23 research outputs found
A Radicalized Phenomenological Transformation Of Greek/Unani Humoral Theory Into A Virtual Reality Based Game Engine
This research primarily focusing on the continuity of production, survival and access related to indigenous methodologies through the use of virtual reality, serious gaming technologies and affordances. Specifically, the aim is to investigate Human Computer Interaction (HCI) strategies in the context of folklore medicines such as Greek/Unani medicinal system. The research aims at exploring the interpretative, subjective, and phenomenological analysis of the Greek/Unani medicinal system, entrenched in the Middle Eastern and sub continental regions. By articulating the relationships between traditional Unani and virtual reality-based diagnostic processes, the research challenge is to categorize the human personalities and associated temperaments in a responsive digital environment. Through 'Material Objects' and 'Complex Systems' design, the proposed prototype or research stimulus in the form of virtual reality based head-mounted display system aims at reinforcing the re-enactment of intangible heritage. It does this through revitalizing the dying art of traditional diagnosing methodology from the old Greek/Unani medicinal ideology. Drawing on theoretical discussion such as 'Design as a Propositional Activity' and 'Designed Experience', it is intended to fabricate and deploy a virtual reality based prototype inside the traditional Greek/Unani clinic for the evaluation of patients' personality and temperament.International Congress on Digital Heritage - Theme 2 - Computer Graphics And InteractionPoster Presentations
Technology intervention for the preservation of intangible cultural heritage with motion detecting technologies
Reformulating the repository, Digital Intangible Heritage, empathic design and Greek/Unani medicinal practices
A radicalized phenomenological transformation of Greek/Unani humoral theory into a virtual reality based game engine
Creating tangible cultural learning opportunities for indigenous dance with motion detecting technologies
Witnessing and imitating a dance instructor facilitates improved learning opportunities compared with textual, auditory or video reproductions. Learning a complex dance from a verbal description is difficult, as spoken words are slow and cannot encapsulate all the details of a precise maneuver. Unfortunately, in a museum environment, visitors are not afforded the opportunity to become fully immersed in ancient and endangered forms of dance with a live instructor because having instructions inside the museum is not logistically feasible. Instead prerecorded video or paper-based images and notes are presented for perusal. This neither assists in the communication of the importance of this type of cultural heritage nor preserves the performances by passing on skills to future generations. The lack of knowledge transfer in this domain means each year many indigenous dances and their particular movements are lost in time as they become irrelevant and no longer practiced. This is a disgrace as cultural dance represents an expression, social interaction and sometime spiritual representation of a feeling or even an historical narrative in some cultures. It is an important part in understanding a culture, as much as the tangible that remains so highly soughtout by archeologists, yet dance, like other Intangible Cultural Heritage (ICH), without human practice, cannot be preserved in the same manner. To address this issue, we propose herein a system using motion-sensing and gaming technology thatcan assist in the preservation and knowledge transfer of indigenous dances. GLIDE is an application based on motion detecting technology that targets children in a heritage-related environment in order to create awareness about indigenous dance movements. It will offer kinesthetic clarity and playfulness in a domain very much dominated by flat, non-interactive video content.</p
