5,643 research outputs found

    Art Car Boot Fair

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    Four artists engage with four shiny new cars from the very latest Vauxhall range to enact their artistic whims in the form of on-car and in-car customisations.Ian Dawson has created a series of vibrant and intricately complex Spirograph images to deck out his “Spiro Car.” Derived from his series of large wall panels which he adorned by hand using the popular children’s toy, Ian has used a Spirograph generating computer programme to generate the stunning totemic series of patterns across the contours of the car’s bodywork

    The Trouble with Shapes

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    An essay by Ian Monroe published in the show catalogue exploring the paintings of Juan Bolivar on his solo show "High Voltage" at the JGM Gallery London

    The Ontology of Influence

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    Since joining the Washington University faculty in 1986, artist Ron Leax has built a national reputation for rigorous yet playful sculptures and installations that explore the natural world while interrogating the language and concepts we use to describe it. In Leax’s work, the familiar taxonomies of empirical knowledge — books, catalogues, sample libraries — are overwhelmed by the very forces they seek to master. This fall, more than three dozen alumni of the Sam Fox School of Design & Visual Arts, where Leax serves as the Halsey C. Ives Professor of Art, contributed artworks to “Ontology of Influence.” Curated by Arny Nadler (BFA ’91), associate professor and chair of undergraduate art, the exhibition pays homage to Leax, who will retire at the end of the semester, and to the concepts, approaches and aesthetic concerns he helped to pioneer. In addition to Leax and Nadler, contributors include: Liza Simmons Allen, Michael Alm, Michael Amter, Yu Araki, J.E. Baker, Jennifer Behr, Emily Church, Christina Cosio, Jill Downen, Steven Garen, Alan Griswold, Liz Guilmet, Cassie Hamrick, Anna Hegarty, Ann Hirsch, Takashi Horisaki, Violet Juno, Colin Keefe, Dwyer Kilcollin, Noah Kirby, Elana Mann, Alison McNulty, Ian Monroe, Lavar Munroe, Erik Peterson, Maya Portner, Stephanie Schlaifer, Katy Scoggin, Zak Smoker, Lindsey Stouffer, Amanda Thatch, Ling-Wen Tsai, B.J. Vogt, Ian Weaver, Alan Wiener, and Michael Williams. “Ontology of Influence” remains on view through Nov. 12 in the Des Lee Gallery, 1627 Washington Ave. Gallery hours are 1-6 p.m. Wednesdays, Fridays, Saturdays and by appointment. For more information, visit desleegallery.com

    Author interview: Q and A with Dr Ian Sanjay Patel on we’re here because you were there: immigration and the end of empire

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    In this author interview, we speak to Dr Ian Sanjay Patel about his new book, We’re Here Because You Were There: Immigration and the End of Empire, which explores post-war immigration laws, the afterlives of British imperial citizenship and related attempts to reimagine and rejuvenate British imperialism after 1945. Contributing to transnational histories of decolonisation, the book also explores the interconnections between human rights, post-war migration and international diplomacy. Author Interview with Dr Ian Sanjay Patel, author of We’re Here Because You Were There: Immigration and the End of Empire. Verso. 2021

    Providence College Faculty Author Series 2017-2018: Ian Levy

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    In this installment of the Faculty Authors Series, Ian Levy (Theology, Providence College) discusses his newest book, Introducing Medieval Biblical Interpretation: The Senses of Scripture in Premodern Exegesis

    Providence College Faculty Author Series 2017-2018: Ian Levy

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    In this installment of the Faculty Authors Series, Ian Levy (Theology, Providence College) discusses his newest book, Introducing Medieval Biblical Interpretation: The Senses of Scripture in Premodern Exegesis

    S.I.M.

