Online Journal System-Kumpulan Jurnal STKIP Singkawang ((Sekolah Tinggi Keguruan Dan Ilmu Pendidikan Singkawang)
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    Occupational Safety in Agriculture: A Systematic Literature Review of Practices and Health Outcomes

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    This study aims to conduct a systematic review of occupational safety practices in the agricultural sector and their impact on worker health. The agricultural sector remains one of the sectors with the highest rates of workplace accidents and exposure to hazardous chemicals, especially in developing countries. Using the Systematic Literature Review (SLR) method, 21 scientific articles published in the past ten years were analyzed. The review results indicated that the use of personal protective equipment (PPE), occupational safety training, and strict regulations contribute significantly to reducing the risk of pesticide poisoning and work injuries. However, in many regions such as Indonesia, Tanzania, and Nigeria, PPE use remained low due to limited access and quality. Safety training was effective in reducing symptoms of acute poisoning, but implementation was uneven. Furthermore, chronic pesticide exposure remained a serious threat with symptoms of respiratory, neurological, and even heart disease. Studies in countries such as Iran, Colombia, and the United States showed that strong supervision and community-based education can increase risk awareness and encourage safer work behaviours. This study concluded that an integrative approach encompassing education, regulation, access to PPE, and health services was key to improving occupational safety and health in the global agricultural sector

    PENGARUH DUKUNGAN SOSIAL DAN KECERDASAN EMOSIONAL TERHADAP PENERIMAAN DIRI ORANG TUA ANAK BERKEBUTUHAN KHUSUS DI SEKOLAH LUAR BIASA NEGERI SEKADAU

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    Penelitian ini bertujuan untuk mendeskripsikan pengaruh dukungan sosial dan kecerdasan emosi terhadap penerimaan diri orang tua anak berkebutuhan khusus di SLBN Sekadau. Jenis penelitian yang digunakan yaitu penelitian kuantitatif dengan berlandaskan positivistic, dengan bentuk desain asosiatif kausal. Populasi dalam penelitian ini yaitu seluruh orang tua anak anak berkebutuhan khusus di SLBN Sekadau yang berjumlah 29 orang. Teknik yang digunakan dalam pengambilan sampel adalah teknik sampling jenuh. Sampel dalam penelitian ini adalah semua orang tua anak-anak berkebutuhan khusus di SLBN Sekadau yang berjumlah 29 orang, teknik pengumpulan data yang digunakan yaitu teknik komunikasi tidak langsung berupa inventori, Teknik analisis data yang digunakan dalam penelitian ini yaitu statistik deskriptif, berupa persentase, regresi berganda, dan analisis multivariat. Hasil penelitian menyimpulkan bahwa: (1) Rata-rata dukungan sosial orang tua anak berkebutuhan khusus berada pada kategori sedang dengan nilai persentase sebesar 74%; (2) Rata-rata kecerdasan emosional orang tua anak berkebutuhan khusus berada pada kategori sedang dengan nilai persentase sebesar 75%; (3) Rata-rata penerimaan diri orang tua anak berkebutuhan khusus berada pada kategori sedang dengan nilai persentase sebesar 71%; (4) Terdapat pengaruh dukungan sosial terhadap penerimaan diri orang tua anak berkebutuhan khusus SLBN Sekadau; (5) Terdapat pengaruh kecerdasan emosional terhadap penerimaan diri orang tua anak berkebutuhan khusus di SLBN Sekadau; (6) Terdapat pengaruh dukungan sosial dan kecerdasan emosional secara simultan terhadap penerimaan diri orang tua anak berkebutuhan khusus di SLBN Sekadau

