1,720,978 research outputs found
Spatial representation for planning and executing robot behaviors in complex environments
Robots are already improving our well-being and productivity in
different applications such as industry, health-care and indoor
service applications. However, we are still far from developing (and
releasing) a fully functional robotic agent that can autonomously
survive in tasks that require human-level
cognitive capabilities. Robotic systems on the market, in fact, are
designed to address specific applications, and can only run
pre-defined behaviors to robustly repeat few tasks (e.g., assembling
objects parts, vacuum cleaning). They internal representation of the
world is usually constrained to the task they are performing, and
does not allows for generalization to other
scenarios. Unfortunately, such a paradigm only apply to a very
limited set of domains, where the environment can be assumed to be
static, and its dynamics can be handled before
deployment. Additionally, robots configured in this way will
eventually fail if their "handcrafted'' representation of the
environment does not match the external world.
Hence, to enable more sophisticated cognitive skills, we investigate
how to design robots to properly represent the environment and
behave accordingly. To this end, we formalize a representation of
the environment that enhances the robot spatial knowledge to
explicitly include a representation of its own actions. Spatial
knowledge constitutes the core of the robot understanding of the
environment, however it is not sufficient to represent what the
robot is capable to do in it. To overcome such a limitation, we
formalize SK4R, a spatial knowledge representation for robots which
enhances spatial knowledge with a novel and "functional"
point of view that explicitly models robot actions. To this end, we
exploit the concept of affordances, introduced to express
opportunities (actions) that objects offer to an agent. To encode
affordances within SK4R, we define the "affordance
semantics" of actions that is used to annotate an environment, and
to represent to which extent robot actions support goal-oriented
behaviors.
We demonstrate the benefits of a functional representation of the
environment in multiple robotic scenarios that traverse and
contribute different research topics relating to: robot knowledge
representations, social robotics, multi-robot systems and robot
learning and planning. We show how a domain-specific representation,
that explicitly encodes affordance semantics, provides the robot
with a more concrete understanding of the environment and of the
effects that its actions have on it. The goal of our work is to
design an agent that will no longer execute an action, because of
mere pre-defined routine, rather, it will execute an actions because
it "knows'' that the resulting state leads one step closer to
success in its task
Using Spatio-Temporal Affordances to Represent Robot Action Semantics
In this paper we rely upon the concept of Spatio-Temporal Affordances (STA) to formalize the objective function to learn affordance descriptors. Such a function allows to better encode action semantics related to the environment. We qualitatively evaluate obtained results over the learned spatial model for two different tasks
Deep Spatial Affordance Hierarchy: Spatial Knowledge Representation for Planning in Large-scale Environments
Domain-specific state representations are a fundamental component that enables planning of robot actions in unstructured human environments. In case of mobile robots, it is the spatial knowledge that constitutes the core of the state, and directly affects the performance of the planning algorithm. Here, we propose Deep Spatial Affordance Hierarchy (DASH), a probabilistic representation of spatial knowledge, spanning multiple levels of abstraction from geometry and appearance to semantics, and leveraging a deep model of generic spatial concepts. DASH is designed to represent space from the perspective of a mobile robot executing complex behaviors in the environment, and directly encodes gaps in knowledge and spatial affordances. In this paper, we explain the principles behind DASH, and present its initial realization for a robot equipped with laser-range sensor. We demonstrate the ability of our implementation to successfully build representations of large-scale environments, and leverage the deep model of generic spatial concepts to infer latent and missing information at all abstraction levels
Multi-Robot Perception and Action: World Modeling and Task Allocation
Multi-Robot Systems (MRS) is one research area where Artificial Intelligence and robotic techniques can be efficiently integrated. In this paper, we attempt to highlight some common aspects of the robotic and AI literature on multi-robot systems by surveying the most recent works in such an area. In particular, we focus on works that deal with the problem of coordinating a team of autonomous robots perceiving the world and acting in it to carry out a common task. By surveying these works, we attempt to give a new perspective on the problem of multi-robot world modeling and distributed multi-robot coordinatio
Game Strategies for Physical Robot Soccer Players: A Survey
Effective team strategies and joint decision-making processes are fundamental in modern robotic applications, where multiple units have to cooperate to achieve a common goal. The research community in artificial intelligence and robotics has launched robotic competitions to promote research and validate new approaches, by providing robust benchmarks to evaluate all the components of a multiagent system—ranging from hardware to high-level strategy learning. Among these competitions RoboCup has a prominent role, running one of the first worldwide multirobot competition (in the late 1990s), challenging researchers to develop robotic systems able to compete in the game of soccer. Robotic soccer teams are complex multirobot systems, where each unit shows individual skills, and solid teamwork by exchanging information about their local perceptions and intentions. In this survey, we dive into the techniques developed within the RoboCup framework by analyzing and commenting on them in detail. We highlight significant trends in the research conducted in the field and to provide commentaries and insights, about challenges and achievements in generating decision-making processes for multirobot adversarial scenarios. As an outcome, we provide an overview a body of work that lies at the intersection of three disciplines: Artificial intelligence, robotics, and games
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
CNL2ASP: Converting Controlled Natural Language Sentences into ASP
Answer set programming (ASP) is a popular declarative programming language for solving hard combinatorial problems. Although ASP has gained widespread acceptance in academic and industrial contexts, there are certain user groups who may find it more advantageous to employ a higher-level language that closely resembles natural language when specifying ASP programs. In this paper, we propose a novel tool, called CNL2ASP, for translating English sentences expressed in a controlled natural language (CNL) form into ASP. In particular, we first provide a definition of the type of sentences allowed by our CNL and their translation as ASP rules and then exemplify the usage of the CNL for the specification of both synthetic and real-world combinatorial problems. Finally, we report the results of an experimental analysis conducted on the real-world problems to compare the performance of automatically generated encodings with the ones written by ASP practitioners, showing that our tool can obtain satisfactory performance on these benchmarks
Variations on the Author
“Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship
Appropriate Similarity Measures for Author Cocitation Analysis
We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis
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