181,190 research outputs found

    Drift and Equilibrium Selection with Human and Computer Players

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    The theory of drift (Binmore and Samuelson 1999) concerns equilibrium selection in which second-order disturbances may have first-order effects in the emergence of one equilibrium over the other. We provided experimental evidence with human players supporting the model in Caminati, Innocenti and Ricciuti (2006). In this paper we test it with conditioning by computer players. When computers are removed and humans are matched against each other, the comparative static properties of the model are confirmed

    The diameter of cortical axons depends both on the area of origin and target

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    In primates, different cortical areas send axons of different diameters into comparable tracts, notably the corpus callosum (Tomasi S, Caminiti R, Innocenti GM. 2012. Areal differences in diameter and length of corticofugal projections. Cereb Cortex. 22:1463-1472). We now explored if an area also sends axons of different diameters to different targets. We find that the parietal area PEc sends thicker axons to area 4 and 6, and thinner ones to the cingulate region (area 24). Areas 4 and 9, each sends axons of different diameters to the nucleus caudatus, to different levels of the internal capsule, and to the thalamus. The internal capsule receives the thickest axon, followed by thalamus and nucleus caudatus. The 2 areas (4 and 9) differ in the diameter and length of axons to corresponding targets. We calculated how diameter determines conduction velocity of the axons and together with pathway length determines transmission delays between different brain sites. We propose that projections from and within the cerebral cortex consist of a complex system of lines of communication with different geometrical and time computing properties. © The Author 2013

    Rethinking authenticity in digital art preservation

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    In this paper I am discussing the repositioning of traditional conservation concepts of historicity, authenticity and versioning in relation to born digital artworks, upon findings from my research on preservation of computer-based artifacts. Challenges for digital art preservation and previous work in this area are described, followed by an analysis of digital art as a process of components interaction, as performance and in terms of instantiations. The concept of dynamic authenticity is proposed, and it is argued that our approach to digital artworks preservation should be variable and digital object responsive, with a level of variability tolerance to match digital art intrinsic variability and dynamic authenticity

    Moral Hermeneutics in R&D Teams: Making Sense of Conflicting Responsibilities in Technological Innovation

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    This study adopts a hermeneutic, practice-based approach to Responsible Innovation to explore how a reflective and proactive attitude can be implemented in a start-up context. We hypothesised that a moral hermeneutics framework - rooted in post-phenomenology and theories on technology-induced value change - could provide a way to understand how practitioners in a start-up make sense of the different kinds of responsibilities in their work, balancing professional demands and standards of excellence with broader ecological and social commitments. Using in-depth interviews with the team members of a start-up R&D laboratory, we explored how they interpret their responsibilities-as-(moral)-obligations. Our findings suggest that the syntactical ways team members make sense of the relationship between these responsibilities can be useful for understanding how reflexivity can surface in this environment. We conclude by proposing that less conciliatory interpretations of conflicting responsibilities may lead to a collective search for practical solutions addressing these tensions, as long as it is embedded in a collective dialogue involving the other members’ moral perspectives and technical expertise

    Drift and Equilibrium Selection with Human and Computer Players

    No full text
    The theory of drift (Binmore and Samuelson 1999) concerns equilibrium selection in which second order disturbances may have first-order effects in the emergence of one equilibrium over the other. We provided experimental evidence with human players supporting the model in Caminati, Innocenti and Ricciuti (2006). In this paper we test it with conditioning by computer players. When computers are removed and humans are matched against each other, the comparative static properties of the model are confirmed.drift, equilibrium selection, evolutionary games, experiments.

    Indagine sul comportamento anomalo di tre chiodi di Knowles usati nel trattamento di un caso di epifisiolisi

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    Indagine sul comportamento anomalo di tre chiodi di Knowles usati nel trattamento di un caso di epifisiolisi

    Innesti massivi omoplastici nella ricostruzione ossea della mano

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    Innesti massivi omoplastici nella ricostruzione ossea della mano

    Drift and equilibrium selection with human and computer players

    No full text
    The theory of drift (Binmore and Samuelson 1999) concerns equilibrium selection in which second-order disturbances may have first-order effects in the emergence of one equilibrium over the other. We provided experimental evidence with human players supporting the model in Caminati, Innocenti and Ricciuti (2006). In this paper we test it with conditioning by computer players. When computers are removed and humans are matched against each other, the comparative static properties of the model are confirmed.evolutionary games
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