1,720,968 research outputs found
DATA TRAINING DALAM FUZZY INFERENCE SYSTEM UNTUK PENINGKATAN PREDIKSI PRADIABETES
Pradiabetes adalah sebuah awal kondisi gula darah yang berada di dalam tubuh manusia. Dengan mendeteksinya lebih awal maka dapat mengurangi resiko berkembangnya hingga menjadi diabetes mellitus. Fuzzy Inference System (FIS) adalah suatu metode yang mampu menangani ketidakpastian ataupun ketidakjelasan data dalam ranah abu-abu, khususnya dalam bidang medis untuk memprediksi suatu penyakit. Dalam FIS memiliki data training yang berguna untuk meningkatkan Tingkat prediksi lebih tepat. Fungsi dalam data training di sini adalah untuk mengoptimasikan parameter keanggotaan fuzzy logic. Pengolahan data menggunakan MATLAB, yang menyediakan perangkat Analisa berupa logika matematika akurat. Implementasi FIS dalam MATLAB memiliki potensi besar dalam mendukung diagnosis prediabetes secara akurat dan efisien
Heuristic Evaluation of UI/UX to Enhance Experience and Sales in E-commerce
User experience and interface (UI/UX) are critical elements in e-commerce websites, where an unattractive design and lack of user engagement can negatively impact potential sales. This study was conducted to evaluate the effectiveness of the UI/UX on a company's e-commerce website, which has received complaints from users regarding the interface design and low purchase interest. The evaluation was conducted using the Heuristic Evaluation method, applying Nielsen's 10 principles with three evaluators to identify interface issues affecting user experience. The results of the study revealed significant weaknesses in three main principles: "Visibility of System Status," "Match Between System and the Real World," and "Help and Documentation." Each of these principles received a score of category 2 on the Likert Scale, indicating substantial usability weaknesses in the UI. Solutions implemented included improving icon visibility, providing clearer system feedback, using more understandable language, and adding comprehensive online guidance. After these improvements, a re-evaluation showed score increases: "Visibility of System Status" improved from 38.4% to 49.6%, "Match Between System and the Real World" from 38.4% to 51.2%, and "Help and Documentation" from 37.6% to 48.8%. These findings indicate that UI/UX improvements based on Heuristic Evaluation can enhance the overall user experience, which is expected to help the company attract potential buyers and increase sales potential through the e-commerce website.User experience and interface (UI/UX) are critical elements in e-commerce websites, where an unattractive design and lack of user engagement can negatively impact potential sales. This study was conducted to evaluate the effectiveness of the UI/UX on a company's e-commerce website, which has received complaints from users regarding the interface design and low purchase interest. The evaluation was conducted using the Heuristic Evaluation method, applying Nielsen's 10 principles with three evaluators to identify interface issues affecting user experience. The results of the study revealed significant weaknesses in three main principles: "Visibility of System Status," "Match Between System and the Real World," and "Help and Documentation." Each of these principles received a score of category 2 on the Likert Scale, indicating substantial usability weaknesses in the UI. Solutions implemented included improving icon visibility, providing clearer system feedback, using more understandable language, and adding comprehensive online guidance. After these improvements, a re-evaluation showed score increases: "Visibility of System Status" improved from 38.4% to 49.6%, "Match Between System and the Real World" from 38.4% to 51.2%, and "Help and Documentation" from 37.6% to 48.8%. These findings indicate that UI/UX improvements based on Heuristic Evaluation can enhance the overall user experience, which is expected to help the company attract potential buyers and increase sales potential through the e-commerce website
IMPLEMENTASI ALOGARITMA YOLOv8 UNTUK KUALITAS USER INTERFACE PADA E-COMMERCE
Penelitian ini mengimplementasikan algoritma YOLOv8 untuk evaluasi kualitas user interface (UI) pada platform e-commerce melalui sistem uji tampilan otomatis berbasis Python di Google Colab. Sistem mendeteksi elemen UI utama seperti button, image, text, input, icon, dan navigation. secara real-time pada berbagai menu salah satunya adalah menu wishlist, dengan confidence threshold 0.25 dan post-processing NMS IoU 0.45. Analisis kuantitatif mencakup metrik tata letak, harmoni warna, kontras, dinamika visual, serta kemudahan penggunaan, menghasilkan skor keseluruhan rata-rata 50 (kategori "Perlu Perbaikan" atau "Kurang Baik"), di mana tata letak rendah (14-17) menjadi kelemahan utama. Validasi oleh tiga pakar Rekayasa Perangkat Lunak, TI, dan Programming via kuesioner Likert 5 poin untuk membuktikan kelayakan sistem untuk audit UI massal yang meningkatkan kepercayaan konsumen, mengurangi kebingungan navigasi, dan mendongkrak konversi penjualan e-commerce. Hasil ini menegaskan YOLOv8 sebagai solusi inovatif computer vision untuk optimalisasi UI otomatis di era digita
Analysis and Implementation of Online-Based Rice Sales (e-commerce) at UD. Toko Beras Santy
