Online Journal System-Kumpulan Jurnal STKIP Singkawang ((Sekolah Tinggi Keguruan Dan Ilmu Pendidikan Singkawang)
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    Desain Materi Ajar Interaktif Teks Berita Bagi Siswa Kelas XI ATP 2 SMKN Pertanian Terpadu

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    Penelitian ini memiliki tujuan untuk merancang materi  ajar  mengenai teks berita yang sesuai dengan karakteristik siswa kelas XI ATP 2 SMKN Pertanian Terpadu Kota Pekanbaru, yang selama ini mengikuti pembelajaran dengan metode tradisional dan kurang berpartisipasi secara aktif. Penelitian ini menggunakan metode Research and Development dengan model ADDIE sebagai landasan pengembangan, yang terdiri dari berbagai tahap seperti analisis kebutuhan, perancangan materi, pelaksanaan, dan penilaian terhadap produk. Data dikumpulkan melalui observasi, kuesioner, dan wawancara untuk mengetahui kebutuhan siswa dari segi konten, penggunaan bahasa, tampilan grafis, serta media belajar. Hasil penelitian menunjukkan bahwa siswa memerlukan bahan ajar digital yang interaktif, mencakup contoh berita yang relevan dengan kehidupan sehari-hari mereka, serta dilengkapi dengan elemen multimedia seperti gambar, suara, dan video. Hal ini menegaskan bahwa penggunaan materi ajar interaktif sejalan dengan teori belajar desain digital dan dapat mendorong proses pembelajaran yang lebih partisipatif di lingkungan sekolah kejuruan. Penelitian ini diharapkan dapat menjadi acuan dalam pengembangan bahan ajar berbasis teknologi untuk pelajaran bahasa Indonesia

    Implementasi Model Pembelajaran Problem Posing Di Sekolah Menengah Atas

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    The development of technology in the modern era known as the 21st century, students' ability to formulate and test hypotheses is very important. The main objective of this study is to determine how the ability of students of SMA Negeri 16 Palembang to formulate and test their hypotheses is influenced by the problem posing learning model. This study uses a quantitative approach. The type of one group pre-test post-test is used for the pre-experimental design. One group pre-test post-test is a study that uses one class in the research process without any comparison group. Purposive sampling was used to select 36 students from class XI.4 from a population with the criteria of low ability to formulate and test hypotheses. Information was collected through tests. The findings showed a positive effect, the pre-test score for the first indicator increased from 33.33 to 69.79 in the post-test; for the second indicator, the pre-test score increased from 54.51 to 84.37 in the post-test. According to the analysis, the problem posing learning model helps students formulate hypotheses and test them well. Therefore, this model can be considered as an appropriate alternative approach for Pancasila education

    Development of a Character Education-Based Mathematics E-Comic to Improve Elementary School Students’ Numeracy Literacy Skills

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    Numeracy literacy in Indonesia requires attention, as it remains low, as revealed in the Program for International Student Assessment (PISA) report. A mathematics learning process that can support mathematical abilities, particularly mathematical literacy, must be supported by the characteristics of media skills or tolls that can be adapted to the learning environment. This study aims to develop a mathematics e-comic based on character education to improve elementary school students’ numeracy literacy skills. The research employed a Research and Development (R&D) approach using a simplified Borg & Gall model consisting of seven stages: (1) identifying potential and problems, (2) data collection, (3) product design, (4) design validation, (5) design revision, (6) product trial, and (7) final product revision. The participants were 27 fifth-grade students of SD Negeri 55 Pontianak Barat. Research instruments included expert validation sheets, numeracy literacy tests, and student response questionnaires. The validation results indicated that the e-comic was highly feasible, with scores of 90.67% (content expert) and 93.33% (media expert). The trial results revealed significant improvement in students’ numeracy literacy. The average score for identifying relevant information increased from 64.20 to 92.59, applying whole number operations in real-life problems improved from 62.96 to 93.83, and presenting problem-solving processes with logical reasoning rose from 46.30 to 74.07. The overall average increased from 57.82 to 86.83, reflecting a 50.19% improvement. These findings proves that character education-based e-comic are effective in improving students’ numeracy literacy skills.Rancang Bangun E-Comic Matematika Berbasis Pendidikan Karakter Dalam Meningkatkan Kemampuan Literasi Numerasi Siswa di Sekolah DasarABSTRAKLiterasi numerasi di Indonesia perlu diperhatikan, karena masih rendah seperti yang diungkapkan dalam laporan Program for International Student Assessment (PISA). Proses pembelajaran matematika yang dapat menunjang kemampuan matematika terutama kemampuan literasi matematika tentunya harus didukung dengan karakteristik keterampilan media atau sarana yang dapat disesuaikan dengan kondisi lingkungan belajar. Penelitian ini bertujuan untuk mengembangkan e-comic matematika berbasis pendidikan karakter dalam meningkatkan kemampuan literasi numerasi siswa sekolah dasar. Model pengembangan yang digunakan adalah Borg & Gall yang disederhanakan menjadi tujuh tahap: (1) potensi dan masalah, (2) pengumpulan data, (3) desain produk, (4) validasi desain, (5) revisi desain, (6) uji coba produk, dan (7) revisi produk. Subjek penelitian adalah 27 siswa kelas V SD Negeri 55 Pontianak Barat. Instrumen penelitian terdiri atas lembar validasi ahli, tes literasi numerasi, dan angket respon siswa. Hasil validasi menunjukkan bahwa produk e-comic layak digunakan dengan skor rata-rata 90,67% (ahli materi) dan 93,33% (ahli media). Hasil uji coba terbatas menunjukkan adanya peningkatan signifikan pada kemampuan literasi numerasi siswa, ditunjukkan dengan skor rata-rata: indikator mengidentifikasi informasi relevan meningkat dari 64,20 menjadi 92,59, indikator menggunakan operasi hitung bilangan cacah meningkat dari 62,96 menjadi 93,83, dan indikator menyajikan proses penyelesaian dengan alasan logis meningkat dari 46,30 menjadi 74,07. Rata-rata keseluruhan meningkat dari 57,82 menjadi 86,83 (peningkatan 50,19%). Temuan ini membuktikan bahwa e-comic berbasis pendidikan karakter efektif meningkatkan kemampuan literasi numerasi siswa.Kata Kunci :e-comic; literasi numerasi; pendidikan karakter; sekolah dasar

