196,559 research outputs found

    Фундаментальна група простору $\Omega_n(m)$

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    In the present paper the spaces $\Omega_n(m)areconsidered.Thespaces are considered. The spaces Ωn(m)\Omega_n(m),introducedin2018byA.M.PaskoandY.O.Orekhova,arethegeneralizationofthespaces, introduced in 2018 by A.M. Pasko and Y.O. Orekhova, are the generalization of the spaces Ωn\Omega_n(thespace (the space Ωn(2)\Omega_n(2)coincideswith coincides with Ωn\Omega_n).Theinvestigationofhomotopypropertiesofthespaces). The investigation of homotopy properties of the spaces Ωn\Omega_nhasbeenstartedbyV.I.Rubanin1985andfollowedbyV.A.Koshcheev,A.M.Pasko.InparticularV.A.Koshcheevhasprovedthatthespaces has been started by V.I. Ruban in 1985 and followed by V.A. Koshcheev, A.M. Pasko. In particular V.A. Koshcheev has proved that the spaces Ωn\Omega_naresimplyconnected.Wegeneralizedthisresultprovingthatallthespaces are simply connected. We generalized this result proving that all the spaces Ωn(m)\Omega_n(m)aresimplyconnected.Inordertoprovethesimplyconnectednessofthespace are simply connected. In order to prove the simply connectedness of the space Ωn(m)\Omega_n(m)weconsiderthe1skeletonofthisspace. Using1cellsweformtheclosedwaysthatcreatethefundamentalgroupofthespace we consider the 1-skeleton of this space.  Using 1-cells we form the closed ways that create the fundamental group of the space Ωn(m)\Omega_n(m).Using2cellsweshowthatalltheseclosedwaysareequivalenttothetrivialway.Sothefundamentalgroupofthespace. Using 2-cells we show that all these closed ways are equivalent to the trivial way. So the fundamental group of the space Ωn(m)\Omega_n(m)istrivialandthespace is trivial and the space Ωn(m)\Omega_n(m)issimplyconnected.Уданійстаттірозглядаютьсятопологічніпростори is simply connected.У даній статті розглядаються топологічні простори Ωn(m)\Omega_n(m).Ціпросторибуловведено2018рокувроботіА.М.ПаськатаЄ.О.Орєховоїтаєоднимізузагальненьпросторів. Ці простори було введено 2018 року в роботі А.М. Паська та Є.О. Орєхової та є одним із узагальнень просторів Ωn\Omega_n(простір (простір Ωn(2)\Omega_n(2)збігаєтьсяз збігається з Ωn\Omega_n).Дослідженнягомотопічнихінваріантівпростору). Дослідження гомотопічних інваріантів простору Ωn\Omega_nбулорозпочато1985рокуВ.І.РубаномтапродовженоВ.А.Кощєєвим,А.М.Паськом.Зокрема,В.А.Кощєєвдовіводнозвязністьпросторів було розпочато 1985 року В.І. Рубаном та продовжено В.А. Кощєєвим, А.М. Паськом. Зокрема, В.А. Кощєєв довів однозв'язність просторів Ωn\Omega_n.ВційроботімиузагальнюєморезультатВ.А.Кощєєва,довівши,щопростори. В цій роботі ми узагальнюємо результат В.А. Кощєєва, довівши, що простори Ωn(m)\Omega_n(m)однозвязні.Щобдовестице,мирозглядаємоодновимірнийкістякпростору - однозв'язні. Щоб довести це, ми розглядаємо одновимірний кістяк простору Ωn(m)\Omega_n(m).Використовуючиодновимірніклітинивцьомукістякубудуємозамкненішляхи,якіутворюютьфундаментальнугрупупростору. Використовуючи одновимірні клітини в цьому кістяку будуємо замкнені шляхи, які утворюють фундаментальну групу простору Ωn(m)\Omega_n(m).Відтак,використовуючидвовимірніклітини,доводимо,щоцішляхигомотопнітривіальномушляху.Цеозначає,щофундаментальнагрупапростору. Відтак, використовуючи двовимірні клітини, доводимо, що ці шляхи гомотопні тривіальному шляху. Це означає, що фундаментальна група простору Ωn(m)\Omega_n(m)$ тривіальна, а сам простір - однозв'язний

    Fast Reliable Ray-tracing of Procedurally Defined Implicit Surfaces Using Revised Affine Arithmetic

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    Fast and reliable rendering of implicit surfaces is an important area in the field of implicit modelling. Direct rendering, namely ray-tracing, is shown to be a suitable technique for obtaining good-quality visualisations of implicit surfaces. We present a technique for reliable ray-tracing of arbitrary procedurally defined implicit surfaces by using a modification of Affine Arithmetic called Revised Affine Arithmetic. A wide range of procedurally defined implicit objects can be rendered using this technique including polynomial surfaces, constructive solids, pseudo-random objects, procedurally defined microstructures, and others. We compare our technique with other reliable techniques based on Interval and Affine Arithmetic to show that our technique provides the fastest, while still reliable, ray-surface intersections and ray-tracing. We also suggest possible modifications for the GPU implementation of this technique for real-time rendering of relatively simple implicit models and for near real-time for complex implicit models

    La population de l'Albanie d'après les recensements de 1955 à 1960

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    La population de l'Albanie est restée longtemps fort mal connue. Depuis la création de la République populaire, des recensements ont été entrepris et publiés. Dans Population, juin-juillet 1964, avait été publiée une note rédigée d'après un article de M. Figri Shari, professeur à l'Université de Tirana, et portant sur l'état civil. MM. Jaho Dibra et Pasko Vako, économistes, donnent ici les principaux résultats des recensements et analysent l'évolution qui s'en dégage.Dibra Jaho, Vako Pasko. La population de l'Albanie d'après les recensements de 1955 à 1960. In: Population, 20ᵉ année, n°2, 1965. pp. 253-264

