41,249 research outputs found
A Study of the Classical Landscape at the Wang River Villa of Wang Wei
The landscape of Wang Wei's Wang River Villa is examined by reviewing the essays and papers written about the poetical collaboration, the “Wang River Collection.” The purpose of this paper is to clarify the meaning of villa architecture in China. The author expects that this research will contribute to a mutual understanding between cultures. The villa was a Utopia for Wang. On the other hand, he was a pious Buddhist and Buddhistic concepts are reflected in the landscape. I consider the features of the classical landscape of Xie Lingyun and "Chu Ci," as written in “The Collection,” a reflection of the Buddhistic concept. When considering what the classics meant to Wang Wei, it is apparent that his villa is a representation of the classical landscape. It is not an imitation of the classical landscape, but a unique and original creation of art by Wang.departmental bulletin pape
SI-revised_2 – Supplemental material for Synthesis and biocompatibility assessment of polyaniline nanomaterials
Supplemental material, SI-revised_2 for Synthesis and biocompatibility assessment of polyaniline nanomaterials by Yumei Zhang, Miaomiao Zhou, Chengfu Dou, Guodong Ma, Yin Wang, Ningchuan Feng, Wenping Wang and Lanyun Fang in Journal of Bioactive and Compatible Polymers</p
Morphology of testate amoeba Difflugia australis (Playfair, 1918) Gautier-Lièvre et Thomas, 1958 from a subtropical reservoir (southeast China)
Ndayishimiye, Jean Claude, Nyirabuhoro, Pascaline, Wang, Wenping, Mazei, Yuri, Yang, Jun (2020): Morphology of testate amoeba Difflugia australis (Playfair, 1918) Gautier-Lièvre et Thomas, 1958 from a subtropical reservoir (southeast China). Zootaxa 4890 (1): 97-108, DOI: 10.11646/zootaxa.4890.1.
First person – Yihua Wang
First Person is a series of interviews with the first authors of a selection of papers published in Journal of Cell Science, helping early-career researchers promote themselves alongside their papers. Yihua Wang is the first author on ‘Nuclear entry and export of FIH are mediated by HIF1α and exportin1, respectively’, published in Journal of Cell Science. Yihua is a Lecturer in Biological Sciences at the University of Southampton, studying cell signalling in lung fibrosis and cancer, drug target validation and gene function analysis
Guest Editorial: Joint Special Issue on "Innovation in Technologies for Educational Computing"
The papers in this special section examines new technologies for educational computing applications. Educational computing encompasses the full range of uses of computers pursuant to conducting the profession of educators. History of educational computing is scattered of innovations and discoveries pertaining both technical matters and learning sciences, which all contributed at shaping the way education is delivered today. In some cases, revolutionary technologies with a disruptive potential have been introduced, which brought immediate changes to common education practice, such as with distance and ubiquitous learning, massive online open courses, etc. In other cases, developments in the field have been the result of rediscovery of methods presented years before, as it is happening today, for instance, with virtual and augmented reality applications. Lastly, there are cases in which new approaches to educational computing derive from an evolution of existing solutions, which are sometimes applied for the first time to education, e.g., in reaction to changes in the society. An example is represented by gamification, which indeed has been made possible by achievements in the field of mobile computing, but also responds to the changed habits of a generation of learners who has grown up playing video games
) in China
Wang, Xiaofang, Wei, Kun, Zhang, Zhihe, Xu, Xiao, Zhang, Wenping, Shen, Fujun, Zhang, Liang, Yue, Bisong (2009): Major histocompatibility complex Class II DRB exon-2 diversity of the Eurasian lynx (Lynx lynx) in China. Journal of Natural History 43 (3-4): 245-257, DOI: 10.1080/00222930802478669, URL: http://dx.doi.org/10.1080/0022293080247866
Correction: Exfoliation of amorphous phthalocyanine conjugated polymers into ultrathin nanosheets for highly efficient oxygen reduction
Correction for ‘Exfoliation of amorphous phthalocyanine conjugated polymers into ultrathin nanosheets for highly efficient oxygen reduction’ by Wenping Liu et al., J. Mater. Chem. A, 2019, 7, 3112–3119.
The authors regret that affiliation ‘c’, that of author Jun Chen, was incorrect in the original manuscript. The correct affiliation is as shown here.
The Royal Society of Chemistry apologises for these errors and any consequent inconvenience to authors and readers.Full Tex
Figure 1 in Major histocompatibility complex Class II DRB exon-2 diversity of the Eurasian lynx (Lynx lynx) in China
Figure 1. Neighbour-joining tree of the 13 Eurasian lynx DRB nucleotide sequences. Distance was based on Kimura's two-parameter distance. The bootstrap values (percentage of 1000 replicates) supporting particular clusters are shown next to the node. Scale bar represents substitutions per site.Published as part of Wang, Xiaofang, Wei, Kun, Zhang, Zhihe, Xu, Xiao, Zhang, Wenping, Shen, Fujun, Zhang, Liang & Yue, Bisong, 2009, Major histocompatibility complex Class II DRB exon-2 diversity of the Eurasian lynx (Lynx lynx) in China, pp. 245-257 in Journal of Natural History 43 (3-4) on page 250, DOI: 10.1080/00222930802478669, http://zenodo.org/record/521678
Guest Editorial: Joint Special Issue on "Innovation in Technologies for Educational Computing"
Posing 3D characters in virtual reality through in-the-air sketches
Generating computer animations is a very labor-intensive task, which requires animators to operate with sophisticated interfaces. Hence, researchers continuously experiment with alter- native interaction paradigms that could possibly ease the above task. Among others, sketching represents a valid alternative to traditional interfaces since it can make interactions more expressive and intuitive; however, although the literature proposes several solutions leveraging sketch-based interfaces to solve different computer graphics challenges, they are still not fully integrated in the computer animation pipeline. At the same time, Virtual Reality (VR), is becoming commonplace in many domains, and recently started to be recognized as capable to make it easier also the animators’ job, by improving their spatial understanding of the animated scene and providing them with interfaces characterized by higher usability and effectiveness. Based on all of the above, this paper presents an add-on for a well-known animation suite that combines the advantages offered by a sketch-based interface and VR to let animators define poses and create virtual character animations in an immersive environment
- …
