234 research outputs found

    Interview with Bella Caledonia: "Rent and its discontents: The futures of housing activism"

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    Joey Simons (Living Rent Tenants’ Union) interviews fellow Living Rent union member, Neil Gray, author of Rent and Its Discontents: A Century of Housing Struggle (2018)

    Fighting for a living rent

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    Neil Gray, Joey Simons and Bechaela Walker summarise the origins, achievements and ambitions of the Living Rent tenants’ union

    Jere Nash Interview with Joey Langston

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    Interview conducted by author Jere Nash with trial lawyer Joey Langston in the process of writing Mississippi Politics: The Struggle for Power, 1976-2006. Topics covered include Langston\u27s family, background, and law practice; Richard Scruggs; tobacco litigation; Langston working for John Arthur Eaves\u27s campaigns in 1979 and 1987; Ray Mabus; Bill Waller; Cliff Finch; Jim Roberts; Mike Moore; and tort reform. End of the recording contains several minutes of casual conversation with an unidentified man

    “Thumbs up!: Five steps to create the life of Your dreams” by Joey Reiman

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    Recensão crítica à obra de Joel Reiman, "“Thumbs up!: Five steps to create the life of Your dreams”, 2015Thumbs Up!: Five Steps to Create the Life of Your Dreams is an interesting and uplifting self-help book with the intention to help the reader to have more success and happiness in his life. The main goal of the book is present a sort of “operative system” to guide us through our lives. In a way, the “operative system” is a few simple and intelligent rules of the thumb that Joey Reiman presents to the reader. Joey Reiman is an author, speaker and college lecturer. He is also the CEO and the founder of the consultancy company BrightHouse. The mission of the company is “to bring greater purpose to the world of business”. Some of its clients are Procter & Gamble, CocaCola, McDonald’s. The magazine Fast Company designated Joey Reiman as one of the 100 people most likely to change the way the world thinks.info:eu-repo/semantics/publishedVersio

    Tonkatsu Dinner with Joey Wheeler

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    Aro AdventurerTonkatsu Dinner with Joey Wheeler, 2023Fandom: Yugioh Duel MonstersProseN/ACollection of the author Rating: General AudiencesTags: Yu-Gi-Oh, Yugioh, Yugioh Duel Monsters, Joey Wheeler, Joey Wheeler x Reader, reader insert, dinner dateCreator\u27s Notes: This is my one attempt at writing something slightly romantic, as this piece was intended to please one of my sisters, and she loves a cute romantic scene. Alas, I have no ability to intentionally write romance, and she informed me it read like an elementary student\u27s assumptions about what dinner with a date is like. Since she has experienced romantic feelings many times, and I never have, I will take her word for it

    Tailored interactive technology for a healthy lifestyle

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    During the persuasive technology symposium, Marije Deutekom - Baart de la Faille and colleagues organised a symposium session with 4 presentations: • Presentation 1: A home based exercise program: are older adults able to use mHealth technology? (Sumit Mehra). • Presentation 2: Promoting healthy diet and physical activity in children through the use of games: bridging the gap between industry and science (Monique Simons). • Presentation 3: Increased motivation for exercise through exercise apps such as BAMBEA (Joey van der Bie & Nicky Nibbeling) • Presentation 4: Which factors are important for effectiveness of sport- and health-related apps? Results of focus groups with experts (Joan Dallinga)

    Queer Latinx Bodies and AIDS: Joey Terrill’s “Still Here” and “Once Upon A Time”

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    Through two interviews conducted two years apart, the author and artist Joey Terrill offer an intimate historical trajectory rooted in the singular voice of the artist through the discussion of artworks in the exhibitions “Joey Terrill: Still Here” and “Joey Terrill: Once Upon A Time: Paintings, 1981–2015”. The method of storytelling, interview, and art representation chronicles the artist’s emotional, intellectual, and embodied experience of illness, queerness, and resistance as an HIV-positive queer Chicano

    Building the labyrinth: embracing and overcoming complexity in interactive narrative creation

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    The nature of interactive narrative creates various kinds of authorial burden, where the workload increases with the complexity of the project. This makes authoring long-form interactive narrative a difficult undertaking. Authors use different strategies to manage this burden. Using thematic analysis of a series of qualitative author interviews, I developed a conceptual model of the authorial burden. Using this model, I then undertook a process of Research through Design, seeking to implement this promising strategy through the completion of a long-form commercial interactive novel. This has resulted in a promising design strategy, the Stage Lights approach

    Beyond authorial burden

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    Interactive Digital Narrative (IDN), a primarily web-first hypertextual medium, creates an overhead of writing for authors. There are many methods and tools that have been proposed for writing IDNs with the goal of reducing this burden, but because there is no comprehensive model of the Authoring Burden assessing the impact and appropriateness of these approaches is difficult. We have undertaken interviews with IDN authors (n=14) to understand how they manage the authoring burden within their own projects. Based on these interviews, and drawing on the existing literature, we propose a model of the Authoring Burden comprised of three parts: Content Creation, Dynamic Authoring, and Programming/Tool Creation. The initial size of this burden is set by the Author’s Goals informed by their Capability and the Audience/Publishing Context. We also find 29 strategies employed by authors to manage the burden. There are five distinct types. Embracing and Reducing strategies impact the overall scale of the challenge, whereas Generative, Reuse, and Decoupling strategies move work between the three parts of the model. We validate our model with focus groups comprising different sets of experts (n=8). Our model shows that many strategies for managing the burden transform rather than reduce work, and that the most appropriate strategy for a given author will be highly dependent on their personal goals and capabilities. It shows claims to alleviate the ’burden’ of authoring labour may often shift the nature of the labour itself, or the design of a given IDN, into unwanted forms.<br/

    Experiencing The Authorial Burden

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    The Authoring Burden describes the overhead of writing an Interactive Digital Narrative (IDN) as opposed to a linear story. There are many methods and tools that have been proposed for writing IDNs with the implicit goal of reducing this burden, but because there is no comprehensive model of the Authoring Burden assessing the impact of these approaches is difficult. We have undertaken interviews with IDN authors (n=14) to understand how they manage the authoring burden within their own projects. Based on these interviews, and drawing on the existing literature, we propose a model of the Authoring Burden comprised of three parts: Content Creation, Dynamic Authoring, and Programming/Tool Creation. The initial size of this burden is set by the Author’s Goals informed by their Capability and the Audience/Publishing Context. We also find 29 strategies employed by authors to manage the burden. There are five distinct types. Embracing and Reducing strategies impact the overall scale of the challenge, whereas Generative, Reuse, and Decoupling strategies move work between the three parts of the model. We validate our model with focus groups comprising different sets of experts (n=8). Our model shows that many strategies for managing the burden transform rather than reduce work, and that the most appropriate strategy for a given author will be highly dependent on their personal goals and capabilities. It therefore highlights the heterogeneity of IDN as both a strength, but also a challenge to theorists and tool designers
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