1,720,962 research outputs found
From Therbligs to Visual Assets: A Technique to Convey Work Instructions in Augmented Reality Technical Documentation
In this work, we present a technique to simplify the authoring of Augmented Reality Technical Documentation, allowing technical writers with limited knowledge in Augmented Reality (AR) to produce this new type of documentation in their companies. Contrarily to Traditional Technical Documentation, AR offers the opportunity to provide the exact amount of information needed through a careful design of the AR interface. However, in the literature, there are no established techniques to break work instructions down into elemental pieces of information and define how to convey this information through visual assets in AR. In this work, we proposed identifying the information contained in work instructions of technical documentation, extending the method of “Therbligs,” already used in the literature to describe assembly tasks. First, we defined six classes of information types: identity, location, order, way-to, notification, and orientation. Then, we showed how to use these information types to break down the work instructions of an assembly manual used as a case study. We found that the six information types were enough to analyze the complete manual. The second contribution of this work is the proposal of the most suitable visual asset and its properties for each information type. This goal was accomplished through a technical discussion in a focus group with ten experts in the design of AR technical documentation
Exploiting Augmented Reality in LEGO Therapy for Children with Autism Spectrum Disorder
Numerous computer-based therapies have been designed for cognitive-behavioral interventions to support children with Autism Spectrum Disorder (ASD) in recent years. Among these technologies, Augmented Reality (AR) offers unique educational benefits because it provides children with direct guidance on their learning tasks. In this work, we propose “AR-brickhouse,” an AR application to support ASD children during LEGO therapy. It combines the benefits derived from AR technology and the LEGO tangible user interface with caregivers’ involvement. The novelty of our system concerns the improvement of ASD children’s basic skills such as positioning in space; focusing on tasks; acquisition of concepts of shape, color, and size. A preliminary user study involved eight ASD children and twelve therapists from a real medical center. Our results suggest that the proposed system is easy for therapists and allows children to improve the aforementioned basic skills. In fact, they were able to accomplish LEGO assembly tasks with better accuracy and in less time than traditional LEGO therapy
The minimal AR authoring approach: Validation in a real assembly scenario
This work aims to validate the “minimal AR” authoring approach in a real industrial assembly scenario. It focuses on optimizing visual assets in Augmented Reality (AR) work instructions. The design of AR assembly documentation is influenced by three main variables: work instructions, affordance (dependent on equipment components and operator capabilities), and AR signifiers (combination of visual assets with their properties). In this study, we fixed the instruction complexity while exploring the relationship between affordance and AR signifiers. First, we set up a focus group of 10 experts in AR technical documentation to extract guidelines for the design of minimal AR signifiers for assembly instructions with a variable affordance. Then, we validated these guidelines through an industrial case study involving 34 participants in four assembly tasks. We verified if the candidate minimal AR signifier, obtained using the proposed guidelines, corresponded to the minimal AR signifier established by users. The results showed that in 33% of the cases, users exploited the candidate minimal AR signifier to accomplish the task successfully. Beyond the minimal AR signifier, an additional one conveying the notification about the task success must always be provided to ensure failure by those operators with reduced capabilities. We also found that, in 29% of the cases, users needed less information than the candidate minimal AR signifier due to their higher capabilities. However, as expected, this condition leads users to make more errors than with the candidate minimal AR signifier. Moreover, the study confirms that AR signifiers with redundant information or attractive appearance, such as animated product models, are unnecessary to improve task comprehension. Still, animations could be beneficial in reinforcing understanding when object properties are difficult to detect
Positive Computing in Virtual Reality Industrial Training
This research investigates the application of positive computing principles to Virtual Reality (VR) training scenarios where the Virtual Environment (VE) has not a direct influence on operator learning. We propose to place the 3D models of the only objects needed for the task in a VE consisting of 360° panoramas of natural environments. We made a preliminary evaluation of the user experience which showed that the hedonic quality is significantly higher with this VE than a 3D modeled empty room. However, we also observed a reduction of the pragmatic quality, due to potential distractions. Thus, further research is needed to demonstrate the efficacy of our positive computing approach in training against a traditional one based on the faithful 3D reproduction of the real environment
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
Variations on the Author
“Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship
Appropriate Similarity Measures for Author Cocitation Analysis
We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis
Dispelling the Myths Behind First-author Citation Counts
We conducted a full-scale evaluative citation analysis study of scholars in the XML research field to explore just how different from each other author rankings resulting from different citation counting methods actually are, and to demonstrate the capability of emerging data and tools on the Web in supporting more realistic citation counting methods. Our results contest some common arguments for the continued
use of first-author citation counts in the evaluation of scholars, such as high correlations between author rankings by first-author citation counts and other citation
counting methods, and high costs of using more realistic citation counting methods that are not well-supported by the ISI databases. It is argued that increasingly available digital full text research papers make it possible for citation analysis studies to go beyond what the ISI databases have directly supported and to employ more
sophisticated methods
- …
