3 research outputs found

    Pengembangan Game Edukasi Mengenai Sejarah Perobekan Bendera Belanda pada Hotel Yamato di Surabaya

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    Technological developments are increasingly advanced, there are many new innovations that are useful for making activities easier, one of which is in the world of education. One of the innovations is an educational game which was created as a teaching and learning tool so that students and teachers can understand the material easily. Educational games themselves are games or games that aim to provide a fun and effective learning experience. The aim of this research is to create a narrative educational game with an Interactive Digital Narrative (IDN) design approach or method which is themed about one of the histories in Indonesia, namely the history of tearing the Dutch flag at the Yamato Hotel in Surabaya, which history is one of the events that triggering the November 10 incident in Surabaya. By using this method, this educational game was built using the Unity Game Engine and tested using GUESS-18 validation with the help of a 5-point Likert scale. The results of this research are in the form of an educational game application with a narrative about the history of the tearing of the Dutch flag at the Yamato Hotel and the test results show an average score or score of 3.65, which says that this IDN approach can make this educational game look interesting to play and as a means of introducing learning. Indonesian History

    Implementasi Scrapping pada Data Pelatihan dan Sertifikasi Web Disperinaker Kota Surabaya untuk Dashboard Analisis

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    The Surabaya City Industry and Manpower Service is a government office responsible for all matters relating to industry and labor in the City of Surabaya. This office provides various services for Surabaya City residents, such as job fairs, complaints regarding industrial violations, assistance for Indonesian workers working abroad, training, certification, and much more. One of the services provided by the Surabaya City Industry and Manpower Service is training and certification. This service is very useful for Surabaya City residents who want to improve their skills and obtain officially recognized certification. To make it easier for Surabaya City residents who want to register for training and certification, the Surabaya City Industry and Manpower Service has provided an information system that is integrated with information technology. Thus, Surabaya City residents only need to register on the Training and Certification Information System website of the Surabaya City Industry and Manpower Service to be able to take part in training and obtain certification. This information system has helped many Surabaya City residents to get the desired training and certification. However, there are several aspects that can be improved to make the training and certification services provided by the Surabaya City Industry and Manpower Service even better. One way is by providing more visual data analysis, so that it can help disseminate information about training and certification to more Surabaya City residents and ensure that these services can be accessed equally by all Surabaya City residents. In the Field Work Practices carried out by the author, a Training and Certification Information System has been developed which is equipped with more visual data analysis. This system was created using a website developed with the HTML, CSS, JavaScript, Go and Tableau programming languages. Thus, Surabaya City residents who wish to use this Information System to register for Training and Certification services can register in the Information System. Apart from that, this Information System can help see which training and certification are chosen by many Surabaya City residents

    Pembuatan Game Edukasi ”Garbage Sorter” Berbasis Android Untuk Mengenal Jenis-Jenis Sampah Menggunakan Unity

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    Sampah merupakan material atau barang hasil sisa dari kegiatan masyarakat yang tidak digunakan, tidak diinginkan dan yang dibuang. Sebelum dibuang ke pembuangan akhir sampah-sampah tersebut akan dipilah sesuai dengan jenisnya seperti sampah organik, anorganik, kertas, dan lain sebagainya. Akan tetapi, masih banyak masyarakat khususnya anak-anak yang masih membuang sampah sembarangan dan tidak sesuai dengan jenisnya. Dari permasalahan ini, peneliti membuat suatu aplikasi game yang mana dapat dimainkan sekaligus mengedukasi pemain dalam pengenalan jenis sampah dan cara membuang sampah sesuai dengan jenisnya. Game edukasi “Garbage Sorter” ini dibuat dengan maksud memberikan edukasi kepada pemain mengenai pentingnya mengenal jenis-jenis sampah dan membuangnya sesuai dengan jenisnya. Game “Garbage Sorter” ini didesain dengan gameplay yang cukup sederhana sehingga pemain dapat memainkan dengan mudah. Hasil dari penelitian ini akan berupa dalam sebuah aplikasi game smartphone android yang dapat memberikan edukasi kepada pemain mengenai pentingnya mengenal jenis-jenis sampah dan membuangnya sesuai dengan jenisnya
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