657 research outputs found
Polish speakers’ acquisition of L2 German high vowels
Statistical methods and data used for the publication:
Title: Polish speakers’ acquisition of L2 German high vowels
Authors: Howson, P. J. & Stanković, D
Journal: Second Language Researc
L2 Lower Sorbian
Tongue coordinates extracted from ultrasound data collection for L2 learners of Lower Sorbian. It includes participant information and extended data for Howson (2023)
Re-engaging with the intimacy of materials through touch
In today’s retail led world consumers are suffocating through an excess of soulless products. It is time we paused to breathe.
"Touch has a memory" - John Keats. [A1]
It is often assumed that product designers, especially in the fashion industry, will have a deep understanding of the tactile properties of materials that they use. This tacit knowledge is also assumed to be an essential ingredient for intimate engagement with the materials, for touch is about direct contact, close and personal; it is not sensation at a distance in the way of sound and vision. Through this intimacy, the designer can fully understand the potential sensory impact on their customers and can share their knowledge of this intimacy with the customers.
However the rise of fast, offshore manufacture has led to a virtual design approach where cad-cam rules and the first direct contact that the designer has with their material is often when they receive the finished goods. The approach has become embedded in teaching, where virtual-oriented design is cheap and simple as well as effective.
This runs in parallel to what Black [A2] describes as "The Fashion Paradox", i.e. the tension between an industry which has become dependent on the overconsumption of the consumer society made possible by low cost design and manufacture processes with emerging imperatives of environmental and ethical issues. It has become easy to make and sell a lot of goods, but perhaps a new approach is needed before we drown in an ocean of stuff.
We hypothesise that a business strategy to introduce a new intimacy with materials to consumers through goods and experiences that celebrate "the joy of touch" will a) spawn better, higher value goods with cutting-edge appeal and b) provide a positive piece in the jigsaw necessary to address the Fashion Paradox, taking the line described by Fletcher and Early in "5-Ways" [A3, A4] that touch is relevant to the production of "supersatisfiers...which begin to break the chain of consumption and dissatisfaction".
There are always many old voices that decry the lack of materials knowledge in the "designers of today", and we do not wish simply to join them. To avoid this yet to achieve new thinking in the territory we take a tangential approach that does not get stuck into stuff to early.
Accordingly, the method will apply a method of research and teaching based on storytelling in multidisciplinary teams developed by Smith and Sams [A5, A6]. This reflects on the role of designer-storytellers described by Seah [A7] and Erikson [A8]. Thus, perhaps counter-intuitively, we seek to stimulate word-based approaches to a physical effect.
The resultant project vehicle "Touch Stories" is inspired by the observations of experimental psychologist Charles Spence, e.g. [A9], that people have difficulty in detecting and remembering touch, but can be taught touch skills. This builds on earlier design projects "Touch Gourmet" by Torres and Sams [A10]. We provide below a short summary of the science context as well as the more usual design context for the project.
The work described here is our first experiment using this method in the touch context with a fashion student community of young business and design professionals. In recognition, we report in the style of a science experiment - which also reflects the background of the second author.
We are at the very start of a journey which we intend to take well beyond fashion (for the challenge of new materials and "too much stuff" spreads well beyond Fashion and its Paradox), thus to stretch and develop the territory, through the processes described in [A5, A6]. It’s a journey the design world needs to ‘touch on’
Reinterpreting Mixed Strategy Equilibria: A Unification of the Classical and Bayesian Views
We provide a new interpretation of mixed strategy equilibria that incorporates both von Neumann and Morgenstern's classical concealment role of mixing as well as the more recent Bayesian view originating with Harsanyi. For any two-person game, G, we consider an incomplete information game, IG, in which each player's type is the probability he assigns to the event that his mixed strategy in G is 'found out' by his opponent. We show that, generically, any regular equilibrium of G can be approximated by an equilibrium of IG in which almost every type of each player is strictly optimizing. This leads us to interpret i's equilibrium mixed strategy in G as a combination of deliberate randomization by i together with uncertainty on j's part about which randomization i will employ. We also show that such randomization is not unusual: For example, i's randomization is nondegenerate whenever the support of an equilibrium contains cyclic best replies.
Invariant solutions in large eddy simulation of homogeneous shear turbulence
The unstable invariant solutions in the large eddy simulation of homogeneous shear turbulence with vanishing kinematic viscosity are obtained by Newton-Krylov-hookstep method. The small scale is represented by the standard Smagorinsky model with a constant Cs. It is shown that these solutions appear by a saddle-node bifurcation as decreasing Cs and have the same symmetry with Nagata's equilibrium solutions in Couette flow (JFM 217, 519-527 (1990)). Both lower- and upper- branch solutions are characterized by staggered streamwise-inclined vortex pairs. Also, lower-branch solutions are localized in the vertical direction, while upper-branch solutions are characterized by taller flow structures, which is consistent with the asymptotic theory at high-Reynolds numbers (K. Deguchi \& P. Hall, Phil. Trans. R. Soc A, 372:20130352 (2014))
Obituary: Philip J. Davis
With deep sorrow, we announce the passing of Philip J. Davis on March 14, 2018, at the age of 95. Phil was one of the founding fathers of SIAM and a prolificcontributor to SIAM News; he was an innovative mathematician, an inspiring teacher, an entertaining and wide-ranging author, and a profound thinker on the nature and significance of mathematics
Lateral vocalization in Brazilian Portuguese
Lateral vocalization is a cross-linguistically common phenomenon where a lateral is realized as a glide, such as [w, j], or a vowel [u, i]. In this paper, we focus on the articulatory triggers that could cause lateral vocalization. We examined Brazilian Portuguese, a language known for the process of lateral vocalization in coda position. We examined the lateral in onset and coda position in four vocalic environments and compared the dynamic tongue contours and contours at the point of maximum constriction in each environment. We also performed biomechanical simulations of lateral articulation and the vocalized lateral. The results indicate increased tongue body retraction in coda position, which is accompanied by tongue body raising. Simulations further revealed that vocalized laterals mainly recruit intrinsic lingual muscles along with the styloglossus. Taken together, the data suggest that vocalization is a result of positional phonetic effects including lenition and additional retraction in the coda position.Published versionThis project was funded by the Social Sciences and Humanities Research Council (SSHRC) Grant No. 771-2015-0048 to P. J.
Chronicles of Oklahoma
Article narrates how the author met Reverend Willis F. Folsom and describes his thoughts about the man. Reverend Folsom received his education from Bloomfield Academy. Later, he served as a reverend within the Choctaw Nation
57Fe Mössbauer-effect studies of quadrupole splitting distributions in icosahedral Al-TM-Fe quasicrystals
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