948 research outputs found

    MATERIAL DRAMATURGY: TRACING TRAILS OF DUST IN THE ARCHITECTURAL DESIGN PROCESS

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    Following the digital turn of the 1990s, architectural practices moved into a digital world, a development that was further accelerated by the Covid-19 pandemic. In this shift from analogue to digital there is a risk of losing touch with the physical, and skills that are essential for collaborating with physical materials. Widespread digitalisation requires a platform for discussion to recognise the performative potential of materials and to grasp the range of emotions they can induce. The effects generated by materials have implications for human decision-making. Ultimately, materials – as communicators, mediators and performing agents – act with our individual bodies, our memories and our subconscious, participating in a dialogue with them. To come to a better understanding of the performative potential of materials, this research project deals with what it terms ‘the inner and outer worlds’ of humans and materials, highlighting the lack of a common language to describe their encounters. Focusing on the activities of model-making, textile design and scenography, in this thesis I explore a range of hidden agencies in architectural production that question the relation between human agents and the materials that make up the world around them. I investigate how different understandings of materials operate in the work of human actors, especially individuals who often have a latent agency yet contribute to the process of architectural production. The aim is to understand better the ways in which interrelations and performativity feed back into architectural practice. To understand such processes, I turn to theatre and performance studies, which provide alternative methods for participation, as well as performance itself. Theatre studies theorise how performance generates a nuanced range of feelings imaginatively and visually, aided by different actors and agents. In this thesis a similar perspective is brought to bear on processes internal to architectural production. As well as the theory of performance, I refer to feminist scholars such as Karen Barad (2003), Rosi Braidotti (2013) and Donna Haraway (2016), whose perspectives on the Anthropocene have been instrumental in shaping awareness of the relationship between humans and non-human beings. These contributions offer fundamental insights to rethinking the ways in which architects might work with, intellectualise and sense materials. Using the methods of ‘site-writing’ as outlined by architectural theorist Jane Rendell (2010), ethnography and practice-based research, I aim to demonstrate that the actors I study, and the interactions they engage in – between specialist skill and general practice development – generate fruitful but often insufficiently respected sites for the creation of ‘material literacy’ in architectural design. I argue that this potential resides in the ambiguous status of making with materials, which is simultaneously situated within and outside the core concerns of architectural practice. The conclusions in this thesis suggest that individuals who bring sophisticated material literacy into their ways of working play a unique role in learning processes, through which architects can better understand the impact of diverse materials. The empirical work with the model-maker Ellie Sampson and my own model-making practice was carried out at the London- based architectural firm Haworth Tompkins. The studies on the performance were conducted with artist Judith Raum in Berlin, the artistic collective Go Plastic Company in Leipzig, and scenographer and theatre maker Jozef Wouters in Brussels/Vienna.submittedVersio

    DogMatch - An Ethical Platform for Buying and Selling Dogs

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    DogMatch is a platform designed to help you find a dog that suits you, or facilitate the responsible sale of your dog. The platform helps you find a match by giving you detailed information about your needs vs. the dogs needs. The platform is delivered by Finn.no. Throughout history, dogs and humans have lived together. Today, there are approximately 585 000 dogs living in Norway(Kjæledyrrapporten 2023). Even though many dogs and humans live happy lives together, many people still take thoughtless choices when it comes to dogs. This can be to buy a dog on impulse, or not do sufficient research to be able to understand if you are fit to own a dog, and what dog type you are fit to own. As a consequence, dogs have to be re-homed or live lives where they don’t get some of their needs fully covered. Today, one of the biggest platforms for selling dogs are Finn. no. Unfortunately the platform has done little to ensure that dogs are sold to suitable homes. In my diploma I have designed a new platform, delivered by Finn.no, for ethical sale of dogs. In the platform, buyers will be answering questions about themselves and their requirements for a dog. Sellers will fill out detailed information about the dog they are selling. Based on this information, DogMatch will be able to give buyers a score of how good they match with different dog ads on the platform, and recommend the best matches to buyers. Based on the information given about potential buyers, sellers will on their side be able to asses if they want to discuss further purchase with them. By giving buyers match score and detailed information about each dog, buyers will hopefully be able to take more informed choices when requiring a dog, which leads to more dogs living their entire lifespan with owners that fullfill all their needs.submittedVersio

    The distributed museum

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    The Distributed Museum is an interaction design diploma that explores how the National Museum’s collection of paintings can be engaged with once its digitized. How do factors of physical space, expressive ability and social presence play into the audiences physical museum experience, and what happens when those factors are repurposed, reinter or reimagined in a digital space?submittedVersio