    Rekonstruksi Sejarah Dan Transformasi Cagar Budaya Istana Almukarramah Kesultanan Sintang

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    The Almukarramah Palace of the Sintang Sultanate is a Cultural Heritage site that must be preserved. Periodic research is one of the efforts to support its preservation. This study aims to reconstruct the historical narrative based on newly discovered data and to describe the current condition of the palace building. The local community is expected to be encouraged to utilize the palace, particularly institutions engaged in history, education, and tourism. This research uses a qualitative method with historical and architectural approaches. The historical approach is used to reconstruct historical information, including heuristics, verification, interpretation, and historiography. The architectural approach is applied to describe the physical form of the object. Primary and secondary data were collected through observation, interviews, and literature studies. The results show that the palace has stood in the Kampung Raja area since Sintang was a Hindu kingdom. However, the structure currently standing was built when Sintang became an Islamic kingdom, specifically during the reign of Panembahan Raden Abdul Bahri Danu Perdana Al-Mukarram Kesuma Negara IV. The construction of the Sintang Sultanate Palace was full of dynamics, ranging from disputes between the Panembahan and the Dutch colonial government to the sinking of a ship carrying construction materials. Observations also revealed many historical objects around the palace. One of the new contributions of this research is the documentation of the changes in the building’s function and its renovation history after Sintang's integration into Indonesia

    Studi Historis Tentang Dampak Sosial Konflik Komunal Di Kota Sambas Pada Tahun 1999 Terhadap Kehidupan Masyarakat Etnis Madura

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    This research examines the social impact experienced by the Madurese community during the communal conflict in Sambas in 1999, focusing on the origins of the conflict, the evacuation process, relocation, dan the life of the Madurese community post-displacement. This research aims to examine the widespread impact of a communal conflict so that it can affect the conditions of the ethnic groups involved in it. This research uses the historical writing method with stages of topic selection, source collection, source critisim, interpretation, dan historiography. The results of this study indicate that the stigmatization of an ethnic group can ignite prolonged conflicts and attacks. Although this communal conflict highlights the violence between the Malay and Madurese ethcnic groups. However, there is intervention from the Dayak ethnic group who are on the side of the Malay ethnic groups. The efforts taken by the government and security forces have not been sufficient to stop the conflict from spreading to areas with low conflict intensity, such as the city of Sambas. As a result, there was a wave exodus of the Madurese ethnic group to the Pontianak area as a temporary refuge. This conflict also involved security forces who were spesifically brought in from oter regions due to the difficult conditions to handle. The conflict that occurred also forced the property and land belonging to the Madurese ethnic group to be sold at very low prices. The Madurese ethnic group also faced with various choices and start a new life by trying different jobs.

    Analisis Kepuasan Pengguna Aplikasi Peduli Lindungi Menggunakan Metode End User Computing Satisfaction

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    The COVID-19 pandemic encouraged the Indonesian government to develop the PeduliLindungi application as a digital health service platform. This study aims to analyze user satisfaction with the PeduliLindungi application using the End User Computing Satisfaction (EUCS) method. The study employed a quantitative descriptive approach by distributing an online questionnaire to 400 PeduliLindungi users in the Jabodetabek area. The satisfaction dimensions analyzed include content, accuracy, format, ease of use, and timeliness.Data were analyzed using descriptive statistics and multiple linear regression. The results indicate that user satisfaction falls within the satisfied to very satisfied category, with the highest mean score on ease of use (4.415) and the lowest on content (4.197). Partially, accuracy, format, and ease of use have a significant effect on user satisfaction, while content and timeliness do not show a significant effect. Simultaneously, all EUCS dimensions have a significant effect on user satisfaction with the PeduliLindungi application

