Journal Universitas PGRI Semarang
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    ANALISIS PENANAMAN PENDIDIKAN KARAKTER DISIPLIN MELALUI KEGIATAN EKSTRAKURIKULER PRAMUKA PENGGALANG DI SDN KEMBANGARUM 02 KABUPATEN DEMAK

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    Konteks penelitian ini adalah rendahnya karakter disiplin yang ditemui dalam kegiatan ekstrakurikuler pramuka, seperti masih banyak siswa memakai atribut pramuka tidak lengkap, siswa masih membuang sampah sembarangan, tidak memperhatikan pembina pada saat menyampaikan materi, dan masih banyak siswa yang tidak mengikuti kegiatan ekstrakurikuler pramuka wajib tanpa keterangan. Tujuan yang hendak dicapai dalam penelitian di SDN Kembangarum 02 Kabupaten Demak adalah untuk menganalis dan mendeskripsikan peran, serta faktor pendukung dan penghambat kegiatan ekstrakurikuler pramuka terhadap karakter disiplin siswa. Jenis peneitian ini adalah penelitian kualitatif deskriptif. Setting penelitian berada di SDN Kembangarum 02 Kabupaten Demak. Subjek penelitian ini adalah kepala sekolah, 1 pembina pramuka dan 16 anggota pramuka penggalang dengan pengumpulan data melalui observasi, wawancara, angket dan dokumentasi. Hasil dari penelitian ini yaitu pelaksanaan pendidikan karakter disiplin belajar siswa sudah terlaksana dengan baik sesuai dengan tiga indikator disiplin belajar, dari masing-masing indikator mendapatkan presentase diatas 50%. Strategi pembina dalam menanamkan kedisiplinan belajar siswa yaitu keteladanan, pembiasaan, perhatian atau nasehat, hukuman dan penghargaan. Kegiatan khusus yang menanamkan kedisiplinan adalah PBB, jelajah, latihan rutin, jambore, persami, dan upacara mampu meningkatkan kedisiplinan siswa. Berdasarkan hasil penelitian ini dapat disimpulkan dengan adanya kegiatan ekstrakurikuler pramuka mampu memberikan dampak positif dan meningkatkan nilai karakter disiplin pada siswa

    Moral Value in Soul Movie and Its Contribution to Teaching Literature

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    Literature is imaginative works that define human life that society can enjoy, understand, and use. One of the literary forms is a movie. The movie is one form of famous literary work presented visually that contains elements of narrative or story. Using movie also can know a lot of information such as learning the foreign language. A movie is a tool to convey the message depending on the audience because the movie show to the audience through visualization. This research design uses qualitative descriptive. The data sources for this research were taken from a movie is titled Soul. After the researcher has collected all of the data, the researcher will reduce and select the movie for analysis. After that, the researcher will summarize the research result and conclude the research result. This study analyzed the types of moral value, the most dominant moral value, and the contribution to teaching literature. The total numbers of types of moral value in Soul movie are 16. They are self-confident and potential, helping other, respect, responsibilities, courage, love and affection, and appreciation. The most dominant moral value in Soul movie is self-confidence and potential, and the total numbers are 6 types of moral value

    PENGARUH MODEL ROLE PLAYING TERHADAP KETERAMPILAN BERBICARA TEMA 2 SUBTEMA 2 UNTUK PESERTA DIDIK KELAS III SDIT YAMMBA

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    Tujuan penelitian ini adalah untuk mengetahui pengaruh model pembelajaran role playing terhadap keterampilan berbicara pada tema 2 subtema 2 untuk peserta didik kelas III SDIT Yammba. Metode penelitian yang digunakan adalah penelitian Quasi Eksperimen dengan desain penelitian one-group pretest-posttest design.Teknik pengumpulan data pada penelitian ini melalui instrumen tes hasil belajar, observasi, dan dokumentasi. Teknik analisis data menggunakan paired sampel t test dengan dengan taraf siginifikan 0,05. Hasil penelitian menunjukan bahwa hasil uji paired sampel T-test diperoleh nilai sig sebesar 0,000 0,05, maka dapat disimpulkan bahwa terdapat pengaruh model pembelajaran role playing terhadap keterampilan berbicara pada tema 2 subtema 2 untuk peserta didik kelas III SDIT Yammba. Berdasarkan hasil penelitian yang diperoleh peneliti menyampaikan saran bahwa model pembelajaran role playing dapat dijadikan alternatif disekolah untuk meningkatkan keterampilan berbicara peserta didi