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    A solo show of recent paintings, sculptures, and video, by Ian Monroe at the FOLD Gallery London. Well known for his large-scale collages, Monroe’s work creates an active dialogue between painting, sculpture, and more recently architecture. This is his first major solo show in London since 2015. Using systems of representation such as perspective, schematic drawings, and visualisations of graphic data, the work presents us with a reality that seems logical and familiar. Hanging text and geometric signposts attempt to guide us through the non-places of a virtual 21st Century. Under closer scrutiny however, the objects and forms reveal themselves to be spatially or structurally impossible; booby-trapped perspectives, razor-sharp architectural edges, simulated stainless steel, and networked nodes suggest a much more complicated interface. Sculptures appear to have fallen out of the paintings, and images seem to have been folded into objects. For 'S.I.M.' an acronym for Subscriber Identity Module, Monroe presents new sculptures and collages that are infected by mathematical parasites, extruding bar graphs, and colonised by pie charts. The work contains various graphic distillations of the ubiquitous SIM and Secure Digital cards that act as channels and repositories for our daily production, communication, and even memories. The suggestion here is that the technological and design revolution that modernism began is still found buried deep within our digital world; the stripe, the colour field, and geometric minimalism have given way to the circuit, the network, and the app icon. Made from the materials of offices and institutions such as carpet tiles, outsize paperclips, plate glass, sign vinyl and pseudo-ergonomic office equipment, they extend Monroe’s interests in the systems and architectures that our lives are embedded within. For this show, the office worker has been let loose to conjure a series of totems out of the materials and symbols at hand

    Author interview: Q and A with Dr Paul Ian Campbell, author of education, retirement and career transitions for ‘black’ ex-professional footballers

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    In this author interview, we speak to Dr Paul Ian Campbell about his new book, Education, Retirement and Career Transitions for ‘Black’ Ex-Professional Footballers: ‘From Being Idolised to Stacking Shelves’, which explores black British male ex-professional footballers’ experiences of, and preparations for, retirement and career transition

    Ian Bogost at X-Media Lab: serious gaming

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    Video games are usually viewed as a form of escapism: pure entertainment and shoot-em-up fantasy. But increasingly, games are being recognised as educational tools, or as deliverers of social or political messages. This evolving medium is taking on complex environments and issues, and providing a platform for people to explore a world or situation in an interactive way. In this talk at the X Media Lab in Sydney, video game theorist and designer Ian Bogost gives an overview of how video games can benefit human existence. Ian Bogost is author of "Unit Operations: An Approach to Videogame Criticism", recently listed among "50 books for everyone in the game industry". He also wrote "Persuasive Games: The Expressive Power of Videogames", and was co-author of "Racing the Beam: The Atari Video Computer System". He is widely considered an influential thinker and doer in the videogame industry and research community. &nbsp

    2018 Laskey Charrette, Sam Fox School, Washington University in St Louis

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    The Laskey Charrette honors Professor Emeritus Leslie J. Laskey and his singular approach to design education during his 35-year tenure at Washington University. For this intensive, weekend-long workshop, sophomore architecture students work in teams to brainstorm ideas for a given design challenge. Their final designs are exhibited and reviewed, with a jury of faculty awarding prizes. The charrette is presented annually by Studio Lin collaboration with the College of Architecture and Graduate School of Architecture & Urban Design. Artist, writer, and lecturer Ian Monroe, BFA95, served as the moderator for the 2018 Laskey Charrette, issuing the design challenge, "The World Needs a New Network." Our commercial, digital, political, and transport networks have had major successes, but all are also facing huge problems. As the architects of tomorrow, you will be forming the structures and therefore infrastructures of the future. Can you invent a new network? Students were asked to do three things: 1) Propose a new global network; 2) Make one (or more) objects that are evidence of it already existing; 3) Create a one-page conspiracy website that reveals further evidence of this network. First prize (which included $1,500), went to the team of John Adrian Anak Christopher, Sebastian Bernal, and Wentao Guo. Honorable mentions were awarded to the team of Dylan Chan, Qian Huang, Philipp Kentner, and Thomas Spalter; and to the team of Yutong Ma, Graham McAllister, and Taili Zhuang
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