Online Journal System-Kumpulan Jurnal STKIP Singkawang ((Sekolah Tinggi Keguruan Dan Ilmu Pendidikan Singkawang)
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    Introduction of The Magical of Science to arise Elementary School Students' Interest in Science in the Indonesia-Malaysia Border Area

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    This program was carried out in the Indonesia-Malaysia border area, precisely in Jagoi Babang District, Gersik Village. The purpose of holding this service is to attract the interest of elementary school students, especially in border areas in learning science. The method used in this program was in the form of scientific demonstrations using household materials (daily utensils and food ingredients) by official team to 22 elementary students at State Elementary School 04 PAUM, Paum Hamlet, Gersik Village, Jagoi Babang District, Bengkayang Regency. The projects that were demonstrated included: 1) Anti-shatter magic balloons, 2) Anti-nail magic balloons, 3) Magic Plastics, 4) Automatic balloon blowers, 5) The bending rays and, 6) Magic Glass. The results of the program shown that the students’ interest of science at State Elementary School 04 PAUM were quite positive where 90% (20 students) gave positive statements about the activity, students 5% (1 student) did not give a response, and 5% (1 student) gave a negative response to the activity of this program sequences. These results provide an early description that science lessons for elementary school age children are quite requested if they are delivered using interesting method

    Analisis Literasi Mahasiswa Teknik Sipil dalam Pembelajaran Statistik

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    Penelitian ini bertujuan untuk mengetahui literasi matematis dan literasi teknologi mahasiswa dalam pembelajaran uji Hipotesis (Komparatif dan Asosiatif) dalam meningkatkan hasil belajar mahasiswa. Sampel dalam penelitian ini berjumlah 38 orang. Penelitian ini berupa penelitian kualitatif dengan pendekatan deskriptif kualitatif. Teknik pengumpulan data berupa observasi dan kuisioner. Teknik analisis data kuisioner responden menggunakan persentase. Sebanyak 45% mahasiswa masih salah dalam menghitung dan menganalisis persoalan dengan uji t, uji F, uji regresi, dan uji korelasi. Rata-rata kemampuan literasi teknologi mahasiswa sebesar 88,59%.Kata Kunci: Literasi; Statistik; Uji HipotesisLiteracy Analysis of Civil Engineering Students in Statistics LearningABSTRACTThis study aims to determine the mathematical literacy and technological literacy of students in learning hypothesis testing (Comparative and Associative) in improving student learning outcomes. The sample in this study amounted to 38 people. This research was a qualitative research with a qualitative descriptive approach. Data collection techniques in the form of observation and questionnaires. The technique of analyzing the respondent's questionnaire data was using percentages. As many as 45% of students were still wrong in calculating and analyzing problems with the t-test, F-test, regression test, and correlation test. The average technological literacy ability of students was 88.59%

    THE ROLE OF VILLAGE OWNED ENTERPRISES (BUMDES) IN IMPROVING THE ECONOMIC RESILIENCE INDEX (IKE) TO ACHIEVE PROGRESS AND INDEPENDENCE OF VILLAGES IN MEMPAWAH REGENCY

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    This research seeks to examine the role of village-owned enterprises (BUMDes) on the village economy in the Economic Resilience Index (IKE). It is essential to explore the potential of villages towards advanced and independent villages. It is related to the West Kalimantan government's vision and mission that targets the villages' progress and independence. This research takes the data of villages in Mempawah Regency consisting of 60 villages from 2016 to 2018. During the three years of observation, there was a significant development seen from the change in the village's status, which in 2016 is still dominated by disadvantaged and developing villages. In 2018 it was dominated by advanced and independent villages. There are 36 BuMDes engaged in various fields, including livestock, plantations, agriculture, tourism, and others, in 60 villages in Mempawah Regency. Judging from the IKE value of towns with BuMDes and those who do not have BUMDes have an average (mean) is not too different, namely 0.73611 and 0.68896. Similarly, comparative test results show no difference between villages with BuMDes or those that do not.

