University of Lapland

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    Eriyttäminen kuvataiteessa perusopetuksen yläluokilla

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    Artikkelissa tarkastellaan opettajien käsityksiä kuva­taiteen aineenopetuksen eriyttämisen toteuttamisen ja toteutumisen mahdollisuuksista ja haasteista perus­koulun 7.–9. luokilla. Eriyttäminen määritellään laajan käsityksen mukaan opetuksen lähestymistapana: oppi­laiden erilaisten tarpeiden huomioimisena. Opetusta eriyttämällä oppilaalle tarjotaan lisää tukea tai haas­tetta hänen tarpeidensa mukaan. Tutkimus on toteutettu kuvataideopettajien ryhmähaastatteluna keväällä 2024. Keskeisimpinä tuloksina voidaan pitää havaintoa, jossa eriyttämisen toteutuminen kuvataideopetuksessa on pitkälti opettajien varassa. Opettajat näkevät kuvataide­opetuksen kuitenkin luonteeltaan eriyttävänä: tutkiva oppiminen ja laaja tiedonkäsitys mahdollistavat jossakin määrin luontaisesti oppijoiden erilaiset lähestymistavat ja ratkaisut. Opettajat ovat luovia ratkaisuissaan ja kokevat onnistuvansa eriyttämisessä hyvin. Opetus­ryhmien moninaisuuden täyden potentiaalin saavutta­miseksi resursseja ja erilaisia tukitoimia tarvittaisiin kuitenkin enemmän

    Mittaushistorian lämpimin avovesikausi Inarijärvellä

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    Inarijärven avovesikaudesta 2024 tuli koko järven pitkän lähes 75-vuotisen mittaushistorian ylivoimaisesti lämpimin. Avovesikauden lämpötilan nousu vaikuttaa myös paikalliseen muikkukantaan

    ”Parhaiten oppineet tukevat ja ohjeistavat muita”:työntekijöiden digitalisaatiovalmius kuntien kaavoituksessa ja rakennusluvituksessa

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    Artikkelimme lisää tietoa aiemmin vähän tutkitusta kuntien teknisen toimialan palvelutuotannon digitalisaatiosta. Tarkastelemme työntekijöiden digitalisaatiovalmiutta, jolla tarkoitamme yksilöiden valmiutta hyödyntää laitteita, ohjelmistoja, digitaalisia aineistoja ja etätyötä organisaationsa työtehtävissä. Keskitymme työntekijöiden digitaaliseen osaamiseen ja koulutustarpeisiin, joita kuntasektorilla on aiemmin tutkittu pääasiassa sosiaali-, terveys- ja opetustoimessa. Nostamme esille organisatorisen kontekstin merkityksen tutkittaessa työntekijöiden digitaalista osaamista ja valmiuksia. Sovellamme Sengen (2006) järjestelmäteoriaa empiirisen aineiston analyysissä. Keräsimme aineistomme 148 kunnasta (339 vastaajaa) verkkokyselylomakkeella, jossa oli strukturoituja ja avokysymyksiä. Tulostemme mukaan työntekijöiden digitalisaatiovalmius näyttäytyy hyvänä kuntien kaavoituksessa ja rakennusluvituksessa, kun tilannetta tarkastellaan Sengen teoriasta soveltamiemme digitaalisen osaamisen, ajattelutavan ja tiimien digitaalisen oppimisen näkökulmista. Esimerkiksi digitaalisten taitojen vertaisoppiminen koetaan tärkeäksi ja vertaistukea on pääsääntöisesti tarjolla. Vertaistuen tarjoaminen kuitenkin kuormittaa edistyneitä digiosaajia. Työntekijöiden digitalisaatiovalmiutta mahdollistavissa tekijöissä, kuten jaetussa digitaalisessa visiossa ja digitaalisessa systeemiajattelussa, on tutkimuksemme mukaan kehitettävää. Artikkelin keskeinen tieteelliseen keskusteluun liittyvä kontribuutio on Sengen oppivan organisaation järjestelmäteorian soveltaminen työntekijöiden digitalisaatiovalmiuden tutkimiseen

