (speaking and writing) is limited without instructor support. This study contributes to research on digital learning by highlighting both its pedagogical advantages and constraints. The findings emphasize the need for structured pedagogical interventions, such as blended learning models that integrate digital tools with instructor-led guidance and feedback. Addressing technological barriers is also crucial to ensuring equitable access to digital learning resources. Future research should examine the long-term effects of digital learning on productive language skills and explore strategies for optimizing digital learning outcomes. By understanding students’ experiences, educators and institutions can refine digital learning approaches to enhance engagement and language acquisition
Mathematic Learning Media with a Split Attention Effect Perpective to Improve Multi-Representasi for Middle School Students
In mathematics learning, students often experience difficulties that result in low student representation, teachers make learning innovations by developing media that can improve student representation in mathematics learning. This study aims to develop learning media from the perspective of the split attention effect to improve the multi-representation of junior high school students on the Pythagorean theorem material with feasible, practical and effective criteria. This study uses a research and development method that refers to the ADDIE model which consists of five phases, namely Analyze, Design, Develop, Implement, Evaluate. The subjects of the study were grade VIII students at one of the junior high schools in Semarang City. The results of the study obtained were the results of media expert validation on the Intrinsic Cognitive Load aspect of 93.34%, the Extraneous Cognitive Load aspect of 95.00%, the Germane Cognitive Load aspect of 88.00%, and material experts on the Intrinsic Cognitive Load aspect of 95.56%, the Extraneous Cognitive Load aspect of 82.23%, the Germane Cognitive Load aspect of 93.34% with the category of feasible to use. The results of the student response questionnaire in experimental class 1 percentage of 71% and experimental class 2 percentage of 75.8% with the practical category used. While the post-ANOVA test (Scheffe' test) showed that there was a significant difference in student representation before and after the application of split attention effect learning media obtained a mean difference of 1.8333 and a sig value of 0.740 or sig> 0.05. There was an increase in representation based on the N-Gain test in experimental class 1 of 67.06% and experimental class 2 of 70.32%, this shows that split attention effect learning media is effective in mathematics learning. Thus, this study can provide innovation in the teaching and learning process to meet student needs with split attention effect learning media as an effective strategy to improve student representation in learning mathematicsMedia Pembelajaran Matematika Dengan Perspektif Split Attention Effect Untuk Meningkatkan Multi Representasi Siswa SMPABSTRAKDalam pembelajaran matematika siswa sering mengalami kesulitan yang mengakibatkan representasi siswa rendah, guru membuat inovasi pembelajaran dengan pengembangan media yang dapat memingkatkan representasi siswa dalam pembelajaran matematika. Penelitian ini bertujuan mengembangkan media pembelajaran dari perspektif split attention effect untuk meningkatkan multi representasi siswa SMP pada materi teorema pythagoras dengan kriteria layak, praktis dan efektif. Studi ini menggunakan metode penelitian dan pengembangan yang mengacu pada model ADDIE yang terdiri dari lima fase yaitu Analyze, Design, Develop, Implement, Evaluate. Subjek penelitian ialah siswa kelas VIII disalah satu SMP Kota Semarang. Hasil penelitian yang diperoleh yaitu hasil validasi ahli media terhadap aspek Intrinsic Cognitive Load sebesar 93,34%, aspek Extraneous Cognitive Load sebesar 95,00%, aspek Germane Cognitive Load sebesar 88,00%, dan ahli materi pada aspek Intrinsic Cognitive Load sebesar 95,56%, aspek Extraneous Cognitive Load sebesar 82,23%, aspek Germane Cognitive Load sebesar 93,34% dengan kategori layak digunakan. Hasil angket respon siswa pada kelas eksperimen 1 persentase 71% dan kelas eksperimen 2 persentase 75,8% dengan kategori praktis digunakan. Sedangkan uji pasca anova (uji scheffe') menunjukkan bahwa adanya perbedaan secara signifikan pada representasi siswa sebelum dan sesudah penerapan media pembelajaran split attention effect yang diperoleh hasil mean difference sebesar 1.8333 dan nilai sig 0.740 atau sig > 0.05. Terjadi peningkatan representasi berdasarkan uji N-Gain pada kelas eksperimen 1 sebesar 67,06% dan kelas eksperimen 2 sebesar 70,32%, hal ini menunjukkan bahwa media pembelajaran split attention effect efektif digunakan dalam pembelajaran matematika. Dengan demikian, penelitian ini dapat memberikan inovasi dalam proses belajar mengajar guna memenuhi kebutuhan siswa dengan media pembelajaran split attention effect sebagai strategi yang efektif untuk meningkatkan representasi siswa dalam belajar matematika.Kata Kunci :Media Pembelajaran; Multi Representas