    Pengembangan Media Animasi Berbasis Pendidikan Karakter untuk Meningkatkan Keterampilan Membaca Permulaan Siswa Sekolah Dasar

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    Media animasi digunakan karena anak akan lebih tertarik untuk mengenal berbagai lambang huruf dan suku kata dalam pembelajaran membaca permulaan. Penelitian ini menggunakan penelitian Research and Development (RnD) dengan model pengembangan ASSURE. Penelitian ini dilaksanakan untuk mengembangkan media animasi. Hasil penelitian menunjukkan uji coba produk terhadap 2 pendidik dari SD 035 diperoleh hasil rata-rata presentase 83% dengan tingkat kemenarikan video animasi pembelajaran cukup menarik, pada SD 032 Tarakan uji coba produk terhadap 10 peserta didik di kelas A dan B siswa tidak mengalami kesulitan dalam memahami video animasi pembelajaran. Berdasarkan hasil dari uji coba produk siswa tidak mengalami kesulitan dalam memahami video animasi pembelajaran dan diperoleh hasil rata-rata 83% tingkat kemenarikan video animasi yang cukup menarik sehingga penggunaan media animasi berbasis pendidikan karakter dapat meningkatkan keterampilan membaca siswa sekolah dasar di daerah 2P. Berdasarkan validasi media, materi, bahasa menunjukkan media ini layak dijadikan media membaca permulaan. Kemudian, berdasarkan uji coba yang dilakukan membuktikan bahwa media ini efektif dalam meningkatkan keterampilan membaca siswa sekolah dasar. Hal ini membuktikan media membantu siswa dalam memahami materi pembelajaran yang diberikan melalui animasi

    Implementasi Program Adiwiyata untuk Meningkatkan Environmental Literacy Peserta Didik pada Sekolah Dasar Negeri Pekanbaru

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    Penelitian ini menggunakan pendekatan kualiatatif dalam melaksanakan implementasi programm adiwiyata untuk meningkatkan environmental literacy peserta didik di sekolah Adiwiyata, tepatnya di SD Negeri 182 Pekanbaru Riau sebagai sekolah Adiwiyata Provinsi yang akan menuju adiwiyata Nasional. Penelitian ini dilatarbelakangi oleh peran pendidikan lingkungan hidup dalam mengupayakan agar peserta didik melek lingkungan (environmental literacy)dalam lingkup sekolah formal. Wujud dari pelaksanaan pendidikan lingkungan hidup di sekolah adalah adanya program Adiwiyata sebagai program yang lebih terencana. Tujuan dari penelitian ini yaitu, untuk mempelajari dampak program adiwiyata terhadap keadaan lingkungan fisik SD Negeri 182 Pekanbaru dalam Upaya environmental literacy peserta didik sebagai Sekolah Adiwiyata. Data diperoleh dengan cara melakukan observasi, wawancara, dan dokumentasi. Hasil penelitian diketahui bahwa upaya peningkatan environmental literacy peserta didik di SD Negeri 182 Pekanbaru yaitu, melalui budaya sekolah, program Adiwiyata, dan pembelajaran

    Correlation of Science Process Skills with Students' Creativity in Learning of Creative Problem Solving Model with an Inquiry Approach on the Simple Harmonic Motion

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    This study aimed to determine the correlation of science process skills with students' creativity in learning of creative problem solving model with an inquiry approach on the simple harmonic motion. The study method that was used is a correlation study between science process skills with students' creativity. The sample was chosen by using the purposive sampling technique that total of 34 students in X MIA5 grade of the academic year 2016/2017 in one of the senior high schools in Semarang. The data collection was conducted by using a science process skills test and creativity test in essay form on the simple harmonic motion. Data were analyzed through correlation test by Pearson Product Moment technique and t-test. The results showed the value of r is 0.332 with low category and the value of tcount is 1.992 lower than ttable is 2.042 with a significance level of 5% and df is 32. This indicated that there was no significant correlation between science process skills with students’ creativity in learning of creative problem-solving model with an inquiry approach on the simple harmonic motion. This meant that students with high science process skills do not always show high creativity too in learning of creative problem-solving model with an inquiry approach on the simple harmonic motion

