872 research outputs found
ANALISIS GAYA GRAFFITI WAHYU COEASRT TAHUN 2014–2016
Graffiti sering disebut sebagai seni yang mencerminkan perkembangan kota. Tidak hanya kota besar yang terkena dampak perkembangan graffiti salah satunya kota Tuban. Graffiti sudah ada di Tuban sejak tahun 2000-an. Wahyu Coesart merupakan salah satu seniman graffiti yang bisa disebut seniman jenius karena dapat menggabungkan 2 kata atau lebih dalam satu karya serta merupakan seniman yang berpengaruh di kota Tuban.Penelitian ini bertujuan untuk mendeskripsikan perjalanan Wahyu Coesart di dunia graffiti, Proses pembuatan karya graffiti dan gaya graffiti yang digunakan oleh Wahyu Coesart pada tahun 2014 - 2016. Penelitian ini menggunakan metode kualitatif yang diuraikan secara deskriptif. Data yang diperoleh melalui proses observasi, wawancara, dokumentasi dan analisis karya yang mengacu pada buku dari Gottliieb. Untuk mendapatkan data yang valid dilakukan triangulasi data dan informant review.Hasil penelitian ini menunjukan Wahyu memulai graffiti pada tahun 2003 saat sering diajak berkumpul dengan seniman graffiti oleh kakaknya ,Proses penciptaan graffiti dimulai dari sketsa, penentuan warna, penentuan media, Proses mendasari media, Fill-in, Framing, Pembuatan dimensi ,Piece outline dan gaya graffiti yang digunakan wahyu pada tahun 2014 - 2016 adalah abstract, Wildstyle, silvers dan Semi-wild. Kata kunci : Graffiti, Coesart, Tuba
Evaluation Of The Influence Of Learning Media Website On User Satisfaction With PLS-SEM
The COVID-19 pandemic has changed the way people interact, communicate and work, as well as in the world of education where the learning process is carried out more using online methods. Schools need to prepare a special forum that can be used as an online learning medium. One of them is a learning website. SMKN 2 Kuripan develops a learning media website with the page www.lms.smkn2kuripan.sch.id. This page helps the learning process in schools in blended learning. This research will test the quality of the website that is used to find out whether the website has met user satisfaction or not. It is important to do this as an improvement material for managers on the quality of the website. The test uses SmartPLS with the WebQual 4.0 method approach through question indicators for each variable that are distributed to users for collecting and testing quantitative data.In the SmartPLS test, the results obtained that the variables of usability quality and interaction service quality have a significant and acceptable effect on user satisfaction. While the quality of information is not yet significant. These results are important as material for improvement and evaluation of managers on the results of the answers from which variable indicators have not reached a good category on website quality. For further research suggestions, other evaluation methods can be added such as ServQual, TAM combined with the WebQual method to get more precise evaluation results and it is necessary to do a comparison analysis of other testing tools such as SPSS, WarpPLS, and Amos
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