    Building narratives of effectiveness and customer orientation at the interface of different actors in the lifestyle guidance service process

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    Co-production is expected to lead to more efficient and effective services. In response, this study aims to describe and understand the construction of effectiveness and the manifestation of customer orientation among the actors involved in the service process of lifestyle guidance. A qualitative narrative study was designed, and data were collected through the thematic interviews (n=9) with the management, employees and customers of a Finnish public healthcare and social welfare organisation. The main narratives were as follows: (1) Shared value creation narrative, (2) Organisational strategy and customer meeting narrative, (3) Service co-production narrative and (4) Effective service process narrative. Based on the context, input, process and product (CIPP) model, they construct a plot narrative about the customer's need for individual guidance and the goal of transferring responsibility to the organisation. They create cross-pressure on the service process of lifestyle guidance. Achieving the effectiveness of lifestyle guidance requires the service provider to ensure the service is implemented more flexibly between general, self-directed and individually supportive guidance.Co-production is expected to lead to more efficient and effective services. In response, this study aims to describe and understand the construction of effectiveness and the manifestation of customer orientation among the actors involved in the service process of lifestyle guidance. A qualitative narrative study was designed, and data were collected through the thematic interviews (n = 9) with the management, employees and customers of a Finnish public healthcare and social welfare organisation. The main narratives were as follows: (1) Shared value creation narrative, (2) Organisational strategy and customer meeting narrative, (3) Service co-production narrative and (4) Effective service process narrative. Based on the context, input, process and product (CIPP) model, they construct a plot narrative about the customer's need for individual guidance and the goal of transferring responsibility to the organisation. They create cross-pressure on the service process of lifestyle guidance. Achieving the effectiveness of lifestyle guidance requires the service provider to ensure the service is implemented more flexibly between general, self-directed and individually supportive guidance

    Effective Analytical Approaches as Precursors for Proof-of-Concept Generation

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    In addressing the preliminary step in developing new empathic services, researchers in the project Empathy Business, funded by Business Finland, aimed to ideate viable experiments or proofs of concepts (PoCs). These PoCs would serve as testing grounds for new and more empathic services and tools and establish feasible and viable service concepts to provide users with more empathic outcomes (e.g., service experiences). Ideas for viable PoCs were generated using validated data analysis processes to create practical and workable approaches for real-world business needs in Finland. The process enabled researchers to establish effective experiments for prototyping, feasibility testing, evaluation, and decision-making purposes—determining the most effective PoCs comprised of data collection through workshops, interviews, and notetaking. The forthcoming data were analysed using affinity analysis to uncover hidden process patterns for supporting data-driven decisions that enhance customer experiences and drive profits. Data from the workshop observations were captured in the Miro environment and summarised using digital sticky notes, which enabled more effective analyses due to their visibility and efficiency. The interviews were transcribed through an artificial intelligence transcription tool and similarly clustered in the Miro environment. Both datasets were merged seamlessly in this digital environment, enabling clear patterns to emerge, such as business compatibility, sustainability, new tools and methods, centralising people, online workshops, and in situ workshops. These effective analytical methods and tools allowed the researchers to generate viable concepts for the PoCs including an Emotion reflection tool.In addressing the preliminary step in developing new empathic services, researchers in the Empathy Business project, funded by Business Finland, aimed to ideate viable experiments or proofs of concept (PoCs). These PoCs serve as testing grounds for new and more empathic services and tools, establishing feasible and viable service concepts to provide users with more empathic outcomes (e.g. service experiences). Ideas for viable PoCs were generated using validated data analysis processes to create practical and workable approaches for real-world business needs in Finland. The process enabled researchers to establish effective experiments for prototyping, feasibility testing, evaluation and decision-making purposes – determining the most effective PoCs comprised of data collection through workshops, interviews and notetaking. The forthcoming data were analysed using affinity analysis to uncover hidden process patterns for supporting datadriven decisions that enhance customer experiences and drive profits. Data from the workshop observations were captured in the Miro environment and summarized using digital sticky notes, enabling more effective analyses because of their visibility and efficiency. The interviews were transcribed through an artificial intelligence transcription tool and similarly clustered in the Miro environment. Both datasets were merged seamlessly in this digital environment, enabling clear patterns to emerge, such as business compatibility, sustainability, new tools and methods, centralizing people, online workshops and in situ workshops. These effective analytical methods and tools allowed the researchers to generate viable concepts for PoCs, including an emotion reflection tool.</p

