1,720,959 research outputs found
Experimentation on CIMIC and PSYOPS simulators
The research proposes a simulation model developed by the authors to support CIMIC (Civil- military cooperation) and PSYOPs (psychological operations) operational planning in complex scenarios (i.e. Afghanistan) characterized by crisis and conflicts. The research is related to CAPRICORN R&D Project (CIMIC and Planning Research In Complex Operational Realistic Network), sponsored by EDA (European Defense Agency). The CAPRICORN model is based on a new generation of IA-CGF (Intelligent Agents for Computer Generated Forces) that is developed by the authors and is able to reproduce human factors as well as social and cultural aspects within the population. The authors provide the experimentation approach used to validate and test the model by strongly involving users and SME (Subject Matter Experts) and present the experimental analysis of results based on Design of Experiment techniques: MSpE (Mean Square pure Error) and sensitivity analysis
Quantitative simulation of comprehensive sustainability models as game based experience for education in decision making
Sustainability knowledge and skills are highly regarded competencies by many companies and organizations. Sustainability can be seen as an additional requirement that business/system must satisfy. The main contribution of this paper is to propose a quantitative method for modeling and integrating sustainability issues in the analysis of business alternatives in building a coal power plant in a port area. The authors have developed a sustainability model implemented in a simulator which has been used as a tool in a role play game experience; the paper describe the simulator as well as its experimentation within the Genoa University MIPET Master Program for addressing innovation in Industrial Plant Engineering and Technologies
Modelling swarms of unmanned autonomous fighters for identification and analysis of new strategies and technological enablers
This paper presents preliminary results of ongoing researches devoted to use agent based simulation to investigate political, military, economical social infrastructural and informative effects of new underwater tactics based on swarms of autonomous unmanned underwater vehicles attacking cargos and tankers with a single or a group coordinated approach.
The basic idea is to use relatively cheap UAFs (Unmanned Autonomous Fighters) bringing small economic torpedoes or mines to create consistent threats to international commercial trades’ routes and to critical infrastructures or to mount a blockade to a hostile country.
To investigate such innovative tactic a discrete event, stochastic agent based simulator has been created and preliminary on going experimentations are summarized
Serious Games as Enablers for Training and Education on Operations on Ships and Off-Shore Platforms
This paper is focused on design and development of an advanced serious game for the maritime domain. The authors propose an innovative approach to developing training and educational support for navy vessels and/or off-shore platforms. This serious game is a distributed and multi-user simulation framework that allows the reduction of time, costs, and risks of training, by introducing the crew to operating procedures before having to carry out real tests at sea. The research is based on development of educational programs and virtual frameworks supporting cooperative training for complex operations managemen
Intelligent Agents for Human Behavior modeling as Support to operations
Goal of the present chapter is providing support to operations planning and management in complex scenarios. The authors are mainly focused on South Asia region, which is subject of experimental analysis by running an Intelligent Agents —driven HLA Federation. Simulation of investments and operations over an asymmetric mission environment with several parties, insurgents, terrorists and dynamic social framework is the aim. The scenario has various degrees of freedom and M&S enables evaluation of human behavior evolution and socio-psychological aspects. The presented models include Computer Generated Forces (CGF) driven by Intelligent Agents (IAs) that represents not only units on the battlefield, but also people and interest groups (i.e. Middle Class, Nomads, Clans). The study is focused on Civil Military Co-operations (CIMIC) and Psychological Operations (PSYOPs). The simulation is based on specific architecture that involves various federates playing different roles. Verification, Validation and Accreditation (VV&A) has been applied along the whole life cycle of the research, in order to determine the correctness and effectiveness of the results. The paper proposes experimental results
obtained during the dynamic test of the federations
Simulating the marine domain as an extended framework for joint collaboration and competion among autonomous systems
The paper presents the objective and characteristics of an integrated architecture devoted to develop a new generation of simulators able to reproduce joint interoperability among Autonomous Systems over the marine domain. The authors analyze the requirements for such simulation solution in order to address the needs of the applicative context considering different needs: engineering, operations, training and supervision. The paper proposes the general architecture and an approach for integrating different models within this federation; the description of the mission environment is proposed as test case, as well as the preliminary activities for validating these concepts as well as the simulation architecture
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
SIMULATION BASED ANALYSIS ON DIFFERENT LOGISTICS SOLUTIONS FOR FRESH FOOD SUPPLY CHAIN
This paper proposes an approach for evaluating the
effectiveness of different policies in managing frozen
goods supply chain for Food and Drug Stores
Industries. The research presents a general architecture
based on quick response tested by using models as well
as an operative metric
Variations on the Author
“Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship
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