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    15792 research outputs found

    UAL Climate Systems Mapping: Facilitation guide and toolkit

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    This facilitation guide provides instructions and prompts for the facilitation of a suite of systems mapping tools. Each tool is comprised of a graphical canvas (a digital or printable poster) for collecting, generating, validating, sense-checking and analysing data, and written guidance for its use. The toolkit can be used in print as a set of posters or online using the collaboration app, Miro. These tools are adapted for use in the Higher Education sector, and specifically for use within University of the Arts London (UAL). They have been adapted as part of the UAL Climate Systems Mapping Project in response to the need for climate action and justice in transitions towards regenerative futures, however, they are applicable beyond this specific use and context

    To Abstract or Not to Abstract? A Comparative Study Evaluating the User Experience of Spreadsheet Programming with Sheet-Defined Functional Abstractions

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    Spreadsheets are a widespread functional programming paradigm that offer liveness and directness of interaction. However, spreadsheets are notoriously error-prone and difficult to debug. To overcome this limitation and improve the expressive power of spreadsheets, we propose an extension to the spreadsheet paradigm in the form of sheet-defined lambdas – user-defined functions that abstract computations on the sheet. This concept was developed and deployed in our web-based spreadsheet application named Lattice. We evaluate this approach through a user study which compared the user experience of programming in a spreadsheet with and without lambdas, as well as the difference in performance between learner (N = 12) and experienced (N = 12) programmers. The study measured participant task performance (task time, success rate and number of errors) and the quality of their user experience of using Lattice (video recordings of use, interviews and questionnaire responses). Our findings indicate that programming with lambdas is not only more efficient than writing formulas in a conventional way, but also provides a rewarding hedonic experience. However, we found that learners perceived the concept of functional abstractions with lambdas as difficult to comprehend; while experienced programmers noted potential utilitarian advantages that aid in managing the complexity of a spreadsheet program. The results obtained in this work contribute to a better understanding of human-spreadsheet interaction and can inform the future design of user-friendly computational systems

    Metal M.O.R.P.H.

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    A group exhibition of artworks. Metal in art or art in metal Heavy metal analyzes about the combination of contemporary art and heavy metal in the metal showroom Schau Berlin-Kreuzberg window, from fans for fans. Heavy Metal,Thrash Metal, Death Metal, Black Metal, Glam, Groove, Speed, Nu Metal, Drone Doom, Dream Sludge, Doom Folk, Grindcore etc., what makes one so appealing musical genre that so attacks the senses and regularly even the lowest of tastes Standards violated? For fans it has something religious, but for many non-fans it is a mystery. Metal needs(s) equally enthusiastic young fans and their horrified parents. We are now also interested in this in many cases paradox described from psychological aspects of enjoying negative emotions. As metal after the first two decades of the maturation process, it became more important in the 1980s, and it also began to change to this day, splitting into countless subgenres, each with its own rigorous sense of visual representation had and has. The variety and associated expression of the world, which was previously referred to as a subculture. The ramified concept of metal has its roots in the 1960s and 1970s and stands for rebellion and expression of fury-bound emotions and a strong sense of individuality. Until self-referential maturity in the 1980s years and the resurgence in the 2000s, the scene is characterized by a pronounced longevity and loyalty, as well as reactionary behavior, are also characterized by progressive trends

    How to Look: Ad Reinhardt's Black Paintings

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    This article is a development from a presentation given at the ‘Painting in the Age of Digital Reproduction’ symposium at Art Sonje Centre, Seoul in May 2023. The paper takes Ad Reinhardt's 'black paintings' as the centre of its discussion to explore what it means to see paintings in reproduction to examine some of the implications and problematics in painting's material facture when experienced in different modes. Today paintings are ubiquitously encountered though light emanating handheld devices or personal computers, in contrast to the light reflecting and light absorbing surfaces of paintings encountered in real life. An allusion of geological deep time is discussed in relation to the layers of paint in Reinhardt’s black paintings where paint becomes a vehicle for a temporal thickness of time, which reveals itself through a physical encounter with the work. Different theories of materiality are revisited in response to the dematerialisation ofart objects, including Bruno Latour's Actor-Network Theory (ANT) which describes ontological relationships between actants, or participants within a network. The title of this paper is in reference to Reinhardt’s satirical series of ‘How to Look’ illustrated cartoons. Published in 1947, the drawings humorously present problems of the art viewing experience, in particular abstraction

    Imagining Return: Countless Palestinian Futures

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    How is return imagined, and in what ways is return conceptualized in a landscape dominated by the materiality of territory, home, and nationhood? We see return practiced in a multiplicity of ways: the Great March of Return, the Intifadas, the images and videos showing Palestinians running toward Palestine from Jordan and Lebanon chanting, “We will return” cutting through barbed-wire fences that make a border. We see it reflected in literature in a linear singular conceptualization through Ghada Karmi’s Return, Salman Abu Sitta’s Mapping my Return, while stories such as “Returning to Haifa” by Ghassan Kanafani pose the point: I always imagined that the Mandelbaum Gate would be opened some day, but I never imagined, never imagined that it would be opened from that other side […] maybe I’d be crazy if I told you that door should always open from one side only, and that if they opened from the other side they must still be considered closed