    Demonstrating a Two-Method Experiment:The Use of a Digital Tool and Empathy Map in Designing Empathic Phygital Experiences in a Peripheral Destination

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    his qualitative case study demonstrates how a two-method experiment was conducted using a digital tool—a mobile head-mounted eye-tracking device—and an empathy map to explore the on-site customer experience at a smartphone-mediated narrative service of a non-profit museum actor. The experiment was conducted in co-creation with two organisations the other being a higher education tourism institution. At the smartphone-mediated service, the customer experience is phygital—a blend of physical and digital—occurring on the physical and digital touchpoints. Hence, to empathise with non-profit museum actor as a stakeholder and customers as end-users of the service, this research recommends that an innovative two-method combination is a suitable and convenient way to collect and analyse the phygital experiences. This research explores how to prototype a two-method experiment as a proof of concept by utilising simulative and projective empathy oscillating in empathy-oriented design thinking method phases. More specifically, the study provides practical insights and proposals on how to execute the experiment by first implementing simulative empathy on the mobile head-mounted eye-tracking and empathy map data collection phase to empathise with the non-profit museum actor, which is then followed by the projective empathy in empathising with museum visitors’ phygital experiences. The findings and implications of this research cannot be generalised. However, the study provides value and novelty for non-profit actors in peripheral regions of all potential to design experiments applying digital tool and simulative and projective empathy.This qualitative case study demonstrates how a two-method experiment was conducted using a digital tool – a head-mounted mobile eye-tracking device – and an empathy map to explore the visitor’s phygital experience of a smartphone-mediated service. The visitor experience is phygital – a blend of physical and digital where the boundaries between physical and digital are eliminated. The experiment was conducted in cocreation with two stakeholders: a nonprofit local heritage museum and the other being a higher tourism education institution. The experiment acted as a testbed using a two-method data collection combination to join visual and audio as visible and ‘think aloud’ mechanisms. The study provides practical insights and proposals on how to execute such an experiment. An empathy-oriented design thinking approach was chosen for the research. This enabled the study of two dimensions of cognitive empathy. First, simulative empathy was internalized to empathize with the museum’s spatiotemporal environment when executing the experiment. This wasfollowed by projective empathy when analysing the audiovisual data on the visitors’ phygital experiences. As a result, a two-method data collection approach was introduced as a proof of concept for a technology-aided solution

    The Role of Emojis in Fostering Empathy in Chatbot Interactions

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    his qualitative case study demonstrates how a two-method experiment was conducted using a digital tool—a mobile head-mounted eye-tracking device—and an empathy map to explore the on-site customer experience at a smartphone-mediated narrative service of a non-profit museum actor. The experiment was conducted in co-creation with two organisations the other being a higher education tourism institution. At the smartphone-mediated service, the customer experience is phygital—a blend of physical and digital—occurring on the physical and digital touchpoints. Hence, to empathise with non-profit museum actor as a stakeholder and customers as end-users of the service, this research recommends that an innovative two-method combination is a suitable and convenient way to collect and analyse the phygital experiences. This research explores how to prototype a two-method experiment as a proof of concept by utilising simulative and projective empathy oscillating in empathy-oriented design thinking method phases. More specifically, the study provides practical insights and proposals on how to execute the experiment by first implementing simulative empathy on the mobile head-mounted eye-tracking and empathy map data collection phase to empathise with the non-profit museum actor, which is then followed by the projective empathy in empathising with museum visitors’ phygital experiences. The findings and implications of this research cannot be generalised. However, the study provides value and novelty for non-profit actors in peripheral regions of all potential to design experiments applying digital tool and simulative and projective empathy.In this chapter, we address the perception of empathy in chatbot conversations in online services, investigating how the chatbot’s use of emojis is perceived. We present a user study (n = 20) in which participants had conversations with a simulated dental service chatbot, here comparing cases of no emojis, appropriate emojis and inappropriate emoji use by the chatbot. The salient findings reveal that appropriate emoji use by chatbots had a positive impact on both pragmatic and hedonic user experience.</p

