1,720,963 research outputs found
The Aplication of E-Test On English Subject Using The Model View Controller
The problem that occurs in one of the high schools is that there is no online-based English exam system, and they still use paper for their assessments. This makes teachers unable to give exams to students if they do not attend school. The purpose of this research is to create an online exam system to facilitate exam administration using the Model View Controller (MVC) to assess online English exams. The analytical method uses the System Usability Scale (SUS), to collect data using an electronic test (e-Test).Unifield Modeling Language (UML), a visual modeling technique used in designing and building object-oriented software for E-Test applications.The results showed that the use of the E-test application in a comparison class in English subjects could improve student learning outcomes to a higher level, from a score of 81.7 to 90.9. Compared to the control class, there was a slight increase, namely an increase in value from 71.5 to 75.8. This proves that the E-test application is used effectively by students for English subjects.Penelitian ini bertujuan untuk mengkaji penggunaan Model View Controller (MVC) untuk mengevaluasi ujian online. Sumber data adalah mata pelajaran Bahasa Inggris untuk siswa SMA Adabiah Padang. Pengumpulan data dilakukan melalui uji elektronik (e-Test) dengan menggunakan metode analisis System Usability Scale (SUS). Sistem ujian online menggunakan Unifield Modeling Language (UML), salah satu metode pemodelan visual yang digunakan dalam perancangan dan pembuatan perangkat lunak berorientasi objek. Hasil penelitian sangat baik untuk kategori kata sifat dan baik untuk kategori dapat diterima. Berdasarkan hasil tersebut dapat disimpulkan bahwa model ini sangat cocok untuk dikembangkan dalam proses penilaian pembelajaran. Kajian sistem ujian online ini bertujuan untuk mempermudah pelaksanaan ujian. Hasil penelitian ini akan memberikan manfaat bagi setiap guru dan siswa untuk memaksimalkan penggunaan teknologi komputer. Sehingga nantinya akan membantu para siswa dan guru untuk melaksanakan ujian di sekolah masing-masing
Pelatihan Membuat E-Commerce Untuk Pemasaran Online Pada UMKM Akrilik
Community Service Activities in Micro, Small and Medium Enterprises (MSMEs) This Acrylic Village aims to conduct training on making Commerce help Independent Enterprises community in solving the problems they face in efforts to develop businesses, ranging from aspects of production and business management to especially in terms of digitalization-based marketing, which is expected to be will create economic independence and increase their business income. Special Targets in UMKN digitalization training activities and E-Commerce Development Training on making E-Commerce for Online marketing for MSMEs Acrylic and
E-Commerce account creation will be held on June 6, 2022. Training and creation This e-commerce is aimed at SMEs in the acrylic village. ECommerce built in form of marketing in the form of a website. It is hoped that with the MSME digitization training and Making E-Commerce this will form a self-employed community innovative in the marketing process, Independent and responsive to market demands so that will make a positive contribution to society and the environment
Aplikasi E-Task Berbasis Problem Based Learning Pada Mata Kuliah Perancangan Basis Data Di Perguruan Tinggi
Pada saat ini, masih banyak perguruan tinggi yang menggunakan metode Teacher Centered Learning (TCL) dalam proses pembelajarannya. Hal ini membuat mahasiswa kurang kreatif dan mandiri dalam kegiatan proses pembelajaran maupun dalam pembuatan tugas yang diberikan oleh Dosen. Penelitian ini bertujuan untuk mengembangkan sebuah media pembelajaran yang berbasis Problem Based Learnig (PBL), dengan menggunakan sebuah aplikasi E-Task untuk meningkatkan perilaku inovatif dan kreaktif pada mahasiswa dalam matakuliah Perancangan Basis Data. E-Task adalah penugasan elektronik yang aplikasinya merupakan media atau alat bantu bagi dosen dan mahasiswa untuk proses belajar-mengajar yang memfokuskan pada pembuatan tugas kelompok mahasiswa dengan menggunakan metode PBL. Mahasiswa dapat melakukan diskusi kelompok dalam aplikasi ini untuk mengerjakan tugas kelompok yang diberikan oleh Dosen, begitu juga dengan tugas mandiri dapat dilakukan menggunakan aplikasi ini. Penelitian ini menggunakan konsep dasar pengembangan sistem yaitu System Development Life Cycle (SDLC) dengan model Waterfall yang digambarkan dengan alat bantu perancangan sistem Unified Modeling Language (UML). Dengan adanya aplikasi E-Task pada mata kuliah Perancangan Basis Data, dapat meningkatkan inovasi, kreatifitas dan keaktifan mahasiswa dalam proses pembelajaran, serta dosen dapat mengolah nilai mahasiswa dengan lebih cepat dan praktis dengan sistem yang terkomputerisasi
