927 research outputs found
Saul Bellow and the evolution of the American masculine experience: a study on Dangling Man, The Victim and Seize the Day
The following thesis studies the philosophical and sociological background of three novels written by Saul Bellow between 1944 and 1956, namely Dangling Man, The Victim, and Seize the Day. During this period, the place of the individual in society changed rapidly and this created tension between the social organisation in place and individuals who struggled to find their place in society. The focus on individuality in Saul Bellow's early novels has led to the consensus that the author conveys ideas which relate to the philosophical current of Existentialism. This association has shadowed other aspects of these three novels such as their sociological relevancy. The purpose of this thesis is to expand upon the existentialist focus present in most criticism in order to demonstrate the sociological evolution of the American masculine experience. In turn, this aims to highlight the shift from a traditional image of masculinity based on heroism, personal ambition, and restrictive emotionality to a masculine identity more inclined to question its perception of itself and the world. To do so, it relates each novel to influential studies conducted at the time to offer an evolutionary perspective of the American masculine identity within that particular time-frame. For each novel, it exposes the male protagonist's struggles with social organisation to offer a valuable insight in the treatment and evolution of the masculine identity in Saul Bellow's early novels. Altogether, this thesis aims to develop connections between Saul Bellow's fiction and the historical challenges faced by American males in urban America
Il “Saul” di Vittorio Alfieri
My paper analyzes Vittorio Alifieri’s tragedy Saul. The author writes the tragedy after reading
the Bible, and particularly Samuel’s first book. Alfieri is enthusiastic about the biblical text,
thanks to its “sublime” theme and style, very useful for adapting the story as a tragedy. Alfieri
creates Saul without betraying the spirit of the source text – he underlines the king of Israel’s
ambivalent behavior toward his son-in-law David, whom he loves and hates at the same time.
From this perspective, Saul is quite a different character from the other “tyrants” from Alfieri’s
other tragedies. In his own words, the author finds in Saul «that uncertainty of the human heart,
so magical; so, a man loving two loves opposite to one another, wants and does not want the very
same thing. This uncertainty is one of the major secrets for generating emotion and suspension in
a theatre». And Alfieri makes it. He himself plays Saul on stage, many times, since he considers
him his “dearest” character – according to the author, in this character there is «everything,
absolutely everything». Moreover, Saul has been staged with the most famous actors all along the
Nineteenth and Twentieth century
1 - Samuel Dong Saul
This is a lightbox that is 40 x 25 inches in size, with different color lithographs on Mylar.Is it really strange to think that objects speak? Take a moment to think about this very closely; they might not be speaking to you in a verbal form, but they are surely communicating messages to you in way only you can understand. Could this means they could feel, think, just the way we do? Perhaps. Objects are often part of language, sometimes even before they exist. These objects become social or cultural artifacts well before they are used by living things. Objects "meanings" and "functions" are framed within the constrains of a cultural group. We assign them significance because of what they do, and what they are made off. Shapes, colors, matter, and the combinations of the three build pretty much everything in our observable universe. We just interpret what they might be. If we are made of the same matter, why not think that they might be "alive" too, with feelings and ideas of their own. We will never know what they really want, but we can sure interpret what they are trying to communicate. Contemporary artist make works that engage with viewers about theories of symbolic communication and strategies of analysis. Many of them use text simply for its ability to communicate meaning that are difficult to express in images alone; to convey ideas, descriptions, arguments, and possibly, the interpretation of what the objects someone interacts with, are trying to say.Visual and Performing Arts
Saul Who Also Is Called Paul
From the time of Origen and of Rufinus and St. Jerome the question of the apparent change of the apostle's name from Saul to Paul has interested students of the New Testament. The problem is due to the fact that the author of the Acts in briefly giving an account of Paul's meeting with the Roman governor of Cyprus, Sergius Paullus, and with the false prophet Elymas, simply states: “Then Saul (who also is called Paul) filled with the Holy Ghost, set his eyes on him, etc.” Before this verse in Acts the apostle's name is invariably given as Saul, and after this verse he is always called Paul, except in two passages where there is reference to the very beginning of his career, his conversion. In his letters the name Paul, and never Saul, is used.</jats:p
Saul az endori boszorkánynál – kísérlet egy ószövetségi történet újraértelmezésére
Saul at the Witch of Endor – Attempt at Reinterpreting an Old Testament Story.
