7,526 research outputs found

    TO:DO : collaborative experience innovation : white paper of Philips Design

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    This research report describes the TO:DO (Technical Objectives: Design Objectives) process; a design research programme initiated in Philips in 2004, pioneering a creative process to drive innovation by integrating envisioned user experiences with enabling technologies. The report shows that by incorporating end-user insights from the start, the design process leads to solutions that make sense to people’s lives whilst leveraging technological assets. The project uses the creation of a tangible ‘slice of life’ demonstrator (Connected Home II) to focus the research partners Andrews and Geurts, co-ordinated by Kyffin, encouraging the sharing of objectives and the creation of a common language. The research thinking builds on; Past Tense: Future Sense, Chapter 2.15: Design research 268-271pp., ISBN: 90-6369-116-5, Marzano, S., (editor) (2005), which describes the creation and context of some of the most iconic Philips products. Kyffin worked on the chapter entitled ‘Design Research’ from his role as Global Director of Design Research within Philips; building knowledge, new solutions and emerging design. This research report illustrates how interdisciplinary open innovation is used as a design research tool to develop concepts and solutions in response to the changing world. How it has determined future strategies for Philips business development through new materials, technologies, changing markets, peoples, cultures and society. The report and the book chapter are rare publications by because they discuss research policy and activities within a commercial company for public dissemination. They introduce the notion of Design as a means to contribute and drive social and political innovation. Recent speaking engagements which expand on the thinking include: (2006) ‘Objects of Service: from subjects to objects and back again’, keynote in; International Service Design Northumbria. Kyffin was also interviewed by the organisers of the Design & Emotion conference on the topic: ‘Getting Emotional with Steven Kyffin’: www.designemotion.com/2006/01/17/getting -emotional-with-steven-kyffin/

    Design and semantics of form and movement (DeSForM 2006)

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    Design and Semantics of Form and Movement (DeSForM) grew from applied research exploring emerging design methods and practices to support new generation product and interface design. The products and interfaces are concerned with: the context of ubiquitous computing and ambient technologies and the need for greater empathy in the pre-programmed behaviour of the ‘machines’ that populate our lives. Such explorative research in the CfDR has been led by Young, supported by Kyffin, Visiting Professor from Philips Design and sponsored by Philips Design over a period of four years (research funding £87k). DeSForM1 was the first of a series of three conferences that enable the presentation and debate of international work within this field: • 1st European conference on Design and Semantics of Form and Movement (DeSForM1), Baltic, Gateshead, 2005, Feijs L., Kyffin S. & Young R.A. eds. • 2nd European conference on Design and Semantics of Form and Movement (DeSForM2), Evoluon, Eindhoven, 2006, Feijs L., Kyffin S. & Young R.A. eds. • 3rd European conference on Design and Semantics of Form and Movement (DeSForM3), New Design School Building, Newcastle, 2007, Feijs L., Kyffin S. & Young R.A. eds. Philips sponsorship of practice-based enquiry led to research by three teams of research students over three years and on-going sponsorship of research through the Northumbria University Design and Innovation Laboratory (nuDIL). Young has been invited on the steering panel of the UK Thinking Digital Conference concerning the latest developments in digital and media technologies. Informed by this research is the work of PhD student Yukie Nakano who examines new technologies in relation to eco-design textiles

    Steven Johnson Author Talk Poster

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    K-State Book NetworkA poster advertising an author talk by Steven Johnson at Kansas State University on September 3, 2014. Steven Johnson's book "The Ghost Map" was the 2014-2015 common book

    A taxonomy of semantic design knowledge

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    Forms, either abstract or concrete always carry meanings. It is the responsibility of designers to make good use of these meanings, for example to make products beautiful, exploiting all the sensorial aesthetic languages, to stress the importance of certain values, or to improve a product’s ease of use to create and facilitate richer experiences. It is important for designers to have access to and a full understanding of the structure of product semantics and the relevant types of knowledge so that they can effectively communicate the intended design Ideas or messages though the different aspects of any given thing . In this article we undertake the construction of a scheme to classify the knowledge needed to respond to the wide variety of phenomena that determine product meanings. One of the central ideas is that different knowledge sorts are needed for understanding objects and for understanding people