    Perancangan Standar Operasional Prosedur Proses Handling Packing untuk Meningkatkan Keamanan Pengiriman Produk di PT.X

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    Penelitian ini bertujuan untuk merancang prosedur operasi standar (SOP) untuk proses pengepakan di PT X dalam rangka meningkatkan keamanan pengiriman produk. Kerusakan produk selama distribusi merupakan masalah yang cukup signifikan karena menyebabkan kerugian bagi perusahaan dan menghambat kelancaran pengiriman ke outlet. Penelitian ini menggunakan pendekatan kualitatif dengan metode deskriptif, didukung dengan tinjauan teori mengenai pengemasan, material handling, kualitas produk, standar operasional prosedur, dan keselamatan pengiriman. Teknik pengumpulan data dilakukan melalui wawancara dengan pihak internal perusahaan, observasi langsung proses pengepakan, dan dokumentasi data kerusakan produk. Analisis data menggunakan metode DMAIC (Define, Measure, Analyze, Improve, Control) untuk mengidentifikasi akar permasalahan dan merumuskan perbaikan proses. Hasil penelitian menunjukkan bahwa tidak adanya SOP pengemasan yang terstandarisasi menjadi penyebab utama tingginya tingkat kerusakan kemasan. Rancangan SOP yang diusulkan mampu meningkatkan konsistensi proses pengemasan, mengurangi risiko kerusakan produk, dan mendukung peningkatan keselamatan pengiriman. Kesimpulan dari penelitian ini menegaskan bahwa penerapan SOP pengemasan yang sistematis dan terkendali berperan penting dalam menjaga kualitas produk selama proses distribusi

    Development Of An Arduino Iot System Solar Cell Electronic Practicum Guide Based On An Automatic Feed Thrower Prototype To Develop Students' Science Process Skills

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    Science learning, especially in physics, is an abstract concept and difficult for students to understand. In addition, there is also a need for a bridge that can connect physics concepts with life in the student's daily environment. Therefore, technological innovations are needed in learning such as developing an electronic practicum guidebook for solar cells, Arduino IoT systems based on automatic feed thrower prototypes to develop students' science process skills. This study used a 4D model. The subjects of this study were 6th semester S1 Science students totaling 52 students. The data generation instrument uses questionnaires and implementation observation sheets. Data analysis techniques use qualitative and qualitative. Based on the results of the validation that has been carried out, the practicum guide that has been prepared as a whole has eligibility criteria that are very feasible to use, with a percentage of 92.25%, while the students' science process skills in the solar cell electronic practicum guide for the Arduino IoT system based on the prototype of this automatic feed thrower get an average of 92% with a very good category so that it can be considered that students are good at understanding and Work on the basis of practicum guidelines developed

    THE INFLUENCE OF GLOBALIZATION ON THE TEACHING STYLES OF GEOGRAPHY TEACHERS IN INDONESIA

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    Abstract. This study aims to analyze the impact of globalization on the teaching style of geography teachers in Indonesia. The main focus of this research is to identify the extent to which globalization influences four key parameters in teaching: technology adaptation, multiculturalism, global literacy and skills, and educational standards and evaluation. The method used is a survey involving 100 geography teachers from 19 provinces in Indonesia, who assessed their responses to these parameters using a Likert scale. The regression analysis results show that globalization has a significant impact on teaching styles, with a regression coefficient of 0.7486, meaning that every increase in adaptation to globalization enhances the teaching style by 0.7486 units. The R² value of 60.40% and the adjusted R² of 58.78% indicate that around 60% of the variation in teaching style can be explained by the influence of globalization. These findings suggest that globalization encourages teachers to integrate technology into their teaching, promote multicultural values, and apply international educational standards. This study concludes that the influence of globalization on teaching styles in Indonesia is substantial and fosters an improvement in the quality of geography education.Keywords: Globalization, Teaching Style, Geography Teacher

    Introduction To The Hikayat Prang Sabi And Its Relationship To Literature Learning

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    Hikayat Prang Sabi is one of the traditional literary works from Aceh that is rich in religious, historical, and patriotic values. This work tells the story of the Acehnese people's struggle against Dutch colonialism, with an emotional narrative that portrays sacrifice and bravery. As a piece of literature, the hikayat holds great potential to be utilized in literary education at schools, particularly in shaping students’ character, introducing local cultural heritage, and enhancing appreciation for the nation's literary legacy. The study of this hikayat aims to explore the core values it contains and relate them to the objectives of modern literature learning. Thus, using texts like Hikayat Prang Sabi can serve as an effective educational medium to instill values of nationalism, religiosity, and love for the homeland in students

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    Online Journal System-Kumpulan Jurnal STKIP Singkawang ((Sekolah Tinggi Keguruan Dan Ilmu Pendidikan Singkawang)
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