    Information system support for case-based knowledge formation in social welfare:a cross-sectional study

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    Background: Although client information systems (CISs) should provide social welfare professionals (SWPs) with a comprehensive overview of a client’s situation for case-based knowledge formation (CBKF), research into SWPs’ user experiences is scarce. Objective: The aim of this study was to examine SWPs’ experiences of CISs’ support for CBKF.Method: In 2020, a nation-wide cross-sectional CIS usability survey was conducted with 980 respondents in Finland. The 16 questionnaire statements pertained to technical functionality, usability, client information quality, and access to case-based information in CISs. The factors contributing to CISs’ support for CBKF were analyzed using univariable analysis and multiple classification analysis. Results: The results revealed that the strongest predictors of CIS support for CBKF were usability and quality of information. Moreover, SWPs working in institutional care were more satisfied than their colleagues in other working environments. Conclusion: SWPs perceived the CISs’ information quality to be good, but there was a need for improvement in usability, for instance, via comprehensive summary views and dashboards of essential information.Background: Although client information systems (CIS) should provide social welfare professionals (SWPs) with a comprehensive overview of a client’s situation for case-based knowledge formation (CBKF), research into SWPs’ user experiences is scarce. Objective: The aim of this study was to examine SWPs’ experiences of CISs’ support for CBKF. Methods: In 2020, a nationwide cross-sectional CIS usability survey was conducted with 980 respondents in Finland. The 16 questionnaire statements pertained to technical functionality, usability, client information quality and access to case-based information in CISs. The factors contributing to CISs’ support for CBKF were analysed using univariable and multiple classification analyses. Results: The strongest predictors of CIS support for CBKF were usability and quality of information. Moreover, SWPs working in institutional care were more satisfied than their colleagues in other working environments. Conclusion: SWPs perceived the CISs’ information quality to be good, but there was a need for improvement in usability, for instance, via comprehensive summary views and dashboards of essential information. Implications for health information management practice: The findings highlight that while the information quality of CISs is generally perceived as good, improving usability is crucial for enhancing support for CBKF among SWPs.</p

    Riot in love - Mute X Arctic Pride -muotinäytös : tuotanto

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    RIOT IN LOVE - Mute X Arctic Pride on Lapin yliopiston muoti- ja tekstiilisuunnittelun koulutusohjelman järjestämä muotinäytös. Näytös järjestettiin yhteistyössä Arctic Priden kanssa osana Arctic Pride viikon Arctic Queer Art Extravaganza tapahtumaa. Näytökseen osallistui 14 suunnittelijaa ja kaikkiaan työryhmässä oli mukana 24 opiskelijaa. Näytöksessä oli esillä yhteensä 18 opiskelijoiden itse valmistamaa asukokonaisuutta

    Confession, death and disbelief:interrogating the asylum cases of the Court of Justice of the European Union

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    This article addresses the connections between confession, truth and death that materialise in asylum processes and the European Union’s asylum system more generally. Through close-reading of two asylum cases from the Court of Justice of the European Union (EU), on the one hand, and an analysis of Michel Foucault’s works related to confession, on the other hand, I demonstrate how asylum processes follow a logic that can be described as confessional in light of Foucault’s work. At the same time, this analysis illustrates how not only are the notions of confession and death interlinked in Foucault’s work, but also how these notions share the same root in suspicion towards the self and others. This theoretical contribution is then used to further elaborate how the workings of the EU’s asylum procedures can be analysed through a truth–confession–death triad that is rooted in suspicion and disbelief. Finally, I suggest that the operation of the EU’s asylum procedures can be understood as a confessional dispositive, an economy of power that follows a confessional logic

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