1,721,508 research outputs found
The Hunger Games- Suzanne Collins
Suzanne Collins was born in Hartford.https://digitalcommons.sacredheart.edu/didyouknow/1019/thumbnail.jp
Representation of social inequality in Suzanne Collins' The Hunger Games
ENGLISH:
Social inequality is a phenomenon that occur in the society because of inequality in various sectors of social life. The focus of this research was the social inequality that appears in Suzanne Collins’ The Hunger Games through the explanation from the characters. The statement of this problem were divided into three research questions, there were: 1. Analyzing the pattern of power cause the social inequality of Suzanne Collins' The Hunger Games. 2. Analyzing the kinds of social inequality are found in Suzanne Collins' The Hunger Games. 3. Analyzing the struggle of the characters as proletarian to fight social inequality in Suzanne Collins’ The Hunger Games. This thesis, researcher used a mimetic approach. This mimetic approach sees literature as an imitation, reflection, and representation of the universe and human life. In analyzing data, researchers used Marxist literary criticism. Marxist literary criticism also fulfills the concepts and logical principles of research. This thesis uses qualitative methods. Data was collected from reading Suzanne Collins’ The Hunger Games more than three times.
Meanwhile, the data is also analyzed in several stages as follows: identifying, clarifying, describing, analyzing, interpreting, and concluding. The research is to find out how the social inequality are represented in Suzanne Collins’ The Hunger Games, how can the upper class control the lower class, how can poverty and income inequality can affect social inequality in the society, and how proletarian can get rid of the classes in the society with the existence of class struggle. The result of this study included: the first, there were several patterns that cause social inequality, namely the reaping system, tessera, barriers and the rules made by the Capitol which makes people suffer more. the second, there are three types of social inequality that appeared in Suzanne Collins’ The Hunger Games, namely income, poverty and human rights violations. The last, the main characters who experience social inequality in Suzanne Collins’ The Hunger Games were Katniss Everdeen and Gale Hawthorne. With the class struggle the society will fight for its class for freedom and eliminate the class in society.
INDONESIA:
Ketimpangan sosial adalah fenomena yang terjadi dimasyarakat Karena adanya ketidaksetaraan di berbagai sektor kehidupan bermasyarakat. Focus penelitian ini adalah ketimpangan sosial yang muncul di dalam Suzanne Collins’ The Hunger Games. Pernyataan permasalahan dalam penelitian ini dibagi menjadi tiga, yaitu: 1. Menganalisis pola kekuasaan yang menyebabkan ketimpangan sosial di dalam Suzanne Collins’ The Hunger Games. 2. Menganalisis jenis-jenis ketimpangan sosial yang ada di dalam Suzanne Collins’ The Hunger Games. 3. Menganalisis perjuangan karakter-karakter sebagai proletar dalam melawan ketimpangan sosial di dalam Suzanne Collins’ The Hunger Games.Di dalam skripsi ini, peneliti menggunakan pendekatan mimetik. Pendekatan mimetik ini melihat karya sastra sebagai imitasi, refleksi dan representatif dari alam semesta dan kehidupan manusia. Dalam menganalisis data, peneliti menggunakan kritik sastra Marxist. Kritik sastra Marxist juga memenuhi konsep dn prinsip-prinsip logis dari penelitian. Skripsi ini menggunakan metod kualitatif. Data dikumpulkan dari membaca Suzanne Collins’ The Hunger Games lebih dari tiga kali. Sementara itu, data juga di analisis dengan beberapa tahap sebagai berikut: mengidentifkasi, mengklarifikasi, menggambarkan, menganalisis, menginterpretasi, dan menyimpulkan.