    KEEFEKTIFAN BAHAN AJAR BERBASIS STEAM UNTUK MENINGKATKAN LIFE SKILL SISWA KELAS IV SD NEGERI REJOSARI 1

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    Latar belakang yang mendorong penelitian ini adalah kurangnya inovasi guru dalam menggunakan bahan ajar yang sesuai dengan kebutuhan siswa sehingga membuat pembelajaran terkesan membosankan. Penelitian ini bertujuan untuk mengetahui keefektifan bahan ajar berbasis STEAM untuk meningkatkan life skill siswa. Jenis penelitian ini adalah penelitian kuantitatif. Dalam bentuk pre eksperimental design dengan jenis nonequivalent pretest and posttest control group. Populasi penelitian ini adalah seluruh siswa kelas IV A-D SD Negeri Rejosari 1. Sampel yang diambil adalah 51 siswa yaitu kelas eksperimen (IV B) 26 siswa dan kelas kontrol (IV C) 25 siswa. Data dalam penelitian ini diperoleh melalui wawancara, observasi, angket, dan dokumentasi. Teknik analisis data yang digunakan adalah statistic deskriptif. Hasil penelitian menunjukkan : a) karakteristik bahan ajar berbasis STEAM berbeda dengan bahan ajar pada umumnya, b) adanya perbedaan yang signifikan maka dapat dikatakan bahwa ada keefektifan penggunaan bahan ajar berbasis STEAM terhadap life skill siswa. Berdasarkan hasil penelitian, dapat disimpulkan bahwa penggunaan bahan ajar berbasis STEAM layak digunakan sebagai alternatif sumber belajar yang efektif untuk meningkatkan life skill siswa kelas IV SD Negeri Rejosari 1

    Persistency in Nationalism Found in Rudy Habibie Movie by Hanung Bramantyo

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    This research was written to describe the characterization of Rudy and find the conflicts that exist in the movie so that the writer can find the main points of research that show the persistence in nationalism found in Rudy's struggle in the Rudy Habibie movie. The research focused in persistency in nationalism in Rudy Habibie movie. To analyze this research was made with qualitative and descriptive methods. The writer used the subtitle of the Rudy Habibie movie as the object of research. The results of this research found 3 characterizations that resulted in 8 characters, 3 internal conflicts and 3 external conflicts, and 4 persistence in nationalism. The persistence in nationalism that was found to be very strong where Rudy always tried anything for the good and progress of Indonesia, with persistence in learning, the courage to express opinions, and being willing to part with his first love

    PERANAN ORANG TUA DALAM MENGUATKAN MORAL ACTION PADA ANAK DI DESA WIROGUNAN KECAMATAN KARTASURA KABUPATEN SUKOHARJO

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    Abstract. This study aims to describe the role of parents in strengthening moral action in children in Wirogunan village, Kartasura District, Sukoharjo regency. This type of research is qualitative research. The research subjects were parents and their children who lived in Wirogunan village, Kartasura sub-district, Sukoharjo regency, and the object was moral action. Methods of collecting observational data, interviews and documentation. The validity of the data is done by triangulating sources and methods. The data analysis technique was carried out with an interactive flowing technique consisting of 4 steps: data collection, data reduction, data display and data verification. The results of the study based on field observations made on 2-5 November 2019 found the following things: many behaviors that deviate from moral values by teenagers in Wirogunan village, Kartasura District, Sukoharjo Regency, including: promiscuity , alcohol, gambling, fighting, brave with parents, disrespectful with parents, opening pornographic sites and action porn on his cellphone and using illegal drugs. parents do neglect their children, parents less attention and care for their children. The conclusion is that due to lack of parents' attention to their children, there are many violations of moral action on children in Wirogunan Village, Kartasura District, Sukoharjo Regency