    Diversity: Whiteness in the Art and Design Classroom

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    If you think it is difficult to talk about racism, it’s ten times more difficult to talk about white privilege. (Bhopal 2021) In this piece, two anti-racist art and design educators explore their experience of whiteness and white privilege in art and design education. We offer this to deepen and embolden your own work. You will learn about how we have seen whiteness colonise young people’s experience, resulting in disengagement and racist harms for those of the global majority and the normalisation of white privilege across students and educators. We also talk about how we attempt to disrupt it. Learning to speak across difference is important here: one of us specialises in fashion, is ‘brown’ and middle-class from a Muslim background, and the other specialises in fine art, is ‘white’ and middle-class from a secular background. We come together because we are passionate that all children and young people are entitled to the wonders of making and experiencing art, craft and design across global cultures. We are committed to confronting injustice, privilege and prejudices that gatekeep art and design, and keep our field elite. After setting the scene in the introduction, we present our answers to four questions we asked ourselves on whiteness and racism. The format is an invitation to ask the same questions to support self- and co-inquiry. In discussing our answers, we encourage the practice of listening to each other, strengthening the capacity for ‘race talk’. 1. When did you first realise that white privilege existed in art and design education? 2. When did you first experience the racist harms of whiteness in art and design education, in your schooling, art college, teaching etc? 3. How do you subvert, resist or arrest the harms of whiteness in art and design education? 4. How do you embed or embody non-Eurocentric and pluriversal art, design and craft into your day-to-day work as an educator, bringing on ‘pedagogies of hope’ (Freire 1997; hooks 1994)? In our conclusion, we propose pluriversal approaches to art and design education as ways to repair the abuses of whiteness and racism and to reinvent the future (Escobar 2017; 2020; Kothari et al. 2019; Noel 2020). The Mexican revolutionary Zapatistas’ term pluriverse is increasingly being used in art and design contexts, refocusing status on the worlds of those who have been historically oppressed and excluded. Pluriversality rejects the assumed universality that descends directly from imperialism and colonialism imposed by ‘white’ Europeans’ historical and ongoing dismissal/erasure/extraction of culture and resources from peoples across the world

    TODAY, AT THE DUMP, THE WORLD IS IN THE BIN

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    Eleven Stories Salon Reading of the story at the London Salon event for the anthology titled Eleven Stories, 2023, at Burley Fisher Books, London. -- 22 Fictions: New writing from Desperate Literature & Brick Lane Bookshop I was invited to read a section from this story at the launch of 22 Fictions: New writing from Desperate Literature & Brick Lane Bookshop, alongside fellow authors included in the anthology - Giovanna Iozzi, Leeor Ohayon and Katie Hales. 22 Fictions is a curated selection drawn from the first five years of two indie bookseller-run projects – Madrid's Desperate Literature Short Fiction Prize and London's Brick Lane Bookshop Short Story Prize. -- 22 Fictions: Short Story Salon including a conversation with editors Kate Ellis + Robert Loyko-Greer and readings by Francesca Reese, Andrea Mason, Aoife Inman, Max Lury

    Mindsets of Possibility

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    This chapter on sustainable design pedagogy introduces the mindsets of possibility. Mindsets of Possibility draws on a longstanding practice in fashion design, research, and education, grounded in participatory, transformation design principles. This heuristic model has eight mindsets of possibility: resourcefulness, resilience, equity, authenticity, sufficiency, activism, collaboration, and ecological thinking. These mindsets can apply to fashion related habits of mind and of dress at a personal level, relating to identity, belonging and social interaction, fulfilling livelihoods and a source of creativity; at a societal level, relating to vibrant cultures, resilient communities, craft and digital skills for wellbeing and at biosphere level, relating to regeneration of soil health, protection of biodiversity and demonstration of carbon positive practices

    Building Simulations with Generative Artificial Intelligence

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    In this chapter, we explore the possibilities of generative artificial intelligence (AI) technologies for building realistic simulations of real-world scenarios, such as preparedness for extreme climate events. Our focus is on immersive simulation and narrative rather than scientific simulation for modelling and prediction. Such simulations allow us to experience the impact and effect of dangerous scenarios in relative safety, allowing for planning and preparedness in critical situations before they occur. We examine the current state of the art in generative AI models and look at what future advancements will be necessary to develop realistic simulations

    Mapping the Media-Marketing Ecology

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    This report, Mapping the Media-Marketing Ecology, is produced by the Branded Content Governance Project, a three-year UKRI-funded international research project. The report examines the actors and processes that make up the media-marketing ecosystem. This is an interim version (June 2024) of a report which will be published in final form in 2025. We want to share work in progress, but will be adding additional material, including a chapter on ‘Creators and intermediaries across the pro-am spectrum’, and an expanded version of ‘Media-marketing ecology: key issues for governance’, that will include our full analysis of branded content ‘problems’ and ‘mitigations’: considerations and recommendations for addressing problems that may be developed in context-sensitive ways to improve the governance of branded content. This report focuses on mapping the activities and industrial interconnections relevant to the main forms of branded content produced today. In doing so we aim to provide both a more detailed and granular map than exists to date and an analytical overview that situate branded content activities within the wider media-marketing ecosystem

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