246 research outputs found
Chinese literary works translated into Baba Malay: a bibliographical study
Analyses 68 unique titles of Baba translated works published between 1889 and 1950. The titles are held in the libraries of the University of Malaya (UM), Science University Malaysia (USM), National University of Malaysia (UKM), the Dewan Bahasa dan Pustaka (DBP), National University of Singapore (NUS), National Library of Singapore (NLS) and the British Library (BL). The results reveal three periods of active publication of Baba translated works. A total of 18 works were translated before World War I, followed by 10 just after the war, 39 titles were published before the break of the World War II and 1 was identified in 1950. There were 103 persons involved in the 68 translated works, some of whom are responsible for more than one title. The most prominent translators were Chan Kim Boon, Wan Boon Seng, Seow Chin San and Lee Seng Poh. Some of the translators were also be editors, illustrators or editors. There were 31 publishers and 21 printing presses involved, all were located in Singapore. The most active publishers were Wan Boon Seng, Kim Seck Chy Press and Nanyang Romanised Malay Book Co. The translated works mainly cover historical classical Chinese stories, chivalrous stories, romances, folklore and legends. The titles were priced between 10 cents to 2 dollars in Straits currency. The University of Malaya Library held the largest number of unique title (62) out of which 15 were unique titles
CUHK electronic theses & dissertations collection
Chan, Shing Chee Symphorosa.Thesis M.D. Chinese University of Hong Kong 2015.Includes bibliographical references (leaves 280-307).Appendix in Chinese.Title from PDF title page (viewed on 30, November, 2016)
ANTAM standard code for testing of power tillers, 001-2017
The Asian and Pacific Network for Testing of Agricultural Machinery (ANTAM) Standard Code for Testing of Power Tillers was prepared under the supervision of the Centre for Sustainable Agricultural Mechanization of the United Nations Economic and Social Commission for Asia and the Pacific (CSAM-ESCAP). The current version of the Code is based on the first edition published in August 2015, initially drafted by Dr. Chan Chee Wan and modified based on technical negotiations conducted with designated national counterparts in 2015, 2016 and 2017
ANTAM standard code for testing of paddy transplanters, 003-2017
The Asian and Pacific Network for Testing of Agricultural Machinery (ANTAM) Standard Code for Testing of Power Tillers was prepared under the supervision of the Centre for Sustainable Agricultural Mechanization of the United Nations Economic and Social Commission for Asia and the Pacific (CSAM-ESCAP). The current version of the Code is based on the first edition published in August 2015, initially drafted by Dr. Chan Chee Wan and modified based on technical negotiations conducted with designated national counterparts in 2015, 2016 and 2017
ANTAM standard code for testing of powered knapsack misters-cum-dusters, 002-2017
The Asian and Pacific Network for Testing of Agricultural Machinery (ANTAM) Standard Code for Testing of Power Tillers was prepared under the supervision of the Centre for Sustainable Agricultural Mechanization of the United Nations Economic and Social Commission for Asia and the Pacific (CSAM-ESCAP). The current version of the Code is based on the first edition published in August 2015, initially drafted by Dr. Chan Chee Wan and modified based on technical negotiations conducted with designated national counterparts in 2015, 2016 and 2017.<br
Training manual for ANTAM standard codes for testing of powered knapsack misters-cum-dusters, July 2015
This training manual was prepared by Dr. Chan Chee-Wan and Dr. Jean-Paul David Douzals, consultants contracted by the Centre for Sustainable Agricultural Mechanization (CSAM) and the China Agricultural Machinery Testing Centre (CAMTC), for the 1st Training of Trainers Programme on ANTAM Test Codes. Contents of the training manual were prepared as per ANTAM Standard Codes for Testing of Powered Knapsack Misters-Cum-Dusters (Version 2015, hereinafter referred to as “ANTAM Codes”), developed at the 1st Technical Working Group (TWG) meeting of ANTAM held from 4 to 6 May 2015 in Serpong, Indonesia
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Hong Kong: workfare in the world's freest economy
