1,721,251 research outputs found

    Jewelry Interactions: from Analog to Digital

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    Digital technologies and scientific advancements, besides having revolutionized the entire jewelry supply chain, overturning the phases and the roles of the actors involved, have permeated the products themselves, affecting their physical and aesthetic features and the systems of interaction they enable. This paper aims to investigate the different systems of interactions within the field of jewelry, focusing on the transition from an analog to a digital context. First, the effects of digital technologies on the supply chains in terms of interaction are briefly described. In particular, the paper finds a possibility to generate an important value for the consumers in open structures, engaging them in co-creating the products along the different phases. Furthermore, the analysis focuses on the product, describing the evolution of interaction mediated by jewelry conceived as an interface, from analog to digital. To this end, the paper suggests a classification of the different types of interaction systems enabled by jewelry as a medium: the static linear system (analog jewelry), the dynamic linear system (relational jewelry), the close circuit dynamic system (jewelry made with smart and reactive materials), and the open circuit dynamic system (wearable technologies). The different systems are described in terms of relationships, features and elements of interaction. The analysis demonstrates how circular open systems represent a turning point for the evolution of body ornaments. This system resulting from new technological and scientific advancements enhances some features that were already intrinsic in the more traditional jewelry systems, such as the relational component it also offers and, other powerful tools to create a one-of-a-kind and made-to-measure experience for the wearer

    L’utilizzo di videogame per lo sviluppo di un corso blended su tematiche di programmazione e controllo di gestione

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    L’articolo descrive un progetto avente per obiettivo lo sviluppo di un percorso di apprendimento “blended” (aula + videogame sviluppato ad hoc) su argomenti di programmazione e controllo di gestione, destinato a cosiddetti “non specialisti”, operanti nelle varie aree aziendali. Nel corso dell’articolo, dopo aver descritto il contesto e gli obiettivi del progetto e i contenuti e la progettazione didattica (instructional design) e del videogame, si presenteranno i principali risultati ottenuti. In sintesi, la metodologia blended si è rivelata particolarmente efficace ai fini del successo del corso (misurato in termini di acquisizione di conoscenze e di gradimento da parte dei partecipanti) grazie alle scelte tecnologiche effettuate (utilizzo di un motore di videogame esistente per creare un modello “object oriented”, utilizzando una modalità basata sull’ “agile development”) ed alle scelte di processo di progettazione didattica (gestione delle fasi di sviluppo del videogame e dei contenuti di aula e dell’allineamento con l’azienda step by step). In particolare, rilevanti ai fini del successo è stato il coinvolgimento di esperti interni in temi finanziari come docenti e il collegamento tra contenuti del videogame e sessioni teoriche d’aula, il corretto gradiente ludico del videogioco che ha reso piacevole l’apprendimento e la sperimentazione di concetti teorici

    Going Beyond Counting First Authors in Author Co-citation Analysis

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    The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed

    Variations on the Author

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    “Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship

    Appropriate Similarity Measures for Author Cocitation Analysis

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    We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis

    Dispelling the Myths Behind First-author Citation Counts

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    We conducted a full-scale evaluative citation analysis study of scholars in the XML research field to explore just how different from each other author rankings resulting from different citation counting methods actually are, and to demonstrate the capability of emerging data and tools on the Web in supporting more realistic citation counting methods. Our results contest some common arguments for the continued use of first-author citation counts in the evaluation of scholars, such as high correlations between author rankings by first-author citation counts and other citation counting methods, and high costs of using more realistic citation counting methods that are not well-supported by the ISI databases. It is argued that increasingly available digital full text research papers make it possible for citation analysis studies to go beyond what the ISI databases have directly supported and to employ more sophisticated methods

    Author Index

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