1,721,589 research outputs found

    Proceedings of the 8th ACM SIGCHI Symposium on Engineering Interactive Computing Systems

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    The ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS) is a yearly international conference devoted to engineering usable and reliable interactive computing systems. Research presented at EICS revolves around methods, processes, techniques and tools that support specifying, designing, developing, deploying and verifying interactive systems. This 8th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS'16) took place in Brussels, Belgium (21-24 June 2016) - at the heart of Europe. EICS gathers researchers that aim to improve the ways we build interactive systems. Building interactive systems is a multi-faceted and challenging activity, involving a plethora of different actors and roles. This is particularly true in the domain of HCI, where we continuously push the edge of what is possible, where there is a crucial need for adequate processes, tools and methods to build reliable, useful and usable systems that help people cope with the ever increasing complexity of work and life. The primary goal of the EICS conference series is to provide a venue for novel and high quality contributions in this direction.SIGCHI ACM Special Interest Group on Computer-Human Interaction ACM Association for Computing Machinery EDM Expertise Center for Digital Media UHasselt Hasselt University iMinds iMind

    Editorial: HCI and worker well-being

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    The author(s) declare that no financial support was received for the research, authorship, and/or publication of this article

    Case Studies

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    This chapter introduces a set of case studies that are used in the rest of the book. They encompass well known problem domains in Human-Computer In-teraction research and provide a practical focus for the approaches presented in this book. The set of case studies includes case studies concerned with: the controller interface to a (semi-automated) nuclear power plant; a partly-autonomous arrival management interactive system in the domain of air-traffic control; a user interface for new interactive cockpits and an interactive system used in rural and urban areas to maintain wind turbines. The final case study brings an interesting perspective for formal techniques, namely interactive public displays.Introductio

    Autonomy in technology design

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    Issues of autonomy impact motivation, the user experience and even psychological wellbeing, yet many questions surrounding design for autonomy remain unanswered. This workshop will explore theory, issues and design strategies related to autonomy drawing on theoretical frameworks available in psychology and looking at autonomy from multiple levels. These include user autonomy within the context of software environments, technologies that increase autonomy in daily life, and how technologies might foster autonomy as a component of psychological development.\u

    The effect of multiplayer dynamic difficulty adjustment on the player experience of video games

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    Multiplayer Dynamic Difficulty Adjustment (mDDA) is a method of reducing the difference in player performance and subsequent challenge in competitive multiplayer video games. As a balance of between player skill and challenge experienced is necessary for optimal player experience, this experimental study investigates the effects of mDDA and awareness of its presence on player performance and experience using subjective and biometric measures. Early analysis indicates that mDDA normalizes performance and challenge as expected, but awareness of its presence can reduce its effectiveness.\u

    Going Beyond Counting First Authors in Author Co-citation Analysis

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    The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed

    Beyond ethnography: Engagement and reciprocity as foundations for design research out here

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    This paper explores an emerging paradigm for HCI design research based primarily upon engagement, reciprocity and doing. Much HCI research begins with an investigatory and analytic ethnographic approach before translating to design. Design may come much later in the process and may never benefit the community that is researched. However in many settings it is difficult for researchers to access the privileged ethnographer position of observer and investigator. Moreover rapid ethnographic research often does not seem the best or most appropriate course of action. We draw upon a project working with a remote Australian Aboriginal community to illustrate an alternative approach in Indigenous research, where the notion of reciprocity is first and foremost. We argue that this can lead to sustainable designs, valid research and profound innovation.\ud \ud This paper received the ACM CHI Best Paper Award, which is awarded to the top 1% of papers submitted to the ACM CHI conference

    Variations on the Author

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    “Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship

    Appropriate Similarity Measures for Author Cocitation Analysis

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    We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis
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