The study makes an attempt at reinterpreting the story of Saul visiting the witch of Endor. The author claims that the intuitive storytelling of the Bible carries much more than information regarding old personalities, like existential messages, which are suitable for the contemporary readers. The starting point of the interpretation is that the whole story of Saul describes the process of a man’s burn out. It takes sever-al steps of the syndrome and tries to prove through the elements of Saul’s story, how the anamnesis of this mental illness can be applied to the Old Testament figure. The study also tries to avoid the demonization of the witch of Endor, who proves to be the person showing care and mercy for the king. It also tries to formulate several messages that are useful in the application of the story in religious education of church services
Hybrid project-based learning course approach from face-to-face and remote experiences.
The Covid-19 pandemic challenged students and educators who
quickly migrated face-to-face courses to a remote context. Given this challenge,
this paper documents the experience of a Project-Based Learning course
originally proposed to a face-to-face and adjusted to the remote context. It is a
wearable computing course centralizing on mixed reality technologies and user
studies evaluation. The adopted methodology is student-centered based on PjBL
practices, emphasizing the Human-Computer interaction subject was applied
six times, three times face-to-face, and three times remotely between 2019 and
2021. This paper describes the educator's experiences, learnings, and directions
for the arrangement of other PjBL courses
Jennifer Mather Saul, ‘Lying, Misleading, & What is Said’, Oxford, Oxford University Press, 2012, pp. xi + 146
The text offers a Critical Review of "Lying, Misleading, & What is Said" by Jennifer Mather Saul. The author critically reflects on the book by considering its methodologies, its arguments, and its relation with other books of the same type and on the same subject.Il testo propone una Lettura Critica del libro "Lying, Misleading, & What is Said" di Jennifer Mather Saul. L'autrice riflette criticamente sul libro considerandone le metodologie, gli argomenti e il nesso con altri libri dello stesso tipo e sullo stesso argomento
IDEAL-TRAFFIC : a framework for building monitoring systems for intelligent transportation systems.
Programa de Pós-Graduação em Ciência da Computação. Departamento de Ciência da Computação, Instituto de Ciências Exatas e Biológicas, Universidade Federal de Ouro Preto.The evolution and dissemination of network communication technology and the advanced status of embedded devices encourage the creation of solutions for monitoring cities in various environments. Intelligent Transportation Systems (ITS) is an area that makes use of these technologies, so that end-users can benefit from applications that deliver information in real time. On the other hand, administrating these applications is not a trivial task. Components may fail and invalidate an application. Usually, traffic application's architecture is centralized, fact that increases the cost of maintenance and reduces the flexibility of resources reuse. There are features required on ITS such as adaptability, scalability, heterogeneity, interoperability, openness, accessibility, and flexibility. It was not found on the literature any related work that aims to cover all these features, although some of them are requisites for ITS developed for use in North America and Europe. In this work we present IDEAL-TRAFFIC: a framework based on SOA architecture for building monitoring applications, with the ability to manage the state of the applications. IDEAL-TRAFFIC provides a simple interface that enables system administrators create applications and make them available to end-users. A self-adaptation process is included in the IDEAL-TRAFFIC framework in order to ensure fault tolerance. For the implementation of these features, rules of the application need to be considered and might depend upon the minimum of human intervention, since the framework can use third part systems or legacy systems to retrieve relevant data to continue running an application. In this thesis we have applied the IDEAL-TRAFFIC to two use cases to illustrate its use for ITS. In the first use case, we demonstrate the use of the framework in static nodes. In the second use case, we show how the framework may be integrated with vehicular networks. Three experiments have been launched. In all executions we reproduced the first use case over embedded devices. In order to demonstrate the framework accordance with the main ITS requirements, we illustrate the creation of services using XML SOA files, the communication among devices, the integration of the framework with a legacy system, and the scalability of the system. In all experiments we have obtained the expected results. This fact shows that the IDEAL-TRAFFIC is in accordance with the main ITS requirements. In the experiments launched, it was proved that the use of XML is an effective and efficient alternative, to create applications using services available by several nodes on the network. The proposed process reduces the time of creation of applications
Avaliação do uso de realidade mista na prática de atividades colaborativas no contexto industrial.