    Loneliness and architecture

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    Loneliness is becoming an even greater issue than in previous years. In 2019 the Norwegian government launched a strategy to prevent loneliness as a part of the Public Health Report. The prime minister, Jonas Gahr Støre, pointed out that loneliness is a growing challenge in modern society. The British economist, Noreena Hertz, states in her book, The century of loneliness, that the 21st century is the loneliest century we have ever experienced. As a result of this growing issue of loneliness, the U.S surgeon, Vivek H. Murthy, declared social isolation to be a public health epidemic and that loneliness is becoming one of today’s greatest health threatening issues. Recent studies show that loneliness can be even more fatal compared to heavy smoking, obesity and physical inactivity. Loneliness is the feeling of being alone. Some people feel alone even though they are surrounded by others, but most people feel alone because they experience social isolation. Being social is a fundamental component for feeling happy. Studies have shown that mental health is greatly affected by social and spatial surroundings. Taking action to relieve loneliness, can better the quality of life, good mental health and can even prevent premature death. In Norway, approximately one million people live alone and 34,4% of those are above 67 years old, the age when most retire. In Oslo almost half of the inhabitants live alone, which makes Oslo the city with most single households in the country. The feeling of belongingness and connection is in our nature and is important for our survival as human beings. With the growing awareness of loneliness there has been signs of a renascence in community-living type of housing, both in Norway and many other countries. People are looking for housing where sharing and belonging is part of their everyday. Community-led living is one of those aspects that should be explored and challenged, in my opinion. The intention of my project is to reduce and relieve involuntarily loneliness by proposing an architecture that encourages community and explores community living. My site is located in suburban Oslo, close to the important node Majorstuen. Based on the increasing group of citizens 60+ living alone in Oslo, my target group is men, women and couples older than 60 years old. In addition it is important that they actively seek community and togetherness in their way of living. Architecture alone cannot solve loneliness, but I want to explore how architecture can help relieve it. In this thesis I will look into loneliness through literature and scientific articles, and explain how spatial environments and architecture can contribute to relieve loneliness. Some case studies will in addition support my thesis.submittedVersio

    Cut the cause!

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    A common platform (UNNGÅ) with analytical toolsets (OARSF) to identify root causes of societal and systemic dysfunctions that can lead an individual to a criminal act. In a welfare society, members thrive without security threats, which in the 21st century are mainly caused by crimes. Criminality, as a wicked problem, shapes and impacts the reality we live in. It is a social and complex matter that involves individuals on both ends - those who commit the crimes and their victims - as well as the justice system, and the whole society, as they bear the financial burden of healthcare and welfare. Therefore, it is important to reduce the number of crimes and mitigate their impact. The CUT THE CAUSE project aims to explore the complexity surrounding people’s cognition and behaviour in the face of crime, both in terms of committing a crime and responding to it. Thus, the project asks a question - who is an offender, and who is a victim? The goal of this project is to identify the root causes of crimes by focusing on the act of committing a crime, the reasons for doing so, and, most importantly, the context. As crime does not occur in isolation, but rather is a result of the aggregation of other societal and systemic dysfunctions, the project aims to create an intervention that identifies systemic gaps in the search for core reasons and redirects existing resources toward prevention. To see the whole spectrum of the problem, a common space for collaboration is required. Therefore, the creation of UNNGÅ provides a space for joint research, information and experience exchange, and data storage related to criminality. An integrated part of UNNGÅ is OARSF dimensions + cards, and a framework. These are analytical toolsets created for state and non-state actors to jointly analyse retrospective interviews with individuals who have engaged in criminal behaviour. Hence, the energy and resources devoted to one person will provide solutions and prevent many problems arising from that archetype.submittedVersio

    Welcome to Drammen!