    The Protagonist Characterization In Monster University Movie's Script

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    This research entitled The Protagonist Characterization in Monster University Movie. The problems in this study are (1) How are the Protagonist Characters portrayed in Monster University Movie and (2) How are the protagonist's struggles depicted in the Movie. This research is relevant to descriptive qualitative method to analyze the characterization and the struggle of the characters. The source of the data is the Monster University movie's script. By applying the theory of Boggs (2008) this study aims to depend protagonist character and how the character's struggle in Monster University movie. By doing the data analysis, it is found that the protagonist character namely Mike that has good personality while Sulley is reckless, arrogant, angry, and always giving up the monster. However, they become one and then they are very good and scarer monster ever. In their struggle, Mike and Sulley faced their struggle with the physical of themselves. It teaches people how to behave in life by having good character. Thus, this study contributes to enrich the reference of literature study for it is essential in teaching people in life

    The Effect of Inquiry-Based STEM Learning Strategy toward Students' Writing Abilities at Eighth Grade of SMP Negeri 15 Bengkulu City

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    The objective of this study was to reveal the effects of Inquiry-Based STEM Learning Strategy toward students' writing ability at the eighth-grade students of SMP Negeri 15 Kota Bengkulu. Quasi-experimental design was implemented in this study. Eight grade students of SMP Negeri 15 Kota Bengkulu were participated in this study. The findings revealed a significant difference between the writing abilities of students taught using the Inquiry-Based STEM strategy and the writing abilities of students taught simply using scientific approach which is used as conventional techniques. It was found from the post-test results that there was significant effect toward students' writing ability after receiving six treatments. The results independent sample test revealed that the Inquiry-Based STEM technique had a significant impact toward students' writing abilities. The mean pre-test writing skill score for the control and experiment groups was found to be slightly comparable. However, the writing score of the experiment group was higher than the control group. Thus, it can be concluded that Inquiry-Based STEM strategy gives positive effect toward students' writing ability and is proved to be effective strategy in teaching writing. Finally, it is suggested that teachers comprehend and apply the Inquiry-Based STEM strategy while teaching writing because it has been demonstrated that this technique may improve the teaching learning process. It is also suggested that additional studies perform study on the use of the Inquiry-Based STEM method in various grades or schools

    Penerapan Metode Tutor Sebaya sebagai Upaya Peningkatan Kemampuan Membaca Al-Qur'an Peserta Didik di SMK Negeri 2 Karanganyar

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    Peer teaching method is one of the methods used in learning of read the Al-Qur'an at SMK Negeri 2 Karanganyar. Peer teaching is a learning method by appointing or assigning students who have mastered a lesson to help their friends who don't uderstand the subject matter or friends who have difficulty understanding the material. This method involves students to assist teachers in teaching read the Al-Qur'an. Students who have been selected by the teacher will teach their friend to read the Al-Qur'an. The purpose of the study is to describe the application of the peer teaching method in increasing student's skill in reading the Al-Qur'an at SMK Negeri 2 Karanganyar. This research includes field research with qualitative approach. Data collection techniques were carried out by interviews, observation, and documentation. The results of this study are in to inform of description of implementation of the peer teaching method from data collecton to evaluation, constraints in the practice off the peer teaching method, and programs that use the peer teaching method as a learning method

    Classroom Action Research: Improving Student Achievement and Promoting Equity

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    Teaching and learning centers play a vital role in supporting teachers who are seeking to improve their practices or find new strategies to address the challenges in their classrooms. One major dilemma teachers face is selecting the most effective teaching strategies for their specific classroom situations. This challenge is influenced by a variety of factors, including class size, subject matter, student demographics, and the teachers' own skills and teaching styles. As educators strive to meet the diverse needs of their students, finding the right approach can be overwhelming. Classroom Action Research (CAR) provides a systematic way for teachers to explore and address these challenges. Through this process, teachers engage in a cycle of inquiry—planning, acting, observing, and reflecting—allowing them to make informed decisions about their teaching practices. CAR empowers teachers to critically examine their own teaching methods, consider their personal values, and identify strategies that best align with the needs of their students. By working collaboratively, teachers can share insights and refine their practices, creating a collective, evidence-based approach to teaching. This paper discusses the interactive process of CAR, emphasizing its role in helping teachers reflect on their practices, experiment with new strategies, and develop a shared understanding of effective teaching. It highlights how CAR can lead to immediate, meaningful changes in teaching and learning

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