Programa de Pós-Graduação em Ciência da Computação. Departamento de Ciência da Computação, Instituto de Ciências Exatas e Biológicas, Universidade Federal de Ouro Preto.O processo de transição da Indústria 3.0 para 4.0 necessita que a linha de produção tenha conhecimento sobre o processo em execução e isso demanda o desenvolvimento de sistemas interconectados capazes de coletar essas informações bem como novas interfaces para interação humano-computador que permitam aos interessados interagir com estes sistemas, já que em certos contextos não é possível ou permitido uma automação completa desses processos. Portanto é necessário que pessoas sejam incluídas e sejam capazes de interagir com esses sistemas automatizados, além de terem a capacidade de tomar decisões relacionadas ao processo. Nesse contexto, os recursos de Realidade Mista se mostram como uma alternativa para inclusão de pessoas no processo, dado que permite ao usuário ter sua percepção aumentada por meio de informações provenientes do ambiente industrial. Assim sendo, o uso de recursos de Realidade Mista como ferramenta de auxílio na realização de atividades colaborativas em contexto industrial se mostra promissor. Logo, este trabalho busca avaliar como a utilização de recursos de Realidade Mista impactam na realização de atividades colaborativas no contexto da Indústria 4.0. Sendo assim, foram levantados trabalhos e ferramentas da literatura e identificadas suas limitações, além disso também foi estabelecido um contexto de teste o qual permitisse realizar uma avaliação com usuários sobre a execução de uma tarefa de inspeção de equipamento de forma colaborativa, tendo como meios de interação diferentes dispositivos \textit{handheld} e \textit{handsfree}, além do uso ou não de recursos de Realidade Mista. Como resultados, temos o desenvolvimento de uma ferramenta para interação de pessoas utilizando recursos de Realidade Mista em equipamento vestíveis, além de análises sobre a aplicação dessa ferramenta no cenário proposto em relação a outras combinações tecnológicas. Os resultados demonstram que a diferença entre os dispositivos \textit{handheld} e \textit{handsfree} e o uso ou não de recursos de Realidade Mista não é estatisticamente significativa. Demonstrando assim que todas condições avaliadas podem ser utilizadas no contexto proposto, uma vez que a diferença de performance entre as combinações não impacta na realização da tarefa. Além disso, os resultados também indicam que a aplicação desenvolvida neste trabalho tem potencial como uma ferramenta de treinamento para o contexto avaliado, uma vez que o modelo de colaboração permite o compartilhamento do conhecimento entre os usuários em um modelo mestre/aprendiz.The transition process from Industry 3.0 to 4.0 requires that the production line has knowledge about the process in progress and this involves the development of interconnected systems capable of collecting this information as well as new interfaces for human-computer interaction that allow interested parties to interact with these systems since in specific contexts complete automation of these processes is not possible or allowed. Therefore, people must be included and able to interact with these automated systems and make decisions about the process. In this context, Mixed Reality resources are shown as an alternative for involving people in the process. It allows the user to have their perception increased through information from the industrial environment. Therefore, the use of Mixed Reality resources as an aid tool in carrying out collaborative activities in an industrial context is promising. Therefore, this work seeks to evaluate how the use of Mixed Reality resources impacts the performance of collaborative activities in Industry 4.0. Thus, works and tools from the literature were identified, and their limitations were listed. We established a test context that would allow evaluation with users on the performance of an equipment inspection task in a collaborative way, using the means of interaction between handheld and handsfree devices, in addition to the use or not of Mixed Reality resources. As a result, we have the development of a tool for people interaction using Mixed Reality resources in wearable equipment, in addition to analyzing the application of this tool in the proposed scenario with other technological combinations. The results demonstrate that the difference between handheld and handsfree devices and the use or not of Mixed Reality resources is not statistically significant. Thus showing that all conditions evaluated can be used in the proposed context, since the difference in performance between the combinations does not impact the task. Besides, the results also indicate that the application developed in this work has potential as a training tool for the evaluated context since the collaboration model allows the sharing of knowledge between users in a master/apprentice model
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