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    The diploma WELCOME TO DRAMMEN! works with the Port of Drammen, located mainly on the island of Holmen close to the centre of the city. Situated about 40 kilometres south-west of Oslo, Drammen is home to one of the biggest ports in Eastern Norway. As in other Northern European port cities, for instance Oslo, Drammen is redeveloping parts of its waterfront from logistical to residential, business, and recreational use, in Norway referred to as “Fjordbyen”, leaving less land for port activities. However, as opposed to for example Oslo, where the port is being moved further away from the city, Drammen has chosen a different strategy: the city is co-localising all of its port to Holmen, the part of the current port which is closest to the city centre. This puts Drammen in a position where the presence of the port in the city, despite its total loss of area, could potentially grow. However, if not physically, Drammen wishes to distance the port in other ways - new office buildings and green belts are planned to shield the nearby city from the increasing activity at Holmen. As part of this restructuring process, the Port Authority is relocating and building a new main gate and guard house for workers and truck drivers alike to access the ISPS area of the port. ISPS (International Ship and Port Facility Security) is the fenced-in, publicly inaccessible area within which goods are stored and port operations take place. The given site and the need for a new main gate is the starting point for this diploma, and it seeks to explore what happens if the gate is considered an important social node and a symbol of the port rather than just an entry. The programme of the main gate is expanded, and includes new offices for the Port Authority, a common canteen for the entire port, as well as bedrooms and an adjoining sauna for truck drivers coming in at night. In doing so, the diploma sets out to provide a variety of new spaces which improve the workday for the over 1000 people coming to Holmen for work every day. At the same time, it wishes to strengthen the relationship between the port and the people of the Drammen, questioning the outspoken wish of the port to use green belts and offices to put itself out of view from the city. The new main gate relates to and enters a dialogue with the port and its existing elements, both referencing and contrasting them. It strives for a permanent and bold expression while being informal in use, is both serious and playful, realistic and speculative. Merging thoughtfully sculpted bedrooms and offices, generous common spaces inside and outside, and an explorative construction with the matter-of-fact requirements of the transportation sector, WELCOME TO DRAMMEN! uses architecture as a tool to discuss the value we assign to the workers and the supply chain upon which we depend, and challenges the prevailing idea of profit over all else - all the time balancing between the pragmatic and the poetic.submittedVersio

    En større hjemmebane - En alternativ strategisk visjon for helhetlig foreldreinvolvering og barneskolen som nabolagsplattform

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    Foreldreinvolvering er en hjørnestein i den norske skole-modellen. Dessverre varierer involveringen mye utifra hvor du bor. En større hjemmebane er et strategisk designprosjekt som utforsker hvordan barneskoler kan være verktøy for nabolagsutvikling gjennom å undersøke måtene foreldre er involvert i skolen i dag, og kan være det i fremtiden. Prosjektet er en blanding av navigasjon i komplekse kulturelle, sosiale og byråkratiske systemer, idé- arbeid og forsøk på å skape ny mening i inngrodde aktiviteter. Erfaringene som er gjort underveis har ledet meg til å utvikle 4 strategiske prinsipp med 9 tilhørende design eksempler. Samlet sett danner de en alternativ strategisk visjon for foreldreinvolvering som legger avgjørende vekt på opplevelsene brukergruppene har av dagens situasjon.submittedVersio

    Ageing in the countryside - Senior housing

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    This project explores how a housing community for the elderly can be designed in a rural context in Norway, to deal with the aging population in the districts. The proportion of elderly people in the districts are increasing, and people live longer and have better functional capacity than before. This results in people having to live in their own home for longer, while physical and social needs changes. Among the elderly, loneliness is one of the top three challenges, making neighborloneliness and social relations vital. Housing communities for the elderly is shown to give an increased quality of life. By implementing it in the districts the elderly gets a more suitable home to age in, and at the same time it can contribute to a better match between housing needs and housing consumption.submittedVersio

    Exploring the gas station

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    The number of gas stations in Norway is in rapid decline. In central Oslo, only 17 are remaining. Considering the trend of the last decades, these buildings are well under the risk of being demolished. Is there a way for these stations to survive the death of the gasoline era? What are the potentials that exist in the architectural, spatial, and social aspects of these buildings, and how could these be explored as well as valued through a transformation? This project is looking into the gas station and what architectural and programmatic potential they could have in a post-petroleum era. The ambition has been to understand these buildings through locating unique aspects that might be worth valuing and/or reusing and testing it out architecturally on a case study in Vinderen. I located what I saw as fairly unique key aspects of the gas station: its layers of social culture surrounding it, its colourful expressions, its constant flow and motion, and its difficult relation to the soil. When preserving a gas station, how could these be used through architecture and new programs? Although this project is focusing on one station in particular, it should be seen as a test for the gas station in general. The purpose has been to explore how the key aspects could be translated into architecture and program and still have the possibility to be adapted to other stations. Through working with soil remediation, movement, and colour, I have proposed a strategy that is rooted in community engagement and social activity. How could the local community be a part of the shaping of what the post-petroleum era looks like? By providing small architectural tools, I have attempted to create conditions for the site to be in constant motion and change, while remaining accessible, social, and constantly reactivated by colour.submittedVersio

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