1,139 research outputs found

    Styring efter budgetmål: Er benchmarking som motivationsmodel et alternativ?

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    I denne artikel vil vi fokusere på den rolle motivation og incitamenter har ved fastlæggelse af budgetmål og styring herefter. Artiklen følger op på diskussionen af mål- og budgetstyring ved anvendelse af benchmarking i en tidligere artikel (Bukh, Sandalgaard &amp; Dietrichson, februar 2008 i Controlleren). Derfor vil vi have særlig fokus på benchmark-baserede mål. Vi vil i artiklen sammenfatte, hvorledes den empirisk funderede litteraturs resultater kan bidrage til at belyse, hvordan budgettering kan påvirke motivation. Desuden vil vi analysere, hvilken effekt den brug af benchmark-baserede mål, der foreslås i Beyond Budgeting (bl.a. Hope &amp; Fraser 2003), kan forventes at have.</p

    Bestyrelsen og Budgettet - er budgetstyring fortsat relevant?

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    Publikationen ser nærmere på anvendelsen af og kritikken mod traditionelle budgetter, sammenholder dette med empiriske resultater på området og diskutere det i forhold til bestyrelsens brug af budgettet

    Families versus Machines: On how a startup can improve digital well-being in the family life

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    The goal of this project was to find a way to improve digital well-being in family life through design for the startup Unpluq. In this thesis, the designer combined a design approach called Value Sensitive Design with the list of requirements methodology taught at Industrial Design Engineering. This resulted in a new methodology that allowed the designer to develop a concrete list of requirements and wishes for improving well-being through design. To establish this list of requirements, the design student performed a detailed literature review on positive psychology, behavioural economics and digital parenting literature. In addition to this, he interviewed both parents and children to empathise with their world views. Lastly, he performed a market analysis to understand how the context and available resources could affect Unpluq’s capacity to take up a role in this new market. Based on this research, the answer found is that improving digital well-being in the family life requires the design of a choice architecture that helps parents and children take more conscious control of their time and attention (both transactional values). Doing so should allow them to spend these transactional values on activities that align with things they intrinsically value. This choice architecture should help rearrange actors, artefacts, and stimuli within the family home environment so that time is less easily spent without intentional consent. Based on this list of requirements, the design student initiated a design process to translate these insights into a physical design concept that Unpluq could bring to the market to help families rearrange this choice architecture. This design process was executed by iteratively evaluating design concepts with both the client, potential end-users, experts, and professionals from different psychology and pedagogics fields. In the end, the designer delivered a concept that stimulates reflective thinking about what users find intrinsically valuable and provides tips, tools and challenges that push them to try and change habits. This is done by focusing on conversations that help raise awareness of the critical issues and stimulating the iterative goal setting that the family should engage in to start solving these issues for themselves. The way that time can and should be allocated for intrinsically valued activities was so unique for each individual and family that it is hard to find one solution to help everyone. Therefore, the core insight of this project for Unpluq is that if they would be interested in entering this market, their focus should be on helping families reimagine the way they use their environments within their own family homes. This should be done both individually and together through reflection and iteration and supported in that journey by scientific and expert information.https://unpluq.com/graduation-niels/ Presentation webpageStrategic Product Desig

    Modul 8: Manuskriptredigering - Copyediting

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    Følg hele manuskriptredigeringsprocessen. Kevin Stranack (Forfatter) Niels Erik Frederiksen (Redaktør)Copyediting Kevin Stranack (Author) Niels Erik Frederiksen (Editor

    Module 3: Submitting an Article

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    Sådan indsender forfatteren en artikel til OJS-tidsskriftets redaktion. Kevin Stranack (Forfatter) Niels Erik Frederiksen (Redaktør)Submitting an Article Kevin Stranack (Author) Niels Erik Frederiksen (Editor

    Module 5: Assigning a Reviewer

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    Assigning a Reviewer Kevin Stranack (Author) Niels Erik Frederiksen (Editor)Sådan udvælger en sektionsredaktør en bedømmer. Kevin Stranack (Forfatter) Niels Erik Frederiksen (Redaktør

    Modul 6: Bedømmerens arbejde - The Reviewer's Steps

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    Se hvordan bedømmeren udfører sit arbejde. Kevin Stranack (Forfatter) Niels Erik Frederiksen (Redaktør)The Reviewer's Steps Kevin Stranack (Author) Niels Erik Frederiksen (Editor

    Module 10: Issue Management

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    Se hvordan du opretter og efterfølgende tilretter et nummer. Kevin Stranack (Forfatter) Niels Erik Frederiksen (Redaktør)Issue Management Kevin Stranack (Author) Niels Erik Frederiksen (Editor
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