1,721,240 research outputs found
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
Supplemental Material for: Testing the Test: Observations When Assessing Visualization Literacy of Domain Experts
These documents contain supplemental material for the paper "Testing the Test: Observations When Assessing Visualization Literacy of Domain Experts" which was conditionally accepted at the BELIV 2024 Workshop in conjunction with the IEEE VIS 2024 Conference.
The CSV file contains the summaries of the important parts of the interview, each assigned to a category.
The PDF document contains the interview questions, the defined categories, and the questionnaire.
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Replication Data for: Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments
The file contains a Unity project, which allows to test the desktop-based visualization techniques introduced in the Paper "Been there, Seen that: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments". It allows you to analyze 3D gaze and movement data sets recorded using the HoloLens 2. It provides you with a gaze replay visualization, which is linked to a space-time cube visualization to show an overview of the behavioral data and inspect important events in more detail.
The project includes a folder called Assets, which contains the necessary scripts and data. The project can be opened using Unity. We recommend Unity version 2020.3.24f. The scenes GazeReplay and STC need to be dragged into the hierarchy window and the GazeReplay scene must be unloaded. Afterward, the visualization can be viewed and tested within the game view by hitting the play button.
.
└── MyScripts
└── General
|── ButtonFunctionalities # the code for UI elements
|── ReadData # the code for loading the data
|── Trajectory # visualizes movement within space-time cube(STC)
|── StackedHeatMap # visualizes cube heatmap within STC
|── HeatmapWall # visualizes heatmap within gaze replay
|── ReplayManager_General # visualizes participants within gaze replay
└── Resources
└── CSVFiles
└──AnchorFile #contains the files needed to transform the data into one
coordinate system
└──GazeData #contains the recorded gaze data of the participants
└── Scenes
|── GazeReplay # Scene for gaze replay
|── STC # Scene for STC
Please check the GitHub page for the latest version
Replication Data for: Visual Gaze Labeling for Augmented Reality Studies
This .zip file contains the Unity project of the visualization tool described in the paper "Visual Gaze Labeling for Augmented Reality Studies" which was accepted at EuroVis 2023 Conference. This tool can be used to annotate gaze data from Augmented Reality (AR) scenarios to perform AOI based eye-tracking analysis.
The visualization tool consists of a gaze replay and timeline visualization - linked together to provide spatial and image-based annotation. The project includes a dataset that we collected from an AR pilot study.
Please install Unity 2020.3.24 to run the visualization tool. The Unity project contains two scenes (located in Assets/Scenes):
TimelineVisualization
GazeReplay
First, drag both scenes into the hierarchy window, then unload GazeReplay. In File/Build Settings, the order of the Scenes in Build should be as follows: TimelineVisualization 0, GazeReplay 1. When you start the active scene (TimelineVisualization), the GazeReplay scene will be loaded as well. You can work with the visualization tool in the game view.
The project consists of an Assets, Packages and ProjectSettings folder. The Assets folder contains the necessary scripts, prefabs and data.
Assets.
└── Scenes
|── TimelineVisualization # Unity scene for Timeline Visualization
|── GazeReplay # Unity scene for Gaze Replay
└── Scripts
|── AOI_Manager # the code to create AOI cubes in gaze replay
|── FileHandler # the code to save annotated gaze data in json file
|── Frame # code that contains fixation information
|── FrameAnnotator # the code to handle fixation annotation in timeline visualization
|── dataHandler # the code to extract gaze data from the csv files
└── Streaming Assets
|── frames # thumbnail images of the fixations for each participant
|── study_data # fixation data of each participant
|── RScript # R code to extract fixations from gaze data
Please check the GitHub page for the latest version
Variations on the Author
“Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship
Appropriate Similarity Measures for Author Cocitation Analysis
We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis
Dispelling the Myths Behind First-author Citation Counts
We conducted a full-scale evaluative citation analysis study of scholars in the XML research field to explore just how different from each other author rankings resulting from different citation counting methods actually are, and to demonstrate the capability of emerging data and tools on the Web in supporting more realistic citation counting methods. Our results contest some common arguments for the continued
use of first-author citation counts in the evaluation of scholars, such as high correlations between author rankings by first-author citation counts and other citation
counting methods, and high costs of using more realistic citation counting methods that are not well-supported by the ISI databases. It is argued that increasingly available digital full text research papers make it possible for citation analysis studies to go beyond what the ISI databases have directly supported and to employ more
sophisticated methods
koamabayili/VECTRON-author-checklist: VECTRON author checklist
We have done our best to complete the author checklist relating to the use of animals in the hut study. Note that the objective for the hut study was to evaluate the IRS treatment applications for residual efficacy against Anopheles mosquitoes, including the local An. coluzzii mosquito population. Cows were only used to attract mosquitoes into the huts and no tests were carried out directly on the cows. The author checklist is intended for use with studies where experiments are carried out on animals, which is why we have had such difficulty in completing this for the hut study, as many of the questions do not relate to how the cows were used
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