    An Exact Representation of Polygonal Objects by C1-continuous Scalar Fields Based on Binary Space Partitioning

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    The problem considered in this work is to find a dimension independent algorithm for the generation of signed scalar fields exactly representing polygonal objects and satisfying the following requirements: the defining real function takes zero value exactly at the polygonal object boundary; no extra zero-value isosurfaces should be generated; C1 continuity of the function in the entire domain. The proposed algorithms are based on the binary space partitioning (BSP) of the object by the planes passing through the polygonal faces and are independent of the object genus, the number of disjoint components, and holes in the initial polygonal mesh. Several extensions to the basic algorithm are proposed to satisfy the selected optimization criteria. The generated BSP-fields allow for applying techniques of function-based modelling to already existing legacy objects from CAD and computer animation areas, which is illustrated by several examples

    Electron acceleration above thunderclouds

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    The acceleration of electrons results in observable electromagnetic waves which can be used for remote sensing. Here, we make use of ~4 Hz–66 MHz radio waves emitted by two consecutive intense positive lightning discharges to investigate their impact on the atmosphere above a thundercloud. It is found that the first positive lightning discharge initiates a sprite where electrons are accelerated during the exponential growth and branching of the sprite streamers. This preconditioned plasma above the thundercloud is subsequently exposed to a second positive lightning discharge associated with a bouncing-wave discharge. This discharge process causes a re-brightening of the existing sprite streamers above the thundercloud and initiates a subsequent relativistic electron beam

    The homology groups of the Cartesian product Ωn1(m1)×Ωn2(m2)\Omega_{n_1}(m_1)\times \Omega_{n_2}(m_2)

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    The paper continues the investigation of the spaces of complex-valued perfect splines Ωn(m)\Omega_n(m). These spaces were introduced as generalization of the spaces Ωn\Omega_n, the topology of which has been studied by V.I. Ruban, V.A. Koshcheev, A.M. Pasko. In our previous papers the homology groups of the spaces Ωn(m)\Omega_n(m) have been found and their simply connectedness was established. The topic of the paper is finding of the homology groups of the Cartesian product Ωn1(m1)×Ωn2(m2)\Omega_{n_1}(m_1)\times \Omega_{n_2}(m_2). In order to find the homology groups of this Cartesian product the Kunneth theorem has been used. Using the Kunneth theorem and the fact that Tor(A,B)=0\text{Tor}(A,B)=0 if at least one of the group A,BA, B is free we presented the homology group of the Cartesian product Ωn1(m1)×Ωn2(m2)\Omega_{n_1}(m_1)\times \Omega_{n_2}(m_2) as the sum of the tensor products of the homology groups of this spaces. Calculating the tensor products we found the homology groups of Ωn1(m1)×Ωn2(m2)\Omega_{n_1}(m_1)\times \Omega_{n_2}(m_2)

    Interactive ray shading of FRep objects

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    In this paper we present a method for interactive rendering general procedurally defined functionally represented (FRep) objects using the acceleration with graphics hardware, namely Graphics Processing Units (GPU). We obtain interactive rates by using GPU acceleration for all computations in rendering algorithm, such as ray-surface intersection, function evaluation and normal computations. We compute primary rays as well as secondary rays for shadows, reflection and refraction for obtaining high quality of the output visualization and further extension to ray-tracing of FRep objects. The algorithm is well-suited for modern GPUs and provides acceptable interactive rates with good quality of the results. A wide range of objects can be rendered including traditional skeletal implicit surfaces, constructive solids, and purely procedural objects such as 3D fractals

    Feature based volumes for implicit intersections.

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    The automatic generation of volumes bounding the intersection of two implicit surfaces (isosurfaces of real functions of 3D point coordinates) or feature based volumes (FBV) is presented. Such FBVs are defined by constructive operations, function normalization and offsetting. By applying various offset operations to the intersection of two surfaces, we can obtain variations in the shape of an FBV. The resulting volume can be used as a boundary for blending operations applied to two corresponding volumes, and also for visualization of feature curves and modeling of surface based structures including microstructures

    Digitally interpreting traditional folk crafts

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    The cultural heritage preservation requires that objects persist throughout time to continue to communicate an intended meaning. The necessity of computer-based preservation and interpretation of traditional folk crafts is validated by the decreasing number of masters, fading technologies, and crafts losing economic ground. We present a long-term applied research project on the development of a mathematical basis, software tools, and technology for application of desktop or personal fabrication using compact, cheap, and environmentally friendly fabrication devices, including '3D printers', in traditional crafts. We illustrate the properties of this new modeling and fabrication system using several case studies involving the digital capture of traditional objects and craft patterns, which we also reuse in modern designs. The test application areas for the development are traditional crafts from different cultural backgrounds, namely Japanese lacquer ware and Norwegian carvings. Our project includes modeling existing artifacts, Web presentations of the models, automation of the models fabrication, and the experimental manufacturing of new designs and forms

    Dr. Duane M. Jackson, Morehouse College, July 2011

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    This video is a conversation with Dr. Duane M. Jackson. Dr. Jackson talks about his paper, "Recall and the Serial Position Effect: The Role of Primacy and Recency on Accounting Students' Performance." Jackie Daniel, AUC Woodruff Library, is the interviewer
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