IDENTIFIKASI PENYEBAB TERJADINYA BAD STOCK BARANG RUSAK DAN EXPIRED DI GUDANG RITEL MENGGUNAKAN METODE ROOT CAUSE ANALYSIS (RCA)
Bad stock berupa barang rusak dan expired merupakan permasalahan yang sering terjadi di gudang ritel dan berdampak pada kerugian finansial serta gangguan distribusi barang. Penelitian ini bertujuan untuk mengidentifikasi penyebab utama terjadinya bad stock di gudang PT. XY Branch Bandung 2 menggunakan metode Root Cause Analysis (RCA). Data diperoleh melalui observasi dan wawancara, kemudian dianalisis menggunakan diagram fishbone. Hasil analisis menunjukkan bahwa akar permasalahan berasal dari tiga aspek utama, yaitu sumber daya manusia (SDM), metode kerja yang belum terstandarisasi, dan kondisi lingkungan gudang yang kurang memadai. Identifikasi ini diharapkan menjadi dasar evaluasi dalam pengelolaan gudang yang lebih efektif
English Teachers’ Role in the 21st Century Learning
The English teacher in the 21st-century era is demanded to be the technology expert, project manager, assessor, collaborator, facilitator, and lifelong learner. This study examines the English teachers’ beliefs regarding their roles as technology experts. A qualitative approach was employed to gather data from two English teachers from a vocational high school in Padang, West Sumatra. They were selected using a purposive sampling technique with categorization they are familiar with and use technology in their teaching practice. The data of the research are collected through interviews conducted with the use of audio recorders. The Technology Acceptance Model (TAM) theory is the foundation for this study’s conceptual framework. The findings indicated that English teachers believe they have played their role as technology experts. They have utilized technology in the teaching and learning process. It also found teachers have faith that technology is easy to use and provides much usefulness to support English language teaching. Furthermore, it was found that schools facilitate technology, but the amount of technology support available was still limite
The Influence of Game Series and Fundamental Motor Skills (FMS) Learning Strategies on Volleyball Technique Skills of Elementary School Students 006 Madung
This study investigates the impact of game-based learning strategies versus conventional approaches on developing elementary school students' basic volleyball skills. Using an experimental design, two groups received different treatments: game-based learning and conventional methods. The sample consisted of 60 fifth-grade students, assessed for fundamental motor skills using the TGMD-2 subtest and basic volleyball techniques using the AHHPERD instrument designed for ages 10-18. Data analysis using descriptive statistics and a 2x2 ANOVA yielded the following findings: (1) Game-based learning strategies were more effective than conventional approaches in improving basic volleyball technique skills (p = 0.030), (2) Students with high fundamental motor skills (FMS) showed significantly better basic volleyball technique skills compared to those with low FMS (p = 0.039), (3) There was a significant interaction between learning strategies and students' FMS (p = 0.013), indicating varying effectiveness based on FMS levels, (4) Game-based learning strategies were more effective in enhancing basic volleyball technique skills in students with high FMS compared to conventional methods (p = 0.003), (5) Conventional learning strategies were more effective than game-based approaches in improving basic volleyball skills in students with low FMS (p = 0.011
Kajian Bandingan Novel Layla Majnun Karya Nizami Ganjavi Dengan Tenggelamnya Kapal Van Der Wijck Karya Hamka
Penelitian ini bertujuan untuk mengetahui perbandingan guna menemukan persamaan sebuah karya sastra dengan karya sastra lain antara novel Layla Majnun karya Nizami Ganjavi dengan novel Tenggelamnya Kapal Van Der Wijck karya Hamka melalui unsur-unsur pembangunnya seperti buah pikiran, tokoh dan penokohan, alur, serta latar. Metode yang digunakan adalah deskriptif dengan bentuk penelitian kualitatif. Sumber data dalam penelitian ini berasal dari kutipan-kutipan yang mengandung unsur pembangun dari kedua novel yang dianalisis. Hasil penelitian menunjukkan bahwa terdapat banyak unsur yang memiliki kesamaan dari kedua novel tersebut seperti pada gagasan kawin paksa; tokoh dan penokohan seperti Qays dengan Zainuddin, Layla dengan Hayati, Ayah Layla dengan Datuk Garang, Ibnu Salam dengan Aziz, serta Naufal dengan Muluk; Kesamaan alur dalam penggunaan alur progresif, namun Hamka memodifikasi alur dalam karyanya dengan menyisipkan kilas balik di dalamnya. Latar suasana didominasi oleh suasana sedih, kecewa, marah, dendam, dan duka. Kedua novel ini juga mengangkat unsur keislaman dalam latar sosialnya.
