1,720,955 research outputs found

    PERANCANGAN ANIMASI TENTANG TEORI DASAR ASAM BASA PADA MATA PELAJARAN KIMIA JENJANG SEKOLAH MENENGAH ATAS

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    Humans can’t go on without education which is an important part of their development in life. The Basic Theory of Acids and Bases as one of the subjects for Chemistry Courses in High School level Education majoring in Natural Sciences is mandatory for high school students majoring in Natural Sciences to study. Science lessons have a stigma as a monotonous lesson. Therefore, it is necessary to innovate effective learning about the Basic Theory of Acids and Bases. Animation is an effective solution because the media can be used as entertainment as well as educative media. The design of the Basic Theory of Acids and Bases animation uses qualitative and quantitative data collection methods. Qualitative methods include interviews and observations, where as quantitative methods include questionnaires. This method is aimed at subjects on the educational side related to the theory and students, as well as the entertainment side related to the target audience, namely science majors students. In addition to these methods, literature, comparator and existing studies are also carried out as a theoretical basis to strongly support the design. After that, the data analysis process is done by using qualitative descriptive analysis methods for interviews and observations, and quantitative for questionnaires. Therefore, datas from an accurate educational side, as well as an optimal entertainment side for the target audience are obtained. From the analysis process, a keyword can be found, namely "Exciting Acid-Base Study" which means exciting Acid-Base learning through animation. In the final stage, these keywords are used as a reference in the concept of this animation about the Basic Theory of Acids and Bases. Thus, the created concept is animation as an educational medium for the Basic Theory of Acids and Bases which is entertaining with exciting stories and characters based on that subject. The hope of this design is that it will be easier for students majoring in natural sciences to understand and be interested in the Basic Theory of Acids and Bases subject

    PERANCANGAN ASET VISUAL 2D PADA GAME “SUPER SEAN 007” LEVEL 1

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    Seiring berkembangnya zaman, dunia game menjadi lebih bervariasi dari jenis genre. Salah satunya adalah genre Platformer 2D. “Super Sean 007” adalah salah satu game bergenre 2D Platformer yang dikembangkan oleh Anoman Studio. “Super Sean 007” mempunyai konsep tentang “Underworld” yang bernuansa fantasi, cerah, dan subur. “Super Sean 007” sendiri menceritakan tentang petualangan Sean, karakter utama dalam game tersebut yang berumur 7 tahun, dalam mencari sahabatnya yang tertangkap oleh seorang penyihir jahat. Klien dari game “Super Sean 007” menginginkan game tersebut memiliki gameplay yang sama dengan “Super Mario Bros”. Ide dasar dari Game ini dicetuskan oleh klien, oleh karena itu membutuhkan aset visual 2D demi melengkapi game tersebut. Perancangan ini menggunakan metode penciptaan yang melalui 6 tahapan, yaitu: (1) briefing, (2) brainstorming (3) sketch (4) implementation (5) revision (6) final design. Melalui metode tersebut diharapkan dapat menghasilkan rancangan aset visual 2D Game “Super Sean 007” yang sesuai dengan konsep yang diinginkan klien serta diarahkan oleh Anoman Studio

    Going Beyond Counting First Authors in Author Co-citation Analysis

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    The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed

    Variations on the Author

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    “Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship

    Appropriate Similarity Measures for Author Cocitation Analysis

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    We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis

    Dispelling the Myths Behind First-author Citation Counts

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    We conducted a full-scale evaluative citation analysis study of scholars in the XML research field to explore just how different from each other author rankings resulting from different citation counting methods actually are, and to demonstrate the capability of emerging data and tools on the Web in supporting more realistic citation counting methods. Our results contest some common arguments for the continued use of first-author citation counts in the evaluation of scholars, such as high correlations between author rankings by first-author citation counts and other citation counting methods, and high costs of using more realistic citation counting methods that are not well-supported by the ISI databases. It is argued that increasingly available digital full text research papers make it possible for citation analysis studies to go beyond what the ISI databases have directly supported and to employ more sophisticated methods

    Author Index

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    koamabayili/VECTRON-author-checklist: VECTRON author checklist

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    We have done our best to complete the author checklist relating to the use of animals in the hut study. Note that the objective for the hut study was to evaluate the IRS treatment applications for residual efficacy against Anopheles mosquitoes, including the local An. coluzzii mosquito population. Cows were only used to attract mosquitoes into the huts and no tests were carried out directly on the cows. The author checklist is intended for use with studies where experiments are carried out on animals, which is why we have had such difficulty in completing this for the hut study, as many of the questions do not relate to how the cows were used
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