    Steven Bialer and Patti Smith, July 1978

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    Musician, poet, and author Patti Smith sits on a bed in a hotel room in July 1978. The photograph was taken by Don Hamerman as part of a session for "Unicorn Times," an alternative performing arts periodical in Washington, D.C. Steven Bialer, the Design Director for "Unicorn Times," is seated on the bed next to Smith

    The new Industrial Design Program and Faculty in Eindhoven : competence-based learning and designed intelligence

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    In this paper, Kyffin analyses important trends in both technology and society, in order to understand the new demands and challenges facing the design profession. He concludes that, to respond to these challenges, there is a need for a new type of design research and new forms of teaching design. In this context, ‘Designed Intelligence’ and ‘Competence-based learning’ play an important role. Feijs from the Technical University of Eindhoven was co-Author and collaborator. One aspect of the Salone Milan is to consider the current state of Design education around the world. The conference reviewed and reflected upon the different methods and approaches used in different contexts. Design in the UK has always been taught through enabling students to practice and reflect on their output. This is not necessarily the case in other countries. In the Netherlands, for example, there is a slow move away from delivering knowledge to students in the form of lectures and notes, towards a process of experience based learning through problem solving and role-playing, in order to learn how to conceive of, represent, justify and communicate ideas concerning the future of client ambitions. Much of the paper was drawn from an earlier understanding of the differences in how designers and engineers learn to create, reflect on their creativity and apply it to the realm of professional practice. For example Ideas expressed in ‘Design, Engineering and Creativity: What stimulates the Creative process’? Journal of Design and Technology Education, Summer 1998, 113-116). An update to the thinking of Kyffin’s paper is presented through his keynote to EPDE 2007 at Northumbria University, following consultations with Young and Bohemia

    Steven Garber

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    Steven Garber speaks on the importance and value of truth. Steven Garber is the principal of The Washington Institute for Faith, Vocation & Culture, which is focused on reframing the way people understand life, especially the meaning of vocation and the common good. A consultant to foundations, corporations and educational institutions, he is a teacher of many people in many places. The author of The Fabric of Faithfulness: Weaving Together Belief and Behavior, and Visions of Vocation: Common Grace for the Common Good, he is also a contributor to the books, Faith Goes to Work: Reflections from the Marketplace, and Get Up Off Your Knees: Preaching the U2 Catalogue. He lives with his wife Meg in Virginia

    Steven Yedinak Interview

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    LTC (RET) Steven M. Yedinak commissioned in the U. S. Army Infantry in 1963 and subsequently spent 26 years in Special Forces and Airborne Infantry. He served two combat tours in Vietnam (1966-67 & 1971-1972), and started the Mobile Guerrilla Force. He is the author of Hard to Forget: An American with the Mobile Guerrilla Force in Vietnam (Random House, 1998). He retired from the Army in 1989

    Gamification is broken. An interview with Steven Poole

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    Steven Poole is the author of Trigger Happy (2000. New York, NY: Arcade Publish), Unspeak (2006. New York, NY: Grove Press), and You Aren’t What You Eat (2012. In press). He has written extensively on books, culture, and videogames for The Guardian and other publications

    Steven Pinker on language and thought

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    Educação Superior::Linguística, Letras e Artes::LinguísticaThis video presents an exclusive preview of Steven Pinker's book: the stuff of thought. The author looks at language and how it expresses what goes on in our minds and how the words we choose communicate much more than we realize. For Steven Pinker, the brilliance of the mind lies in the way it uses just two processes to turn the finite building blocks of our language into infinite meanings. The first is metaphor: we take a concrete idea and use it as a stand-in for abstract thoughts. The second is combination: we combine ideas according to rules, like the syntactic rules of language, to create new thoughts out of old one
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