    PENGEMBANGAN LKPD BERBASIS KELANCARAN PROSEDURAL UNTUK MEMFASILITASI KEMAMPUAN PEMECAHAN MASALAH PESERTA DIDIK

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    Penelitian ini bertujuan untuk: 1) Mengetahui hasil pengembangan LKPD  berbasis kelancaran prosedural untuk memfasilitasi kemampuan pemecahan masalah peserta didik SMP Negeri 20 Singkawang pada materi bilangan bulat; 2) Mengetahui kelayakan LKPD berbasis kelancaran prosedural untuk memfasilitasi kemampuan pemecahan masalah peserta didik SMP Negeri 20 Singkawang pada materi bilangan bulat ditinjau dari aspek kevalidan, kepraktisan dan keefektifan. Metode penelitian yang digunakan adalah penelitian pengembangan dengan model pengembangan 4D (define, design, develop, tanpa disseminate). Subjek uji coba LKPD adalah peserta didik SMP Negeri 20 Singkawang sebanyak 10 orang. Instrumen yang digunakan adalah lembar validasi LKPD, angket respon peserta didik dan guru, serta soal post-test kemampuan pemecahan masalah. Teknik analisis data menggunakan analisis kevalidan, kepraktisan dan keefektifan. Hasil penelitian menunjukkan bahwa: 1) LKPD berbasis kelancaran prosedural dihasilkan dengan menggunakan model pengembangan 4D (Define, Design, Develop dan tanpa Disseminate). 2) Kelayakan LKPD berbasis kelancaran prosedural ditinjau dari aspek kevalidan memperoleh nilai yang sangat valid dengan nilai rata-rata 108, ditinjau dari aspek kepraktisan memperoleh nilai yang sangat praktis (respon baik) dengan nilai rata-rata dari peserta didik 58 dan nilai dari guru 55, kemudian ditinjau dari aspek keefektifan LKPD efektif karena memperoleh nilai ketuntasan pembelajaran peserta didik diatas KKM. Sehingga LKPD berbasis kelancaran prosedural dapat memfasilitasi kemampuan pemecahan masalah peserta didi

    GAME EDUKASI MATEMATIKA “Tang Mane Bakoel Saprahan” DENGAN KONTEKS KEARIFAN LOKAL MELAYU KALIMANTAN BARAT

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    This study aims to activate students activities by playing while learning, reducing the use of gadgets by increasing physical activity and making it easier for students to understand the coordinate material system with the language and culture in their area. The research method used is the ADDIE development model (Analyze, Design, Development, Implementation, Evaluation). The results showed that the mathematics education game "Tang Mane Bakoel Saprahan" with the context of West Kalimantan Malay Local Wisdom was feasible, practical and effective to be used in the learning process. This game is very interesting for students and makes it easier for students to learn mathematics through games and can make one of the teacher's methods in delivering learning material through the media also does not occur simultaneously with local culture

    ANALISIS EFEKTIVITAS MEDIA BELAJAR MATH GAMES TERHADAP KEMAMPUAN BERHITUNG PADA MATERI OPERASI HITUNG BILANGAN BULAT DIKELAS IV SD

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    Abstrak : Penelitian ini...bertujuan untuk menganalisis efektivitas.. media belajar math games terhadap kemampuan berhitung pada materi operasi hitung bilangan bulat kelas IV SD . Jenis penelitian ini..adalah Kualitatif dan Kuantitatif. Populasimmdalam penelitian inimmadalah kelas IV bimbel Lenny yang memiliki latar belakang sekolah yang berbeda. Teknikhhpengumpulan data yangmmdigunakan ada 5 yaitu : 1) wawancara,mm2) observsi , 3) tesnndan 4) dokumentasi. Berdasarkan hasilmmpenelitian media belajar math games efektif untuk melatihmmkempuan..berhitung siswa. Halggtersebut terlihat dari hasil tes yang diberikan dan dianalisis secara deskriftif  nilai yang diperoleh pada tes awal dan tes kedua,mmdenganmmdurasi waktu yang sama mengalamihhpeningkatan setelah dibeikan..media pembelajaran..berbasis game.

    EFEKTIFITAS METODE OUTDOOR STUDY DALAM MENGEMBANGKAN KECERDASAN SPASIAL PESERTA DIDIK DALAM PEMBELAJARAN GEOGRAFI

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    Abstract. Schools can represent the use of learning methods in developing students' skills. The process of using learning methods requires evaluation to determine the level of achievement of learning objectives. The purpose of this study was to determine the effectiveness of using outdoor study in developing spatial intelligence at SMA Angkasa Husein Bandung. This research uses the expose facto, with a quantitative approach. Collecting data using a questionnaire with analytical techniques using linear regression test and correlation coefficient test. The variables in this study are the effectiveness of the outdoor study as the independent variable and spatial intelligence as the dependent variable. The sample in this study was 90 students. The results showed that the effectiveness at the planning stage got a score of 4 out of 5. At the implementation stage it got a score of 10.4 out of 12 and the evaluation score showed 90% achieved progress. The effectiveness of the outdoor study correlates with spatial intelligence with an R count of 0.824, meaning that value of the effectiveness of the outdoor study students' spatial intelligence has a very significant effect of 82.4% which shows that the outdoor study method is effective in developing spatial intelligence. The coefficient of determination Rsquare (R2)is 0.515 or 51.5%. This shows that the effectiveness of the outdoor study contributes to the spatial intelligence of students by 51.5%, the remaining 48.5% is influenced by other factors not mentioned in this study. In conclusion, the effectiveness of the outdoor study can develop students' spatial intelligence effectively in this study

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    Online Journal System-Kumpulan Jurnal STKIP Singkawang ((Sekolah Tinggi Keguruan Dan Ilmu Pendidikan Singkawang)
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