Development of Physics HOTS Assessment Instruments in High School: A Comprehensive Literature Review
This study aims to identify strategies for developing HOTS assessment instruments in high school physics subjects. The research employs bibliometric methods and qualitative approach to analyze various journals published between 2019 and 2023. The analysis results indicate that the development of HOTS instruments is driven by the need for 21st-century skills and is supported by findings from international surveys such as PISA and TIMSS. The most commonly developed assessment forms include test questions in the form of multiple choice, multiple choice with reasoning, and essays. These questions are designed with HOTS characteristics in mind, including HOTS indicators, operational verbs, physics problem contexts, stimuli, and Bloom's taxonomy. Physics topics that are frequently developed include subjects such as temperature and heat, harmonic vibrations, sound and light waves, thermodynamics, as well as static and dynamic fluids. Commonly used research methods for this development include Borg and Gall's R&D method, the 4D method, qualitative descriptive methods, and the ADDIE method. HOTS instrument undergoes a series of feasibility tests and analyses, including validity testing by validators, statistical validity tests, reliability tests, difficulty level tests, discrimination index tests, Rasch model analysis, analysis using the Alpha Cronbach formula, and distractor analysis. The findings of this study provide valuable insights for developing valid, reliable, and relevant HOTS assessment instruments that meet the needs of high school physics education
The Effect of Problem-Based Learning on Students’ Conceptual Understanding Reviewed from Students’ Beliefs
This study aims to analyze the effect of the implementation of problem-based learning on the understanding of physics concepts in terms of students' beliefs. This study is a quasi-experimental study with a 2 x 2 factorial design. The research sample was 50 students from class XI IPA SMAN 10 Kota Jambi, and they were divided into an experimental class (n = 25) and a control class (n = 25). Data was collected using a four-tier diagnostic test, observation sheets, and a learning implementation checklist. The results of the analysis used a two-way ANOVA test. The study results showed that students in the experimental class had a higher percentage of conceptual understanding (66%) than students in the control class (50.8%). There was no influence of beliefs (positive and negative) on the knowledge of physics concepts. There was no interaction between the problem-based learning model and beliefs on students' understanding of physics concepts on static fluid material
Strategies to Improve the Learning Outcomes of Elementary School Students in Sports Practice in Padang City
This study analyzes how nutritional status, physical fitness, and motor skills affect PJOK practical learning outcomes among 54 students at SDN 04 Kampung Olo, Padang. Using path analysis, BMI, fitness tests, and motor skill assessments were used to measure the variables, while learning outcomes were evaluated through PJOK performance. Nutritional status, physical fitness, and motor skills have a significant direct effect on the practical learning outcomes of physical education students in Padang City, with contributions of 37.8% (p = 0.006), 28.8% (p = 0.012), and 25.2% (p = 0.004), respectively. Nutritional status also has an indirect effect through physical fitness, contributing 7.3% (p for the path from nutritional status to physical fitness = 0.065; p for physical fitness to learning outcomes = 0.012) and through motor skills by 4.1% (p path from nutritional status to motor skills = 0.244; p from motor skills to learning outcomes = 0.004), although the influence through motor skills was less significant. Physical fitness had a significant indirect influence through motor skills by 21.1% (p = 0.000 and p = 0.004)