305,141 research outputs found
Characterizing core stability with fuzzy games
Shellshear E. Characterizing core stability with fuzzy games. Working Papers. Institute of Mathematical Economics. Vol 410. Bielefeld: Universität Bielefeld; 2009.This paper investigates core stability of cooperative, TU games via a fuzzy extension of the totally balanced cover of a TU game. The stability of the core of the fuzzy extension of a game, the concave extension, is shown to reflect the core stability of the original game and vice versa. Stability of the core is then shown to be equivalent to the existence of an equilibrium of a certain correspondence
On core stability and extendability
Shellshear E. On core stability and extendability. Working Papers. Institute of Mathematical Economics. Vol 387. Bielefeld: Universität Bielefeld; 2007.This paper investigates conditions under which the core of a TU cooperative game is stable. In particular the author extends the idea of extendability to find new conditions under which the core is stable. It is also shown that these new conditions are not necessary for core stability
A note on apportionment methods
Shellshear E. A note on apportionment methods. Working Papers. Institute of Mathematical Economics. Vol 391. Bielefeld: Universität Bielefeld; 2007.This paper investigates the suitability of apportionment methods based on the idea of preserving the coalition function of the simple game represented by the populations of the states. The results show that an apportionment method which satisfies desirable properties such as population monotonicity, house monotonicity, etc., does not exist. A classification of simple voting games via winning coalitions is also given
Fast exact shortest distance queries for massive point clouds
S.28-37This paper describes a new efficient algorithm for the rapid computation of exact shortest distances between a point cloud and another object (e.g. triangulated, point-based, etc.) in three dimensions. It extends the work presented in Eriksson and Shellshear (2014) where only approximate distances were computed on a simplification of a massive point cloud. Here, the fast computation of the exact shortest distance is achieved by pruning large subsets of the point cloud known not to be closest to the other object. The approach works for massive point clouds even with a small amount of RAM and is able to provide real time performance. Given a standard PC with only 8GB of RAM, this resulted in real-time shortest distance computations of 15 frames per second for a point cloud having 1 billion points in three dimensions.8
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
Dispelling the Myths Behind First-author Citation Counts
We conducted a full-scale evaluative citation analysis study of scholars in the XML research field to explore just how different from each other author rankings resulting from different citation counting methods actually are, and to demonstrate the capability of emerging data and tools on the Web in supporting more realistic citation counting methods. Our results contest some common arguments for the continued
use of first-author citation counts in the evaluation of scholars, such as high correlations between author rankings by first-author citation counts and other citation
counting methods, and high costs of using more realistic citation counting methods that are not well-supported by the ISI databases. It is argued that increasingly available digital full text research papers make it possible for citation analysis studies to go beyond what the ISI databases have directly supported and to employ more
sophisticated methods
Author, publisher and bookseller : a tripartite synergy in Nigerian book industry
This work is about the roles of Author, Publisher and Bookseller in Book development in
Nigeria. The paper started by delving into the history of Book Publishing in Nigeria after
which it proceeded by defining who an author, a publisher, and a bookseller is and
expatiated on the indispensable roles of these key actors in Nigerian Book Industry and in
the emerging Information Society. Furthermore, the various constraints to book
development were identified while the paper advised on how the Book Industry can be
further promoted in Nigeria. However, the paper concluded and made recommendations
on how the Book sector can help in enhancing scholarship in the country
Characterizing core stability with fuzzy games
This paper investigates core stability of cooperative, TU games via a fuzzy extension of the totally balanced cover of a TU game. The stability of the core of the fuzzy extension of a game, the concave extension, is shown to reflect the core stability of the original game and vice versa. Stability of the core is then shown to be equivalent to the existence of an equilibrium of a certain correspondence.cooperative game, core, stable set, fuzzy coalition, fuzzy game, core stability
Über Corestabilität und Zuteilungsverfahren
Shellshear E. On core stability and apportionment methods. Bielefeld (Germany): Bielefeld University; 2008.In the thesis two distinct topics in cooperative game theory are investigated. The first problem analyzed is one of the oldest unsolved problems in cooperative game theory. The question asks, under what conditions does an n-person, cooperative, TU game have a stable core? This problem is fundamental for n-person, cooperative, TU game theory as the solution of this problem would provide vital insights into certain properties of the core as well as revealing certain aspects of von Neumann-Morgernstern stable sets. In the thesis new sufficient conditions for core stability are found that turn out to also be necessary for certain classes of games.
In the second chapter of the dissertation the question of core stability is analyzed from a different perspective using the concept of a fuzzy game. This style of game is used to provide new necessary and sufficient conditions for core stability in terms of properties of two correspondences.
The second topic examined in this PhD, in the third chapter, concerns what is known as the apportionment problem. The problem in question is how one can apportion seats, power, etc., in a parliament, committee, etc., corresponding to the size, power, etc., of certain states or parties within a country, company, etc. One is confronted with this problem as soon as one wishes to represent the interests of certain groups in some sort of committee. Hence, this problem is age old but has only recently received a proper mathematical treatment in the twentieth century. In this thesis, a new apportionment method based on game theoretical concepts is investigated for its suitability as an apportionment method to be applied in reality. It is shown that the new apportionment does not fulfill certain desirable criteria. In addition, variations of the new apportionment methods are considered
- …