Improvements in human resources have made rapid developments in technology and information. In the business sector the use of technology greatly affects sales and marketing, but not all business sectors have used technology in their sales and marketing. One way to increase the area of ​​marketing is to use internet technology that can cover many areas. With the existence of internet technology everyone from many areas can be connected easily and quickly. The use of the internet in the business sector is not only limited to the expansion of the marketing area but can also be used as a medium of transaction that uses the internet network called e-commerce which is very helpful for customers in purchasing a product. With the help of the Technology Acceptance Model or TAM method, researchers can understand the factors that influence the acceptance of the use of computer technology through 5 factors, namely, Perceived Ease of Use, Perceived Usefulness, Attitude Toward Using, Behavioral Intention Of Use, and Actual System Usage. TAM aims to explain the user's acceptance of an information system as well as with this e-commerce web can help in the selection of rice products quickly and expand the area of ​​product marketing
Model Prediksi Kepuasan Pelanggan Dengan Menggunakan Metode Importance Performance Analysis (IPA) dan Customers Satisfaction Index (CSI)
Pada prinsipnya, terdapat tiga kunci dalam memberikan pelayanan yang unggul terhadap pelanggan. Pertama, kemampuan memahami kebutuhan dan keinginan pelanggan. Kedua, pengembangan Database yang lebih akurat daripada pesaing. Ketiga, pelayanan yang diberikan harus akurat dan terdata rapih sehingga minim kesalahan. Untuk mengetahui tingkat kepentingan setiap atribut berdasarkan metode Importance Performance Analysis (IPA) dan mengetahui tingkat kepuasan konsumen berdasarkan metode Customer Satisfaction Index (CSI). Penelitian ini menggunakan bauran pemasaran 7P yaitu Product (produk), Price (harga), Place (tempat/lokasi), Promotion (promosi), People (orang), Process (proses), dan Physical Evidence (bukti fisik). metode Importance Performance Analysis (IPA) merupakan suatu teknik penerapan yang mudah untuk mengatur atribut dari tingkat kepentingan dan tingkat pelaksanaan itu sendiri yang berguna untuk pengembangan program pemasaran yang efektif, kepuasan pelanggan (Customer Satisfaction) ditentukan oleh persepsi pelanggan atas performance (kinerja) produk atau jasa dalam memenuhi harapan pelanggan. Pelanggan akan merasa puas apabila harapannya terpenuhi atau akan sangat puas jika harapannya terlampaui. Tingkat kepuasan pelanggan tersebut dapat diukur dengan suatu metode yang dinamakan Customer Satisfaction Index (CSI). Metode Importance Performance Analisys (IPA) dan Customer Satisfaction Index (CSI) digunakan untuk mengetahui tingkat kepuasan konsumen antara kinerja dengan harapan yang diberikan oleh PT. Darlene Studio secara menyeluruh, dan diperoleh nilai sebesar 97,3%. Dengan demikian dapat disimpulkan bahwa secara keseluruhan konsumen merasa puas dan sesuai antara kinerja dan harapan dari atribut-atribut PT. Darlene Studio
The Design of Basic Computer Neworking Simulation Learning using Multimedia Development Life Cycle Method based on Augmented Reality at SMKN 1 Tangerang
Augmented Reality has entered technology trends in all fields, both marketing and education, Augmented Reality media also requires users to be comfortable when interacting. SMKN 1 Tangerang organizes a distance education system with various methods, in this case the subject which is Basic Computer Networks uses mobile-based learning simulations with Augmented Reality which aims to develop students' abilities in the world of networked computers independently. This system also requires a user experience and user interface development method, namely Luther's Multimedia Development Life Cycle model because it has six stages, namely concept, design, data collection, merging, testing, and distribution, resulting in interactive applications
A Teacher Analisis Dan Perancangan Sistem Informasi Media Pencarian Guru Private Online Berbasis Websiste Dengan Metode Profile Matching
Guru private biasa hanya memanfaatkan aplikasi pengirim pesan seperti media chatting atau dari mulut ke mulut. Hal ini menyebabkan kurang tersebarnya informasi tentang guru private. Oleh karena itu dibuatlah Website dengan sistem pengambilan keputusan dengan metode profile matching untuk memudahkan mencari guru private yang cocok. Profile Matching adalah metode system pengambilan keputusan yang bertujuan menyeleksi kecocokan antara variable yang telah di tentukan nilainya dengan variable inputan berdasarkan kriteria tertentu agar mendapatkan hasil yang paling sesuai. Sehingga Murid dan Guru dapat bertemu berdasarkan kecocokan kriteria yang sudah dihitung dengan Profile Matching. Metode Profile Matching dapat secara efektif digunakan untuk melakukan pencarian guru private online.Pencarian Guru Private Onlin
Information and Communication Technology Learning Assistance Training with the Drill method
Indonesia adalah negara yang cukup baik memperhatikan sistem pendidikan. Di dalam Undang – Undang Nomor 20 Tahun 2003, tertuang tentang sistem Pendidikan Nasional yang menjelaskan bahwa pendidikan adalah tempat atau wadah untuk mengembangkan seluruh potensi diri pada manusia. Juga telah terbukti atas kebijakan pemerintah tentang sistem pendidikan jarak jauh secara dalam jaringan selama pandemi Covid 19 yang sedang berlangsung. Keadaan tersebut mendesak masyarakat Indonesia harus menjadi “melek” akan teknologi infomasi dan komunikasi (TIK). Dan tak dipungkiri TIK berkembang pesat selama pandemi. Oleh sebab itu, siswa – siswa di sekolah pun harus diberikan materi pembelajaran TIK yang lebih efektif, agar perkembangan pengetahuan TIK tersebut dapat dengan mudah diserap. Salah satu metode pembelajaran yang efektif agar siswa – siswa tersebut dapat memahami materi dengan baik adalah metode Drill. Metode tersebut adalah salah satu model pembelajaran pada kegiatan Latihan yang dilakukan berulang – ulang secara terus menerus. Melalui latihan yang diulang suatu keterampilan dapat dikuasai setahap demi setahap hingga keterampilan dapat dikuasai secara menyeluruh.
 
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
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