    PENGGUNAAN PUZZLE SEBAGAI MEDIA INOVATIF DALAM PEMBELAJARAN IPS SD KELAS III

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    Abstract. Social Studies lessons for grade three at Satya Wacana Christian Laboratory Elementary School still used the leaturing method or telling method. In another context, the lecturing method is considered less innovative. However, through this research it was found that social studies knowledge, teachers and students were open to the use of puzzles as an innovative tool in understanding elementary social studies material with the theme “Stories from my Hometown”. Puzzle with picture symbols of sports figures from Salatiga city were effective for students to practice when understanding the characters and characteristics in their immediate environment. This research used qualitative methods to obtain data. The research was also conducted using ethnographic methodology to read the classroom culture. The results showed that the use of puzzle media in the social studies learning process in class IIIB of Satya Wacana Christian Elementary School successfully showed its benefits to provide enthusiasm in receiving knowledge and creating critical behavior of students at the elementary school level. Social studies teachers using innovative methods in the form of puzzles results in positive results in the learning process. Students are motivated after learning social studies using visual media in the form of pictures of sports figures from Salatiga city. Students are also inspired to prepare themselves to become important and successful figures in the future so that they can have an impact on introducing the culture of their city to the world. Based on this reflection,   it can be concluded that puzzles are useful for bringing innovation to social studies learning in elementary schools.

    Global Warming E-Books based on Learning style: Is it Effective to Enhance Students’ Problem-Solving Skills?

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    This study was conducted to assess the effectiveness of using physics e-books adapted to learning style in understanding material about global warming and improving students’ problem-solving skills. The independent variable in this study was the use of physics e-books based on learning style in global warming material, while the dependent variable was students’ skills to solve related problems. The research method used was pre-experimental with a one-group pretest-posttest design at SMAN 10 Yogyakarta, involving 61 grade X students who were selected using a purposive sampling technique. Assessment of students’ problem-solving skills is carried out by referring to previously established indicators. The data were then analyzed using SPSS, including tests for normality, homogeneity, one-way ANOVA, and N-gain. The research results indicated that although students' problem-solving abilities were in the moderate category, the use of physics e-books integrating students' learning styles significantly improved their understanding of global warming material. This indicates that the use of electronic teaching materials that are adapted to students' learning styles can have a positive impact on their cognitive development. Thus, students can learn more effectively by adhering to their respective learning styles and overcoming learning challenges through the guidance provided in the e-book

    Development of Interactive E-Quiz with Articulate Storyline: Transformation of Plane and Space Geometry Assessment in Higher Education

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    This research overcomes the problem of traditional assessments in Plane and Spatial Geometry courses which are often unable to measure students' mathematical spatial abilities effectively. Thus, the aim of this research is to develop and evaluate a computer-based assessment instrument using Articulate Storyline which is designed to improve the quality and efficiency of evaluation in this course. The research methodology follows the ADDIE development model, starting with an analysis of the needs of 2nd semester students of the Mathematics Department, FMIPA, Medan State University (UNIMED), followed by design, development, implementation and evaluation. The research results show that this instrument has a high level of validity and reliability, with the majority of students showing good skills in using digital devices and supporting network access. This instrument also received positive responses from students and lecturers, demonstrating its effectiveness in increasing engagement and understanding of the material. In conclusion, this computer-based instrument succeeded in improving the quality of evaluation, although this research was limited to several chapters and one institution. It is recommended that future research expand the scope of materials and implementation contexts to test the generalizability of results as well as overcome network access barriers, opening opportunities for further innovation in academic assessment

    Development of digibook learning media for a comprehensive shooting practice model

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    This research is motivated by the low shooting accuracy of female futsal athletes at the Padang Academy Futsal Club and the lack of a structured training model applied by coaches. The purpose of this research is to develop a learning media in the form of a game-based Digibook that contains a comprehensive shooting practice model to improve athletes' shooting skills. The method used is Research and Development (R&D) with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model. Data was collected through questionnaires, observations, and structured shooting tests, then analyzed quantitatively and qualitatively. The validation results showed that Digibook obtained a score of 96% from subject matter experts, 86% from coaching experts, and 76% from linguists, with an average validity of 86% in the "valid" category. Early implementation on a small scale shows that Digibook can improve athletes' understanding and motivation in practicing shooting techniques. The conclusion of this study is that Digibook is suitable for use as a learning and training medium to improve the shooting ability of female futsal athletes effectively and systematicall

    Interactive Multimedia Development in Learning English Vocabulary for Young Learners