Workfare was introduced in many countries to suppress welfare dependency and reduce social security expenditures. However, workfare was launched in Hong Kong when there was only a relatively small social security budget and its citizens still strongly adhered to the ideologies of self-reliance. It was found that workfare has performed several functions in Hong Kong. Firstly, it has forced unemployed claimants to give up benefits so that Hong Kong's social security expenditures can be saved. Secondly, workfare had combined with Hong Kong's semi-democratic polity so that extremely stigmatising welfare measures were implemented. Thirdly, it has pushed poor citizens to the labour market without having any protection over wages and working hours. Thus, the combination of workfare and a semi-democratic polity has successfully suppressed Hong Kong's welfare demands and strengthened its self-help spirit. As a result, Hong Kong's minimal social security scheme and its low tax policy have been maintained
Study of problems in implementing ISO 9000 for contractors
In this dissertation, the authors have provided background information about ISO and the basic principles required by the ISO 9000 system. They have conducted research, aided with a two-page questionnaire, in two local construction firms to explore the problems encountered in implementing ISO 9000. The author have attempted to recommend some corrective actions on those problems.Master of Science (International Construction Management
Android application for capturing personal data on name card using OCR
The author was tasked to develop a user-friendly Android application (app) that can capture essential contact information on a business name card and store these information into a database for the user to view at his or her discretion. The author’s project timeline span the entire duration of Semester 1 and 2 for his Final Year Project (FYP), which is part of the prerequisite of completing the degree in Electrical and Electronic Engineering from Nanyang Technological University. This report aims to highlight what the author has learned and accomplished from completing his Android mobile app project.
The author had to self-learn Java programming language to grasp the basics of utilizing object-oriented programming methodology to build a strong foundation to work in Android Studio’s IDE to build a client-side mobile app. Moreover, the author also has to learn server-side programming language PHP to handle the photo transmitted from the Android app to the server for several backend processing processes to extract and store the relevant contact information from the business name card photo.
Moreover, the author also had to research and evaluate for viable free software’s or Application Programming Interface (API) (e.g. Optical Character Recognition (OCR), Natural Language Processing (NLP) and Name Entry Normalization function to determine multiple person’s name entry probability) on the commercial market that can extract free-form text with relatively high accuracy and disambiguate free-form text for unique data fields (e.g. Name, Address, Company Name and etc.) from a business name card to store into the respective designed database schema field. In addition, as an add-on to the project scope, the author also has designed a web interface on the server-side to reflect the stored database data fields into a presentable format where the user can view, add, edit and delete data entries at his or her discretion within the client-side app.Bachelor of Engineerin
Design and development of an alchemy-related puzzle video game (A)
With video games’ increasing popularity among most age groups, it is expected to have a strong growth and demand in the upcoming years. This project aims to develop an Alchemy-themed 2D platformer puzzle game playable on Windows PC that provides a more intriguing experience for players. Instead of limiting the players’ creativity due to the limiting number of solutions to solve a puzzle game, the project explores the possibility of expanding the range of potential actions players can take to solve a puzzle using a wider variety of tools.
With the collaboration among 4 students – Khoo Kai Yi Chloe, Leo Boon Yin, Wayne, Loke Seng, Theodore and Jeannie Chan Ting Ting, the game was developed with the intention to participate in Game Development World Championship (GDWC) and Independent Games Festival (IGF) in 2022. The team of students handled the full development of the game creation, including the Game flow designs, mechanics, graphics, and sound designs.
This report focuses on the author’s contributions which includes the development of the game designs, consisting of art assets, animations and cutscenes, drawn using Clip studio Paint, which were then integrated onto Unity. In addition, the author also worked on various game mechanics systems being implemented using C# programming language which will also be discussed upon in the report.Bachelor of Engineering (Information Engineering and Media
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