Sosialisasi Pemanfaatan Quick Responden Code Indonesia Standard (Qris) dan Uang Eletronik (e-money) Untuk Pembelian E-book di Era RI 4.0
Technological developments offer many conveniences to the public, so many choices are offered, one of which is the use of electronic money. Electronic money is an alternative form of non-cash payment instrument that is currently widely used by the public, especially in Indonesia, the use of electronic money provides convenience in transactions. To facilitate digital money transactions, the government created an integrated payment gateway called Qris. Qris is a means of payment officially issued by Bank Indonesia for use in daily activities by the public, but the public has not fully used Qris as part of their payment transaction activities. There are many factors that cause these problems to occur including financial literacy, income and the basic concepts of the Technology Acceptance Model (TAM), namely the perceived ease of applying interest in using electronic money (e-money) and Qris
Analysis for Gerund Entity Anomalies in Data Modeling
Data is the most important component of an information system development. Collected data that will be
used in future needs should be kept well to make it easy to inquire. The data stored in a database consists of
several groups of data relations. These relations should be connected through fields which are unique to the
relations linked. In designing database itself, it is very important to note how data is organized and stored to
minimize data redundancy. The tools used in depiction of the relationship between tables or entities are Entity
Relationship Diagram (ERD) that can have one to one, one to many and many to many relationships. Gerund
entity will be formed if the relationship between the entities is many to many. However, the new entity is still
a possible anomaly. The reanalysis is needed to be free of anomalies. Gerund entity that still has an anomaly
will form a new entity again, which in this case referred to as a sub gerund entity which is a derivative of
a gerund entity. The result of a good database design or free of anomalies will increase the optimization of
memory usage, consistency and integrity of data
Analysis for Gerund Entity Anomalies in Data Modeling
Data is the most important component of an information system development. Collected data that will be used in future needs should be kept well to make it easy to inquire. The data stored in a database consists of several groups of data relations. These relations should be connected through fields which are unique to the relations linked. In designing database itself, it is very important to note how data is organized and stored to minimize data redundancy. The tools used in depiction of the relationship between tables or entities are Entity Relationship Diagram (ERD) that can have one to one, one to many and many to many relationships. Gerund entity will be formed if the relationship between the entities is many to many. However, the new entity is still a possible anomaly. The reanalysis is needed to be free of anomalies. Gerund entity that still has an anomaly will form a new entity again, which in this case referred to as a sub gerund entity which is a derivative of a gerund entit y. The result of a good database design or free of anomalies will increase the optimization of memory usage, consistency and integrity of data
Developing Digital Entrepreneurship Learning Model: 4-D Competencies-Based for Millennial Generation in Higher Education
This present R&D study aims to develop a digital model of millennial entrepreneurship in universities attached to the Information System Design Analysis course with 4C competencies (Communication, Collaboration, Critical thinking, and Creativity). The problem is that students only make software to fulfill course assignments without thinking about the usefulness of the software they produce as a means of digital entrepreneurship. The research method used was a 4-D development model consisting of 4 stages: Definition, Design, Development, and Dissemination. The literacy model testing carried out showed that the average score was 0.840, which stated that the model was distributed as valid and doable to use. The average results of the practicality assessment of the operation of the Digital entrepreneurship literacy model grounded on the perception of the experimental class scholars were 87 in the practical order. The results show that the digital entrepreneurship model encourages students to open businesses using information technology. The development of this entrepreneurship digital learning model can train students to have an entrepreneurial spirit. In addition, it can improve students' skills in 21st-century literacy
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
Variations on the Author
“Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship
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