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    The aim of this study was to 1) examine the target and learning needs of grade four students; 2) develop interactive learning multimedia for learning English vocabulary for young learners; 3) explain the process of developing interactive multimedia; 4) reveal the interactive multimedia appropriateness to be used as a learning media. This study was design based research (DBR). The development model refers to Jolly & Bolitho in Tomlinson (2011) which consist of seven steps which modified into six steps. The data were collected through interview transcript and questionnaires consisting of students’ need analysis questionnaires; expert judgment questionnaires; students’ evaluation questionnaires. The data from the interview were analyzed descriptively. Meanwhile, the data collected using questionnaires were analyzed quantitatively with percentages and frequencies. There were six units of the developed multimedia. For its appropriateness, the media was validated by media expert and students. Based on the expert judgment questionnaires, the media was categorized as “very good” with the mean values of 3.6. The result of the students’ evaluation also showed that the product categorized as “very good” with the mean values 3.4. This means that the media is considered appropriate to be used as a learning media

    Empowering Communities Through Innovative Non-Formal Educatipn: A Case Study From The Community Learning Activity Centre Tenggang Raso, Indonesia

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    Non-formal education (NFE) is a vital catalyst for empowering individuals and communities, especially within the transformative landscape of Industry 4.0. This study critically examines the intersection of NFE innovation and empowerment, encompassing theoretical foundations, empirical studies, and case studies illuminating the transformationative potential inherent in innovative NFE practices. The case study at the community learning activity centre Tenggang Raso in Indonesia is a compelling case where an innovative learning model seamlessly integrates vocational skills into its curriculum. The findings from field observations and interviews highlight the innovative and creative aspects of the learning model, emphasising practical skills and entrepreneurship to enhance individual employability and contribute to broader community development and empowerment. In addition, the findings underscore the efficacy of integrating practical life skills and vocational training in enhancing participant engagement and fostering socio-economic development. This research underscores the need for continuous innovation, strategic collaborations with local industries, and a focus on gender equality to ensure that NFE remains a dynamic force for individual empowerment and community development in the futur

    Rancangan Tata Letak Penyimpanan Bahan Baku Menggunakan Metode Class-Based Storage Berdasarkan Turnover Ratio di Gudang PT X Bandung

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    This study examines the implementation of the class-based storage method in designing the raw material storage layout at the PT X Bandung warehouse. Currently, raw materials are stored randomly, resulting in inefficiencies such as increased travel distances, difficulty in locating items, and higher physical workload for warehouse operators. To address these issues, the class-based storage method is applied by categorizing materials based on their movement frequency using FSN (Fast, Slow, and Non-Moving) Analysis, enabling more optimal placement.Data was collected through direct measurement of item movement distances in both the current and proposed layouts, supported by warehouse layout simulations. The results indicate that implementing this method reduced the total movement distance from 1,194,342 cm to 948,294 cm, representing a 20.6% reduction, thereby significantly improving operational efficiency.Moreover, the combination of dedicated and shared storage allows for more flexible space utilization, especially for returned raw materials. It is recommended that PT X integrate this method with periodic demand reviews and staff training to ensure sustained warehouse performance and more streamlined logistics processe

    Digital Differentiated Learning: A Web-Based Educational Innovation for Pacitan

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    Technology has the potential to improve the quality and effectiveness of education, especially in remote areas. In Pacitan Regency, East Java, the challenges include limited educational resources and a lack of teaching methods capable of accommodating the diverse needs of students. This gap may impact educational quality, particularly for students with varying levels of understanding and interest. This study aims to design and develop the DGDL (Digital Differentiated Learning) to support differentiated learning in primary and junior high schools in Pacitan. The research employed a development research method, following a systematic approach to designing, developing, and evaluating the DGDL application. The process involved requirement analysis, system design, implementation using PHP, and iterative testing. The development process involved collaboration with the Pacitan Regency Education Office and several local primary and junior high schools. The application was tested through a series of trials involving representative teachers from these schools. Feedback from 17 respondents showed an average score of 4.43 on a scale of 1 to 5, this application was evaluated based on four key aspects: functionality, usability, security, and system performance indicating a high level of appreciation for the application's benefits. This application had proven to be an innovative and relevant solution to address educational challenges in Pacitan, particularly in promoting equitable understanding and enhancing learning quality for all students. Furthermore, future development is expected to adapt the application to various dynamic field conditions and improve its effectiveness in other remote areas

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    Online Journal System-Kumpulan Jurnal STKIP Singkawang ((Sekolah Tinggi Keguruan Dan Ilmu Pendidikan Singkawang)
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