1,720,965 research outputs found

    Dalla ricerca archeologica all'archeologia virtuale: il pilot "Forum Sempronii" nel distretto culturale evoluto della via Flaminia.

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    Ricerca archeologica tradizionale e archeologia virtuale, due realtà parallele destinate a non incontrarsi mai! Ma sarà poi vero? In anni recenti il fenomeno dell’archeologia virtuale ha conosciuto una notevole accelerazione, soprattutto grazie alla rapida evoluzione degli strumenti e dei sistemi tecnologici su cui si appoggia e alle numerose e differenti applicazioni e finalità in cui è possibile declinarne gli esiti. Tuttavia, sotto tale successo si nascondono ancora malumori, incomprensioni e questioni irrisolte, confusione su ruoli, incarichi, meriti e responsabilità. L’archeologia virtuale è, infatti, una disciplina ibrida, in cui sono chiamati a collaborare professionisti afferenti ad ambiti scientifici diversi, con distinte metodologie di lavoro, che solo collaborando e rispettandosi reciprocamente possono portare a compimento progetti validi. Questa tesi racconta un’esperienza, la realizzazione di un progetto reale di archeologia virtuale, attraverso tutte le fasi del lavoro svolto nel tentativo di elaborare e proporre una metodologia di approccio semplice ad un’operazione complessa. Mediante l’analisi dei vari step procedurali e l’approfondimento di alcuni aspetti salienti viene delineata una strategia che si riscontra nei casi di studio proposti, in particolare nel progetto pilota di archeologia virtuale per il parco archeologico di Forum Sempronii, realizzato nel contesto della programmazione delle attività del Distretto Culturale Evoluto - Flaminia NextOne. Il sito archeologico di epoca romana, strettamente connesso all’antica via Flaminia, ha restituito, nel corso di quasi mezzo secolo di ricerche, rilevanti testimonianze storiche e preziosi reperti archeologici. Negli ultimi anni, mirando alla valorizzazione delle emergenze archeologiche e ad un non più procrastinabile aggiornamento tecnologico, in funzione di una attesa fruizione turistica, ha preso forma il progetto Forum Sempronii. Lo scavo e il tradizionale lavoro di ricerca sul campo, sono stati affiancati da metodologie di indagine e documentazione tecnologicamente evolute che, unitamente all’analisi attenta delle fonti, dei materiali e dei confronti, hanno consentito di raggiungere obiettivi interessanti. La conseguente elaborazione di modelli tridimensionali di alcuni settori della città ha fornito uno strumento di lavoro estremamente utile in ambito sia scientifico, sia divulgativo. Per il parco sono stati ideati un moderno riallestimento e un piano di manutenzione programmata, ma soprattutto un nuovo, multimediale e interattivo percorso turistico, per cui è stata appositamente sviluppata una app per smartphone e tablet. L'applicazione, oltre a fornire tutte le informazioni necessarie, grazie ad un sistema di beacon posizionati nei vari punti di interesse, guiderà i visitatori lungo il percorso e metterà a disposizione, direttamente sui dispositivi mobili, i contenuti disponibili, tra cui alcune restituzioni in realtà aumentata. Ricerca archeologica tradizionale e archeologia virtuale, a quanto pare l'intesa è possibile! Costa fatica e richiede elasticità, onestà intellettuale e rispetto reciproco, ma forse un punto d'incontro esiste!Traditional archaeological research and virtual archaeology, parallel realities doomed never to meet! But, will it be true? In the last few years, the phenomenon of virtual archeology has seen a remarkable acceleration, especially by virtue of the fast development of technological tools, devices and systems it leans on and several different applications and purposes it is possible to attune it's outcomes in. However, such a success still hides discontents, misunderstandings and unsettled matter, confusion about positions, assignment, merits and responsibilities. Virtual archaeology is, indeed, an hybrid discipline, in which various experts, belonging to different scientific areas, with distinct working methodology, that only by cooperating and respecting each other can accomplish valiant goals. This thesis tells an experience, the fulfillment of a real virtual archaeology project, through each work phases carried out in the attempt to elaborate and propose a simple approach method to a complex operation. By analyzing every procedural steps and deepening some salient features, takes shape a strategy that can be found in the examples introduced, more in detail in the experimental project of virtual archaeology for the archaeological park of Forum Sempronii, achieved in the context of the activities scheduled by the Evolved Cultural District - Flaminia NextOne. The roman archaeological site, strictly connected to the ancient via Flaminia, over almost 50 years of research, has given back relevant historical evidences and precious archaeological finds. In recent times, aiming at the enhancement of archaeological emergencies and at a non-delayable technological upgrade, and intending to improve and increase the tourist experience, has been developed the project "Forum Sempronii". The traditional archaeological work (field research and excavation) has been combined with technologically advanced methodologies of investigation and documentation that, together with a careful analysis of sources, materials and comparisons, have made it possible to reach interesting goals. The consequent development of 3D models of selected areas of the roman city has provided an extremely useful working instrument in both scientific and dissemination field. A revised set-up and a scheduled maintenance plan of the park had also been studied, but the most relevant objective reached is the conception of a new, interactive and multimedia tourist itinerary, associate with an app for smartphone and tablet, especially created. The app, thanks to the system of small beacon placed near the most important points of interest of the site, will provide, directly on the mobile devices of the visitors, all the informations, and available contents, including two examples of augmented reality experience. Traditional archaeological research and virtual archaeology, apparently understanding is possible! It certainly takes effort and requires elasticity, intellectual honesty and mutual respect, but perhaps a meeting point exists

    Going Beyond Counting First Authors in Author Co-citation Analysis

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    The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed

    Variations on the Author

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    “Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship

    Distretto Culturale Evoluto Flaminia NextOne : innovazione tecnologica per l’archeologia e la valorizzazione digitale della Via Flaminia e di Forum Sempronii

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    The Via Flaminia DCE project starts from the recognition of the uniqueness and the identity value of the territory crossed by the Roman road which, since ancient times, has represented an important communication axis and seat of economic ferment. This system, unique in its specific features and vocations, can become an incubator for the “production of a new culture”, thus allowing us to integrate new knowledge, new technologies and new professional skills in order to enhance the existing heritage, giving it new life. In this feature the Cultural heritage can be the fertile ground in which the productive system can look for new ideas, capable of activating a process of innovation and economic and social development. In this respect we planned four pilot projects, the first of which, The Flaminia Museum, was built in the San Michele Church of Fano and aims to virtually reconnect the Roman archaeological heritage scattered along the Via Flaminia, through immersive technologies for communication and monitoring. The other three pilots are planned at the sites of the Furlo Gorge, the Cagli Museum and the Forum Sempronii Archaeological Park, key points along the route of the ancient consular road in the Marche region

    Appropriate Similarity Measures for Author Cocitation Analysis

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    We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis

    Dispelling the Myths Behind First-author Citation Counts

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    We conducted a full-scale evaluative citation analysis study of scholars in the XML research field to explore just how different from each other author rankings resulting from different citation counting methods actually are, and to demonstrate the capability of emerging data and tools on the Web in supporting more realistic citation counting methods. Our results contest some common arguments for the continued use of first-author citation counts in the evaluation of scholars, such as high correlations between author rankings by first-author citation counts and other citation counting methods, and high costs of using more realistic citation counting methods that are not well-supported by the ISI databases. It is argued that increasingly available digital full text research papers make it possible for citation analysis studies to go beyond what the ISI databases have directly supported and to employ more sophisticated methods
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