Penelitian ini bertujuan untuk mengetahui bagaimana ketimpangan sosial terwakili dalam Suzanne Collins’ The Hunger Games. Bagaimana kelas atas dapat mengotrol kelas bawah, bagaimana kemiskinan dan ketimpangan pendapatan bisa memengaruhi ketimpangan social dimasyarakat, dan bagaimana masyarakat bisa menyingkirkan kelas-kelas yang ada dimasyarakat dengan memunculkan perjuangan kelas. Hasil dari penelitian ini diantaranya: pertama, terdapat beberapa pola yang menyebabkan ketimpangan sosial dalam Suzanne Collins’ The Hunger Games, yaitu, the reaping system, tessera, pembatas dan aturan-aturan yang dibuat oleh the Capitol yang membuat masyarakat semakin menderita. kedua, ada tiga jenis ketimpangan sosial yang Nampak di dalam Suzanne Collins’ The Hunger Games, yaitu ketimpangan pendapatan, kemiskinan dan pelanggaran hak asasi manusia. Terakhir, tokoh-tokoh utama yang merasakan ketimpangan sosial dalam Suzanne Collins’ The Hunger Games diantaranya Katniss Everdeen dan Gale Hawthorne. Dengan adanya perjuangan kelas maka masyarakat akan memperjuangkan kelasnya demi kebebasan dan menghilangkan pengkelasan dimasyarakat
Campus Read 2012-2013 (Hunger Games)
Campus Read involves students, faculty, and staff to read the same book. The Hunger Games by Suzanne Collins is apocalyptic and dystopian fiction, in which 16-year-old Katniss and 23 other adolescents are forced into a survival fight
Campus Read 2012 flier (Hunger Games film)
Film screening of The Hunger Games (2012), directed by Gary Ross, based on the novel by Suzanne Collins. Event part of the BSC Campus Read 2012 program; held on November 7, 2012
O MITO CLÁSSICO COMO FONTE LITERÁRIA: O RETORNO DE PÍRAMO E TISBE EM JOGOS VORAZES DE SUZANNE COLLINS: THE CLASSICAL MYTH AS LITERARY SOURCE: THE RETURN OF PYRAMUS AND THISBE IN THE HUNGER GAMES BY SUZANNE COLLINS
RESUMO: Este trabalho dedica-se a evidenciar como Suzanne Collins, autora do romance Jogos vorazes (2010), utilizou elementos da mitologia greco-romana para compor partes significativas de sua obra, formando, assim, uma cadeia intertextual entre a Literatura Clássica e a Contemporânea. Para além de todos os mitos resgatados, atentar-nos-emos, mais especificamente, ao mito de Píramo e Tisbe, registrado literariamente por Ovídio em suas Metamorfoses, um dos precursores da afamada peça de teatro Romeu e Julieta, de Shakespeare. Pelo viés estilístico da intertextualidade, Collins (2010) recupera um mito e o transforma em algo adaptado à nova situação em que é inserido, favorecendo a intersecção entre mito e literatura e presentificando a Antiguidade Clássica na Atualidade.
PALAVRAS-CHAVE: Jogos vorazes. Suzanne Collins. Píramo e Tisbe. Ovídio. Intertextualidade.
ABSTRACT: This work focuses on how Suzanne Collins, author of the novel The Hunger Games(2010), used elements of Greco-Roman mythology to compose significant parts of her work, thus forming an intertextual chain between Classical and Contemporary Literature. In addition to all the myths the author rescued, we will study more specifically the myth of Pyramus and Thisbe, recorded literarily by Ovid in his Metamorphoses, one of the precursors of Shakespeare’s famous play Romeo and Juliet. Through the intertextual approach, Collins (2010) recovers a myth and transforms it into something adapted to the new situation in which it is inserted, favoring the intersection between myth and literature and bringing back the Classical Antiquity to the Present.
KEYWORDS: The Hunger Games. Suzanne Collins. Pyramus and Thisbe. Ovid. Intertextuality
AN ANALYSIS OF IDIOMATIC EXPRESSIONS USED IN SUZANNE COLLINS NOVEL THE HUNGER GAMES
ABSTRACT
This research was about analyzing idiomatic expressions used in
Suzanne Collins novel The Hunger Games. The objectives of research
were to analyze the idiomatic expression used in Suzanne Collins
novel The Hunger Games, to analyze the meaning of the idiomatic
expressions used in Suzanne Collins novel The Hunger Games and to
analyze the type of idiomatic used in Suzanne Collins novel The
Hunger Games. Idiomatic expression is the type of sentence where the
translation must be semantically.
This research used descriptive qualitative as the research design. The
object of research was a Novel Hunger Games which consisted of 400
pages. In analyzing data, the researcher read the novel, highlighted the
idiom in the novel, found the meaning of idiom, interpreted the data,
made conclusion. The researcher also analyzing the types of idiomatic
expression namely similes, proverb, trinomials, binomials,
euphemisms, cliché, and fixed statement.
Based on data analysis, it was found that there were 36 idiomatic
expressions used or found in Suzanne Collins novel The Hunger
Games. The meaning of the idiomatic expressions found in Suzanne
Collins novel The Hunger Games was translated semantically. There
were 7 types of idiomatic expression namely similes, proverb,
trinomials, binomials, euphemisms, cliché, and fixed statement in
which 1 idiom for similes, 4 idioms of proverb, no idiom for
trinomials, 1 idiom for binomials, 6 idioms for euphemisms, 22
idioms for cliché and 2 idioms for fixed statement.
Keywords: Idiomatic Expression, The Hunger Games Novel, Type of
Idiomatic Expressio
Suzanne Collins: The Hunger Games. Rezension
Die Rezension zum Buch "The Hunger Games" von Suzanne Collins umfasst eine Inhaltsangabe und eine Empfehlung zum Einsatz im Schulunterricht. Die Produktion entstand im Rahmen einer Kooperation an der PH Freiburg zwischen dem Seminar "Exploring Young Adult Literature" und dem Lernradio PH 88,4
The analysis of clause relations in Suzanne Collins' novel "Mockingjay"
there are types of clause relation formed by the conjuction occur in the text. they are cause-consequence, instrument-achievement and temporal sequence which the part of cognitive relation, contrast and equivalence which the part.xii, 51 page
Az elnyomás narratológiája
Dolgozatomban Suzanne Collins Az éhezők viadala című trilógiájának első részét, valamint a belőle készített filmet elemeztem. A könyv tematikus és narratológiai vonásai alátámasztották a young adult műfaj disztópikus alzsánerébe való besorolását. A mű világát a kronotoposz és heterotópia szempontjából vizsgáltam, hangsúlyt helyezve a média jelenlétére. Az ábrázolt társadalomban megkövetelik az identitás állandó változtatását, mely összefügg a szerepjátszással, a színészettel. Ezzel párhuzamosan a helyszínek is színházként kezdenek el működni. A filmadaptáció tematizálja a szimulákrum jelenségét, képes megjeleníteni a viadal valóságshow jellegét és a sztárkultuszt.N.E.MagyarBSc/B
CALQUE DALAM NOVEL THE HUNGER GAMES: CATCHING FIRE KARYA SUZANNE COLLINS
This research titled Calque in the novel The Hunger Games: Catching Fire by Suzanne Collins. The research’s purposes are for explaining Calque in the novel Hunger Games: Catching Fire by Suzanne Collins and to describe how the quality of translation in the readability aspect. The method used in this research is qualitative-descriptive. The technique used in this research is content-analysis by writing the document, and the steps to analyze data are data reduction, data display and verification. The source of the data are from the novel titled The Hunger Games: Catching Fire by Suzanne Collins as the source language and the novel titled The Hunger Games: Catching Fire (tersulut) by Suzanne Collins which is translated by Hetih Rusli. The theory used are; translation theory based on Catford (1965),the theory of Calque is based on Molina Albir (2002) and the quality of translation in readability aspect is based on Nababan (2012), the readability theory is based on Richard (2010). The result of this research is that the readability scale is good enough, it approaches 153 data (89%) the data that got 3 by the reason that the meaning of Calques based on KBBI are easier to understand by the whole reader. While another 18 data got 2 scale (11%). In the other hand, there are 57 words included to Calque. Therefore it can be concluded that a good percentage shows a good readability as well
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